bDebugInfo = new COptionBool(false);\r
bLog = new COptionBool(true);\r
bAutoPlay = new COptionPadBool();\r
- for (EPad pad = EPad.Min; pad < EPad.Max; ++pad)\r
+ for ( EPad pad = EPad.DrumsPadMin; pad < EPad.DrumsPadMax; ++pad )\r
+ {\r
+ bAutoPlay[ pad ] = new COptionBool( false );\r
+ }\r
+ for ( EPad pad = EPad.GuitarPadMin; pad < EPad.BassPadMax; ++pad )\r
{\r
- bAutoPlay[pad] = new COptionBool(false);\r
+ bAutoPlay[ pad ] = new COptionBool( true );\r
}\r
- bViewerVSyncWait = new COptionBool(true);\r
+ bViewerVSyncWait = new COptionBool( true );\r
bViewerShowDebugStatus = new COptionBool(true);\r
bViewerTimeStretch = new COptionBool(false);\r
bViewerDrumsActive = new COptionBool(true);\r