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[dtxmania/dtxmania.git] / 110401(DTXMania089) / SlimDXc_Jun2010(VC++2008) / source / xact3 / SoundProperties.h
1 /*\r
2 * Copyright (c) 2007-2010 SlimDX Group\r
3\r
4 * Permission is hereby granted, free of charge, to any person obtaining a copy\r
5 * of this software and associated documentation files (the "Software"), to deal\r
6 * in the Software without restriction, including without limitation the rights\r
7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
8 * copies of the Software, and to permit persons to whom the Software is\r
9 * furnished to do so, subject to the following conditions:\r
10\r
11 * The above copyright notice and this permission notice shall be included in\r
12 * all copies or substantial portions of the Software.\r
13\r
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
20 * THE SOFTWARE.\r
21 */\r
22 #pragma once\r
23 \r
24 #include "TrackProperties.h"\r
25 \r
26 namespace SlimDX\r
27 {\r
28         namespace XACT3\r
29         {\r
30                 /// <summary>\r
31                 /// The properties for a sound that is referenced by the active variation.\r
32                 /// </summary>\r
33                 /// <unmanaged>XACT_SOUND_PROPERTIES</unmanaged>\r
34                 public value class SoundProperties\r
35                 {\r
36                 private:\r
37                         int category;\r
38                         int priority;\r
39                         int pitch;\r
40                         float volume;\r
41                         array<TrackProperties>^ trackProperties;\r
42 \r
43                 internal:\r
44                         SoundProperties(const XACT_SOUND_PROPERTIES& data);\r
45 \r
46                 public:\r
47                         /// <summary>\r
48                         /// Gets the category that this sound belongs to.\r
49                         /// </summary>\r
50                         property int Category\r
51                         {\r
52                                 int get() { return category; }\r
53                         }\r
54 \r
55                         /// <summary>\r
56                         /// Gets the priority that is assigned to this sound.\r
57                         /// </summary>\r
58                         property int Priority\r
59                         {\r
60                                 int get() { return priority; }\r
61                         }\r
62 \r
63                         /// <summary>\r
64                         /// Gets the current pitch of the sound.\r
65                         /// </summary>\r
66                         property int Pitch\r
67                         {\r
68                                 int get() { return pitch; }\r
69                         }\r
70 \r
71                         /// <summary>\r
72                         /// Gets the current volume of the sound.\r
73                         /// </summary>\r
74                         property float Volume\r
75                         {\r
76                                 float get() { return volume; }\r
77                         }\r
78 \r
79                         /// <summary>\r
80                         /// Gets an array of tracks contained in this sound.\r
81                         /// </summary>\r
82                         property array<TrackProperties>^ Tracks\r
83                         {\r
84                                 array<TrackProperties>^ get() { return trackProperties; }\r
85                         }\r
86                 };\r
87         }\r
88 }\r