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31 /// Describes the state of a mouse device.
33 /// <unmanaged>DIMOUSESTATE2</unmanaged>
34 public ref class MouseState
37 array<bool>^ pressedButtons;
38 array<bool>^ releasedButtons;
43 MouseState( int x, int y, int z );
46 ///
\83^
\83C
\83\80\83X
\83^
\83\93\83v
\81B
48 property unsigned int TimeStamp;
51 /// Gets the X axis of the mouse.
56 /// Gets the Y axis of the mouse.
61 /// Gets the Z axis of the mouse.
66 /// Gets the state of the mouse buttons.
68 array<bool>^ GetButtons()
70 return pressedButtons;
73 bool IsPressed(int button) { return pressedButtons[button]; }
75 bool IsReleased(int button) { return releasedButtons[button]; }
78 MouseState( const DIMOUSESTATE2 &state );
79 void AssignState( const DIMOUSESTATE2 &state );