3 * Copyright (c) 2007-2010 SlimDX Group
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5 * Permission is hereby granted, free of charge, to any person obtaining a copy
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6 * of this software and associated documentation files (the "Software"), to deal
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7 * in the Software without restriction, including without limitation the rights
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8 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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9 * copies of the Software, and to permit persons to whom the Software is
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10 * furnished to do so, subject to the following conditions:
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12 * The above copyright notice and this permission notice shall be included in
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13 * all copies or substantial portions of the Software.
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15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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23 #include <windows.h>
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26 #include "../ComObject.h"
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28 #include "DirectSoundException.h"
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30 #include "PrimarySoundBuffer.h"
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32 using namespace System;
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36 namespace DirectSound
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38 PrimarySoundBuffer::PrimarySoundBuffer( DirectSound^ dsound, SoundBufferDescription description )
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40 IDirectSoundBuffer* buffer;
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41 DSBUFFERDESC nativeDesc = description.ToUnmanaged();
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43 HRESULT hr = dsound->InternalPointer->CreateSoundBuffer( &nativeDesc, &buffer, NULL );
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45 delete[] nativeDesc.lpwfxFormat;
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47 if( RECORD_DSOUND( hr ).IsFailure )
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48 throw gcnew DirectSoundException( Result::Last );
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50 Construct( buffer );
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