STDGBSValue<COptionLabel> ReturnToMenu;\r
STDGBSValue<COptionLabel> KeyAssignMenu;\r
STDGBSValue<COptionLabel> DisplayMenu;\r
+ STDGBSValue<COptionLabel> EDrumsMenu;\r
+ COptionLabel HitRangeMenu;\r
COptionStringList skins;\r
\r
bool b項目リスト側にフォーカスがある;\r
{\r
t項目リストの設定(Eメニュー種別.Bass);\r
}\r
+ else if (this.eメニュー種別 == Eメニュー種別.EDrumsSettings)\r
+ {\r
+ t項目リストの設定(Eメニュー種別.Drums);\r
+ }\r
+ else if (this.eメニュー種別 == Eメニュー種別.HitRangeSettings)\r
+ {\r
+ t項目リストの設定(Eメニュー種別.System);\r
+ }\r
}\r
\r
public bool tEnter押下()\r
list項目リスト.Add(CDTXMania.Instance.ConfigIni.nMinComboDisp.Bass);\r
list項目リスト.Add(CDTXMania.Instance.ConfigIni.bGraph.Bass);\r
}\r
+ else if (eMenu == Eメニュー種別.EDrumsSettings)\r
+ {\r
+ list項目リスト.Add(ReturnToMenu.Drums);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nVelocityMin.LC);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nVelocityMin.HH);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nVelocityMin.SD);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nVelocityMin.BD);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nVelocityMin.HT);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nVelocityMin.LT);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nVelocityMin.FT);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nVelocityMin.CY);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nVelocityMin.RD);\r
+ }\r
+ else if (eMenu == Eメニュー種別.HitRangeSettings)\r
+ {\r
+ list項目リスト.Add(ReturnToMenu.System);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nHitRange.Perfect);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nHitRange.Great);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nHitRange.Good);\r
+ list項目リスト.Add(CDTXMania.Instance.ConfigIni.nHitRange.Poor);\r
+ }\r
else if (eMenu == Eメニュー種別.KeyAssignSystem)\r
{\r
list項目リスト.Add(ReturnToMenu.System);\r
{\r
list項目リスト.Add(ReturnToMenu.System);\r
COptionStringList langlist = new COptionStringList("default");\r
- langlist.Initialize(cr.Label("strCfgLanguage"), cr.Explanation("strCfgLanguage"), cr.LanguageList );\r
+ langlist.Initialize( "strCfgLanguage", cr.LanguageDispList );\r
langlist.Index = CDTXMania.Instance.Resources.LanguageCodeIndex;\r
langlist.OnEnterDelegate = () =>\r
{\r
list項目リスト.Add( langlist );\r
\r
COptionString enumsongs = new COptionString("");\r
- enumsongs.Initialize( cr.Label("strCfgSysEnumSongs"), cr.Explanation("strCfgSysEnumSongs") );\r
+ enumsongs.Initialize( "strCfgSysEnumSongs" );\r
list項目リスト.Add(enumsongs);\r
list項目リスト.Add(CDTXMania.Instance.ConfigIni.eDark);\r
list項目リスト.Add(CDTXMania.Instance.ConfigIni.nRisky);\r
list項目リスト.Add(CDTXMania.Instance.ConfigIni.bUseBoxDefSkin);\r
list項目リスト.Add(skins);\r
list項目リスト.Add(DisplayMenu.System);\r
+ list項目リスト.Add(HitRangeMenu);\r
list項目リスト.Add(KeyAssignMenu.System);\r
enumsongs.OnEnterDelegate = () =>\r
{\r
{\r
list項目リスト.Add(ReturnToMenu.Drums);\r
COptionEnum<EThreeState> AllAuto = new COptionEnum<EThreeState>(EThreeState.X);\r
- AllAuto.Initialize( cr.Label("strCfgDrAllAuto"), cr.Explanation("strCfgDrAllAuto"), typeof(EThreeState));\r
+ AllAuto.Initialize( "strCfgDrAllAuto", typeof(EThreeState));\r
AllAuto.OnEnterDelegate = () =>\r
{\r
if ( AllAuto.Value == EThreeState.X )\r
list項目リスト.Add(CDTXMania.Instance.ConfigIni.bDrumsHitSound);\r
list項目リスト.Add(CDTXMania.Instance.ConfigIni.bEmphasizePlaySound.Drums);\r
list項目リスト.Add(DisplayMenu.Drums);\r
+ list項目リスト.Add(EDrumsMenu.Drums);\r
list項目リスト.Add(KeyAssignMenu.Drums);\r
}\r
else if (eMenu == Eメニュー種別.Guitar)\r
{\r
list項目リスト.Add(ReturnToMenu.Guitar);\r
COptionEnum<EThreeState> AllAuto = new COptionEnum<EThreeState>(EThreeState.X);\r
- AllAuto.Initialize( cr.Label("strCfgDrAllAuto"), cr.Explanation("strCfgDrAllAuto"), typeof(EThreeState));\r
+ AllAuto.Initialize( "strCfgDrAllAuto", typeof(EThreeState));\r
AllAuto.OnEnterDelegate = () =>\r
{\r
if ( AllAuto.Value == EThreeState.X )\r
{\r
list項目リスト.Add(ReturnToMenu.Bass);\r
COptionEnum<EThreeState> AllAuto = new COptionEnum<EThreeState>(EThreeState.X);\r
- AllAuto.Initialize( cr.Label("strCfgDrAllAuto"), cr.Explanation("strCfgDrAllAuto"), typeof(EThreeState));\r
+ AllAuto.Initialize( "strCfgDrAllAuto", typeof(EThreeState));\r
AllAuto.OnEnterDelegate = () =>\r
{\r
if ( AllAuto.Value == EThreeState.X )\r
this.nスクロール用タイマ値 = -1;\r
this.ct三角矢印アニメ = new CCounter();\r
\r
+\r
DisplayMenu = new STDGBSValue<COptionLabel>();\r
KeyAssignMenu = new STDGBSValue<COptionLabel>();\r
+ EDrumsMenu = new STDGBSValue<COptionLabel>();\r
ReturnToMenu = new STDGBSValue<COptionLabel>();\r
\r
CResources cr = CDTXMania.Instance.Resources;\r
- for (EPart i = EPart.Drums; i <= EPart.System; ++i)\r
+ for ( EPart i = EPart.Drums; i <= EPart.System; ++i )\r
{\r
- DisplayMenu[i] = new COptionLabel( cr.Label("strCfgDisplayOption"), cr.Explanation("strCfgDisplayOption") );\r
- KeyAssignMenu[i] = new COptionLabel( cr.Label("strCfgInputOption"), cr.Explanation("strCfgInputOption") );\r
- ReturnToMenu[i] = new COptionLabel( cr.Label("strCfgReturnToMenu"), cr.Explanation("strCfgReturnToMenu") );\r
+ DisplayMenu[i] = new COptionLabel( "strCfgDisplayOption" );\r
+ KeyAssignMenu[i] = new COptionLabel( "strCfgInputOption" );\r
+ ReturnToMenu[i] = new COptionLabel( "strCfgReturnToMenu" );\r
}\r
\r
+ EDrumsMenu[ EPart.Drums ] = new COptionLabel( "strCfgEDrumsOption" );\r
+ HitRangeMenu = new COptionLabel( "strCfgHitRangeOption" );\r
+\r
DisplayMenu.Drums.OnEnterDelegate = () =>\r
{\r
t項目リストの設定(Eメニュー種別.DisplayDrums);\r
{\r
t項目リストの設定(Eメニュー種別.System);\r
};\r
+ EDrumsMenu.Drums.OnEnterDelegate = () =>\r
+ {\r
+ t項目リストの設定(Eメニュー種別.EDrumsSettings);\r
+ };\r
+ HitRangeMenu.OnEnterDelegate = () =>\r
+ {\r
+ t項目リストの設定( Eメニュー種別.HitRangeSettings );\r
+ };\r
\r
#region [ スキン選択肢と、現在選択中のスキン(index)の準備 #28195 2012.5.2 yyagi ]\r
int ns = (CDTXMania.Instance.Skin.strSystemSkinSubfolders == null) ? 0 : CDTXMania.Instance.Skin.strSystemSkinSubfolders.Length;\r
DisplayDrums,\r
DisplayGuitar,\r
DisplayBass,\r
+ EDrumsSettings,\r
+ HitRangeSettings,\r
Unknown\r
}\r
\r
nVelocityMin[pad] = new COptionInteger(0);\r
}\r
nVelocityMin.HH.Value = 20;\r
+\r
nRisky = new COptionInteger(0);\r
nWASAPIBufferSizeMs = new COptionInteger(50);\r
nChipDisplayTimeMs = new COptionInteger(3000);\r
{\r
// ラベル・説明文・上下限値\r
CResources cr = CDTXMania.Instance.Resources;\r
- bFullScreen.Initialize( cr.Label("strCfgSysFullScreen"), cr.Explanation("strCfgSysFullScreen") );\r
- bVSyncWait.Initialize( cr.Label("strCfgSysVSync"), cr.Explanation("strCfgSysVSync") );\r
- bStageFailed.Initialize( cr.Label("strCfgSysStageFailed"), cr.Explanation("strCfgSysStageFailed") );\r
- bFullAVI.Initialize( cr.Label("strCfgSysFullAVI"), cr.Explanation("strCfgSysFullAVI") );\r
- bAVI.Initialize( cr.Label("strCfgSysAVI"), cr.Explanation("strCfgSysAVI") );\r
- bBGA.Initialize( cr.Label("strCfgSysBGA"), cr.Explanation("strCfgSysBGA" ) );\r
- bLog.Initialize( cr.Label("strCfgSysLog"), cr.Explanation("strCfgSysLog") );\r
- bStoicMode.Initialize( cr.Label("strCfgSysStoic"), cr.Explanation("strCfgSysStoic") );\r
- bWaveAdjust.Initialize( cr.Label("strCfgSysAdjustWaves"), cr.Explanation("strCfgSysAdjustWaves") );\r
- bBGMPlay.Initialize( cr.Label("strCfgSysBGM"), cr.Explanation("strCfgSysBGM") );\r
- bAudience.Initialize( cr.Label("strCfgSysAudience"), cr.Explanation("strCfgSysAudience") );\r
- bScoreIni.Initialize( cr.Label("strCfgSysSaveScoreIni"), cr.Explanation("strCfgSysSaveScoreIni") );\r
- bRandSubBox.Initialize( cr.Label("strCfgSysRandSubBox"), cr.Explanation("strCfgSysRandSubBox") );\r
- bAutoPlay.HH.Initialize( cr.Label("strCfgDrAutoHHC"), cr.Explanation("strCfgDrAutoHHC") );\r
- bAutoPlay.HHO.Initialize( cr.Label("strCfgDrAutoHHO"), cr.Explanation("strCfgDrAutoHHO") );\r
- bAutoPlay.SD.Initialize( cr.Label("strCfgDrAutoSD"), cr.Explanation("strCfgDrAutoSD") );\r
- bAutoPlay.BD.Initialize( cr.Label("strCfgDrAutoBD"), cr.Explanation("strCfgDrAutoBD") );\r
- bAutoPlay.HT.Initialize( cr.Label("strCfgDrAutoHT"), cr.Explanation("strCfgDrAutoHT") );\r
- bAutoPlay.LT.Initialize( cr.Label("strCfgDrAutoLT"), cr.Explanation("strCfgDrAutoLT") );\r
- bAutoPlay.FT.Initialize( cr.Label("strCfgDrAutoFT"), cr.Explanation("strCfgDrAutoFT") );\r
- bAutoPlay.CY.Initialize( cr.Label("strCfgDrAutoCY"), cr.Explanation("strCfgDrAutoCY") );\r
- bAutoPlay.RD.Initialize( cr.Label("strCfgDrAutoRD"), cr.Explanation("strCfgDrAutoRD") );\r
- bAutoPlay.LC.Initialize( cr.Label("strCfgDrAutoLCY"), cr.Explanation("strCfgDrAutoLCY") );\r
- bAutoPlay.GtR.Initialize( cr.Label( "strCfgGtAutoR" ), cr.Explanation( "strCfgGtAutoR" ) );\r
- bAutoPlay.GtG.Initialize( cr.Label( "strCfgGtAutoG" ), cr.Explanation( "strCfgGtAutoG" ) );\r
- bAutoPlay.GtB.Initialize( cr.Label( "strCfgGtAutoB" ), cr.Explanation( "strCfgGtAutoB" ) );\r
- bAutoPlay.GtPick.Initialize( cr.Label( "strCfgGtAutoPick" ), cr.Explanation( "strCfgGtAutoPick" ) );\r
- bAutoPlay.GtWail.Initialize( cr.Label( "strCfgGtAutoWailing" ), cr.Explanation( "strCfgGtAutoWailing" ) );\r
- bAutoPlay.BsR.Initialize( cr.Label( "strCfgBsAutoR" ), cr.Explanation( "strCfgBsAutoR" ) );\r
- bAutoPlay.BsG.Initialize( cr.Label( "strCfgBsAutoG" ), cr.Explanation( "strCfgBsAutoG" ) );\r
- bAutoPlay.BsB.Initialize( cr.Label( "strCfgBsAutoB" ), cr.Explanation( "strCfgBsAutoB" ) );\r
- bAutoPlay.BsPick.Initialize( cr.Label( "strCfgBsAutoPick" ), cr.Explanation( "strCfgBsAutoPick" ) );\r
- bAutoPlay.BsWail.Initialize( cr.Label( "strCfgBsAutoWailing" ), cr.Explanation( "strCfgBsAutoWailing" ) );\r
-\r
- bLoadSoundSpeed.Initialize( cr.Label("strCfgSysSoundLoadLimiter"), cr.Explanation("strCfgSysSoundLoadLimiter") );\r
- bIsAutoResultCapture.Initialize( cr.Label("strCfgSysAutoResultCapture"), cr.Explanation("strCfgSysAutoResultCapture") );\r
- bBufferedInput.Initialize( cr.Label("strCfgSysBufferingInput"), cr.Explanation("strCfgSysBufferingInput") );\r
- bUseBoxDefSkin.Initialize( cr.Label("strCfgSysUseBoxDefSkin"), cr.Explanation("strCfgSysUseBoxDefSkin") );\r
- bUseOSTimer.Initialize( cr.Label("strCfgSysUseOSTimer"), cr.Explanation("strCfgSysUseOSTimer") );\r
- bTimeStretch.Initialize( cr.Label("strCfgSysTimeStretch"), cr.Explanation("strCfgSysTimeStretch") );\r
- bForceHighPowerPlan.Initialize( cr.Label("strCfgSysForceHighPowerPlan"), cr.Explanation("strCfgSysForceHighPowerPlan") );\r
- bEventDrivenWASAPI.Initialize( cr.Label("strCfgSysWASAPIEventDriven"), cr.Explanation("strCfgSysWASAPIEventDriven") );\r
-\r
- bCymbalFree.Initialize( cr.Label("strCfgDrCymbalFree"), cr.Explanation("strCfgDrCymbalFree") );\r
- bDrumsHitSound.Initialize( cr.Label("strCfgDrChipSound"), cr.Explanation("strCfgDrChipSound") );\r
- bFillin.Initialize( cr.Label("strCfgDrFillin"), cr.Explanation("strCfgDrFillin") );\r
- bTight.Initialize( cr.Label("strCfgDrTight"), cr.Explanation("strCfgDrTight") );\r
+ bFullScreen.Initialize( "strCfgSysFullScreen" );\r
+ bVSyncWait.Initialize( "strCfgSysVSync" );\r
+ bStageFailed.Initialize( "strCfgSysStageFailed" );\r
+ bFullAVI.Initialize( "strCfgSysFullAVI" );\r
+ bAVI.Initialize( "strCfgSysAVI" );\r
+ bBGA.Initialize( "strCfgSysBGA" );\r
+ bLog.Initialize( "strCfgSysLog" );\r
+ bStoicMode.Initialize( "strCfgSysStoic" );\r
+ bWaveAdjust.Initialize( "strCfgSysAdjustWaves" );\r
+ bBGMPlay.Initialize( "strCfgSysBGM" );\r
+ bAudience.Initialize( "strCfgSysAudience" );\r
+ bScoreIni.Initialize( "strCfgSysSaveScoreIni" );\r
+ bRandSubBox.Initialize( "strCfgSysRandSubBox" );\r
+ bAutoPlay.HH.Initialize( "strCfgDrAutoHHC" );\r
+ bAutoPlay.HHO.Initialize( "strCfgDrAutoHHO" );\r
+ bAutoPlay.SD.Initialize( "strCfgDrAutoSD" );\r
+ bAutoPlay.BD.Initialize( "strCfgDrAutoBD" );\r
+ bAutoPlay.HT.Initialize( "strCfgDrAutoHT" );\r
+ bAutoPlay.LT.Initialize( "strCfgDrAutoLT" );\r
+ bAutoPlay.FT.Initialize( "strCfgDrAutoFT" );\r
+ bAutoPlay.CY.Initialize( "strCfgDrAutoCY" );\r
+ bAutoPlay.RD.Initialize( "strCfgDrAutoRD" );\r
+ bAutoPlay.LC.Initialize( "strCfgDrAutoLCY" );\r
+ bAutoPlay.GtR.Initialize( "strCfgGtAutoR" );\r
+ bAutoPlay.GtG.Initialize( "strCfgGtAutoG" );\r
+ bAutoPlay.GtB.Initialize( "strCfgGtAutoB" );\r
+ bAutoPlay.GtPick.Initialize( "strCfgGtAutoPick" );\r
+ bAutoPlay.GtWail.Initialize( "strCfgGtAutoWailing" );\r
+ bAutoPlay.BsR.Initialize( "strCfgBsAutoR" );\r
+ bAutoPlay.BsG.Initialize( "strCfgBsAutoG" );\r
+ bAutoPlay.BsB.Initialize( "strCfgBsAutoB" );\r
+ bAutoPlay.BsPick.Initialize( "strCfgBsAutoPick" );\r
+ bAutoPlay.BsWail.Initialize( "strCfgBsAutoWailing" );\r
+\r
+ bLoadSoundSpeed.Initialize( "strCfgSysSoundLoadLimiter" );\r
+ bIsAutoResultCapture.Initialize( "strCfgSysAutoResultCapture" );\r
+ bBufferedInput.Initialize( "strCfgSysBufferingInput" );\r
+ bUseBoxDefSkin.Initialize( "strCfgSysUseBoxDefSkin" );\r
+ bUseOSTimer.Initialize( "strCfgSysUseOSTimer" );\r
+ bTimeStretch.Initialize( "strCfgSysTimeStretch" );\r
+ bForceHighPowerPlan.Initialize( "strCfgSysForceHighPowerPlan" );\r
+ bEventDrivenWASAPI.Initialize( "strCfgSysWASAPIEventDriven" );\r
+\r
+ bCymbalFree.Initialize( "strCfgDrCymbalFree" );\r
+ bDrumsHitSound.Initialize( "strCfgDrChipSound" );\r
+ bFillin.Initialize( "strCfgDrFillin" );\r
+ bTight.Initialize( "strCfgDrTight" );\r
\r
bItalicFontSongSelect.Initialize("", "");\r
bBoldFontSongSelect.Initialize("", "");\r
bIsAllowedDoubleClickFullscreen.Initialize("", "");\r
bIsEnabledSystemMenu.Initialize("", "");\r
bDynamicBassMixerManagement.Initialize("", "");\r
- bDebugInfo.Initialize( cr.Label("strCfgSysDebugInfo"), cr.Explanation("strCfgSysDebugInfo") );\r
+ bDebugInfo.Initialize( "strCfgSysDebugInfo" );\r
\r
// enum\r
- nSoundDeviceType.Initialize( cr.Label("strCfgSysSoundDeviceType"), cr.Explanation("strCfgSysSoundDeviceType"), typeof(ESoundDeviceTypeForConfig));\r
- eDamageLevel.Initialize( cr.Label("strCfgSysDamageLevel"), cr.Explanation("strCfgSysDamageLevel"), typeof(EDamage));\r
- eJudgePriority.Initialize( cr.Label("strCfgSysJudgePriority"), cr.Explanation("strCfgSysJudgePriority"), typeof(EJudgeDisplayPriority));\r
- eCYGroup.Initialize( cr.Label("strCfgDrCYGroup"), cr.Explanation("strCfgDrCYGroup"), typeof(ECYGroup));\r
- eDark.Initialize( cr.Label("strCfgSysDark"), cr.Explanation("strCfgSysDark"), typeof(EDark));\r
- eFTGroup.Initialize( cr.Label("strCfgDrFTGroup"), cr.Explanation("strCfgDrFTGroup"), typeof(EFTGroup));\r
- eHHGroup.Initialize( cr.Label("strCfgDrHHGroup"), cr.Explanation("strCfgDrHHGroup"), typeof(EHHGroup));\r
- eBDGroup.Initialize( cr.Label("strCfgDrBDGroup"), cr.Explanation("strCfgDrBDGroup"), typeof(EBDGroup));\r
+ nSoundDeviceType.Initialize( "strCfgSysSoundDeviceType", typeof(ESoundDeviceTypeForConfig));\r
+ eDamageLevel.Initialize( "strCfgSysDamageLevel", typeof(EDamage));\r
+ eJudgePriority.Initialize( "strCfgSysJudgePriority", typeof(EJudgeDisplayPriority));\r
+ eCYGroup.Initialize( "strCfgDrCYGroup", typeof(ECYGroup));\r
+ eDark.Initialize( "strCfgSysDark", typeof(EDark));\r
+ eFTGroup.Initialize( "strCfgDrFTGroup", typeof(EFTGroup));\r
+ eHHGroup.Initialize( "strCfgDrHHGroup", typeof(EHHGroup));\r
+ eBDGroup.Initialize( "strCfgDrBDGroup", typeof(EBDGroup));\r
Backup1BDHHGroup.Initialize("", "", typeof(EHHGroup));\r
Backup1BDPriotiry.Initialize("", "", typeof(EHitSoundPriority));\r
- eHitSoundPriorityCY.Initialize( cr.Label("strCfgDrCYPriority"), cr.Explanation("strCfgDrCYPriority"), typeof(EHitSoundPriority));\r
- eHitSoundPriorityFT.Initialize( cr.Label("strCfgDrFTPriority"), cr.Explanation("strCfgDrFTPriority"), typeof(EHitSoundPriority));\r
- eHitSoundPriorityHH.Initialize( cr.Label("strCfgDrHHPriority"), cr.Explanation("strCfgDrHHPriority"), typeof(EHitSoundPriority));\r
+ eHitSoundPriorityCY.Initialize( "strCfgDrCYPriority", typeof(EHitSoundPriority));\r
+ eHitSoundPriorityFT.Initialize( "strCfgDrFTPriority", typeof(EHitSoundPriority));\r
+ eHitSoundPriorityHH.Initialize( "strCfgDrHHPriority", typeof(EHitSoundPriority));\r
// eJudgePriority.Initialize("Judge Priority", Properties.Resources.strCfgSysJudgePriority, typeof(EJudgeDisplayPriority));\r
- eActiveInst.Initialize( cr.Label("strCfgSysPlayMode"), cr.Explanation("strCfgSysPlayMode"), typeof(EActiveInstrument));\r
- nShowLagType.Initialize( cr.Label("strCfgSysShowLagType"), cr.Explanation("strCfgSysShowLagType"), typeof(EShowLagType));\r
+ eActiveInst.Initialize( "strCfgSysPlayMode", typeof(EActiveInstrument));\r
+ nShowLagType.Initialize( "strCfgSysShowLagType", typeof(EShowLagType));\r
\r
// integer\r
nSleepPerFrameMs.Initialize("", "");\r
nSleepUnfocusMs.Initialize("", "");\r
- nBGAlpha.Initialize( cr.Label("strCfgSysBGAAlpha"), cr.Explanation("strCfgSysBGAAlpha"), 0, 255);\r
- nPreSoundWeightMs.Initialize( cr.Label("strCfgSysPreSoundWait"), cr.Explanation("strCfgSysPreSoundWait"), 0, 10001);\r
- nPreImageWeightMs.Initialize( cr.Label("strCfgSysPreImageWait"), cr.Explanation("strCfgSysPreImageWait"), 0, 10001);\r
+ nBGAlpha.Initialize( "strCfgSysBGAAlpha", 0, 255);\r
+ nPreSoundWeightMs.Initialize( "strCfgSysPreSoundWait", 0, 10001);\r
+ nPreImageWeightMs.Initialize( "strCfgSysPreImageWait", 0, 10001);\r
nFontSizeDotSongSelect.Initialize("", "", 5);\r
- nAutoVolume.Initialize( cr.Label("strCfgSysAutoVolume"), cr.Explanation("strCfgSysAutoVolume"), 0, 101);\r
- nChipVolume.Initialize( cr.Label("strCfgSysChipVolume"), cr.Explanation("strCfgSysChipVolume"), 0, 101);\r
- nPlaySpeed.Initialize( cr.Label("strCfgSysPlaySpeed"), cr.Explanation("strCfgSysPlaySpeed"), 5, 41);\r
+ nAutoVolume.Initialize( "strCfgSysAutoVolume", 0, 101);\r
+ nChipVolume.Initialize( "strCfgSysChipVolume", 0, 101);\r
+ nPlaySpeed.Initialize( "strCfgSysPlaySpeed", 5, 41);\r
nPlaySpeed.ValueFormatter = (x) =>\r
{\r
return "x" + (x / 20f).ToString("0.000");\r
};\r
- nHitRange.Perfect.Initialize("", "", 0);\r
- nHitRange.Great.Initialize("", "", 0);\r
- nHitRange.Good.Initialize("", "", 0);\r
- nHitRange.Poor.Initialize("", "", 0);\r
- nVelocityMin.LC.Initialize("", "", 0, 128);\r
- nVelocityMin.HH.Initialize("", "", 0, 128);\r
- nVelocityMin.SD.Initialize("", "", 0, 128);\r
- nVelocityMin.BD.Initialize("", "", 0, 128);\r
- nVelocityMin.HT.Initialize("", "", 0, 128);\r
- nVelocityMin.LT.Initialize("", "", 0, 128);\r
- nVelocityMin.FT.Initialize("", "", 0, 128);\r
- nVelocityMin.CY.Initialize("", "", 0, 128);\r
- nVelocityMin.RD.Initialize("", "", 0, 128);\r
- nRisky.Initialize( cr.Label("strCfgSysRisky"), cr.Explanation("strCfgSysRisky"), 0, 31);\r
- nWASAPIBufferSizeMs.Initialize( cr.Label("strCfgSysWASAPIBufSize"), cr.Explanation("strCfgSysWASAPIBufSize"), 0, 100001);\r
+ nHitRange.Perfect.Initialize( "strCfgRangePerfect", 0 );\r
+ nHitRange.Great.Initialize( "strCfgRangeGreat", 0 );\r
+ nHitRange.Good.Initialize( "strCfgRangeGood", 0 );\r
+ nHitRange.Poor.Initialize( "strCfgRangePoor", 0 );\r
+ nVelocityMin.LC.Initialize( "strCfgDrLCVelocityMin", 0, 128 );\r
+ nVelocityMin.HH.Initialize( "strCfgDrHHVelocityMin", 0, 128 );\r
+ nVelocityMin.SD.Initialize( "strCfgDrSDVelocityMin", 0, 128 );\r
+ nVelocityMin.BD.Initialize( "strCfgDrBDVelocityMin", 0, 128 );\r
+ nVelocityMin.HT.Initialize( "strCfgDrHTVelocityMin", 0, 128 );\r
+ nVelocityMin.LT.Initialize( "strCfgDrLTVelocityMin", 0, 128 );\r
+ nVelocityMin.FT.Initialize( "strCfgDrFTVelocityMin", 0, 128 );\r
+ nVelocityMin.CY.Initialize( "strCfgDrCYVelocityMin", 0, 128 );\r
+ nVelocityMin.RD.Initialize( "strCfgDrRDVelocityMin", 0, 128 );\r
+ nRisky.Initialize( "strCfgSysRisky", 0, 31 );\r
+ nWASAPIBufferSizeMs.Initialize( "strCfgSysWASAPIBufSize", 0, 100001);\r
nChipDisplayTimeMs.Initialize("", "", 0);\r
nChipFadeoutTimeMs.Initialize("", "", 0);\r
\r
- nMasterVolume.Initialize( cr.Label("strCfgSysMasterVolume"), cr.Explanation("strCfgSysMasterVolume"), 0, 101);\r
+ nMasterVolume.Initialize( "strCfgSysMasterVolume", 0, 101);\r
nPoliphonicSounds.Initialize("", "", 1, 11);\r
\r
// dgb\r
for (EPart i = EPart.Drums; i <= EPart.Unknown; i++)\r
{\r
- bEmphasizePlaySound[i].Initialize( cr.Label("strCfgDgbChipSoundMonitor"), cr.Explanation("strCfgDgbChipSoundMonitor") );\r
- bReverse[i].Initialize( cr.Label("strCfgDgbReverse"), cr.Explanation("strCfgDgbReverse") );\r
- eRandom[i].Initialize( cr.Label("strCfgDgbRandom"), cr.Explanation("strCfgDgbRandom"), typeof(ERandom));\r
- bLight[i].Initialize( cr.Label("strCfgDgbLight"), cr.Explanation("strCfgDgbLight") );\r
- bDisplayCombo[i].Initialize( cr.Label("strCfgDgbDisplayCombo"), cr.Explanation("strCfgDgbDisplayCombo") );\r
- bDisplayJudge[i].Initialize( cr.Label("strCfgDgbDisplayJudge"), cr.Explanation("strCfgDgbDisplayJudge") );\r
- bGraph[i].Initialize( cr.Label("strCfgDgbDisplayGraph"), cr.Explanation("strCfgDgbDisplayGraph") );\r
- nScrollSpeed[i].Initialize( cr.Label("strCfgDgbScrollSpeed"), cr.Explanation("strCfgDgbScrollSpeed"), 1, 101);\r
+ bEmphasizePlaySound[i].Initialize( "strCfgDgbChipSoundMonitor" );\r
+ bReverse[i].Initialize( "strCfgDgbReverse" );\r
+ eRandom[i].Initialize( "strCfgDgbRandom", typeof(ERandom) );\r
+ bLight[i].Initialize( "strCfgDgbLight" );\r
+ bDisplayCombo[i].Initialize( "strCfgDgbDisplayCombo" );\r
+ bDisplayJudge[i].Initialize( "strCfgDgbDisplayJudge" );\r
+ bGraph[i].Initialize( "strCfgDgbDisplayGraph" );\r
+ nScrollSpeed[i].Initialize( "strCfgDgbScrollSpeed", 1, 101);\r
nScrollSpeed[i].ValueFormatter = (x) =>\r
{\r
return "x" + (x * 0.5f).ToString("0.0");\r
};\r
- nInputAdjustTimeMs[i].Initialize( cr.Label("strCfgDgbInputAdjust"), cr.Explanation("strCfgDgbInputAdjust"), -99, 100);\r
+ nInputAdjustTimeMs[i].Initialize( "strCfgDgbInputAdjust", -99, 100);\r
nJudgeLinePosOffset[i].Initialize("", "", -SampleFramework.GameWindowSize.Height, SampleFramework.GameWindowSize.Height + 1);\r
nViewerScrollSpeed[i].Initialize("", "", 1, 101);\r
- nMinComboDisp[i].Initialize( cr.Label("strCfgDgbMinComboDisp"), cr.Explanation("strCfgDgbMinComboDisp"), 2, 100001);\r
- nSuddenFrom[i].Initialize( cr.Label("strCfgDgbSuddenFrom"), cr.Explanation("strCfgDgbSuddenFrom"), 0, SampleFramework.GameWindowSize.Height + 1);\r
- nHiddenFrom[i].Initialize( cr.Label("strCfgDgbHiddenFrom"), cr.Explanation("strCfgDgbHiddenFrom"), 0, SampleFramework.GameWindowSize.Height + 1);\r
- eAutoGhost[i].Initialize( cr.Label("strCfgDgbAutoGhost"), cr.Explanation("strCfgDgbAutoGhost"), typeof(EAutoGhostData));\r
- eTargetGhost[i].Initialize( cr.Label("strCfgDgbTargetGhost"), cr.Explanation("strCfgDgbTargetGhost"), typeof(ETargetGhostData));\r
- eSudHidInv[i].Initialize( cr.Label("strCfgDgbSudHidInv"), cr.Explanation("strCfgDgbSudHidInv"), typeof(ESudHidInv));\r
+ nMinComboDisp[i].Initialize( "strCfgDgbMinComboDisp", 2, 100001);\r
+ nSuddenFrom[i].Initialize( "strCfgDgbSuddenFrom", 0, SampleFramework.GameWindowSize.Height + 1);\r
+ nHiddenFrom[i].Initialize( "strCfgDgbHiddenFrom", 0, SampleFramework.GameWindowSize.Height + 1);\r
+ eAutoGhost[i].Initialize( "strCfgDgbAutoGhost", typeof(EAutoGhostData));\r
+ eTargetGhost[i].Initialize( "strCfgDgbTargetGhost", typeof(ETargetGhostData));\r
+ eSudHidInv[i].Initialize( "strCfgDgbSudHidInv", typeof(ESudHidInv));\r
\r
fJudgeLinePosOffsetBase[i].Initialize("", "");\r
}\r
\r
string[] asiodevs = CEnumerateAllAsioDevices.GetAllASIODevices();\r
- strASIODevice.Initialize( cr.Label("strCfgSysASIODevice"), cr.Explanation("strCfgSysASIODevice"), asiodevs);\r
+ strASIODevice.Initialize( "strCfgSysASIODevice", asiodevs);\r
\r
int crdStep = 10;\r
cdInstX.Drums.Both.Initialize("DrumsX(Both)", Properties.Resources.strCfgDispDrumsXBoth, 0, 1 + SampleFramework.GameWindowSize.Width, crdStep);\r
\r
string[] items = new string[] { "Z,Y,X,...", "A,B,C,..." };\r
COptionStringList title = new COptionStringList(items[0]);\r
- title.Initialize("", "", items);\r
- title.label = "Title";\r
+ title.Initialize( "strSortByTitle", items);\r
title.OnEnterDelegate = () =>\r
{\r
this.act曲リスト.t曲リストのソート(CDTXMania.Instance.Songs管理.t曲リストのソート2_タイトル順, eInst,\r
title.Index == 0 ? -1 : 1);\r
this.act曲リスト.t選択曲が変更された(true);\r
};\r
+ lci.Add( title );\r
\r
items = new string[] { "99,98,97,...", "1,2,3,..." };\r
COptionStringList level = new COptionStringList(items[0]);\r
- level.Initialize("", "", items);\r
- level.label = "Level";\r
+ level.Initialize( "strSortByLevel", items);\r
level.OnEnterDelegate = () =>\r
{\r
this.act曲リスト.t曲リストのソート(\r
this.act曲リスト.n現在のアンカ難易度レベル);\r
this.act曲リスト.t選択曲が変更された(true);\r
};\r
+ lci.Add( level );\r
\r
items = new string[] { "E,D,C,...", "SS,S,A,..." };\r
COptionStringList bestrank = new COptionStringList(items[0]);\r
- bestrank.Initialize("", "", items);\r
- bestrank.label = "Best Rank";\r
+ bestrank.Initialize( "strSortByBestRank", items);\r
bestrank.OnEnterDelegate = () =>\r
{\r
this.act曲リスト.t曲リストのソート(\r
this.act曲リスト.n現在のアンカ難易度レベル\r
);\r
};\r
+ lci.Add( bestrank );\r
\r
items = new string[] { "10,9,8,...", "1,2,3,..." };\r
COptionStringList playcount = new COptionStringList(items[0]);\r
- playcount.Initialize("", "", items);\r
- playcount.label = "Play Count";\r
+ playcount.Initialize( "strSortByPlayCount", items);\r
playcount.OnEnterDelegate = () =>\r
{\r
this.act曲リスト.t曲リストのソート(\r
);\r
this.act曲リスト.t選択曲が変更された(true);\r
};\r
+ lci.Add( playcount );\r
\r
items = new string[] { "Z,Y,X,...", "A,B,C,..." };\r
COptionStringList author = new COptionStringList(items[0]);\r
- author.Initialize("", "", items);\r
- author.label = "Author";\r
+ author.Initialize( "strSortByAuthor", items);\r
author.OnEnterDelegate = () =>\r
{\r
this.act曲リスト.t曲リストのソート(\r
);\r
this.act曲リスト.t選択曲が変更された(true);\r
};\r
+ lci.Add( author );\r
\r
items = new string[] { "100,99,98,...", "1,2,3,..." };\r
COptionStringList skillpoint = new COptionStringList(items[0]);\r
- skillpoint.Initialize("", "", items);\r
- skillpoint.label = "Skill Point";\r
+ skillpoint.Initialize( "strSortBySkillPoint", items);\r
skillpoint.OnEnterDelegate = () =>\r
{\r
this.act曲リスト.t曲リストのソート(\r
);\r
this.act曲リスト.t選択曲が変更された(true);\r
};\r
-\r
+ lci.Add( skillpoint );\r
+ \r
items = new string[] { "Dec.31,30,...", "Jan.1,2,..." };\r
COptionStringList date = new COptionStringList(items[0]);\r
- date.Initialize("", "", items);\r
- date.label = "Date";\r
+ date.Initialize( "strSortByDate", items);\r
date.OnEnterDelegate = () =>\r
{\r
this.act曲リスト.t曲リストのソート(\r
);\r
this.act曲リスト.t選択曲が変更された(true);\r
};\r
+ lci.Add( date );\r
\r
\r
COptionString ret = new COptionString("Return");\r
- ret.Initialize("Return", "");\r
+ ret.Initialize( "strSortReturn");\r
ret.OnEnterDelegate = () =>\r
{\r
this.tDeativatePopupMenu();\r
};\r
+ lci.Add( ret );\r
\r
- base.Initialize(lci, false, "SORT MENU");\r
+ base.Initialize(lci, false, CDTXMania.Instance.Resources.Label("strSortMenu"));\r
}\r
\r
\r
\r
namespace DTXMania\r
{\r
+ /// <summary>\r
+ /// 多言語メッセージ情報を扱います。\r
+ /// </summary>\r
public class CResources\r
{\r
- private string csvFileName = "resources.csv";\r
+ private const string csvFileName = @"System\resources.csv";\r
\r
private string[] csvHeader = null;\r
private Dictionary<string, string> dict = new Dictionary<string, string>();\r
\r
- private string[] langcodelist = null, langlist = null;\r
+ private string[] langcodelist = null, langdisplist = null;\r
\r
- public string strLanguageCode;\r
+ private string strLanguageCode;\r
\r
\r
/// <summary>\r
}\r
\r
}\r
-Debug.WriteLine( "Get: strLanguageCode: " + strLanguageCode );\r
+//Debug.WriteLine( "Get: strLanguageCode: " + strLanguageCode );\r
return strLanguageCode;\r
}\r
set\r
if ( CDTXMania.Instance.ConfigIni != null )\r
{\r
CDTXMania.Instance.ConfigIni.strLanguage.Value = strLanguageCode;\r
-Debug.WriteLine( "strLang.Value=" + CDTXMania.Instance.ConfigIni.strLanguage.Value );\r
+//Debug.WriteLine( "strLang.Value=" + CDTXMania.Instance.ConfigIni.strLanguage.Value );\r
}\r
-Debug.WriteLine( "Set: strLanguageCode: " + strLanguageCode );\r
+//Debug.WriteLine( "Set: strLanguageCode: " + strLanguageCode );\r
}\r
}\r
\r
/// <summary>\r
- /// 使用可能な\r
+ /// 使用可能な言語(表示名)のリストを返す\r
/// </summary>\r
- public string[] LanguageList\r
+ /// <remarks>\r
+ /// listの格納順は、LanguageCodeListと一致する。\r
+ /// </remarks>\r
+ public string[] LanguageDispList\r
{\r
get\r
{\r
- return langlist;\r
+ return langdisplist;\r
}\r
}\r
+\r
+ /// <summary>\r
+ /// 使用可能な言語(ja-JPなどの言語コード)のリストを返す\r
+ /// </summary>\r
+ /// <remarks>\r
+ /// listの格納順は、LanguageDispListと一致する。\r
+ /// </remarks>\r
public string[] LanguageCodeList\r
{\r
get\r
return langcodelist;\r
}\r
}\r
+ /// <summary>\r
+ /// 現在設定されている言語のindex順を返す\r
+ /// LanguageDispListやLanguageCodeListのindexに相当する\r
+ /// </summary>\r
public int LanguageCodeIndex\r
{\r
get\r
}\r
}\r
\r
+ /// <summary>\r
+ /// key名に相当するlabel(表示名)を返す\r
+ /// </summary>\r
+ /// <param name="key"></param>\r
+ /// <returns></returns>\r
public string Label( string key )\r
{\r
return Resource( key, "title", strLanguageCode );\r
{\r
return Resource( key, "title", strLang );\r
}\r
+ /// <summary>\r
+ /// key名に相当するExplanation(説明文)を返す\r
+ /// </summary>\r
+ /// <param name="key"></param>\r
+ /// <returns></returns>\r
public string Explanation( string key )\r
{\r
return Resource( key, "value", strLanguageCode );\r
}\r
+ /// <summary>\r
+ /// key名に相当するitem(コンマ区切りの選択肢)を返す\r
+ /// ただし現在は未使用\r
+ /// /// </summary>\r
+ /// <param name="key"></param>\r
+ /// <returns></returns>\r
public string Items( string key )\r
{\r
return Resource( key, "items", strLanguageCode );\r
}\r
\r
- public string Resource(string key, string strType)\r
+ private string Resource(string key, string strType)\r
{\r
return Resource( key, strType, strLanguageCode );\r
}\r
return value;\r
}\r
\r
+ /// <summary>\r
+ /// コンストラクタ\r
+ /// </summary>\r
public CResources()\r
{\r
// this.csvPath = excelPath;\r
}\r
\r
- // language="ja-JP"とか。\r
+ /// <summary>\r
+ /// csvファイルを読み込んで、言語リソースを初期化する。\r
+ /// languageで指定した言語リソースがない場合は、default(=en-US)にフォールバックする。\r
+ /// </summary>\r
+ /// <param name="language">"ja-JP"などの言語情報。""の場合は、default(=en-US)が用いられる。</param>\r
public void LoadResources(string language = "")\r
{\r
// 参考: http://dobon.net/vb/dotnet/file/readcsvfile.html\r
//後始末\r
tfp.Close();\r
\r
- //foreach ( string key in dict.Keys )\r
- //{\r
- // Console.WriteLine( "{0} : {1}", key, dict[ key ] );\r
- //}\r
-\r
\r
#region [ langcodelist, langlist 生成 ]\r
List<string> lstLangCodeList = new List<string>();\r
- List<string> lstLangList = new List<string>();\r
+ List<string> lstLangDispList = new List<string>();\r
\r
for ( int i = 1; i < csvHeader.Length; i++ ) // 0から開始、ではない (0は名称定義)\r
{\r
if ( !lstLangCodeList.Contains( s ) )\r
{\r
lstLangCodeList.Add( s );\r
- lstLangList.Add( Label("strCfgLanguageName", s ) );\r
+ lstLangDispList.Add( Label("strCfgLanguageName", s ) );\r
}\r
}\r
langcodelist = lstLangCodeList.ToArray();\r
- langlist = lstLangList.ToArray();\r
+ langdisplist = lstLangDispList.ToArray();\r
#endregion\r
\r
-\r
Language = language;\r
}\r
\r
dict = null;\r
csvHeader = null;\r
langcodelist = null;\r
- langlist = null;\r
+ langdisplist = null;\r
}\r
~CResources()\r
{\r