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24 #include "../design/Half2Converter.h"
26 using System::Runtime::InteropServices::OutAttribute;
31 /// Defines a two component vector, using half precision floating point coordinates.
33 /// <unmanaged>D3DXVECTOR2_16F</unmanaged>
34 [System::Serializable]
35 [System::Runtime::InteropServices::StructLayout( System::Runtime::InteropServices::LayoutKind::Sequential )]
36 [System::ComponentModel::TypeConverter( SlimDX::Design::Half2Converter::typeid )]
37 public value class Half2 : System::IEquatable<Half2>
41 /// Gets or sets the X component of the vector.
43 /// <value>The X component of the vector.</value>
47 /// Gets or sets the Y component of the vector.
49 /// <value>The Y component of the vector.</value>
53 /// Initializes a new instance of the <see cref="Half2"/> structure.
55 /// <param name="value">The value to set for both the X and Y components.</param>
59 /// Initializes a new instance of the <see cref="Half2"/> structure.
61 /// <param name="x">The X component.</param>
62 /// <param name="y">The Y component.</param>
63 Half2( Half x, Half y );
66 /// Tests for equality between two objects.
68 /// <param name="left">The first value to compare.</param>
69 /// <param name="right">The second value to compare.</param>
70 /// <returns><c>true</c> if <paramref name="left"/> has the same value as <paramref name="right"/>; otherwise, <c>false</c>.</returns>
71 static bool operator == ( Half2 left, Half2 right );
74 /// Tests for inequality between two objects.
76 /// <param name="left">The first value to compare.</param>
77 /// <param name="right">The second value to compare.</param>
78 /// <returns><c>true</c> if <paramref name="left"/> has a different value than <paramref name="right"/>; otherwise, <c>false</c>.</returns>
79 static bool operator != ( Half2 left, Half2 right );
82 /// Returns the hash code for this instance.
84 /// <returns>A 32-bit signed integer hash code.</returns>
85 virtual int GetHashCode() override;
88 /// Returns a value that indicates whether the current instance is equal to a specified object.
90 /// <param name="obj">Object to make the comparison with.</param>
91 /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
92 virtual bool Equals( System::Object^ obj ) override;
95 /// Returns a value that indicates whether the current instance is equal to the specified object.
97 /// <param name="other">Object to make the comparison with.</param>
98 /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
99 virtual bool Equals( Half2 other );
102 /// Determines whether the specified object instances are considered equal.
104 /// <param name="value1"></param>
105 /// <param name="value2"></param>
106 /// <returns><c>true</c> if <paramref name="value1"/> is the same instance as <paramref name="value2"/> or
107 /// if both are <c>null</c> references or if <c>value1.Equals(value2)</c> returns <c>true</c>; otherwise, <c>false</c>.</returns>
108 static bool Equals( Half2% value1, Half2% value2 );