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1202 RelativePath="..\source\direct3d10\DepthStencilView.h"
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1235 Name="ShaderResourceView"
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1256 Name="Stream Output"
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1328 Name="Diagnostics"
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1387 RelativePath="..\source\direct3d10\Query10.h"
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1403 RelativePath="..\source\direct3d10\Device10_1.cpp"
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1430 RelativePath="..\source\direct3d10\BlendStateDescription1.h"
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1443 Name="Resource Views"
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1450 RelativePath="..\source\direct3d10\ShaderResourceView1.h"
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1492 RelativePath="..\source\ComObject.h"
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1496 RelativePath="..\source\ComObjectMacros.h"
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1500 RelativePath="..\source\CompilationException.cpp"
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1504 RelativePath="..\source\CompilationException.h"
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1571 RelativePath="..\source\DataBox.h"
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1592 Name="Performance"
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1595 RelativePath="..\source\Performance.cpp"
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1649 RelativePath="..\source\direct3d9\ResultCode9.cpp"
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1653 RelativePath="..\source\direct3d9\ResultCode9.h"
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1657 Name="Animation Controller"
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1660 RelativePath="..\source\direct3d9\AnimationController.cpp"
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1664 RelativePath="..\source\direct3d9\AnimationController.h"
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1668 RelativePath="..\source\direct3d9\EventDescription.cpp"
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1676 RelativePath="..\source\direct3d9\TrackDescription.cpp"
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1680 RelativePath="..\source\direct3d9\TrackDescription.h"
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1688 RelativePath="..\source\direct3d9\BaseEffect.cpp"
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1700 RelativePath="..\source\direct3d9\Effect9.h"
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1708 RelativePath="..\source\direct3d9\EffectCompiler.h"
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1712 RelativePath="..\source\direct3d9\EffectDescription9.cpp"
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1716 RelativePath="..\source\direct3d9\EffectDescription9.h"
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1720 RelativePath="..\source\direct3d9\EffectHandle.cpp"
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1724 RelativePath="..\source\direct3d9\EffectHandle.h"
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1728 RelativePath="..\source\direct3d9\EffectPool9.cpp"
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1732 RelativePath="..\source\direct3d9\EffectPool9.h"
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1736 RelativePath="..\source\direct3d9\EffectStateManager.cpp"
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1740 RelativePath="..\source\direct3d9\EffectStateManager.h"
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1748 RelativePath="..\source\direct3d9\FunctionDescription.h"
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1756 RelativePath="..\source\direct3d9\ParameterDescription.h"
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1760 RelativePath="..\source\direct3d9\PassDescription.cpp"
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1768 RelativePath="..\source\direct3d9\TechniqueDescription.cpp"
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1772 RelativePath="..\source\direct3d9\TechniqueDescription.h"
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1780 RelativePath="..\source\direct3d9\ImageInformation.cpp"
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1784 RelativePath="..\source\direct3d9\ImageInformation.h"
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1788 RelativePath="..\source\direct3d9\Texture.cpp"
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1792 RelativePath="..\source\direct3d9\Texture.h"
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1796 RelativePath="..\source\direct3d9\TextureRequirements.cpp"
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1800 RelativePath="..\source\direct3d9\TextureRequirements.h"
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1804 Name="BaseTexture"
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1807 RelativePath="..\source\direct3d9\BaseTexture.cpp"
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1811 RelativePath="..\source\direct3d9\BaseTexture.h"
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1816 Name="VolumeTexture"
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1819 RelativePath="..\source\direct3d9\VolumeTexture.cpp"
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1823 RelativePath="..\source\direct3d9\VolumeTexture.h"
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1827 RelativePath="..\source\direct3d9\VolumeTextureRequirements.cpp"
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1831 RelativePath="..\source\direct3d9\VolumeTextureRequirements.h"
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1836 Name="CubeTexture"
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1839 RelativePath="..\source\direct3d9\CubeTexture.cpp"
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1843 RelativePath="..\source\direct3d9\CubeTexture.h"
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1847 RelativePath="..\source\direct3d9\CubeTextureRequirements.cpp"
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1851 RelativePath="..\source\direct3d9\CubeTextureRequirements.h"
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1856 Name="TextureShader"
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1859 RelativePath="..\source\direct3d9\TextureShader.cpp"
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1863 RelativePath="..\source\direct3d9\TextureShader.h"
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1872 RelativePath="..\source\direct3d9\Direct3D9Exception.cpp"
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1876 RelativePath="..\source\direct3d9\Direct3D9Exception.h"
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1880 RelativePath="..\source\direct3d9\Direct3D9NotFoundException.cpp"
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1884 RelativePath="..\source\direct3d9\Direct3D9NotFoundException.h"
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1892 RelativePath="..\source\direct3d9\Direct3DX9NotFoundException.h"
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1900 RelativePath="..\source\direct3d9\AttributeWeights.cpp"
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1904 RelativePath="..\source\direct3d9\AttributeWeights.h"
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1908 RelativePath="..\source\direct3d9\EffectDefault.cpp"
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1912 RelativePath="..\source\direct3d9\EffectDefault.h"
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1916 RelativePath="..\source\direct3d9\EffectInstance.cpp"
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1920 RelativePath="..\source\direct3d9\EffectInstance.h"
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1924 RelativePath="..\source\direct3d9\ExtendedMaterial.cpp"
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1928 RelativePath="..\source\direct3d9\ExtendedMaterial.h"
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1932 RelativePath="..\source\direct3d9\Mesh.cpp"
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1936 RelativePath="..\source\direct3d9\Mesh.h"
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1940 RelativePath="..\source\direct3d9\MeshContainer.cpp"
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1944 RelativePath="..\source\direct3d9\MeshContainer.h"
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1948 RelativePath="..\source\direct3d9\MeshData.cpp"
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1952 RelativePath="..\source\direct3d9\MeshData.h"
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1956 RelativePath="..\source\direct3d9\WeldEpsilons.cpp"
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1960 RelativePath="..\source\direct3d9\WeldEpsilons.h"
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1967 RelativePath="..\source\direct3d9\AttributeRange.cpp"
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1971 RelativePath="..\source\direct3d9\AttributeRange.h"
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1975 RelativePath="..\source\direct3d9\BaseMesh.cpp"
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1979 RelativePath="..\source\direct3d9\BaseMesh.h"
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1983 RelativePath="..\source\direct3d9\IntersectInformation.cpp"
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1987 RelativePath="..\source\direct3d9\IntersectInformation.h"
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1992 Name="ProgressiveMesh"
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1995 RelativePath="..\source\direct3d9\ProgressiveMesh.cpp"
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1999 RelativePath="..\source\direct3d9\ProgressiveMesh.h"
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2007 RelativePath="..\source\direct3d9\DisplacementParameters.cpp"
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2011 RelativePath="..\source\direct3d9\DisplacementParameters.h"
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2015 RelativePath="..\source\direct3d9\PatchMesh.cpp"
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2019 RelativePath="..\source\direct3d9\PatchMesh.h"
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2023 RelativePath="..\source\direct3d9\PatchMeshInfo.cpp"
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2027 RelativePath="..\source\direct3d9\PatchMeshInfo.h"
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2032 Name="SimplificationMesh"
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2035 RelativePath="..\source\direct3d9\SimplificationMesh.cpp"
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2039 RelativePath="..\source\direct3d9\SimplificationMesh.h"
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2048 RelativePath="..\source\direct3d9\D3DX.cpp"
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2052 RelativePath="..\source\direct3d9\D3DX.h"
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2056 RelativePath="..\source\direct3d9\D3DXEnums.h"
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2064 RelativePath="..\source\direct3d9\ClipStatus.cpp"
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2068 RelativePath="..\source\direct3d9\ClipStatus.h"
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2072 RelativePath="..\source\direct3d9\CreationParameters.cpp"
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2076 RelativePath="..\source\direct3d9\CreationParameters.h"
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2080 RelativePath="..\source\direct3d9\Device.cpp"
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2084 RelativePath="..\source\direct3d9\Device.h"
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2088 RelativePath="..\source\direct3d9\GammaRamp.cpp"
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2092 RelativePath="..\source\direct3d9\GammaRamp.h"
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2096 RelativePath="..\source\direct3d9\Light.cpp"
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2100 RelativePath="..\source\direct3d9\Light.h"
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2104 RelativePath="..\source\direct3d9\Material.cpp"
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2108 RelativePath="..\source\direct3d9\Material.h"
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2112 RelativePath="..\source\direct3d9\PaletteEntry.cpp"
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2116 RelativePath="..\source\direct3d9\PaletteEntry.h"
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2120 RelativePath="..\source\direct3d9\PatchInfo.cpp"
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2124 RelativePath="..\source\direct3d9\PatchInfo.h"
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2128 RelativePath="..\source\direct3d9\PresentParameters.cpp"
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2132 RelativePath="..\source\direct3d9\PresentParameters.h"
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2140 RelativePath="..\source\direct3d9\Font9.cpp"
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2144 RelativePath="..\source\direct3d9\Font9.h"
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2148 RelativePath="..\source\direct3d9\FontDescription.cpp"
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2152 RelativePath="..\source\direct3d9\FontDescription.h"
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2156 RelativePath="..\source\direct3d9\GlyphMetricsFloat.cpp"
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2160 RelativePath="..\source\direct3d9\GlyphMetricsFloat.h"
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2168 RelativePath="..\source\direct3d9\Include.cpp"
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2172 RelativePath="..\source\direct3d9\Include.h"
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2176 RelativePath="..\source\direct3d9\Macro.cpp"
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2180 RelativePath="..\source\direct3d9\Macro.h"
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2184 RelativePath="..\source\direct3d9\PixelShader9.cpp"
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2188 RelativePath="..\source\direct3d9\PixelShader9.h"
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2192 RelativePath="..\source\direct3d9\ShaderBytecode.cpp"
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2196 RelativePath="..\source\direct3d9\ShaderBytecode.h"
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2200 RelativePath="..\source\direct3d9\ShaderSemantic.cpp"
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2204 RelativePath="..\source\direct3d9\ShaderSemantic.h"
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2208 RelativePath="..\source\direct3d9\VertexShader9.cpp"
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2212 RelativePath="..\source\direct3d9\VertexShader9.h"
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2217 Name="IndexBuffer"
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2220 RelativePath="..\source\direct3d9\IndexBuffer.cpp"
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2224 RelativePath="..\source\direct3d9\IndexBuffer.h"
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2228 RelativePath="..\source\direct3d9\IndexBufferDescription.cpp"
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2232 RelativePath="..\source\direct3d9\IndexBufferDescription.h"
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2240 RelativePath="..\source\direct3d9\RenderToEnvMap.cpp"
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2244 RelativePath="..\source\direct3d9\RenderToEnvMap.h"
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2248 RelativePath="..\source\direct3d9\RenderToEnvMapDescription.cpp"
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2252 RelativePath="..\source\direct3d9\RenderToEnvMapDescription.h"
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2256 RelativePath="..\source\direct3d9\RenderToSurface.cpp"
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2260 RelativePath="..\source\direct3d9\RenderToSurface.h"
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2264 RelativePath="..\source\direct3d9\RenderToSurfaceDescription.cpp"
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2268 RelativePath="..\source\direct3d9\RenderToSurfaceDescription.h"
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2276 RelativePath="..\source\direct3d9\BandwidthTimings.cpp"
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2280 RelativePath="..\source\direct3d9\BandwidthTimings.h"
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2284 RelativePath="..\source\direct3d9\CacheUtilization.cpp"
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2288 RelativePath="..\source\direct3d9\CacheUtilization.h"
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2292 RelativePath="..\source\direct3d9\InterfaceTimings.cpp"
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2296 RelativePath="..\source\direct3d9\InterfaceTimings.h"
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2300 RelativePath="..\source\direct3d9\PipelineTimings.cpp"
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2304 RelativePath="..\source\direct3d9\PipelineTimings.h"
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2308 RelativePath="..\source\direct3d9\Query.cpp"
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2312 RelativePath="..\source\direct3d9\Query.h"
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2316 RelativePath="..\source\direct3d9\ResourceManager.cpp"
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2320 RelativePath="..\source\direct3d9\ResourceManager.h"
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2324 RelativePath="..\source\direct3d9\ResourceStats.cpp"
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2328 RelativePath="..\source\direct3d9\ResourceStats.h"
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2332 RelativePath="..\source\direct3d9\StageTimings.cpp"
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2336 RelativePath="..\source\direct3d9\StageTimings.h"
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2340 RelativePath="..\source\direct3d9\VCache.cpp"
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2344 RelativePath="..\source\direct3d9\VCache.h"
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2348 RelativePath="..\source\direct3d9\VertexStats.cpp"
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2352 RelativePath="..\source\direct3d9\VertexStats.h"
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2357 Name="MatrixStack"
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2360 RelativePath="..\source\direct3d9\MatrixStack.cpp"
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2364 RelativePath="..\source\direct3d9\MatrixStack.h"
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2372 RelativePath="..\source\direct3d9\Resource.cpp"
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2376 RelativePath="..\source\direct3d9\Resource.h"
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2381 Name="FragmentLinker"
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2384 RelativePath="..\source\direct3d9\FragmentDescription.cpp"
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2388 RelativePath="..\source\direct3d9\FragmentDescription.h"
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2392 RelativePath="..\source\direct3d9\FragmentLinker.cpp"
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2396 RelativePath="..\source\direct3d9\FragmentLinker.h"
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2404 RelativePath="..\source\direct3d9\StateBlock.cpp"
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2408 RelativePath="..\source\direct3d9\StateBlock.h"
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2416 RelativePath="..\source\direct3d9\Surface.cpp"
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2420 RelativePath="..\source\direct3d9\Surface.h"
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2424 RelativePath="..\source\direct3d9\SurfaceDescription9.cpp"
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2428 RelativePath="..\source\direct3d9\SurfaceDescription9.h"
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2433 Name="VertexBuffer"
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2436 RelativePath="..\source\direct3d9\VertexBuffer.cpp"
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2440 RelativePath="..\source\direct3d9\VertexBuffer.h"
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2444 RelativePath="..\source\direct3d9\VertexBufferDescription.cpp"
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2448 RelativePath="..\source\direct3d9\VertexBufferDescription.h"
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2456 RelativePath="..\source\direct3d9\Box.cpp"
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2460 RelativePath="..\source\direct3d9\Box.h"
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2464 RelativePath="..\source\direct3d9\Volume.cpp"
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2468 RelativePath="..\source\direct3d9\Volume.h"
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2472 RelativePath="..\source\direct3d9\VolumeDescription.cpp"
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2476 RelativePath="..\source\direct3d9\VolumeDescription.h"
\r
2484 RelativePath="..\source\direct3d9\BoneCombination.cpp"
\r
2488 RelativePath="..\source\direct3d9\BoneCombination.h"
\r
2492 RelativePath="..\source\direct3d9\SkinInfo.cpp"
\r
2496 RelativePath="..\source\direct3d9\SkinInfo.h"
\r
2504 RelativePath="..\source\direct3d9\Line.cpp"
\r
2508 RelativePath="..\source\direct3d9\Line.h"
\r
2516 RelativePath="..\source\direct3d9\VertexDeclaration.cpp"
\r
2520 RelativePath="..\source\direct3d9\VertexDeclaration.h"
\r
2524 RelativePath="..\source\direct3d9\VertexElement.cpp"
\r
2528 RelativePath="..\source\direct3d9\VertexElement.h"
\r
2536 RelativePath="..\source\direct3d9\RasterStatus.cpp"
\r
2540 RelativePath="..\source\direct3d9\RasterStatus.h"
\r
2544 RelativePath="..\source\direct3d9\SwapChain.cpp"
\r
2548 RelativePath="..\source\direct3d9\SwapChain.h"
\r
2556 RelativePath="..\source\direct3d9\Sprite9.cpp"
\r
2560 RelativePath="..\source\direct3d9\Sprite9.h"
\r
2568 RelativePath="..\source\direct3d9\XFile.cpp"
\r
2572 RelativePath="..\source\direct3d9\XFile.h"
\r
2576 RelativePath="..\source\direct3d9\XFileData.cpp"
\r
2580 RelativePath="..\source\direct3d9\XFileData.h"
\r
2584 RelativePath="..\source\direct3d9\XFileEnumerationObject.cpp"
\r
2588 RelativePath="..\source\direct3d9\XFileEnumerationObject.h"
\r
2592 RelativePath="..\source\direct3d9\XFileSaveData.cpp"
\r
2596 RelativePath="..\source\direct3d9\XFileSaveData.h"
\r
2600 RelativePath="..\source\direct3d9\XFileSaveObject.cpp"
\r
2604 RelativePath="..\source\direct3d9\XFileSaveObject.h"
\r
2609 Name="Animation Frame"
\r
2612 RelativePath="..\source\direct3d9\AnimationFrame.cpp"
\r
2616 RelativePath="..\source\direct3d9\AnimationFrame.h"
\r
2620 RelativePath="..\source\direct3d9\DefaultAllocateHierarchy.cpp"
\r
2624 RelativePath="..\source\direct3d9\DefaultAllocateHierarchy.h"
\r
2628 RelativePath="..\source\direct3d9\IAllocateHierarchy.cpp"
\r
2632 RelativePath="..\source\direct3d9\IAllocateHierarchy.h"
\r
2636 RelativePath="..\source\direct3d9\ILoadUserData.cpp"
\r
2640 RelativePath="..\source\direct3d9\ILoadUserData.h"
\r
2644 RelativePath="..\source\direct3d9\ISaveUserData.cpp"
\r
2648 RelativePath="..\source\direct3d9\ISaveUserData.h"
\r
2653 Name="Animation Set"
\r
2656 RelativePath="..\source\direct3d9\AnimationOutput.cpp"
\r
2660 RelativePath="..\source\direct3d9\AnimationOutput.h"
\r
2664 RelativePath="..\source\direct3d9\AnimationSet.cpp"
\r
2668 RelativePath="..\source\direct3d9\AnimationSet.h"
\r
2672 RelativePath="..\source\direct3d9\CallbackKey.cpp"
\r
2676 RelativePath="..\source\direct3d9\CallbackKey.h"
\r
2680 RelativePath="..\source\direct3d9\CompressedAnimationSet.cpp"
\r
2684 RelativePath="..\source\direct3d9\CompressedAnimationSet.h"
\r
2688 RelativePath="..\source\direct3d9\KeyframedAnimationSet.cpp"
\r
2692 RelativePath="..\source\direct3d9\KeyframedAnimationSet.h"
\r
2700 RelativePath="..\source\direct3d9\AdapterCollection.cpp"
\r
2704 RelativePath="..\source\direct3d9\AdapterCollection.h"
\r
2708 RelativePath="..\source\direct3d9\AdapterDetails.cpp"
\r
2712 RelativePath="..\source\direct3d9\AdapterDetails.h"
\r
2716 RelativePath="..\source\direct3d9\AdapterInformation.cpp"
\r
2720 RelativePath="..\source\direct3d9\AdapterInformation.h"
\r
2724 RelativePath="..\source\direct3d9\Capabilities.cpp"
\r
2728 RelativePath="..\source\direct3d9\Capabilities.h"
\r
2732 RelativePath="..\source\direct3d9\Direct3D.cpp"
\r
2736 RelativePath="..\source\direct3d9\Direct3D.h"
\r
2740 RelativePath="..\source\direct3d9\DisplayMode.cpp"
\r
2744 RelativePath="..\source\direct3d9\DisplayMode.h"
\r
2749 Name="ConstantTable"
\r
2752 RelativePath="..\source\direct3d9\ConstantDescription.cpp"
\r
2756 RelativePath="..\source\direct3d9\ConstantDescription.h"
\r
2760 RelativePath="..\source\direct3d9\ConstantTable.cpp"
\r
2764 RelativePath="..\source\direct3d9\ConstantTable.h"
\r
2768 RelativePath="..\source\direct3d9\ConstantTableDescription.cpp"
\r
2772 RelativePath="..\source\direct3d9\ConstantTableDescription.h"
\r
2780 RelativePath="..\source\direct3d9\AdapterExCollection.cpp"
\r
2784 RelativePath="..\source\direct3d9\AdapterExCollection.h"
\r
2788 RelativePath="..\source\direct3d9\AdapterInformationEx.cpp"
\r
2792 RelativePath="..\source\direct3d9\AdapterInformationEx.h"
\r
2796 RelativePath="..\source\direct3d9\Direct3DEx.cpp"
\r
2800 RelativePath="..\source\direct3d9\Direct3DEx.h"
\r
2804 RelativePath="..\source\direct3d9\DisplayModeEx.cpp"
\r
2808 RelativePath="..\source\direct3d9\DisplayModeEx.h"
\r
2812 RelativePath="..\source\direct3d9\DisplayModeFilter.cpp"
\r
2816 RelativePath="..\source\direct3d9\DisplayModeFilter.h"
\r
2824 RelativePath="..\source\direct3d9\DeviceEx.cpp"
\r
2828 RelativePath="..\source\direct3d9\DeviceEx.h"
\r
2836 RelativePath="..\source\direct3d9\UVAtlas.cpp"
\r
2840 RelativePath="..\source\direct3d9\UVAtlas.h"
\r
2844 RelativePath="..\source\direct3d9\UVAtlasOutput.cpp"
\r
2848 RelativePath="..\source\direct3d9\UVAtlasOutput.h"
\r
2856 RelativePath="..\source\direct3d9\Viewport9.cpp"
\r
2860 RelativePath="..\source\direct3d9\Viewport9.h"
\r
2866 Name="DirectInput"
\r
2869 RelativePath="..\source\directinput\DirectInput.cpp"
\r
2873 RelativePath="..\source\directinput\DirectInput.h"
\r
2877 RelativePath="..\source\directinput\Enums.h"
\r
2881 RelativePath="..\source\directinput\Guids.h"
\r
2885 RelativePath="..\source\directinput\ResultCodeDI.cpp"
\r
2889 RelativePath="..\source\directinput\ResultCodeDI.h"
\r
2896 RelativePath="..\source\directinput\CallbacksDI.cpp"
\r
2900 RelativePath="..\source\directinput\CallbacksDI.h"
\r
2904 RelativePath="..\source\directinput\CustomDevice.cpp"
\r
2908 RelativePath="..\source\directinput\CustomDevice.h"
\r
2912 RelativePath="..\source\directinput\DeviceDI.cpp"
\r
2916 RelativePath="..\source\directinput\DeviceDI.h"
\r
2920 RelativePath="..\source\directinput\Joystick.cpp"
\r
2924 RelativePath="..\source\directinput\Joystick.h"
\r
2928 RelativePath="..\source\directinput\Keyboard.cpp"
\r
2932 RelativePath="..\source\directinput\Keyboard.h"
\r
2936 RelativePath="..\source\directinput\Mouse.cpp"
\r
2940 RelativePath="..\source\directinput\Mouse.h"
\r
2948 RelativePath="..\source\directinput\DirectInputException.cpp"
\r
2952 RelativePath="..\source\directinput\DirectInputException.h"
\r
2956 RelativePath="..\source\directinput\DirectInputNotFoundException.cpp"
\r
2960 RelativePath="..\source\directinput\DirectInputNotFoundException.h"
\r
2968 RelativePath="..\source\directinput\DeviceProperties.cpp"
\r
2972 RelativePath="..\source\directinput\DeviceProperties.h"
\r
2976 RelativePath="..\source\directinput\InputRange.cpp"
\r
2980 RelativePath="..\source\directinput\InputRange.h"
\r
2984 RelativePath="..\source\directinput\ObjectProperties.cpp"
\r
2988 RelativePath="..\source\directinput\ObjectProperties.h"
\r
2996 RelativePath="..\source\directinput\DataFormatAttribute.h"
\r
3000 RelativePath="..\source\directinput\DataObjectAttribute.h"
\r
3008 RelativePath="..\source\directinput\JoystickState.cpp"
\r
3012 RelativePath="..\source\directinput\JoystickState.h"
\r
3016 RelativePath="..\source\directinput\KeyboardState.cpp"
\r
3020 RelativePath="..\source\directinput\KeyboardState.h"
\r
3024 RelativePath="..\source\directinput\MouseState.cpp"
\r
3028 RelativePath="..\source\directinput\MouseState.h"
\r
3033 Name="DeviceConstants"
\r
3036 RelativePath="..\source\directinput\AnyControl.h"
\r
3040 RelativePath="..\source\directinput\DeviceConstantConverter.cpp"
\r
3044 RelativePath="..\source\directinput\DeviceConstantConverter.h"
\r
3048 RelativePath="..\source\directinput\JoystickObjects.h"
\r
3056 RelativePath="..\source\directinput\CapabilitiesDI.cpp"
\r
3060 RelativePath="..\source\directinput\CapabilitiesDI.h"
\r
3064 RelativePath="..\source\directinput\DeviceImage.cpp"
\r
3068 RelativePath="..\source\directinput\DeviceImage.h"
\r
3072 RelativePath="..\source\directinput\DeviceImageHeader.cpp"
\r
3076 RelativePath="..\source\directinput\DeviceImageHeader.h"
\r
3080 RelativePath="..\source\directinput\DeviceInstance.cpp"
\r
3084 RelativePath="..\source\directinput\DeviceInstance.h"
\r
3088 RelativePath="..\source\directinput\DeviceObjectInstance.cpp"
\r
3092 RelativePath="..\source\directinput\DeviceObjectInstance.h"
\r
3096 RelativePath="..\source\directinput\DeviceSubType.h"
\r
3100 RelativePath="..\source\directinput\ObjectData.cpp"
\r
3104 RelativePath="..\source\directinput\ObjectData.h"
\r
3109 Name="ActionMapping"
\r
3112 RelativePath="..\source\directinput\ActionGenres.h"
\r
3116 RelativePath="..\source\directinput\ActionMappingConstants.cpp"
\r
3120 RelativePath="..\source\directinput\ArcadeGenres.h"
\r
3124 RelativePath="..\source\directinput\CADGenres.h"
\r
3128 RelativePath="..\source\directinput\ControlGenres.h"
\r
3132 RelativePath="..\source\directinput\DrivingGenres.h"
\r
3136 RelativePath="..\source\directinput\FlightGenres.h"
\r
3140 RelativePath="..\source\directinput\SportsGenres.h"
\r
3144 RelativePath="..\source\directinput\StrategyGenres.h"
\r
3152 RelativePath="..\source\directinput\EffectDI.cpp"
\r
3156 RelativePath="..\source\directinput\EffectDI.h"
\r
3160 RelativePath="..\source\directinput\EffectFile.cpp"
\r
3164 RelativePath="..\source\directinput\EffectFile.h"
\r
3168 RelativePath="..\source\directinput\EffectInfo.cpp"
\r
3172 RelativePath="..\source\directinput\EffectInfo.h"
\r
3176 RelativePath="..\source\directinput\EffectParameters.cpp"
\r
3180 RelativePath="..\source\directinput\EffectParameters.h"
\r
3184 RelativePath="..\source\directinput\Envelope.cpp"
\r
3188 RelativePath="..\source\directinput\Envelope.h"
\r
3192 Name="TypeSpecificParameters"
\r
3195 RelativePath="..\source\directinput\TypeSpecificParameters.cpp"
\r
3199 RelativePath="..\source\directinput\TypeSpecificParameters.h"
\r
3207 RelativePath="..\source\directinput\ConstantForce.cpp"
\r
3211 RelativePath="..\source\directinput\ConstantForce.h"
\r
3215 RelativePath="..\source\directinput\CustomForce.cpp"
\r
3219 RelativePath="..\source\directinput\CustomForce.h"
\r
3223 RelativePath="..\source\directinput\PeriodicForce.cpp"
\r
3227 RelativePath="..\source\directinput\PeriodicForce.h"
\r
3231 RelativePath="..\source\directinput\RampForce.cpp"
\r
3235 RelativePath="..\source\directinput\RampForce.h"
\r
3243 RelativePath="..\source\directinput\Condition.cpp"
\r
3247 RelativePath="..\source\directinput\Condition.h"
\r
3251 RelativePath="..\source\directinput\ConditionSet.cpp"
\r
3255 RelativePath="..\source\directinput\ConditionSet.h"
\r
3265 RelativePath="..\source\math\Enums.h"
\r
3269 Name="Bounding Volumes"
\r
3272 RelativePath="..\source\math\BoundingBox.cpp"
\r
3276 RelativePath="..\source\math\BoundingBox.h"
\r
3280 RelativePath="..\source\math\BoundingSphere.cpp"
\r
3284 RelativePath="..\source\math\BoundingSphere.h"
\r
3292 RelativePath="..\source\math\Color3.cpp"
\r
3296 RelativePath="..\source\math\Color3.h"
\r
3300 RelativePath="..\source\math\Color4.cpp"
\r
3304 RelativePath="..\source\math\Color4.h"
\r
3312 RelativePath="..\source\math\Vector2.cpp"
\r
3316 RelativePath="..\source\math\Vector2.h"
\r
3320 RelativePath="..\source\math\Vector3.cpp"
\r
3324 RelativePath="..\source\math\Vector3.h"
\r
3328 RelativePath="..\source\math\Vector4.cpp"
\r
3332 RelativePath="..\source\math\Vector4.h"
\r
3340 RelativePath="..\source\math\Matrix.cpp"
\r
3344 RelativePath="..\source\math\Matrix.h"
\r
3352 RelativePath="..\source\math\Quaternion.cpp"
\r
3356 RelativePath="..\source\math\Quaternion.h"
\r
3364 RelativePath="..\source\math\Ray.cpp"
\r
3368 RelativePath="..\source\math\Ray.h"
\r
3376 RelativePath="..\source\math\Plane.cpp"
\r
3380 RelativePath="..\source\math\Plane.h"
\r
3388 RelativePath="..\source\math\Rational.cpp"
\r
3392 RelativePath="..\source\math\Rational.h"
\r
3400 RelativePath="..\source\math\Half.cpp"
\r
3404 RelativePath="..\source\math\Half.h"
\r
3408 RelativePath="..\source\math\Half2.cpp"
\r
3412 RelativePath="..\source\math\Half2.h"
\r
3416 RelativePath="..\source\math\Half3.cpp"
\r
3420 RelativePath="..\source\math\Half3.h"
\r
3424 RelativePath="..\source\math\Half4.cpp"
\r
3428 RelativePath="..\source\math\Half4.h"
\r
3433 Name="Spherical Harmonics"
\r
3436 RelativePath="..\source\math\SHVector.cpp"
\r
3440 RelativePath="..\source\math\SHVector.h"
\r
3449 RelativePath="..\source\xaudio2\Enums.h"
\r
3453 RelativePath="..\source\xaudio2\ResultCodeXA2.cpp"
\r
3457 RelativePath="..\source\xaudio2\ResultCodeXA2.h"
\r
3461 RelativePath="..\source\xaudio2\XAudio2Exception.cpp"
\r
3465 RelativePath="..\source\xaudio2\XAudio2Exception.h"
\r
3472 RelativePath="..\source\xaudio2\DebugConfiguration.cpp"
\r
3476 RelativePath="..\source\xaudio2\DebugConfiguration.h"
\r
3480 RelativePath="..\source\xaudio2\DeviceDetails.cpp"
\r
3484 RelativePath="..\source\xaudio2\DeviceDetails.h"
\r
3488 RelativePath="..\source\xaudio2\PerformanceData.cpp"
\r
3492 RelativePath="..\source\xaudio2\PerformanceData.h"
\r
3496 RelativePath="..\source\xaudio2\XAudio2.cpp"
\r
3500 RelativePath="..\source\xaudio2\XAudio2.h"
\r
3508 RelativePath="..\source\xaudio2\ContextEventArgs.h"
\r
3512 RelativePath="..\source\xaudio2\EngineCallback.cpp"
\r
3516 RelativePath="..\source\xaudio2\EngineCallback.h"
\r
3520 RelativePath="..\source\xaudio2\ErrorEventArgs.h"
\r
3524 RelativePath="..\source\xaudio2\StartProcessingEventArgs.h"
\r
3528 RelativePath="..\source\xaudio2\VoiceCallback.cpp"
\r
3532 RelativePath="..\source\xaudio2\VoiceCallback.h"
\r
3540 RelativePath="..\source\xaudio2\EffectDescriptor.cpp"
\r
3544 RelativePath="..\source\xaudio2\EffectDescriptor.h"
\r
3548 RelativePath="..\source\xaudio2\FilterParameters.cpp"
\r
3552 RelativePath="..\source\xaudio2\FilterParameters.h"
\r
3556 RelativePath="..\source\xaudio2\Voice.cpp"
\r
3560 RelativePath="..\source\xaudio2\Voice.h"
\r
3564 RelativePath="..\source\xaudio2\VoiceDetails.cpp"
\r
3568 RelativePath="..\source\xaudio2\VoiceDetails.h"
\r
3572 RelativePath="..\source\xaudio2\VoiceSendDescriptor.cpp"
\r
3576 RelativePath="..\source\xaudio2\VoiceSendDescriptor.h"
\r
3580 Name="MasteringVoice"
\r
3583 RelativePath="..\source\xaudio2\MasteringVoice.cpp"
\r
3587 RelativePath="..\source\xaudio2\MasteringVoice.h"
\r
3592 Name="SourceVoice"
\r
3595 RelativePath="..\source\xaudio2\AudioBuffer.cpp"
\r
3599 RelativePath="..\source\xaudio2\AudioBuffer.h"
\r
3603 RelativePath="..\source\xaudio2\SourceVoice.cpp"
\r
3607 RelativePath="..\source\xaudio2\SourceVoice.h"
\r
3611 RelativePath="..\source\xaudio2\VoiceState.cpp"
\r
3615 RelativePath="..\source\xaudio2\VoiceState.h"
\r
3620 Name="SubmixVoice"
\r
3623 RelativePath="..\source\xaudio2\SubmixVoice.cpp"
\r
3627 RelativePath="..\source\xaudio2\SubmixVoice.h"
\r
3637 RelativePath="..\source\xinput\Enums.h"
\r
3641 RelativePath="..\source\xinput\ResultCodeXI.cpp"
\r
3645 RelativePath="..\source\xinput\ResultCodeXI.h"
\r
3649 RelativePath="..\source\xinput\XInputException.cpp"
\r
3653 RelativePath="..\source\xinput\XInputException.h"
\r
3660 RelativePath="..\source\xinput\Controller.cpp"
\r
3664 RelativePath="..\source\xinput\Controller.h"
\r
3672 RelativePath="..\source\xinput\Gamepad.cpp"
\r
3676 RelativePath="..\source\xinput\Gamepad.h"
\r
3680 RelativePath="..\source\xinput\KeyStroke.cpp"
\r
3684 RelativePath="..\source\xinput\KeyStroke.h"
\r
3688 RelativePath="..\source\xinput\State.cpp"
\r
3692 RelativePath="..\source\xinput\State.h"
\r
3696 RelativePath="..\source\xinput\Vibration.cpp"
\r
3700 RelativePath="..\source\xinput\Vibration.h"
\r
3705 Name="Capabilities"
\r
3708 RelativePath="..\source\xinput\BatteryInformation.cpp"
\r
3712 RelativePath="..\source\xinput\BatteryInformation.h"
\r
3716 RelativePath="..\source\xinput\CapabilitiesXI.cpp"
\r
3720 RelativePath="..\source\xinput\CapabilitiesXI.h"
\r
3729 RelativePath="..\source\dxgi\DXGIException.cpp"
\r
3733 RelativePath="..\source\dxgi\DXGIException.h"
\r
3737 RelativePath="..\source\dxgi\Enums.h"
\r
3741 RelativePath="..\source\dxgi\ResultCodeDxgi.cpp"
\r
3745 RelativePath="..\source\dxgi\ResultCodeDxgi.h"
\r
3752 RelativePath="..\source\dxgi\SwapChainDescription.cpp"
\r
3756 RelativePath="..\source\dxgi\SwapChainDescription.h"
\r
3760 RelativePath="..\source\dxgi\SwapChainDxgi.cpp"
\r
3764 RelativePath="..\source\dxgi\SwapChainDxgi.h"
\r
3772 RelativePath="..\source\dxgi\Output.cpp"
\r
3776 RelativePath="..\source\dxgi\Output.h"
\r
3780 RelativePath="..\source\dxgi\OutputDescription.cpp"
\r
3784 RelativePath="..\source\dxgi\OutputDescription.h"
\r
3792 RelativePath="..\source\dxgi\Adapter.cpp"
\r
3796 RelativePath="..\source\dxgi\Adapter.h"
\r
3800 RelativePath="..\source\dxgi\AdapterDescription.cpp"
\r
3804 RelativePath="..\source\dxgi\AdapterDescription.h"
\r
3812 RelativePath="..\source\dxgi\DeviceChildDxgi.cpp"
\r
3816 RelativePath="..\source\dxgi\DeviceChildDxgi.h"
\r
3820 RelativePath="..\source\dxgi\DeviceDxgi.cpp"
\r
3824 RelativePath="..\source\dxgi\DeviceDxgi.h"
\r
3832 RelativePath="..\source\dxgi\ResourceDxgi.cpp"
\r
3836 RelativePath="..\source\dxgi\ResourceDxgi.h"
\r
3844 RelativePath="..\source\dxgi\Factory.cpp"
\r
3848 RelativePath="..\source\dxgi\Factory.h"
\r
3856 RelativePath="..\source\dxgi\GammaControl.cpp"
\r
3860 RelativePath="..\source\dxgi\GammaControl.h"
\r
3864 RelativePath="..\source\dxgi\GammaControlCapabilities.cpp"
\r
3868 RelativePath="..\source\dxgi\GammaControlCapabilities.h"
\r
3876 RelativePath="..\source\dxgi\FrameStatistics.cpp"
\r
3880 RelativePath="..\source\dxgi\FrameStatistics.h"
\r
3885 Name="Display Mode"
\r
3888 RelativePath="..\source\dxgi\ModeDescription.cpp"
\r
3892 RelativePath="..\source\dxgi\ModeDescription.h"
\r
3896 RelativePath="..\source\dxgi\SampleDescription.cpp"
\r
3900 RelativePath="..\source\dxgi\SampleDescription.h"
\r
3908 RelativePath="..\source\dxgi\SurfaceDescription.cpp"
\r
3912 RelativePath="..\source\dxgi\SurfaceDescription.h"
\r
3916 RelativePath="..\source\dxgi\SurfaceDxgi.cpp"
\r
3920 RelativePath="..\source\dxgi\SurfaceDxgi.h"
\r
3928 RelativePath="..\source\dxgi\ObjectDxgi.cpp"
\r
3932 RelativePath="..\source\dxgi\ObjectDxgi.h"
\r
3940 RelativePath="..\source\dxgi\Adapter1.cpp"
\r
3944 RelativePath="..\source\dxgi\Adapter1.h"
\r
3948 RelativePath="..\source\dxgi\AdapterDescription1.cpp"
\r
3952 RelativePath="..\source\dxgi\AdapterDescription1.h"
\r
3956 RelativePath="..\source\dxgi\Device1.cpp"
\r
3960 RelativePath="..\source\dxgi\Device1.h"
\r
3964 RelativePath="..\source\dxgi\Factory1.cpp"
\r
3968 RelativePath="..\source\dxgi\Factory1.h"
\r
3972 RelativePath="..\source\dxgi\KeyedMutex.cpp"
\r
3976 RelativePath="..\source\dxgi\KeyedMutex.h"
\r
3980 RelativePath="..\source\dxgi\Surface1.cpp"
\r
3984 RelativePath="..\source\dxgi\Surface1.h"
\r
3993 RelativePath="..\source\design\BoundingBoxConverter.cpp"
\r
3997 RelativePath="..\source\design\BoundingBoxConverter.h"
\r
4001 RelativePath="..\source\design\BoundingSphereConverter.cpp"
\r
4005 RelativePath="..\source\design\BoundingSphereConverter.h"
\r
4009 RelativePath="..\source\design\Color3Converter.cpp"
\r
4013 RelativePath="..\source\design\Color3Converter.h"
\r
4017 RelativePath="..\source\design\Color4Converter.cpp"
\r
4021 RelativePath="..\source\design\Color4Converter.h"
\r
4025 RelativePath="..\source\design\FieldPropertyDescriptor.cpp"
\r
4029 RelativePath="..\source\design\FieldPropertyDescriptor.h"
\r
4033 RelativePath="..\source\design\Half2Converter.cpp"
\r
4037 RelativePath="..\source\design\Half2Converter.h"
\r
4041 RelativePath="..\source\design\Half3Converter.cpp"
\r
4045 RelativePath="..\source\design\Half3Converter.h"
\r
4049 RelativePath="..\source\design\Half4Converter.cpp"
\r
4053 RelativePath="..\source\design\Half4Converter.h"
\r
4057 RelativePath="..\source\design\HalfConverter.cpp"
\r
4061 RelativePath="..\source\design\HalfConverter.h"
\r
4065 RelativePath="..\source\design\MatrixConverter.cpp"
\r
4069 RelativePath="..\source\design\MatrixConverter.h"
\r
4073 RelativePath="..\source\design\PlaneConverter.cpp"
\r
4077 RelativePath="..\source\design\PlaneConverter.h"
\r
4081 RelativePath="..\source\design\QuaternionConverter.cpp"
\r
4085 RelativePath="..\source\design\QuaternionConverter.h"
\r
4089 RelativePath="..\source\design\RationalConverter.cpp"
\r
4093 RelativePath="..\source\design\RationalConverter.h"
\r
4097 RelativePath="..\source\design\RayConverter.cpp"
\r
4101 RelativePath="..\source\design\RayConverter.h"
\r
4105 RelativePath="..\source\design\Vector2Converter.cpp"
\r
4109 RelativePath="..\source\design\Vector2Converter.h"
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