2 * Copyright (c) 2007-2010 SlimDX Group
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4 * Permission is hereby granted, free of charge, to any person obtaining a copy
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5 * of this software and associated documentation files (the "Software"), to deal
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6 * in the Software without restriction, including without limitation the rights
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7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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8 * copies of the Software, and to permit persons to whom the Software is
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9 * furnished to do so, subject to the following conditions:
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11 * The above copyright notice and this permission notice shall be included in
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12 * all copies or substantial portions of the Software.
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14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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24 #include "EffectVariable11.h"
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28 namespace Direct3D11
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31 ref class ShaderResourceView;
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34 /// Represents a constant buffer or texture buffer inside an effect.
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36 /// <unmanaged>ID3DX11EffectConstantBuffer</unmanaged>
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37 public ref class EffectConstantBuffer : public EffectVariable
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40 ID3DX11EffectConstantBuffer* m_Pointer;
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43 EffectConstantBuffer( ID3DX11EffectConstantBuffer* pointer );
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47 /// Initializes a new instance of the <see cref="EffectConstantBuffer"/> class.
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49 /// <param name="pointer">A pointer to the unmanaged interface.</param>
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50 EffectConstantBuffer( System::IntPtr pointer );
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53 /// Gets or sets the constant buffer represented by this interface.
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55 property Buffer^ ConstantBuffer
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58 void set(Buffer^ value);
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62 /// Gets or sets the texture buffer represented by this interface.
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64 property ShaderResourceView^ TextureBuffer
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66 ShaderResourceView^ get();
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67 void set(ShaderResourceView^ value);
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71 /// Reverts a previously set constant buffer.
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73 /// <returns>A <see cref="SlimDX::Result"/> object describing the result of the operation.</returns>
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74 Result UndoSetConstantBuffer();
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77 /// Reverts a previously set texture buffer.
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79 /// <returns>A <see cref="SlimDX::Result"/> object describing the result of the operation.</returns>
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80 Result UndoSetTextureBuffer();
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