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#36941 各レーンのグルーピング設定について、設定の選択肢OffをNoneとしていたのを修正。
authoryyagi <yyagi.dtxmania@gmail.com>
Sun, 29 Jan 2017 16:40:37 +0000 (01:40 +0900)
committeryyagi <yyagi.dtxmania@gmail.com>
Sun, 29 Jan 2017 16:40:37 +0000 (01:40 +0900)
#36696 Changed BGAlpha description in CONFIGURATION
#xxxxx バージョン情報と、タイトル画面の年号を変更。

DTXManiaプロジェクト/Properties/AssemblyInfo.cs
DTXManiaプロジェクト/コード/スコア、曲/CScoreIni.cs
DTXManiaプロジェクト/コード/ステージ/04.コンフィグ/CConfigXml.cs
DTXManiaプロジェクト/コード/ステージ/07.演奏/CStage演奏画面共通.cs
DTXManiaプロジェクト/コード/全体/CDTXMania.cs
DTXManiaプロジェクト/コード/全体/C定数.cs
DTXManiaプロジェクト/作成資料/タイトル画面.psd
実行時フォルダ/DTXManiaGR.exe
実行時フォルダ/System/Default/Graphics/ScreenTitle background.jpg
実行時フォルダ/System/resources.csv
実行時フォルダ/System/resources.xlsx

index 367aa87..8e275eb 100644 (file)
@@ -11,7 +11,7 @@ using System.Resources;
 [assembly: AssemblyConfiguration("")]\r
 [assembly: AssemblyCompany("")]\r
 [assembly: AssemblyProduct("DTXManiaGR")]\r
-[assembly: AssemblyCopyright( "Copyright (C) 2000-2016 DTXMania Group" )]\r
+[assembly: AssemblyCopyright( "Copyright (C) 2000-2017 DTXMania Group" )]\r
 [assembly: AssemblyTrademark("")]\r
 [assembly: AssemblyCulture("")]\r
 \r
@@ -33,8 +33,8 @@ using System.Resources;
 // すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を \r
 // 既定値にすることができます:\r
 // [assembly: AssemblyVersion("1.0.*")]\r
-[assembly: AssemblyVersion( "107.0.0.0" )]\r
-[assembly: AssemblyFileVersion( "107.0.0.0" )]\r
+[assembly: AssemblyVersion( "108.0.0.0" )]\r
+[assembly: AssemblyFileVersion( "108.0.0.0" )]\r
 [assembly: NeutralResourcesLanguageAttribute("ja-JP")]\r
 \r
 // このアセンブリは「ライブラリ」である(難読化ツールへの指示)。\r
index b25099a..0e0af91 100644 (file)
@@ -773,7 +773,7 @@ namespace DTXMania
                                                                                        {\r
                                                                                                case 0:\r
                                                                                                        {\r
-                                                                                                               c演奏記録.eHHGroup = EHHGroup.None;\r
+                                                                                                               c演奏記録.eHHGroup = EHHGroup.Off;\r
                                                                                                                continue;\r
                                                                                                        }\r
                                                                                                case 1:\r
@@ -802,7 +802,7 @@ namespace DTXMania
                                                                                        {\r
                                                                                                case 0:\r
                                                                                                        {\r
-                                                                                                               c演奏記録.eFTGroup = EFTGroup.None;\r
+                                                                                                               c演奏記録.eFTGroup = EFTGroup.Off;\r
                                                                                                                continue;\r
                                                                                                        }\r
                                                                                                case 1:\r
@@ -821,7 +821,7 @@ namespace DTXMania
                                                                                        {\r
                                                                                                case 0:\r
                                                                                                        {\r
-                                                                                                               c演奏記録.eCYGroup = ECYGroup.None;\r
+                                                                                                               c演奏記録.eCYGroup = ECYGroup.Off;\r
                                                                                                                continue;\r
                                                                                                        }\r
                                                                                                case 1:\r
index eaee4e3..1dd93f3 100644 (file)
@@ -514,12 +514,12 @@ namespace DTXMania
                        // enum\r
                        eDamageLevel = new COptionEnum<EDamage>(EDamage.Normal);\r
                        eJudgePriority = new COptionEnum<EJudgeDisplayPriority>(EJudgeDisplayPriority.Under);\r
-                       eCYGroup = new COptionEnum<ECYGroup>(ECYGroup.None);\r
+                       eCYGroup = new COptionEnum<ECYGroup>(ECYGroup.Off);\r
                        eDark = new COptionEnum<EDark>(EDark.Off);\r
-                       eFTGroup = new COptionEnum<EFTGroup>(EFTGroup.None);\r
-                       eHHGroup = new COptionEnum<EHHGroup>(EHHGroup.None);\r
-                       eBDGroup = new COptionEnum<EBDGroup>(EBDGroup.None);\r
-                       Backup1BDHHGroup = new COptionEnum<EHHGroup>(EHHGroup.None);\r
+                       eFTGroup = new COptionEnum<EFTGroup>(EFTGroup.Off);\r
+                       eHHGroup = new COptionEnum<EHHGroup>(EHHGroup.Off);\r
+                       eBDGroup = new COptionEnum<EBDGroup>(EBDGroup.Off);\r
+                       Backup1BDHHGroup = new COptionEnum<EHHGroup>(EHHGroup.Off);\r
                        Backup1BDPriotiry = new COptionEnum<EHitSoundPriority>(EHitSoundPriority.Chip);\r
                        eHitSoundPriorityCY = new COptionEnum<EHitSoundPriority>(EHitSoundPriority.Chip);\r
                        eHitSoundPriorityFT = new COptionEnum<EHitSoundPriority>(EHitSoundPriority.Chip);\r
@@ -971,7 +971,7 @@ namespace DTXMania
                                        Backup1BDPriotiry.Value = eHitSoundPriorityHH;\r
 \r
                                        // HH Group ... HH-0 → HH-2 / HH-1 → HH-3 / HH-2 → 変更なし / HH-3 → 変更なし\r
-                                       if (eHHGroup == EHHGroup.None)\r
+                                       if (eHHGroup == EHHGroup.Off)\r
                                        {\r
                                                eHHGroup.Value = EHHGroup.LC_HH;\r
                                        }\r
index 3bb53b7..dc0e4d8 100644 (file)
@@ -1509,11 +1509,11 @@ namespace DTXMania
                                EFTGroup eFTGroup = CDTXMania.Instance.ConfigIni.eFTGroup;\r
                                ECYGroup eCYGroup = CDTXMania.Instance.ConfigIni.eCYGroup;\r
 \r
-                               if (!CDTXMania.Instance.DTX.bチップがある.Ride && (eCYGroup == ECYGroup.None))\r
+                               if (!CDTXMania.Instance.DTX.bチップがある.Ride && (eCYGroup == ECYGroup.Off))\r
                                {\r
                                        eCYGroup = ECYGroup.Group;\r
                                }\r
-                               if (!CDTXMania.Instance.DTX.bチップがある.HHOpen && (eHHGroup == EHHGroup.None))\r
+                               if (!CDTXMania.Instance.DTX.bチップがある.HHOpen && (eHHGroup == EHHGroup.Off))\r
                                {\r
                                        eHHGroup = EHHGroup.LC_HH;\r
                                }\r
@@ -1521,7 +1521,7 @@ namespace DTXMania
                                {\r
                                        eHHGroup = EHHGroup.Group;\r
                                }\r
-                               if (!CDTXMania.Instance.DTX.bチップがある.LeftCymbal && (eHHGroup == EHHGroup.None))\r
+                               if (!CDTXMania.Instance.DTX.bチップがある.LeftCymbal && (eHHGroup == EHHGroup.Off))\r
                                {\r
                                        eHHGroup = EHHGroup.HO_HC;\r
                                }\r
@@ -1808,7 +1808,7 @@ namespace DTXMania
                                                                EJudge e判定FT = (chipFT != null) ? this.e指定時刻からChipのJUDGEを返す(nTime, chipFT, nInputAdjustTime) : EJudge.Miss;\r
                                                                switch (eFTGroup)\r
                                                                {\r
-                                                                       case EFTGroup.None:\r
+                                                                       case EFTGroup.Off:\r
                                                                                #region [ LTのヒット処理 ]\r
                                                                                //-----------------------------\r
                                                                                if (e判定LT != EJudge.Miss)\r
@@ -1873,7 +1873,7 @@ namespace DTXMania
                                                                EJudge e判定FT = (chipFT != null) ? this.e指定時刻からChipのJUDGEを返す(nTime, chipFT, nInputAdjustTime) : EJudge.Miss;\r
                                                                switch (eFTGroup)\r
                                                                {\r
-                                                                       case EFTGroup.None:\r
+                                                                       case EFTGroup.Off:\r
                                                                                #region [ FTのヒット処理 ]\r
                                                                                //-----------------------------\r
                                                                                if (e判定FT != EJudge.Miss)\r
@@ -1946,7 +1946,7 @@ namespace DTXMania
                                                                SortChipsByNTime(chipArray, e判定Array, NumOfChips);\r
                                                                switch (eCYGroup)\r
                                                                {\r
-                                                                       case ECYGroup.None:\r
+                                                                       case ECYGroup.Off:\r
                                                                                if (!CDTXMania.Instance.ConfigIni.bCymbalFree)\r
                                                                                {\r
                                                                                        if (e判定CY != EJudge.Miss)\r
@@ -2028,7 +2028,7 @@ namespace DTXMania
                                                                EJudge e判定LC = (chipLC != null) ? this.e指定時刻からChipのJUDGEを返す(nTime, chipLC, nInputAdjustTime) : EJudge.Miss;\r
                                                                switch (eHHGroup)\r
                                                                {\r
-                                                                       case EHHGroup.None:\r
+                                                                       case EHHGroup.Off:\r
                                                                                if (e判定HO != EJudge.Miss)\r
                                                                                {\r
                                                                                        this.tドラムヒット処理(nTime, EPad.HHO, chipHO, inputEvent.nVelocity);\r
@@ -2234,7 +2234,7 @@ namespace DTXMania
                                                                SortChipsByNTime(chipArray, e判定Array, NumOfChips);\r
                                                                switch (eCYGroup)\r
                                                                {\r
-                                                                       case ECYGroup.None:\r
+                                                                       case ECYGroup.Off:\r
                                                                                if (e判定RD != EJudge.Miss)\r
                                                                                {\r
                                                                                        this.tドラムヒット処理(nTime, EPad.RD, chipRD, inputEvent.nVelocity);\r
@@ -2300,7 +2300,7 @@ namespace DTXMania
                                                                SortChipsByNTime(chipArray, e判定Array, NumOfChips);\r
                                                                switch (eHHGroup)\r
                                                                {\r
-                                                                       case EHHGroup.None:\r
+                                                                       case EHHGroup.Off:\r
                                                                        case EHHGroup.LC_HH:\r
                                                                                if (!CDTXMania.Instance.ConfigIni.bCymbalFree)\r
                                                                                {\r
@@ -2472,7 +2472,7 @@ namespace DTXMania
                                                                        {\r
                                                                                CChip chipLT = this.r指定時刻に一番近いChip_ヒット未済問わず不可視考慮(nTime, EChannel.LowTom, nInputAdjustTime);\r
                                                                                CChip chipFT = this.r指定時刻に一番近いChip_ヒット未済問わず不可視考慮(nTime, EChannel.FloorTom, nInputAdjustTime);\r
-                                                                               if (CDTXMania.Instance.ConfigIni.eFTGroup != EFTGroup.None)\r
+                                                                               if (CDTXMania.Instance.ConfigIni.eFTGroup != EFTGroup.Off)\r
                                                                                        rChip = (chipLT != null) ? chipLT : chipFT;\r
                                                                                else\r
                                                                                        rChip = chipLT;\r
@@ -2483,7 +2483,7 @@ namespace DTXMania
                                                                        {\r
                                                                                CChip chipLT = this.r指定時刻に一番近いChip_ヒット未済問わず不可視考慮(nTime, EChannel.LowTom, nInputAdjustTime);\r
                                                                                CChip chipFT = this.r指定時刻に一番近いChip_ヒット未済問わず不可視考慮(nTime, EChannel.FloorTom, nInputAdjustTime);\r
-                                                                               if (CDTXMania.Instance.ConfigIni.eFTGroup != EFTGroup.None)\r
+                                                                               if (CDTXMania.Instance.ConfigIni.eFTGroup != EFTGroup.Off)\r
                                                                                        rChip = (chipFT != null) ? chipFT : chipLT;\r
                                                                                else\r
                                                                                        rChip = chipFT;\r
@@ -2494,7 +2494,7 @@ namespace DTXMania
                                                                        {\r
                                                                                CChip chipCY = this.r指定時刻に一番近いChip_ヒット未済問わず不可視考慮(nTime, EChannel.Cymbal, nInputAdjustTime);\r
                                                                                CChip chipRD = this.r指定時刻に一番近いChip_ヒット未済問わず不可視考慮(nTime, EChannel.RideCymbal, nInputAdjustTime);\r
-                                                                               if (CDTXMania.Instance.ConfigIni.eCYGroup != ECYGroup.None)\r
+                                                                               if (CDTXMania.Instance.ConfigIni.eCYGroup != ECYGroup.Off)\r
                                                                                        rChip = (chipCY != null) ? chipCY : chipRD;\r
                                                                                else\r
                                                                                        rChip = chipCY;\r
@@ -2508,7 +2508,7 @@ namespace DTXMania
                                                                                CChip chipLC = this.r指定時刻に一番近いChip_ヒット未済問わず不可視考慮(nTime, EChannel.LeftCymbal, nInputAdjustTime);\r
                                                                                switch (CDTXMania.Instance.ConfigIni.eHHGroup.Value)\r
                                                                                {\r
-                                                                                       case EHHGroup.None:\r
+                                                                                       case EHHGroup.Off:\r
                                                                                                rChip = chipHO;\r
                                                                                                break;\r
 \r
@@ -2550,7 +2550,7 @@ namespace DTXMania
                                                                        {\r
                                                                                CChip chipCY = this.r指定時刻に一番近いChip_ヒット未済問わず不可視考慮(nTime, EChannel.Cymbal, nInputAdjustTime);\r
                                                                                CChip chipRD = this.r指定時刻に一番近いChip_ヒット未済問わず不可視考慮(nTime, EChannel.RideCymbal, nInputAdjustTime);\r
-                                                                               if (CDTXMania.Instance.ConfigIni.eCYGroup != ECYGroup.None)\r
+                                                                               if (CDTXMania.Instance.ConfigIni.eCYGroup != ECYGroup.Off)\r
                                                                                        rChip = (chipRD != null) ? chipRD : chipCY;\r
                                                                                else\r
                                                                                        rChip = chipRD;\r
@@ -2564,7 +2564,7 @@ namespace DTXMania
                                                                                CChip chipLC = this.r指定時刻に一番近いChip_ヒット未済問わず不可視考慮(nTime, EChannel.LeftCymbal, nInputAdjustTime);\r
                                                                                switch (CDTXMania.Instance.ConfigIni.eHHGroup.Value)\r
                                                                                {\r
-                                                                                       case EHHGroup.None:\r
+                                                                                       case EHHGroup.Off:\r
                                                                                        case EHHGroup.LC_HH:\r
                                                                                                rChip = chipLC;\r
                                                                                                break;\r
index db1a211..9bedbca 100644 (file)
@@ -23,7 +23,7 @@ namespace DTXMania
        {\r
                // プロパティ\r
                #region [ properties ]\r
-               public static readonly string VERSION = "107(161001)";\r
+               public static readonly string VERSION = "108(170301)";\r
                public static readonly string SLIMDXDLL = "c_net20x86_Jun2010";\r
                public static readonly string D3DXDLL = "d3dx9_43.dll";     // June 2010\r
                                                                                                                                                                                                                                                                //public static readonly string D3DXDLL = "d3dx9_42.dll";       // February 2010\r
@@ -210,6 +210,7 @@ namespace DTXMania
                                Trace.Unindent();\r
                        }\r
                        #endregion\r
+Debug.WriteLine( "strTitleStart=" + CDTXMania.Instance.Resources.Label( "strTitleStart" ));\r
 \r
                        #region [ Config.ini の読込み ]\r
                        ConfigIni = new CConfigXml();\r
@@ -2075,7 +2076,7 @@ namespace DTXMania
                        {\r
                                if (DTXVmode.Enabled)\r
                                {\r
-                                       return "DTXViewer release " + VERSION;\r
+                                       return "DTXMViewer release " + VERSION;\r
                                }\r
                                else\r
                                {\r
index 016f30c..3ed1d41 100644 (file)
@@ -469,7 +469,7 @@ namespace DTXMania
        public enum ECYGroup\r
        {\r
                [EnumMember]\r
-               None,\r
+               Off,\r
                [EnumMember]\r
                Group\r
        }\r
@@ -478,7 +478,7 @@ namespace DTXMania
        public enum EFTGroup\r
        {\r
                [EnumMember]\r
-               None,\r
+               Off,\r
                [EnumMember]\r
                Group\r
        }\r
@@ -487,7 +487,7 @@ namespace DTXMania
        public enum EHHGroup\r
        {\r
                [EnumMember]\r
-               None,\r
+               Off,\r
                [EnumMember]\r
                HO_HC,\r
                [EnumMember]\r
@@ -502,7 +502,7 @@ namespace DTXMania
        public enum EBDGroup\r
        {\r
                [EnumMember]\r
-               None,\r
+               Off,\r
                [EnumMember]\r
                Group\r
        }\r
index be82230..fd7c74c 100644 (file)
Binary files a/DTXManiaプロジェクト/作成資料/タイトル画面.psd and b/DTXManiaプロジェクト/作成資料/タイトル画面.psd differ
index c0b1bc9..dce7c2d 100644 (file)
Binary files a/実行時フォルダ/DTXManiaGR.exe and b/実行時フォルダ/DTXManiaGR.exe differ
index 6076c7f..4d8ebdc 100644 (file)
Binary files a/実行時フォルダ/System/Default/Graphics/ScreenTitle background.jpg and b/実行時フォルダ/System/Default/Graphics/ScreenTitle background.jpg differ
index 2e17f41..5b00284 100644 (file)
Binary files a/実行時フォルダ/System/resources.csv and b/実行時フォルダ/System/resources.csv differ
index e7883d5..bab9178 100644 (file)
Binary files a/実行時フォルダ/System/resources.xlsx and b/実行時フォルダ/System/resources.xlsx differ