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#35680 Direct3D、DirectSound、DirectInputのフレームワークをSharpDX 4.0.1に変更(DTXManiaからの輸入。またこの影響...
[dtxmaniaxg-verk/dtxmaniaxg-verk-git.git] / DTXManiaプロジェクト / packages.config
1 <?xml version="1.0" encoding="utf-8"?>
2 <packages>
3   <package id="SharpDX" version="4.0.1" targetFramework="net471" />
4   <package id="SharpDX.Animation" version="4.0.1" targetFramework="net471" />
5   <package id="SharpDX.Direct3D9" version="4.0.1" targetFramework="net471" />
6   <package id="SharpDX.DirectInput" version="4.0.1" targetFramework="net471" />
7   <package id="SharpDX.DXGI" version="4.0.1" targetFramework="net471" />
8   <package id="SharpDX.Mathematics" version="4.0.1" targetFramework="net471" />
9   <package id="System.ValueTuple" version="4.4.0" targetFramework="net451" />
10 </packages>