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26 #include "CounterCapabilities11.h"
32 CounterCapabilities::CounterCapabilities( const D3D11_COUNTER_INFO& native )
34 m_LastDeviceDependentCounter = static_cast<int>( native.LastDeviceDependentCounter );
35 m_NumSimultaneousCounters = native.NumSimultaneousCounters;
36 m_NumDetectableParallelUnits = native.NumDetectableParallelUnits;
39 int CounterCapabilities::LastDeviceDependentCounter::get()
41 return m_LastDeviceDependentCounter;
44 int CounterCapabilities::MaximumSimultaneousCounters::get()
46 return m_NumSimultaneousCounters;
49 int CounterCapabilities::MaximumParallelUnits::get()
51 return m_NumDetectableParallelUnits;
54 bool CounterCapabilities::operator == ( CounterCapabilities left, CounterCapabilities right )
56 return CounterCapabilities::Equals( left, right );
59 bool CounterCapabilities::operator != ( CounterCapabilities left, CounterCapabilities right )
61 return !CounterCapabilities::Equals( left, right );
64 int CounterCapabilities::GetHashCode()
66 return m_LastDeviceDependentCounter.GetHashCode() + m_NumSimultaneousCounters.GetHashCode() + m_NumDetectableParallelUnits.GetHashCode();
69 bool CounterCapabilities::Equals( Object^ value )
71 if( value == nullptr )
74 if( value->GetType() != GetType() )
77 return Equals( safe_cast<CounterCapabilities>( value ) );
80 bool CounterCapabilities::Equals( CounterCapabilities value )
82 return ( m_LastDeviceDependentCounter == value.m_LastDeviceDependentCounter && m_NumSimultaneousCounters == value.m_NumSimultaneousCounters && m_NumDetectableParallelUnits == value.m_NumDetectableParallelUnits );
85 bool CounterCapabilities::Equals( CounterCapabilities% value1, CounterCapabilities% value2 )
87 return ( value1.m_LastDeviceDependentCounter == value2.m_LastDeviceDependentCounter && value1.m_NumSimultaneousCounters == value2.m_NumSimultaneousCounters && value1.m_NumDetectableParallelUnits == value2.m_NumDetectableParallelUnits );