Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DTXCreator", "DTXCreator\DTXCreator.csproj", "{BAC81BCC-5689-4600-91A0-7427667500D6}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DTX2WAV", "DTX2WAV\DTX2WAV.csproj", "{97942C23-C771-440E-9D07-897C9EF9BED5}"
+ ProjectSection(ProjectDependencies) = postProject
+ {81BEC512-8074-4BD1-8A3C-AC73BC7BF846} = {81BEC512-8074-4BD1-8A3C-AC73BC7BF846}
+ EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MidiInChecker2", "MidiInChecker2_Solution\MidiInChecker2_Project\MidiInChecker2.csproj", "{46AC7786-9431-4C49-B18E-9B6A839B6E5A}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "libbjxa", "libbjxa\libbjxa.csproj", "{41E67409-F5EC-4216-A790-2519A7B22E51}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
{46AC7786-9431-4C49-B18E-9B6A839B6E5A}.Release|Any CPU.Build.0 = Debug|Any CPU
{46AC7786-9431-4C49-B18E-9B6A839B6E5A}.Release|x86.ActiveCfg = Release|Any CPU
{46AC7786-9431-4C49-B18E-9B6A839B6E5A}.Release|x86.Build.0 = Release|Any CPU
+ {41E67409-F5EC-4216-A790-2519A7B22E51}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {41E67409-F5EC-4216-A790-2519A7B22E51}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {41E67409-F5EC-4216-A790-2519A7B22E51}.Debug|x86.ActiveCfg = Debug|Any CPU
+ {41E67409-F5EC-4216-A790-2519A7B22E51}.Debug|x86.Build.0 = Debug|Any CPU
+ {41E67409-F5EC-4216-A790-2519A7B22E51}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {41E67409-F5EC-4216-A790-2519A7B22E51}.Release|Any CPU.Build.0 = Release|Any CPU
+ {41E67409-F5EC-4216-A790-2519A7B22E51}.Release|x86.ActiveCfg = Release|Any CPU
+ {41E67409-F5EC-4216-A790-2519A7B22E51}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\libbjxa\libbjxa.csproj">
+ <Project>{41e67409-f5ec-4216-a790-2519a7b22e51}</Project>
+ <Name>libbjxa</Name>
+ </ProjectReference>
+ </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
namespace FDK
{
- public unsafe class Cxa : SoundDecoder //, IDisposable
+ public unsafe class Cxa : SoundDecoder //, IDisposable
{
- static byte[] FOURCC = Encoding.ASCII.GetBytes( "1DWK" ); // KWD1 の little endian
+ //static byte[] FOURCC = Encoding.ASCII.GetBytes("1DWK"); // KWD1 (little endian)
- #region [ XA用構造体の宣言 ]
- [StructLayout(LayoutKind.Sequential)]
- public struct XASTREAMHEADER {
- public byte* pSrc;
- public uint nSrcLen;
- public uint nSrcUsed;
- public byte* pDst;
- public uint nDstLen;
- public uint nDstUsed;
- }
-
- [StructLayout( LayoutKind.Sequential )]
- public struct XAHEADER
- {
- public uint id;
- public uint nDataLen;
- public uint nSamples;
- public ushort nSamplesPerSec;
- public byte nBits;
- public byte nChannels;
- public uint nLoopPtr;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
- public short[] befL;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
- public short[] befR;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
- public byte[] pad;
- }
- #endregion
-
- #region [ xadec.dllとのリンク ]
- [DllImport( "xadec.dll", EntryPoint = "xaDecodeOpen", CallingConvention = CallingConvention.Cdecl )]
- public extern static IntPtr xaDecodeOpen( ref XAHEADER pxah, out FDK.CWin32.WAVEFORMATEX pwfx );
- [DllImport( "xadec.dll", EntryPoint = "xaDecodeClose", CallingConvention = CallingConvention.Cdecl )]
- public extern static bool xaDecodeClose( IntPtr hxas );
- [DllImport( "xadec.dll", EntryPoint = "xaDecodeSize", CallingConvention = CallingConvention.Cdecl )]
- public extern static bool xaDecodeSize( IntPtr hxas, uint slen, out uint pdlen );
- [DllImport( "xadec.dll", EntryPoint = "xaDecodeConvert", CallingConvention = CallingConvention.Cdecl )]
- public extern static bool xaDecodeConvert( IntPtr hxas, ref XASTREAMHEADER psh );
- #endregion
-
- public XAHEADER xaheader;
- public XASTREAMHEADER xastreamheader;
public CWin32.WAVEFORMATEX waveformatex;
private string filename;
private byte[] srcBuf = null;
- private int nHandle = -1;
+ //private int nHandle = -1;
+ private bjxa.Decoder bjxa = new bjxa.Decoder();
+ private bjxa.Format format = null;
+ private FileStream fs;
- public override int Open( string filename )
+ public override int Open(string filename)
{
this.filename = filename;
- #region [ XAヘッダと、XAデータの読み出し ]
- xaheader = new XAHEADER();
- using ( FileStream fs = new FileStream( filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite ) ) // FileShare を付けとかないと、Close() 後もロックがかかる??
- {
- using ( BinaryReader br = new BinaryReader( fs ) )
- {
- xaheader.id = br.ReadUInt32();
- xaheader.nDataLen = br.ReadUInt32();
- xaheader.nSamples = br.ReadUInt32();
- xaheader.nSamplesPerSec = br.ReadUInt16();
- xaheader.nBits = br.ReadByte();
- xaheader.nChannels = br.ReadByte();
- xaheader.nLoopPtr = br.ReadUInt32();
-
- xaheader.befL = new short[ 2 ];
- xaheader.befR = new short[ 2 ];
- xaheader.pad = new byte[ 4 ];
-
- xaheader.befL[ 0 ] = br.ReadInt16();
- xaheader.befL[ 1 ] = br.ReadInt16();
- xaheader.befR[ 0 ] = br.ReadInt16();
- xaheader.befR[ 1 ] = br.ReadInt16();
- xaheader.pad = br.ReadBytes( 4 );
-
- srcBuf = new byte[ xaheader.nDataLen ];
- srcBuf = br.ReadBytes( (int) xaheader.nDataLen );
- }
- }
+ #region [ Reading XA headers, then store it ]
+ fs = new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); // Need to set FileShare flag, to avoid locking after Closer()
+ format = bjxa.ReadHeader(fs);
//string xaid = Encoding.ASCII.GetString( xah.id );
- #region [ デバッグ表示 ]
+
+ #region [ Debug info ]
//Debug.WriteLine( "**XAHEADER**" );
//Debug.WriteLine( "id= " + xaheader.id.ToString( "X8" ) );
//Debug.WriteLine( "nDataLen= " + xaheader.nDataLen.ToString( "X8" ) );
#endregion
#endregion
- IntPtr hxas;
- #region [ WAVEFORMEX情報の取得 ]
+ #region [ Getting WAVEFORMEX info ]
waveformatex = new CWin32.WAVEFORMATEX();
- hxas = xaDecodeOpen( ref xaheader, out waveformatex );
- if ( hxas == null )
- {
- Trace.TraceError( "Error: xa: Open(): xaDecodeOpen(): " + Path.GetFileName( filename ) );
- return -1;
- }
- #region [ デバッグ表示 ]
+ waveformatex.wFormatTag = (ushort)format.WaveFormatPcm;
+ waveformatex.nChannels = (ushort)format.Channels;
+ waveformatex.nSamplesPerSec = format.SamplesRate;
+ waveformatex.nAvgBytesPerSec = format.WaveByteRate;
+ waveformatex.nBlockAlign = (ushort)format.WaveBlockAlign;
+ waveformatex.wBitsPerSample = (ushort)format.SampleBits;
+ waveformatex.cbSize = 0;
+
+ #region [ Debug info ]
//Debug.WriteLine( "**WAVEFORMATEX**" );
//Debug.WriteLine( "wFormatTag= " + waveformatex.wFormatTag.ToString( "X4" ) );
//Debug.WriteLine( "nChannels = " + waveformatex.nChannels.ToString( "X4" ) );
#endregion
#endregion
- this.nHandle = (int) hxas;
- return (int) hxas;
+ return 0x7FFFFFFF; // Anyway, return non-zero value
}
- public override int GetFormat( int nHandle, ref CWin32.WAVEFORMATEX wfx )
+ public override int GetFormat(int nHandle, ref CWin32.WAVEFORMATEX wfx)
{
- #region [ WAVEFORMATEX構造体の手動コピー ]
+ #region [ Copying WAVEFORMATEX structure data ]
wfx.nAvgBytesPerSec = waveformatex.nAvgBytesPerSec;
- wfx.wBitsPerSample = waveformatex.wBitsPerSample;
- wfx.nBlockAlign = waveformatex.nBlockAlign;
- wfx.nChannels = waveformatex.nChannels;
- wfx.wFormatTag = waveformatex.wFormatTag;
- wfx.nSamplesPerSec = waveformatex.nSamplesPerSec;
+ wfx.wBitsPerSample = waveformatex.wBitsPerSample;
+ wfx.nBlockAlign = waveformatex.nBlockAlign;
+ wfx.nChannels = waveformatex.nChannels;
+ wfx.wFormatTag = waveformatex.wFormatTag;
+ wfx.nSamplesPerSec = waveformatex.nSamplesPerSec;
return 0;
#endregion
}
- public override uint GetTotalPCMSize( int nHandle )
+ public override uint GetTotalPCMSize(int nHandle)
{
- #region [ データ長の取得 ]
- uint dlen;
- xaDecodeSize( (IntPtr) nHandle, xaheader.nDataLen, out dlen );
- #region [ デバッグ表示 ]
+ #region [ Getting PCM length ]
+ uint dlen = (uint)format.DataLengthPcm;
+ #region [ Debug info ]
//Debug.WriteLine( "**INTERNAL VALUE**" );
//Debug.WriteLine( "dlen= " + dlen );
#endregion
return dlen;
}
- public override int Seek( int nHandle, uint dwPosition )
+ public override int Seek(int nHandle, uint dwPosition)
{
return 0;
}
- public override int Decode( int nHandle, IntPtr pDest, uint szDestSize, int bLoop )
+ public override int Decode(int nHandle, IntPtr pDest, uint szDestSize, int bLoop)
{
- #region [ xaデータのデコード ]
- xastreamheader = new XASTREAMHEADER();
- unsafe
- {
- fixed ( byte* pXaBuf = srcBuf )
- {
- byte* pWavBuf = (byte*) pDest;
+ #region [ Decodig xa data ]
+ srcBuf = new byte[format.Blocks * format.BlockSizeXa];
+ var pcmbuf = new short[format.Blocks * format.BlockSizePcm];
- xastreamheader.pSrc = pXaBuf;
- xastreamheader.nSrcLen = xaheader.nDataLen;
- xastreamheader.nSrcUsed = 0;
- xastreamheader.pDst = pWavBuf;
- xastreamheader.nDstLen = szDestSize;
- xastreamheader.nDstUsed = 0;
- if ( !xaDecodeConvert( (IntPtr) nHandle, ref xastreamheader ) )
- {
- Trace.TraceError( "Error: xaDecodeConvert(): " + Path.GetFileName( filename ) );
- return -1;
- }
- }
+ if (fs.Read(srcBuf, 0, srcBuf.Length) != srcBuf.Length)
+ {
+ string s = Path.GetFileName(filename);
+ throw new Exception( $"Failed to load xa data: {s}");
}
- #region [ デバッグ表示 ]
+ int ret = bjxa.Decode(srcBuf, pcmbuf, out long pcmBufLength);
+
+ Marshal.Copy(pcmbuf, 0, pDest, (int)format.DataLengthPcm/2);
+
+ #region [ alternative copy way ]
+ // if you can't use Marshal.Copy, try this.
+ //unsafe
+ //{
+ // short* pWavBuf = (short*)pDest;
+ // for (int i = 0; i < format.DataLengthPcm/2; i++)
+ // {
+ // *pWavBuf++ = pcmbuf[i];
+ // }
+ //}
+ #endregion
+
+ //string shortpath = Path.GetFileName(filename);
+ //Trace.TraceInformation($"libbjxa: decode succeeded: {shortpath} = {szDestSize}");
+
+ srcBuf = null;
+ pcmbuf = null;
+
+ #region [ Debug info ]
//Debug.WriteLine( "**XASTREAMHEADER**" );
//Debug.WriteLine( "nSrcLen= " + xastreamheader.nSrcLen );
//Debug.WriteLine( "nSrcUsed= " + xastreamheader.nSrcUsed );
return 0;
}
- public override void Close( int nHandle )
+ public override void Close(int nHandle)
{
- #region [ xaファイルのクローズ ]
- if ( !xaDecodeClose( (IntPtr) nHandle ) )
- {
- Trace.TraceError( "Error: xaDecodeClose(): " + Path.GetFileName( filename ) );
- }
- srcBuf = null;
- #endregion
+ fs.Close();
}
- //#region [ IDisposable 実装 ]
- ////-----------------
- //private bool bDispose完了済み = false;
- //public void Dispose()
- //{
- // if ( !this.bDispose完了済み )
- // {
- // if ( srcBuf != null )
- // {
- // srcBuf = null;
- // }
- // if ( dstBuf != null )
- // {
- // dstBuf = null;
- // }
-
- // if ( this.nHandle >= 0 )
- // {
- // this.Close( this.nHandle );
- // this.nHandle = -1;
- // }
- // this.bDispose完了済み = true;
- // }
- //}
- ////-----------------
- //#endregion
+ #region [ IDisposable implementatitons ]
+ //-----------------
+ private bool bDisposed = false;
-#if false
- /// <summary>
- /// xaファイルを読み込んで、wavにdecodeする
- /// </summary>
- /// <param name="filename">xaファイル名</param>
- /// <param name="wavBuf">wavファイルが格納されるバッファ</param>
- /// <returns></returns>
- public bool Decode( string filename, out byte[] wavBuf )
+ // Public implementation of Dispose pattern callable by consumers.
+ public void Dispose()
{
- // Debug.WriteLine( "xa: Decode: " + Path.GetFileName( filename ) );
-
- #region [ XAヘッダと、XAデータの読み出し ]
- xaheader = new XAHEADER();
- byte[] xaBuf;
- using ( FileStream fs = new FileStream( filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite ) ) // FileShare を付けとかないと、Close() 後もロックがかかる??
- {
- using ( BinaryReader br = new BinaryReader( fs ) )
- {
- xaheader.id = br.ReadUInt32();
- xaheader.nDataLen = br.ReadUInt32();
- xaheader.nSamples = br.ReadUInt32();
- xaheader.nSamplesPerSec = br.ReadUInt16();
- xaheader.nBits = br.ReadByte();
- xaheader.nChannels = br.ReadByte();
- xaheader.nLoopPtr = br.ReadUInt32();
-
- xaheader.befL = new short[ 2 ];
- xaheader.befR = new short[ 2 ];
- xaheader.pad = new byte[ 4 ];
+ Dispose(true);
+ GC.SuppressFinalize(this);
+ }
- xaheader.befL[ 0 ] = br.ReadInt16();
- xaheader.befL[ 1 ] = br.ReadInt16();
- xaheader.befR[ 0 ] = br.ReadInt16();
- xaheader.befR[ 1 ] = br.ReadInt16();
- xaheader.pad = br.ReadBytes( 4 );
+ // Protected implementation of Dispose pattern.
+ protected virtual void Dispose(bool disposing)
+ {
+ if (this.bDisposed)
+ return;
- xaBuf = new byte[ xaheader.nDataLen ];
- xaBuf = br.ReadBytes( (int) xaheader.nDataLen );
- }
- }
- //string xaid = Encoding.ASCII.GetString( xah.id );
- #region [ デバッグ表示 ]
- //Debug.WriteLine( "**XAHEADER**" );
- //Debug.WriteLine( "id= " + xaheader.id.ToString( "X8" ) );
- //Debug.WriteLine( "nDataLen= " + xaheader.nDataLen.ToString( "X8" ) );
- //Debug.WriteLine( "nSamples= " + xaheader.nSamples.ToString( "X8" ) );
- //Debug.WriteLine( "nSamplesPerSec= " + xaheader.nSamplesPerSec.ToString( "X4" ) );
- //Debug.WriteLine( "nBits= " + xaheader.nBits.ToString( "X2" ) );
- //Debug.WriteLine( "nChannels= " + xaheader.nChannels.ToString( "X2" ) );
- //Debug.WriteLine( "nLoopPtr= " + xaheader.nLoopPtr.ToString( "X8" ) );
- //Debug.WriteLine( "befL[0]= " + xaheader.befL[ 0 ].ToString( "X4" ) );
- //Debug.WriteLine( "befL[1]= " + xaheader.befL[ 1 ].ToString( "X4" ) );
- //Debug.WriteLine( "befR[0]= " + xaheader.befR[ 0 ].ToString( "X4" ) );
- //Debug.WriteLine( "befR[1]= " + xaheader.befR[ 1 ].ToString( "X4" ) );
- #endregion
- #endregion
+ if (srcBuf != null) srcBuf = null;
+ if (bjxa != null) bjxa = null;
- object lockobj = new object();
- lock ( lockobj ) // スレッドセーフじゃないかも知れないので、念のため
+ if (disposing)
{
- #region [ WAVEFORMEX情報の取得 ]
- waveformatex = new CWin32.WAVEFORMATEX();
- IntPtr hxas = xaDecodeOpen( ref xaheader, out waveformatex );
- if ( hxas == null )
- {
- Trace.TraceError( "Error: xaDecodeOpen(): " + Path.GetFileName( filename ) );
- wavBuf = null;
- return false;
- }
-
- #region [ デバッグ表示 ]
- //Debug.WriteLine( "**WAVEFORMATEX**" );
- //Debug.WriteLine( "wFormatTag= " + waveformatex.wFormatTag.ToString( "X4" ) );
- //Debug.WriteLine( "nChannels = " + waveformatex.nChannels.ToString( "X4" ) );
- //Debug.WriteLine( "nSamplesPerSec= " + waveformatex.nSamplesPerSec.ToString( "X8" ) );
- //Debug.WriteLine( "nAvgBytesPerSec= " + waveformatex.nAvgBytesPerSec.ToString( "X8" ) );
- //Debug.WriteLine( "nBlockAlign= " + waveformatex.nBlockAlign.ToString( "X4" ) );
- //Debug.WriteLine( "wBitsPerSample= " + waveformatex.wBitsPerSample.ToString( "X4" ) );
- //Debug.WriteLine( "cbSize= " + waveformatex.cbSize.ToString( "X4" ) );
- #endregion
- #endregion
-
- #region [ データ長の取得 ]
- uint dlen;
- xaDecodeSize( hxas, xaheader.nDataLen, out dlen );
- #region [ デバッグ表示 ]
- //Debug.WriteLine( "**INTERNAL VALUE**" );
- //Debug.WriteLine( "dlen= " + dlen );
- #endregion
- #endregion
-
- #region [ xaデータのデコード ]
- wavBuf = new byte[ dlen ];
- xastreamheader = new XASTREAMHEADER();
-
- unsafe
- {
- fixed ( byte* pXaBuf = xaBuf, pWavBuf = wavBuf )
- {
- xastreamheader.pSrc = pXaBuf;
- xastreamheader.nSrcLen = xaheader.nDataLen;
- xastreamheader.nSrcUsed = 0;
- xastreamheader.pDst = pWavBuf;
- xastreamheader.nDstLen = dlen;
- xastreamheader.nDstUsed = 0;
- bool b = xaDecodeConvert( hxas, ref xastreamheader );
- if ( !b )
- {
- Trace.TraceError( "Error: xaDecodeConvert(): " + Path.GetFileName( filename ) );
- wavBuf = null;
- return false;
- }
- }
- }
- #region [ デバッグ表示 ]
- //Debug.WriteLine( "**XASTREAMHEADER**" );
- //Debug.WriteLine( "nSrcLen= " + xastreamheader.nSrcLen );
- //Debug.WriteLine( "nSrcUsed= " + xastreamheader.nSrcUsed );
- //Debug.WriteLine( "nDstLen= " + xastreamheader.nDstLen );
- //Debug.WriteLine( "nDstUsed= " + xastreamheader.nDstUsed );
- #endregion
- #endregion
-
- #region [ xaファイルのクローズ ]
- bool bb = xaDecodeClose( hxas );
- if ( !bb )
- {
- Trace.TraceError( "Error: xaDecodeClose(): " + Path.GetFileName( filename ) );
- }
- #endregion
+ fs.Dispose();
}
- return true;
+ this.bDisposed = true;
}
-#endif
+
+ //-----------------
+ #endregion
}
}
--- /dev/null
+ GNU LESSER GENERAL PUBLIC LICENSE
+ Version 2.1, February 1999
+
+ Copyright (C) 1991, 1999 Free Software Foundation, Inc.
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+[This is the first released version of the Lesser GPL. It also counts
+ as the successor of the GNU Library Public License, version 2, hence
+ the version number 2.1.]
+
+ Preamble
+
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+Licenses are intended to guarantee your freedom to share and change
+free software--to make sure the software is free for all its users.
+
+ This license, the Lesser General Public License, applies to some
+specially designated software packages--typically libraries--of the
+Free Software Foundation and other authors who decide to use it. You
+can use it too, but we suggest you first think carefully about whether
+this license or the ordinary General Public License is the better
+strategy to use in any particular case, based on the explanations below.
+
+ When we speak of free software, we are referring to freedom of use,
+not price. Our General Public Licenses are designed to make sure that
+you have the freedom to distribute copies of free software (and charge
+for this service if you wish); that you receive source code or can get
+it if you want it; that you can change the software and use pieces of
+it in new free programs; and that you are informed that you can do
+these things.
+
+ To protect your rights, we need to make restrictions that forbid
+distributors to deny you these rights or to ask you to surrender these
+rights. These restrictions translate to certain responsibilities for
+you if you distribute copies of the library or if you modify it.
+
+ For example, if you distribute copies of the library, whether gratis
+or for a fee, you must give the recipients all the rights that we gave
+you. You must make sure that they, too, receive or can get the source
+code. If you link other code with the library, you must provide
+complete object files to the recipients, so that they can relink them
+with the library after making changes to the library and recompiling
+it. And you must show them these terms so they know their rights.
+
+ We protect your rights with a two-step method: (1) we copyright the
+library, and (2) we offer you this license, which gives you legal
+permission to copy, distribute and/or modify the library.
+
+ To protect each distributor, we want to make it very clear that
+there is no warranty for the free library. Also, if the library is
+modified by someone else and passed on, the recipients should know
+that what they have is not the original version, so that the original
+author's reputation will not be affected by problems that might be
+introduced by others.
+\f
+ Finally, software patents pose a constant threat to the existence of
+any free program. We wish to make sure that a company cannot
+effectively restrict the users of a free program by obtaining a
+restrictive license from a patent holder. Therefore, we insist that
+any patent license obtained for a version of the library must be
+consistent with the full freedom of use specified in this license.
+
+ Most GNU software, including some libraries, is covered by the
+ordinary GNU General Public License. This license, the GNU Lesser
+General Public License, applies to certain designated libraries, and
+is quite different from the ordinary General Public License. We use
+this license for certain libraries in order to permit linking those
+libraries into non-free programs.
+
+ When a program is linked with a library, whether statically or using
+a shared library, the combination of the two is legally speaking a
+combined work, a derivative of the original library. The ordinary
+General Public License therefore permits such linking only if the
+entire combination fits its criteria of freedom. The Lesser General
+Public License permits more lax criteria for linking other code with
+the library.
+
+ We call this license the "Lesser" General Public License because it
+does Less to protect the user's freedom than the ordinary General
+Public License. It also provides other free software developers Less
+of an advantage over competing non-free programs. These disadvantages
+are the reason we use the ordinary General Public License for many
+libraries. However, the Lesser license provides advantages in certain
+special circumstances.
+
+ For example, on rare occasions, there may be a special need to
+encourage the widest possible use of a certain library, so that it becomes
+a de-facto standard. To achieve this, non-free programs must be
+allowed to use the library. A more frequent case is that a free
+library does the same job as widely used non-free libraries. In this
+case, there is little to gain by limiting the free library to free
+software only, so we use the Lesser General Public License.
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+ License as published by the Free Software Foundation; either
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+ library `Frob' (a library for tweaking knobs) written by James Random Hacker.
+
+ <signature of Ty Coon>, 1 April 1990
+ Ty Coon, President of Vice
+
+That's all there is to it!
\ No newline at end of file
--- /dev/null
+/*-
+ * Copyright (C) 2018-2019 Dridi Boukelmoune
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Alternatively, you can also redistribute this library and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of either License along with this
+ * program. If not, see <http://www.gnu.org/licenses/>.
+ */
+++ /dev/null
-\r
-\81¡\8dÄ\94z\95z\82É\82Â\82¢\82Ä\r
-\81@\82±\82ÌDLL\82ð\8eg\97p\82µ\82Ä\82¢\82é\81u\83t\83\8a\81[\83\\83t\83g\83E\83F\83A\81v\82É\8cÀ\82è\81Axadec.dll\92P\91Ì\82ð\r
-\81@\91g\82Ý\8d\9e\82ñ\82Å\82Ì\94z\95z\82ð\8b\96\89Â\82µ\82Ü\82·\81B\r
-\81@\8es\94Ì\83\\83t\83g\82â\83V\83F\83A\83E\83F\83A\82È\82Ç\82É\82Í\90â\91Î\82É\91g\82Ý\8d\9e\82Ü\82È\82¢\82Å\82\82¾\82³\82¢\81B\r
-\r
-\81¡\96Æ\90Ó\r
-\81@\82±\82Ì\83v\83\8d\83O\83\89\83\80\82Í\96³\95Û\8fØ\82Å\82·\81B\r
-\81@\93\96DLL\82ð\8eg\97p\82µ\82Ä\94\90¶\82µ\82½\94@\89½\82È\82é\95s\8bï\8d\87\82à\82±\82¿\82ç\82Í\88ê\90Ø\90Ó\94C\82ð\8e\9d\82¿\82©\82Ë\82Ü\82·\81B\r
-\r
-\81¡\98A\97\8d\90æ\r
-\81@http://www.bandjam.net/\r
-\81@\92\86\96{ \90i\88ê(webmaster@bandjam.net)\r
--- /dev/null
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+//
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+//
+[assembly: AssemblyTitle("libbjxa")]
+[assembly: AssemblyDescription("BandJAM XA audio codec")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("libbjxa")]
+[assembly: AssemblyCopyright("Copyright © 2018-2019 Dridi Boukelmoune")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+//
+// Use the attributes below to control the COM visibility of your assembly. By
+// default the entire assembly is visible to COM. Setting ComVisible to false
+// is the recommended default for your assembly. To then expose a class and interface
+// to COM set ComVisible to true on each one. It is also recommended to add a
+// Guid attribute.
+//
+[assembly: ComVisible(false)]
+
+// このプロジェクトが COM に公開される場合、次の GUID が typelib の ID になります
+[assembly: Guid("6ac65b96-bb61-48f7-a5d9-fe0288c1c02f")]
+
+//
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Revision and Build Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+//[assembly: AssemblyVersion("0.3.0.0")]
+[assembly: AssemblyFileVersion("0.3.0.0")]
+
--- /dev/null
+/*-
+ * Copyright (C) 2018-2019 Dridi Boukelmoune
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Alternatively, you can also redistribute this library and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of either License along with this
+ * program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+using System;
+using System.IO;
+using System.Reflection;
+
+using static System.Diagnostics.Debug;
+
+[assembly: AssemblyVersionAttribute("0.0")]
+
+namespace bjxa
+{
+
+ internal static class LittleEndian
+ {
+ private static uint Read(byte[] buf, int off, int len)
+ {
+ Assert(buf != null);
+ Assert(off >= 0);
+ Assert(len > 0);
+ Assert(off + len / 8 <= buf.Length);
+
+ uint res = 0;
+ int shl = 0;
+ while (len > 0)
+ {
+ res += (uint)buf[off] << shl;
+ shl += 8;
+ len -= 8;
+ off++;
+ }
+
+ return (res);
+ }
+
+ internal static short ReadShort(byte[] buf, int off)
+ {
+ return ((short)ReadUShort(buf, off));
+ }
+
+ internal static ushort ReadUShort(byte[] buf, int off)
+ {
+ return ((ushort)Read(buf, off, 16));
+ }
+
+ internal static uint ReadUInt(byte[] buf, int off)
+ {
+ return (Read(buf, off, 32));
+ }
+
+ internal static void Write(byte[] buf, int off, long val,
+ int len)
+ {
+ Write(buf, off, (ulong)val, len);
+ }
+
+ internal static void Write(byte[] buf, int off, ulong val,
+ int len)
+ {
+ Assert(buf != null);
+ Assert(off >= 0);
+ Assert(len > 0);
+ Assert(off + len / 8 <= buf.Length);
+
+ while (len > 0)
+ {
+ buf[off] = (byte)val;
+ val >>= 8;
+ len -= 8;
+ off++;
+ }
+ }
+ }
+
+ public class Format
+ {
+ public const int HEADER_SIZE_XA = 32;
+ public const int HEADER_SIZE_RIFF = 44;
+
+ internal const uint HEADER_MAGIC = 0x3144574b;
+ internal const uint BLOCK_SAMPLES = 32;
+ internal const uint WAVE_HEADER_LEN = 16;
+ internal const ushort WAVE_FORMAT_PCM = 1;
+
+ public long DataLengthPcm;
+ public long Blocks;
+ public uint BlockSizePcm;
+ public uint BlockSizeXa;
+ public ushort SamplesRate;
+ public uint SampleBits;
+ public uint Channels;
+
+ public uint BlockSamples
+ {
+ get { return (BLOCK_SAMPLES * Channels); }
+ }
+
+ public long RiffHeaderLength
+ {
+ get { return (HEADER_SIZE_RIFF - 8 + DataLengthPcm); }
+ }
+
+ public uint WaveHeaderLength
+ {
+ get { return (WAVE_HEADER_LEN); }
+ }
+
+ public uint WaveFormatPcm
+ {
+ get { return (WAVE_FORMAT_PCM); }
+ }
+
+ public uint WaveByteRate
+ {
+ get
+ {
+ return (SamplesRate * BlockSizePcm /
+ BLOCK_SAMPLES);
+ }
+ }
+
+ public uint WaveBlockAlign
+ {
+ get { return (Channels * SampleBits / 8); }
+ }
+
+ internal Format() { }
+
+ public byte[] WritePcm(short[] pcm, long len)
+ {
+ if (pcm == null)
+ throw new ArgumentNullException(
+ "bjxa.Format.WritePcm: pcm");
+ if (len % sizeof(short) != 0)
+ throw new ArgumentException(
+ "Invalid length: {len}");
+ int pcmLen = (int)len / sizeof(short);
+ if (pcmLen < 0 || pcmLen > pcm.Length)
+ throw new ArgumentException(
+ "Invalid length: {len}");
+
+ byte[] dst = new byte[pcmLen * sizeof(short)];
+
+ int dstOff = 0, pcmOff = 0;
+ while (pcmOff < pcmLen)
+ {
+ ushort sample = (ushort)pcm[pcmOff];
+ pcmOff++;
+
+ dst[dstOff] = (byte)(sample & 0xff);
+ dstOff++;
+ dst[dstOff] = (byte)(sample >> 8);
+ dstOff++;
+ }
+
+ return (dst);
+ }
+
+ public int WritePcm(Stream wav, short[] pcm, long len)
+ {
+ if (wav == null)
+ throw new ArgumentNullException(
+ "bjxa.Format.WritePcm: wav");
+ if (pcm == null)
+ throw new ArgumentNullException(
+ "bjxa.Format.WritePcm: pcm");
+
+ byte[] buf = WritePcm(pcm, len);
+ wav.Write(buf, 0, buf.Length);
+ return (buf.Length);
+ }
+ }
+
+ public sealed class FormatError : Exception
+ {
+ internal FormatError(String message) : base(message) { }
+ }
+
+ internal delegate byte Inflate(DecoderState dec, short[] dst, int off,
+ byte[] src);
+
+ internal class ChannelState
+ {
+ internal short Prev0;
+ internal short Prev1;
+ }
+
+ internal class DecoderState
+ {
+ internal uint DataLength;
+ internal uint Samples;
+ internal ushort SamplesRate;
+ internal uint BlockSize;
+ internal uint Channels;
+ internal ChannelState[] LR;
+ internal Inflate InflateFunc;
+
+ internal DecoderState()
+ {
+ LR = new ChannelState[2] {
+ new ChannelState(),
+ new ChannelState(),
+ };
+ }
+
+ internal bool IsValid()
+ {
+ long blocks, maxSamples;
+
+ if (DataLength == 0 || Samples == 0 ||
+ SamplesRate == 0 || BlockSize == 0)
+ return (false);
+
+ if (Channels != 1 && Channels != 2)
+ return (false);
+
+ blocks = DataLength / BlockSize;
+ maxSamples = (Format.BLOCK_SAMPLES * DataLength) /
+ (BlockSize * Channels);
+
+ if (blocks * BlockSize != DataLength)
+ return (false);
+
+ if (Samples > maxSamples)
+ return (false);
+
+ if (maxSamples - Samples >= Format.BLOCK_SAMPLES)
+ return (false);
+
+ if (InflateFunc == null)
+ return (false);
+
+ return (true);
+ }
+
+ internal Format ToFormat()
+ {
+ Assert(IsValid());
+
+ Format fmt = new Format();
+ fmt.DataLengthPcm = Samples * Channels *
+ sizeof(short);
+ fmt.SamplesRate = SamplesRate;
+ fmt.SampleBits = 16;
+ fmt.Channels = Channels;
+ fmt.BlockSizeXa = BlockSize * Channels;
+ fmt.BlockSizePcm = Format.BLOCK_SAMPLES * Channels *
+ sizeof(short);
+ fmt.Blocks = DataLength / fmt.BlockSizeXa;
+
+ Assert(fmt.Blocks * fmt.BlockSizeXa == DataLength);
+
+ return (fmt);
+ }
+
+ internal byte Inflate(short[] dst, int off, byte[] src)
+ {
+ return (InflateFunc(this, dst, off, src));
+ }
+ }
+
+ public class Decoder
+ {
+ DecoderState state;
+ Format fmt;
+
+ static Inflate BlockInflater(uint bits)
+ {
+ if (bits == 4)
+ return ((dec, dst, off, src) => {
+ Assert(off == 0 || off == 1);
+ Assert(Format.BLOCK_SAMPLES *
+ dec.Channels == dst.Length);
+
+ byte profile = src[0];
+ int srcOff = 1;
+
+ for (uint n = Format.BLOCK_SAMPLES;
+ n > 0; n -= 2)
+ {
+ ushort s = src[srcOff];
+ srcOff++;
+
+ dst[off] =
+ (short)((s & 0xf0) << 8);
+ off += (int)dec.Channels;
+ dst[off] =
+ (short)((s & 0x0f) << 12);
+ off += (int)dec.Channels;
+ }
+
+ return (profile);
+ });
+
+ if (bits == 6)
+ return ((dec, dst, off, src) => {
+ Assert(off == 0 || off == 1);
+ Assert(Format.BLOCK_SAMPLES *
+ dec.Channels == dst.Length);
+
+ byte profile = src[0];
+ int srcOff = 1;
+
+ for (uint n = Format.BLOCK_SAMPLES;
+ n > 0; n -= 4)
+ {
+ int s = (src[srcOff] << 16) |
+ (src[srcOff + 1] << 8) |
+ src[srcOff + 2];
+ srcOff += 3;
+
+ dst[off] = (short)
+ ((s & 0x00fc0000) >> 8);
+ off += (int)dec.Channels;
+ dst[off] = (short)
+ ((s & 0x0003f000) >> 2);
+ off += (int)dec.Channels;
+ dst[off] = (short)
+ ((s & 0x00000fc0) << 4);
+ off += (int)dec.Channels;
+ dst[off] = (short)
+ ((s & 0x0000003f) << 10);
+ off += (int)dec.Channels;
+ }
+
+ return (profile);
+ });
+
+ if (bits == 8)
+ return ((dec, dst, off, src) => {
+ Assert(off == 0 || off == 1);
+ Assert(Format.BLOCK_SAMPLES *
+ dec.Channels == dst.Length);
+
+ byte profile = src[0];
+ int srcOff = 1;
+
+ for (uint n = Format.BLOCK_SAMPLES;
+ n > 0; n--)
+ {
+ dst[off] =
+ (short)(src[srcOff] << 8);
+ off += (int)dec.Channels;
+ srcOff++;
+ }
+
+ return (profile);
+ });
+
+ return (null);
+ }
+
+ public Format ReadHeader(byte[] xa)
+ {
+ if (xa == null)
+ throw new ArgumentNullException(
+ "bjxa.Decoder.ReadHeader: xa");
+ if (xa.Length < Format.HEADER_SIZE_XA)
+ throw new ArgumentException(
+ "buffer too small");
+
+ DecoderState tmp = new DecoderState();
+ uint magic = LittleEndian.ReadUInt(xa, 0);
+ tmp.DataLength = LittleEndian.ReadUInt(xa, 4);
+ tmp.Samples = LittleEndian.ReadUInt(xa, 8);
+ tmp.SamplesRate = LittleEndian.ReadUShort(xa, 12);
+ uint bits = xa[14];
+ tmp.Channels = xa[15];
+ /* XXX: skipping loop ptr field for now */
+ tmp.LR[0].Prev0 = LittleEndian.ReadShort(xa, 20);
+ tmp.LR[0].Prev1 = LittleEndian.ReadShort(xa, 22);
+ tmp.LR[1].Prev0 = LittleEndian.ReadShort(xa, 24);
+ tmp.LR[1].Prev1 = LittleEndian.ReadShort(xa, 26);
+ /* XXX: ignoring padding for now */
+
+ tmp.InflateFunc = BlockInflater(bits);
+ tmp.BlockSize = bits * 4 + 1;
+
+ if (magic != Format.HEADER_MAGIC || !tmp.IsValid())
+ throw new FormatError("Invalid XA header");
+
+ state = tmp;
+ fmt = state.ToFormat();
+
+ return (state.ToFormat());
+ }
+
+ public Format ReadHeader(Stream xa)
+ {
+ if (xa == null)
+ throw new ArgumentNullException(
+ "bjxa.Decoder.ReadHeader: xa");
+
+ byte[] hdr = new byte[Format.HEADER_SIZE_XA];
+ if (xa.Read(hdr, 0, hdr.Length) != hdr.Length)
+ throw new EndOfStreamException("XA header");
+
+ return ReadHeader(hdr);
+ }
+
+ public byte[] WriteRiffHeader()
+ {
+ if (state == null)
+ throw new InvalidOperationException(
+ "Decoder not ready");
+ Format fmt = state.ToFormat();
+ byte[] hdr = new byte[Format.HEADER_SIZE_RIFF];
+ LittleEndian.Write(hdr, 0, 0x46464952, 32); /* RIFF */
+ LittleEndian.Write(hdr, 4, fmt.RiffHeaderLength, 32);
+ LittleEndian.Write(hdr, 8, 0x45564157, 32); /* WAVE */
+ LittleEndian.Write(hdr, 12, 0x20746d66, 32); /* fmt */
+ LittleEndian.Write(hdr, 16, fmt.WaveHeaderLength, 32);
+ LittleEndian.Write(hdr, 20, fmt.WaveFormatPcm, 16);
+ LittleEndian.Write(hdr, 22, fmt.Channels, 16);
+ LittleEndian.Write(hdr, 24, fmt.SamplesRate, 32);
+ LittleEndian.Write(hdr, 28, fmt.WaveByteRate, 32);
+ LittleEndian.Write(hdr, 32, fmt.WaveBlockAlign, 16);
+ LittleEndian.Write(hdr, 34, fmt.SampleBits, 16);
+ LittleEndian.Write(hdr, 36, 0x61746164, 32); /* data */
+ LittleEndian.Write(hdr, 40, fmt.DataLengthPcm, 32);
+ return (hdr);
+ }
+
+ public int WriteRiffHeader(Stream wav)
+ {
+ if (state == null)
+ throw new InvalidOperationException(
+ "Decoder not ready");
+ if (wav == null)
+ throw new ArgumentNullException(
+ "bjxa.Decoder.WriteRiffHeader: wav");
+
+ byte[] hdr = WriteRiffHeader();
+ wav.Write(hdr, 0, hdr.Length);
+ return (hdr.Length);
+ }
+
+ private readonly short[,] GainFactor = {
+ { 0, 0},
+ {240, 0},
+ {460, -208},
+ {392, -220},
+ {488, -240},
+ };
+
+ private void DecodeInflated(short[] pcm, int off, byte prof)
+ {
+ Assert(off == 0 || off == 1);
+ Assert(Format.BLOCK_SAMPLES * state.Channels ==
+ pcm.Length);
+
+ int factor = prof >> 4;
+ int range = prof & 0x0f;
+
+ if (factor >= GainFactor.Length)
+ throw new FormatError(
+ $"Invalid factor: {factor}");
+
+ ChannelState chan = state.LR[off];
+ short k0 = GainFactor[factor, 0];
+ short k1 = GainFactor[factor, 1];
+
+ for (uint i = Format.BLOCK_SAMPLES; i > 0; i--)
+ {
+ int ranged = pcm[off] >> range;
+ int gain = (chan.Prev0 * k0) +
+ (chan.Prev1 * k1);
+ int sample = ranged + gain / 256;
+
+ sample = Math.Max(sample, Int16.MinValue);
+ sample = Math.Min(sample, Int16.MaxValue);
+
+ pcm[off] = (short)sample;
+ chan.Prev1 = chan.Prev0;
+ chan.Prev0 = (short)sample;
+
+ off += (int)state.Channels;
+ }
+ }
+
+ public int Decode(byte[] xa, short[] pcm, out long pcm_data)
+ {
+ if (state == null)
+ throw new InvalidOperationException(
+ "Decoder not ready");
+ if (xa == null)
+ throw new ArgumentNullException(
+ "bjxa.Decoder.Decode: xa");
+ if (pcm == null)
+ throw new ArgumentNullException(
+ "bjxa.Decoder.Decode: pcm");
+ Assert(fmt != null);
+ if (fmt.Blocks == 0)
+ throw new InvalidOperationException(
+ "XA stream fully decoded");
+
+ int xaLen = xa.Length * sizeof(byte);
+ int xaOff = 0;
+ int pcmLen = pcm.Length * sizeof(short);
+ int pcmOff = 0;
+ byte[] xaBuf = new byte[state.BlockSize];
+ short[] pcmBuf = new short[fmt.BlockSamples];
+ int blocks = 0;
+ long pcm_block = Math.Min(fmt.BlockSizePcm,
+ fmt.DataLengthPcm);
+ pcm_data = 0;
+
+ while (fmt.Blocks > 0 && xaLen >= fmt.BlockSizeXa &&
+ pcmLen >= pcm_block)
+ {
+
+ Array.Copy(xa, xaOff, xaBuf, 0, xaBuf.Length);
+ byte prof = state.Inflate(pcmBuf, 0, xaBuf);
+ DecodeInflated(pcmBuf, 0, prof);
+
+ xaOff += xaBuf.Length;
+ xaLen -= xaBuf.Length;
+
+ if (state.Channels == 2)
+ {
+ Array.Copy(xa, xaOff, xaBuf, 0,
+ xaBuf.Length);
+ prof = state.Inflate(pcmBuf, 1, xaBuf);
+ DecodeInflated(pcmBuf, 1, prof);
+
+ xaOff += xaBuf.Length;
+ xaLen -= xaBuf.Length;
+ }
+
+ Array.Copy(pcmBuf, 0, pcm, pcmOff,
+ pcm_block / sizeof(short));
+ pcmOff += pcmBuf.Length;
+ pcmLen -= (int)pcm_block;
+ pcm_data += pcm_block;
+ fmt.DataLengthPcm -= pcm_block;
+
+ pcm_block = Math.Min(fmt.BlockSizePcm,
+ fmt.DataLengthPcm);
+
+ blocks++;
+ fmt.Blocks--;
+ }
+
+ return (blocks);
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{41E67409-F5EC-4216-A790-2519A7B22E51}</ProjectGuid>
+ <OutputType>Library</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>libbjxa</RootNamespace>
+ <AssemblyName>libbjxa</AssemblyName>
+ <TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ <Deterministic>true</Deterministic>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Data.DataSetExtensions" />
+ <Reference Include="Microsoft.CSharp" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Net.Http" />
+ <Reference Include="System.Xml" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="libbjxa.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <PropertyGroup>
+ <PostBuildEvent>echo.
+echo ビルド後イベントを開始します。
+
+set RUNTIMEDIR="$(SolutionDir)RuntimeResources"
+
+echo.
+echo (1) 出力フォルダ から ソリューション出力フォルダ へコピーします。(日付の新しいファイルのみ)
+set DESTDIR="$(SolutionDir)$(OutDir)dll"
+if not exist %25DESTDIR%25 mkdir %25DESTDIR%25
+xcopy "$(TargetDir)*.dll" %25DESTDIR%25 /Y /D /EXCLUDE:$(TargetFileName)
+
+echo.
+echo (2) 出力フォルダ から 実行時リソースフォルダ にコピーします。(日付の新しいファイルのみ)
+set DESTDIR=%25RUNTIMEDIR%25\dll
+if not exist %25DESTDIR%25 mkdir %25DESTDIR%25
+xcopy "$(TargetDir)*.dll" %25DESTDIR%25 /Y /D
+
+echo.
+echo (3) 実行時リソースフォルダ から ソリューション出力フォルダ にコピーします。(日付の新しいファイルのみ)
+set DESTDIR="$(SolutionDir)$(OutDir)dll"
+if not exist %25DESTDIR%25 mkdir %25DESTDIR%25
+xcopy %25RUNTIMEDIR%25\dll %25DESTDIR%25 /Y /D
+
+echo.
+echo ビルド後イベントを終了しました。
+</PostBuildEvent>
+ </PropertyGroup>
+</Project>
\ No newline at end of file