2 * Copyright 2008-2012 NVIDIA Corporation
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
21 # if (DEBUG || _DEBUG)
22 # define THRUST_DEBUG 1
23 # endif // (DEBUG || _DEBUG)
25 #endif // THRUST_DEBUG
28 # ifndef __THRUST_SYNCHRONOUS
29 # define __THRUST_SYNCHRONOUS 1
30 # endif // __THRUST_SYNCHRONOUS
31 #endif // THRUST_DEBUG