OSDN Git Service

#36897 [DTXC] MIDIインポート機能の呼び出し口を、ファイルメニュー内にも配置。
[dtxmania/dtxmania.git] / SlimDXc_Jun2010(VC++2008) / source / direct3d11 / RenderTargetBlendDescription11.cpp
1 #include "stdafx.h"\r
2 /*\r
3 * Copyright (c) 2007-2010 SlimDX Group\r
4\r
5 * Permission is hereby granted, free of charge, to any person obtaining a copy\r
6 * of this software and associated documentation files (the "Software"), to deal\r
7 * in the Software without restriction, including without limitation the rights\r
8 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
9 * copies of the Software, and to permit persons to whom the Software is\r
10 * furnished to do so, subject to the following conditions:\r
11\r
12 * The above copyright notice and this permission notice shall be included in\r
13 * all copies or substantial portions of the Software.\r
14\r
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
21 * THE SOFTWARE.\r
22 */\r
23 #include <d3d11.h>\r
24 \r
25 #include "Enums11.h"\r
26 #include "RenderTargetBlendDescription11.h"\r
27 \r
28 namespace SlimDX\r
29 {\r
30 namespace Direct3D11\r
31 {\r
32         RenderTargetBlendDescription::RenderTargetBlendDescription( const D3D11_RENDER_TARGET_BLEND_DESC& native )\r
33         {\r
34                 BlendEnable = native.BlendEnable != FALSE;\r
35                 SourceBlend = static_cast<SlimDX::Direct3D11::BlendOption>( native.SrcBlend );\r
36                 DestinationBlend = static_cast<SlimDX::Direct3D11::BlendOption>( native.DestBlend );\r
37                 BlendOperation = static_cast<SlimDX::Direct3D11::BlendOperation>( native.BlendOp );\r
38                 SourceBlendAlpha = static_cast<SlimDX::Direct3D11::BlendOption>( native.SrcBlendAlpha );\r
39                 DestinationBlendAlpha = static_cast<SlimDX::Direct3D11::BlendOption>( native.DestBlendAlpha );\r
40                 BlendOperationAlpha = static_cast<SlimDX::Direct3D11::BlendOperation>( native.BlendOpAlpha );\r
41                 RenderTargetWriteMask = static_cast<SlimDX::Direct3D11::ColorWriteMaskFlags>( native.RenderTargetWriteMask );\r
42         }\r
43 \r
44         D3D11_RENDER_TARGET_BLEND_DESC RenderTargetBlendDescription::CreateNativeVersion()\r
45         {\r
46                 D3D11_RENDER_TARGET_BLEND_DESC native;\r
47 \r
48                 native.BlendEnable = BlendEnable;\r
49                 native.SrcBlend = static_cast<D3D11_BLEND>( SourceBlend );\r
50                 native.DestBlend = static_cast<D3D11_BLEND>( DestinationBlend );\r
51                 native.BlendOp = static_cast<D3D11_BLEND_OP>( BlendOperation );\r
52                 native.SrcBlendAlpha = static_cast<D3D11_BLEND>( SourceBlendAlpha );\r
53                 native.DestBlendAlpha = static_cast<D3D11_BLEND>( DestinationBlendAlpha );\r
54                 native.BlendOpAlpha = static_cast<D3D11_BLEND_OP>( BlendOperationAlpha );\r
55                 native.RenderTargetWriteMask = static_cast<UINT8>( RenderTargetWriteMask );\r
56 \r
57                 return native;\r
58         }\r
59 \r
60         bool RenderTargetBlendDescription::operator == ( RenderTargetBlendDescription left, RenderTargetBlendDescription right )\r
61         {\r
62                 return RenderTargetBlendDescription::Equals( left, right );\r
63         }\r
64 \r
65         bool RenderTargetBlendDescription::operator != ( RenderTargetBlendDescription left, RenderTargetBlendDescription right )\r
66         {\r
67                 return !RenderTargetBlendDescription::Equals( left, right );\r
68         }\r
69 \r
70         int RenderTargetBlendDescription::GetHashCode()\r
71         {\r
72                 return RenderTargetWriteMask.GetHashCode() + BlendOperationAlpha.GetHashCode() + DestinationBlendAlpha.GetHashCode() + \r
73                         SourceBlendAlpha.GetHashCode() + BlendOperation.GetHashCode() + DestinationBlend.GetHashCode() + SourceBlend.GetHashCode() + \r
74                         BlendEnable.GetHashCode();\r
75         }\r
76 \r
77         bool RenderTargetBlendDescription::Equals( Object^ value )\r
78         {\r
79                 if( value == nullptr )\r
80                         return false;\r
81 \r
82                 if( value->GetType() != GetType() )\r
83                         return false;\r
84 \r
85                 return Equals( safe_cast<RenderTargetBlendDescription>( value ) );\r
86         }\r
87 \r
88         bool RenderTargetBlendDescription::Equals( RenderTargetBlendDescription value )\r
89         {\r
90                 return ( RenderTargetWriteMask == value.RenderTargetWriteMask && BlendOperationAlpha == value.BlendOperationAlpha && \r
91                         DestinationBlendAlpha == value.DestinationBlendAlpha && SourceBlendAlpha == value.SourceBlendAlpha && \r
92                         BlendOperation == value.BlendOperation && DestinationBlend == value.DestinationBlend && SourceBlend == value.SourceBlend && \r
93                         BlendEnable == value.BlendEnable );\r
94         }\r
95 \r
96         bool RenderTargetBlendDescription::Equals( RenderTargetBlendDescription% value1, RenderTargetBlendDescription% value2 )\r
97         {\r
98                 return value1.Equals( value2 );\r
99         }\r
100 }\r
101 }