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31 /// Properties defining the way a buffer (containing vertex data) is bound
32 /// to the pipeline for rendering.
34 public value class VertexBufferBinding : System::IEquatable<VertexBufferBinding>
43 /// Gets or sets the buffer being bound.
45 property Direct3D10::Buffer^ Buffer
47 Direct3D10::Buffer^ get();
48 void set( Direct3D10::Buffer^ value );
52 /// Gets or sets the stride between vertex elements in the buffer (in bytes).
57 void set( int value );
61 /// Gets or sets the offset from the start of the buffer of the first vertex to use (in bytes).
66 void set( int value );
70 /// Constructs a new VertexBufferBinding object.
72 /// <param name="buffer">The buffer being bound.</param>
73 /// <param name="stride">The stride between vertex element (in bytes).</param>
74 /// <param name="offset">The offset to the first vertex (in bytes).</param>
75 VertexBufferBinding( Direct3D10::Buffer^ buffer, int stride, int offset );
78 /// Tests for equality between two VertexBufferBindings.
80 /// <param name="left">The first value to compare.</param>
81 /// <param name="right">The second value to compare.</param>
82 /// <returns><c>true</c> if <paramref name="left"/> has the same value as <paramref name="right"/>; otherwise, <c>false</c>.</returns>
83 static bool operator == ( VertexBufferBinding left, VertexBufferBinding right );
86 /// Tests for inequality between two VertexBufferBindings.
88 /// <param name="left">The first value to compare.</param>
89 /// <param name="right">The second value to compare.</param>
90 /// <returns><c>true</c> if <paramref name="left"/> has a different value than <paramref name="right"/>; otherwise, <c>false</c>.</returns>
91 static bool operator != ( VertexBufferBinding left, VertexBufferBinding right );
94 /// Returns the hash code for this instance.
96 /// <returns>A 32-bit signed integer hash code.</returns>
97 virtual int GetHashCode() override;
100 /// Returns a value indicating whether this instance is equal to the specified object.
102 /// <param name="obj">An object to compare with this instance.</param>
103 /// <returns><c>true</c> if <paramref name="obj"/> has the same value as this instance; otherwise, <c>false</c>.</returns>
104 virtual bool Equals( System::Object^ obj ) override;
107 /// Returns a value indicating whether this instance is equal to the specified object.
109 /// <param name="other">A <see cref="SlimDX::Direct3D10::VertexBufferBinding"/> to compare with this instance.</param>
110 /// <returns><c>true</c> if <paramref name="other"/> has the same value as this instance; otherwise, <c>false</c>.</returns>
111 virtual bool Equals( VertexBufferBinding other );
114 /// Returns a value indicating whether the two VertexBufferBindings are equivalent.
116 /// <param name="value1">The first value to compare.</param>
117 /// <param name="value2">The second value to compare.</param>
118 /// <returns><c>true</c> if <paramref name="value1"/> has the same value as <paramref name="value2"/>; otherwise, <c>false</c>.</returns>
119 static bool Equals( VertexBufferBinding% value1, VertexBufferBinding% value2 );