3 * Copyright (c) 2007-2010 SlimDX Group
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5 * Permission is hereby granted, free of charge, to any person obtaining a copy
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6 * of this software and associated documentation files (the "Software"), to deal
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7 * in the Software without restriction, including without limitation the rights
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8 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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9 * copies of the Software, and to permit persons to whom the Software is
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10 * furnished to do so, subject to the following conditions:
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12 * The above copyright notice and this permission notice shall be included in
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13 * all copies or substantial portions of the Software.
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15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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27 #include "../DataStream.h"
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29 #include "Direct3D11Exception.h"
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31 #include "Buffer11.h"
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32 #include "BufferDescription11.h"
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33 #include "Device11.h"
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35 using namespace System;
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39 namespace Direct3D11
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41 Buffer::Buffer( SlimDX::Direct3D11::Device^ device, BufferDescription description )
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43 Construct( Build( device, nullptr, description.SizeInBytes, description.Usage, description.BindFlags, description.CpuAccessFlags, description.OptionFlags, description.StructureByteStride ) );
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46 Buffer::Buffer( SlimDX::Direct3D11::Device^ device, DataStream^ data, BufferDescription description )
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48 Construct( Build( device, data, description.SizeInBytes, description.Usage, description.BindFlags, description.CpuAccessFlags, description.OptionFlags, description.StructureByteStride ) );
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51 Buffer::Buffer( SlimDX::Direct3D11::Device^ device, int sizeInBytes, ResourceUsage usage, SlimDX::Direct3D11::BindFlags bindFlags, CpuAccessFlags accessFlags, ResourceOptionFlags optionFlags, int structureByteStride )
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53 Construct( Build( device, nullptr, sizeInBytes, usage, bindFlags, accessFlags, optionFlags, structureByteStride ) );
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56 Buffer::Buffer( SlimDX::Direct3D11::Device^ device, DataStream^ data, int sizeInBytes, ResourceUsage usage, SlimDX::Direct3D11::BindFlags bindFlags, CpuAccessFlags accessFlags, ResourceOptionFlags optionFlags, int structureByteStride )
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58 Construct( Build( device, data, sizeInBytes, usage, bindFlags, accessFlags, optionFlags, structureByteStride ) );
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61 ID3D11Buffer* Buffer::Build( SlimDX::Direct3D11::Device^ device, DataStream^ data, int sizeInBytes, ResourceUsage usage, SlimDX::Direct3D11::BindFlags bindFlags, CpuAccessFlags accessFlags, ResourceOptionFlags optionFlags, int structureByteStride )
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63 D3D11_BUFFER_DESC description;
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64 ZeroMemory( &description, sizeof( description ) );
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65 description.ByteWidth = sizeInBytes;
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66 description.Usage = static_cast<D3D11_USAGE>( usage );
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67 description.BindFlags = static_cast<UINT>( bindFlags );
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68 description.CPUAccessFlags = static_cast<UINT>( accessFlags );
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69 description.MiscFlags = static_cast<UINT>( optionFlags );
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70 description.StructureByteStride = structureByteStride;
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72 ID3D11Buffer* buffer = 0;
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73 if( data == nullptr )
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75 if( RECORD_D3D11( device->InternalPointer->CreateBuffer( &description, 0, &buffer ) ).IsFailure )
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76 throw gcnew Direct3D11Exception( Result::Last );
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80 D3D11_SUBRESOURCE_DATA initialData;
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81 ZeroMemory( &initialData, sizeof( initialData ) );
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82 initialData.pSysMem = data->PositionPointer;
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83 data->Position += sizeInBytes;
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85 if( RECORD_D3D11( device->InternalPointer->CreateBuffer( &description, &initialData, &buffer ) ).IsFailure )
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86 throw gcnew Direct3D11Exception( Result::Last );
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92 BufferDescription Buffer::Description::get()
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94 D3D11_BUFFER_DESC description;
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95 InternalPointer->GetDesc( &description );
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96 return BufferDescription( description );
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