3 * Copyright (c) 2007-2010 SlimDX Group
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5 * Permission is hereby granted, free of charge, to any person obtaining a copy
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6 * of this software and associated documentation files (the "Software"), to deal
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7 * in the Software without restriction, including without limitation the rights
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8 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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9 * copies of the Software, and to permit persons to whom the Software is
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10 * furnished to do so, subject to the following conditions:
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12 * The above copyright notice and this permission notice shall be included in
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13 * all copies or substantial portions of the Software.
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15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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27 #include "../stack_array.h"
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29 #include "BlendState.h"
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30 #include "DepthStencilState.h"
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31 #include "DepthStencilView.h"
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32 #include "OutputMergerWrapper.h"
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33 #include "RenderTargetView.h"
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35 using namespace System;
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39 namespace Direct3D10
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41 OutputMergerWrapper::OutputMergerWrapper( ID3D10Device* device )
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44 throw gcnew ArgumentNullException( "device" );
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48 void OutputMergerWrapper::DepthStencilState::set( SlimDX::Direct3D10::DepthStencilState^ value )
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50 ID3D10DepthStencilState* oldState;
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52 m_Device->OMGetDepthStencilState( &oldState, reinterpret_cast<UINT*>( &oldReference ) );
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53 if( oldState != NULL )
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54 oldState->Release();
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56 if( value == nullptr )
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57 m_Device->OMSetDepthStencilState( 0, oldReference );
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59 m_Device->OMSetDepthStencilState( value->InternalPointer, oldReference );
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62 SlimDX::Direct3D10::DepthStencilState^ OutputMergerWrapper::DepthStencilState::get()
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64 ID3D10DepthStencilState* oldState = 0;
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65 int oldReference = 0;
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66 m_Device->OMGetDepthStencilState( &oldState, reinterpret_cast<UINT*>( &oldReference ) );
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68 return SlimDX::Direct3D10::DepthStencilState::FromPointer( oldState );
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71 void OutputMergerWrapper::DepthStencilReference::set( int value )
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73 ID3D10DepthStencilState* oldState = 0;
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74 int oldReference = 0;
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75 m_Device->OMGetDepthStencilState( &oldState, reinterpret_cast<UINT*>( &oldReference ) );
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77 m_Device->OMSetDepthStencilState( oldState, value );
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78 if( oldState != NULL )
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79 oldState->Release();
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82 int OutputMergerWrapper::DepthStencilReference::get()
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84 ID3D10DepthStencilState* oldState = 0;
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85 int oldReference = 0;
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86 m_Device->OMGetDepthStencilState( &oldState, reinterpret_cast<UINT*>( &oldReference ) );
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87 if( oldState != NULL )
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88 oldState->Release();
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90 return oldReference;
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93 void OutputMergerWrapper::BlendState::set( SlimDX::Direct3D10::BlendState^ value )
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95 ID3D10BlendState* oldState = 0;
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98 m_Device->OMGetBlendState( &oldState, oldFactor, reinterpret_cast<UINT*>( &oldMask ) );
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99 if( oldState != NULL )
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100 oldState->Release();
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102 if( value == nullptr )
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103 m_Device->OMSetBlendState( 0, oldFactor, oldMask );
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105 m_Device->OMSetBlendState( value->InternalPointer, oldFactor, oldMask );
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108 SlimDX::Direct3D10::BlendState^ OutputMergerWrapper::BlendState::get()
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110 ID3D10BlendState* oldState = 0;
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111 float oldFactor[4];
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113 m_Device->OMGetBlendState( &oldState, oldFactor, reinterpret_cast<UINT*>( &oldMask ) );
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115 return SlimDX::Direct3D10::BlendState::FromPointer( oldState );
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118 void OutputMergerWrapper::BlendFactor::set( Color4 value )
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120 ID3D10BlendState* oldState = 0;
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121 float oldFactor[4];
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123 m_Device->OMGetBlendState( &oldState, oldFactor, reinterpret_cast<UINT*>( &oldMask ) );
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125 float newFactor[4] = { value.Red, value.Green, value.Blue, value.Alpha };
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126 m_Device->OMSetBlendState( oldState, newFactor, oldMask );
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127 if( oldState != NULL )
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128 oldState->Release();
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131 Color4 OutputMergerWrapper::BlendFactor::get()
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133 ID3D10BlendState* oldState = 0;
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134 float oldFactor[4];
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136 m_Device->OMGetBlendState( &oldState, oldFactor, reinterpret_cast<UINT*>( &oldMask ) );
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137 if( oldState != NULL )
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138 oldState->Release();
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140 return Color4( oldFactor[3], oldFactor[0], oldFactor[1], oldFactor[2] );
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143 void OutputMergerWrapper::BlendSampleMask::set( int value )
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145 ID3D10BlendState* oldState = 0;
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146 float oldFactor[4];
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148 m_Device->OMGetBlendState( &oldState, oldFactor, reinterpret_cast<UINT*>( &oldMask ) );
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150 m_Device->OMSetBlendState( oldState, oldFactor, value );
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151 if( oldState != NULL )
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152 oldState->Release();
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155 int OutputMergerWrapper::BlendSampleMask::get()
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157 ID3D10BlendState* oldState = 0;
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158 float oldFactor[4];
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160 m_Device->OMGetBlendState( &oldState, oldFactor, reinterpret_cast<UINT*>( &oldMask ) );
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161 if( oldState != NULL )
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162 oldState->Release();
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167 void OutputMergerWrapper::SetTargets( RenderTargetView^ renderTargetView )
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169 SetTargets( nullptr, renderTargetView );
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172 void OutputMergerWrapper::SetTargets( DepthStencilView^ depthStencilView, RenderTargetView^ renderTargetView )
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174 ID3D10DepthStencilView *nativeDSV = depthStencilView == nullptr ? 0 : static_cast<ID3D10DepthStencilView*>( depthStencilView->InternalPointer );
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175 ID3D10RenderTargetView *nativeRTV[] = { renderTargetView == nullptr ? 0 : static_cast<ID3D10RenderTargetView*>( renderTargetView->InternalPointer ) };
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177 m_Device->OMSetRenderTargets( 1, nativeRTV, nativeDSV );
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180 void OutputMergerWrapper::SetTargets( ... array<RenderTargetView^>^ renderTargets )
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182 SetTargets( nullptr, renderTargets );
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185 void OutputMergerWrapper::SetTargets( DepthStencilView^ depthStencilView, ... array<RenderTargetView^>^ renderTargets )
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187 ID3D10DepthStencilView *nativeDSV = depthStencilView == nullptr ? 0 : static_cast<ID3D10DepthStencilView*>( depthStencilView->InternalPointer );
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188 ID3D10RenderTargetView* nativeRTVs[D3D10_SIMULTANEOUS_RENDER_TARGET_COUNT];
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190 if( renderTargets == nullptr )
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192 m_Device->OMSetRenderTargets( 0, 0, nativeDSV );
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196 for( int i = 0; i < renderTargets->Length; ++i )
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197 nativeRTVs[ i ] = renderTargets[ i ] == nullptr ? 0 : static_cast<ID3D10RenderTargetView*>( renderTargets[ i ]->InternalPointer );
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198 m_Device->OMSetRenderTargets( renderTargets->Length, nativeRTVs, nativeDSV );
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202 DepthStencilView^ OutputMergerWrapper::GetDepthStencilView()
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204 ID3D10DepthStencilView *view;
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206 m_Device->OMGetRenderTargets( 0, 0, &view );
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207 return DepthStencilView::FromPointer( view );
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210 array<RenderTargetView^>^ OutputMergerWrapper::GetRenderTargets( int count )
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212 stack_array<ID3D10RenderTargetView*> targets = stackalloc( ID3D10RenderTargetView*, count );
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213 array<RenderTargetView^>^ results = gcnew array<RenderTargetView^>( count );
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215 m_Device->OMGetRenderTargets( count, &targets[0], 0 );
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217 for( int i = 0; i < count; i++ )
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218 results[i] = RenderTargetView::FromPointer( targets[i] );
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