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#36897 [DTXC] MIDIインポート機能の呼び出し口を、ファイルメニュー内にも配置。
[dtxmania/dtxmania.git] / SlimDXc_Jun2010(VC++2008) / source / direct3d11 / Debug11.h
1 /*\r
2 * Copyright (c) 2007-2010 SlimDX Group\r
3\r
4 * Permission is hereby granted, free of charge, to any person obtaining a copy\r
5 * of this software and associated documentation files (the "Software"), to deal\r
6 * in the Software without restriction, including without limitation the rights\r
7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
8 * copies of the Software, and to permit persons to whom the Software is\r
9 * furnished to do so, subject to the following conditions:\r
10\r
11 * The above copyright notice and this permission notice shall be included in\r
12 * all copies or substantial portions of the Software.\r
13\r
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
20 * THE SOFTWARE.\r
21 */\r
22 #pragma once\r
23 \r
24 #include "../ComObject.h"\r
25 \r
26 #include "../dxgi/SwapChainDxgi.h"\r
27 \r
28 #include "Enums11.h"\r
29 \r
30 namespace SlimDX\r
31 {\r
32         namespace Direct3D11\r
33         {\r
34                 ref class Device;\r
35                 ref class DeviceContext;\r
36                 \r
37                 /// <summary>\r
38                 /// An interface for controlling debug state and validating pipeline settings.\r
39                 /// </summary>\r
40                 /// <unmanaged>ID3D11Debug</unmanaged>\r
41                 public ref class Debug : public ComObject\r
42                 {\r
43                         COMOBJECT(ID3D11Debug, Debug);\r
44                 \r
45                 public:\r
46                         /// <summary>\r
47                         /// Gets or sets the flags indicating which debug features are enabled.\r
48                         /// </summary>\r
49                         property DebugFeatureFlags FeatureFlags\r
50                         {\r
51                                 DebugFeatureFlags get();\r
52                                 void set( DebugFeatureFlags value );\r
53                         }\r
54                         \r
55                         /// <summary>\r
56                         /// Gets or sets the number of milliseconds to delay after a swap chain is presented.\r
57                         /// </summary>\r
58                         property int PresentDelay\r
59                         {\r
60                                 int get();\r
61                                 void set( int value );\r
62                         }\r
63                         \r
64                         /// <summary>\r
65                         /// Gets or sets the swap chain the runtime will use for automatic presentation.\r
66                         /// </summary>\r
67                         property DXGI::SwapChain^ SwapChain\r
68                         {\r
69                                 DXGI::SwapChain^ get();\r
70                                 void set( DXGI::SwapChain^ value );\r
71                         }\r
72                         \r
73                         /// <summary>\r
74                         /// Initializes a new instance of the <see cref="Debug"/> class.\r
75                         /// </summary>\r
76                         /// <param name="device">The device with which the debug interface is to be associated.</param>\r
77                         Debug( Device^ device );\r
78                         \r
79                         /// <summary>\r
80                         /// Validates the current pipeline state of a device context.\r
81                         /// </summary>\r
82                         /// <param name="context">The device context to validate.</param>\r
83                         /// <returns>A <see cref="SlimDX::Result"/> object describing the result of the operation.</returns>\r
84                         Result ValidateContext(DeviceContext^ context);\r
85 \r
86                         /// <summary>\r
87                         /// Validates the device context for dispatching operations.\r
88                         /// </summary>\r
89                         /// <param name="context">The device context to validate.</param>\r
90                         /// <returns>A <see cref="SlimDX::Result"/> object describing the result of the operation.</returns>\r
91                         Result ValidateContextForDispatch(DeviceContext^ context);\r
92 \r
93                         /// <summary>\r
94                         /// Reports information about live device objects.\r
95                         /// </summary>\r
96                         /// <param name="level">Options for specifying the amount of detail in the output.</param>\r
97                         /// <returns>A <see cref="SlimDX::Result"/> object describing the result of the operation.</returns>\r
98                         Result ReportLiveDeviceObjects(ReportingLevel level);\r
99                 };\r
100         }\r
101 };