1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" xmlns:atg="http://atg.xbox.com" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
4 <Filter Include="Resource Files">
5 <UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier>
6 <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
11 <CLInclude Include="pchfx.h" />
12 <CLInclude Include=".\Inc\d3dx11dbg.h" />
13 <CLInclude Include=".\Inc\d3dx11effect.h" />
14 <CLInclude Include=".\Inc\d3dxglobal.h" />
15 <CLInclude Include=".\Binary\EffectBinaryFormat.h" />
16 <CLInclude Include=".\Binary\EffectStateBase11.h" />
17 <CLInclude Include=".\Binary\EffectStates11.h" />
18 <CLInclude Include=".\Binary\SOParser.h" />
19 <ClCompile Include="d3dx11dbg.cpp" />
20 <ClCompile Include="d3dxGlobal.cpp" />
21 <CLInclude Include="Effect.h" />
22 <ClCompile Include="EffectAPI.cpp" />
23 <ClCompile Include="EffectLoad.cpp" />
24 <CLInclude Include="EffectLoad.h" />
25 <ClCompile Include="EffectNonRuntime.cpp" />
26 <ClCompile Include="EffectReflection.cpp" />
27 <ClCompile Include="EffectRuntime.cpp" />
28 <None Include="EffectVariable.inl" />