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[dtxmania/dtxmania.git] / 110401(DTXMania089) / SlimDXc_Jun2010(VC++2008) / source / direct3d9 / RenderToSurface.cpp
1 #include "stdafx.h"\r
2 /*\r
3 * Copyright (c) 2007-2010 SlimDX Group\r
4\r
5 * Permission is hereby granted, free of charge, to any person obtaining a copy\r
6 * of this software and associated documentation files (the "Software"), to deal\r
7 * in the Software without restriction, including without limitation the rights\r
8 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
9 * copies of the Software, and to permit persons to whom the Software is\r
10 * furnished to do so, subject to the following conditions:\r
11\r
12 * The above copyright notice and this permission notice shall be included in\r
13 * all copies or substantial portions of the Software.\r
14\r
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
21 * THE SOFTWARE.\r
22 */\r
23 #include <d3d9.h>\r
24 #include <d3dx9.h>\r
25 \r
26 #include "Direct3D9Exception.h"\r
27 \r
28 #include "Device.h"\r
29 #include "Surface.h"\r
30 #include "RenderToSurface.h"\r
31 \r
32 using namespace System;\r
33 \r
34 namespace SlimDX\r
35 {\r
36 namespace Direct3D9\r
37 {\r
38         RenderToSurface::RenderToSurface( SlimDX::Direct3D9::Device^ device, int width, int height, Format format )\r
39         {\r
40                 ID3DXRenderToSurface* rtsPointer;\r
41                 HRESULT hr = D3DXCreateRenderToSurface( device->InternalPointer, width, height, static_cast<D3DFORMAT>( format ), FALSE, D3DFMT_UNKNOWN, &rtsPointer );\r
42                 \r
43                 if( RECORD_D3D9( hr ).IsFailure )\r
44                         throw gcnew Direct3D9Exception( Result::Last );\r
45 \r
46                 Construct(rtsPointer);\r
47         }\r
48 \r
49         RenderToSurface::RenderToSurface( SlimDX::Direct3D9::Device^ device, int width, int height, Format format, Format depthStencilFormat )\r
50         {\r
51                 ID3DXRenderToSurface* rtsPointer;\r
52                 HRESULT hr = D3DXCreateRenderToSurface( device->InternalPointer, width, height,\r
53                         static_cast<D3DFORMAT>( format ), TRUE, static_cast<D3DFORMAT>( depthStencilFormat ), &rtsPointer );\r
54                 \r
55                 if( RECORD_D3D9( hr ).IsFailure )\r
56                         throw gcnew Direct3D9Exception( Result::Last );\r
57 \r
58                 Construct(rtsPointer);\r
59         }\r
60 \r
61         Result RenderToSurface::BeginScene( Surface^ renderSurface, Viewport viewport )\r
62         {\r
63                 IDirect3DSurface9* surface = renderSurface->InternalPointer;\r
64                 HRESULT hr = InternalPointer->BeginScene( surface, reinterpret_cast<D3DVIEWPORT9*>( &viewport ) );\r
65                 return RECORD_D3D9( hr );\r
66         }\r
67 \r
68         Result RenderToSurface::EndScene( Filter mipFilter )\r
69         {\r
70                 HRESULT hr = InternalPointer->EndScene( static_cast<DWORD>( mipFilter ) );\r
71                 return RECORD_D3D9( hr );\r
72         }\r
73 \r
74         SlimDX::Direct3D9::Device^ RenderToSurface::Device::get()\r
75         {\r
76                 IDirect3DDevice9* device;\r
77                 HRESULT hr = InternalPointer->GetDevice( &device );\r
78                 \r
79                 if( RECORD_D3D9( hr ).IsFailure )\r
80                         return nullptr;\r
81 \r
82                 return SlimDX::Direct3D9::Device::FromPointer( device );\r
83         }\r
84 \r
85         Result RenderToSurface::OnLostDevice()\r
86         {\r
87                 HRESULT hr = InternalPointer->OnLostDevice();\r
88                 return RECORD_D3D9( hr );\r
89         }\r
90 \r
91         Result RenderToSurface::OnResetDevice()\r
92         {\r
93                 HRESULT hr = InternalPointer->OnResetDevice();\r
94                 return RECORD_D3D9( hr );\r
95         }\r
96 \r
97         RenderToSurfaceDescription RenderToSurface::Description::get()\r
98         {\r
99                 D3DXRTS_DESC description = {0};\r
100                 HRESULT hr = InternalPointer->GetDesc( &description );\r
101                 \r
102                 if( RECORD_D3D9( hr ).IsFailure )\r
103                         return RenderToSurfaceDescription();\r
104 \r
105                 RenderToSurfaceDescription outDesc;\r
106                 outDesc.Width = description.Width;\r
107                 outDesc.Height = description.Height;\r
108                 outDesc.Format = static_cast<Format>( description.Format );\r
109                 outDesc.DepthStencil = description.DepthStencil > 0;\r
110                 outDesc.DepthStencilFormat = static_cast<Format>( description.DepthStencilFormat );\r
111                 return outDesc;\r
112         }\r
113 }\r
114 }