1 page.title=Upgrading the SDK
11 <h2>Upgrading the SDK</h2>
13 <li>The Android 1.5 SDK uses a new project structure and a new ADT plugin (ADT 0.9). </li>
14 <li>To move existing projects into the SDK, you must make some minor changes in your
15 development environment.</li>
16 <li>The new ADT plugin (ADT 0.9) <em>is not compatible</em> with projects created in previous SDKs.</li>
17 <li>You need to uninstall your existing ADT plugin, before installing ADT 0.9.</li>
20 <h2>In this document</h2>
22 <li><a href="#Install">Install the SDK</a></li>
23 <li><a href="#UpdateAdt">Update Your Eclipse ADT Plugin</a></li>
24 <li><a href="#UpdateYourProjects">Update Your Projects</a>
26 <li><a href="#EclipseUsers">Eclipse Users</a></li>
27 <li><a href="#AntUsers">Ant Users</a></li>
30 <li><a href="#MigrateYourApplications">Migrate Your Applications</a>
31 <ol><li><a href="#FutureProofYourApps">Future-proof your apps</a></li></ol>
35 <h2>Migrating references</h2>
37 <li><a href="{@docRoot}sdk/api_diff/3/changes.html">Android 1.5 API Differences</a></li>
39 href="http://android-developers.blogspot.com/2009/04/future-proofing-your-apps.html">Future-Proofing
40 Your Apps »</a></li>
42 href="http://android-developers.blogspot.com/2009/04/ui-framework-changes-in-android-15.html">UI
43 framework changes in Android 1.5 »</a></li>
49 <p>This document describes how to move your development environment and existing
50 Android applications from an Android 1.0 or 1.1 SDK to the Android 1.5 SDK.
51 If you are migrating applications from an SDK older than 1.0, please also read the upgrading
52 document available in the Android 1.0 SDK package.</p>
54 <p>There are several compelling reasons to upgrade, such as new SDK tools
55 that make developing more efficient and new APIs that allow you to expand the feature-set
56 of your applications. However, even if you or your applications don't require these enhancements,
57 it's important that you upgrade to ensure that your applications run properly on the
58 Android 1.5 platform.</p>
60 <p>The Android 1.5 platform will soon be deployable to devices around the world.
61 If you have already released Android applications to the public, you should
62 test the forward-compatibility of your applications on the latest version of the platform
63 as soon as possible. It's unlikely that you'll encounter breakage in your applications, but
64 in the interest of maintaining the best user experience, you should take no risks.
65 So, please install the new Android SDK and test your applications on Android 1.5.</p>
67 <p>For more information on new SDK features and system changes,
68 see the <a href="{@docRoot}sdk/android-1.5.html">Android 1.5 Version Notes</a>.</p>
71 <h2 id="Install">Install the SDK</h2>
73 <p>If you haven't yet downloaded the SDK, <a href="index.html">download from here</a>
74 and unpack it into a safe location.</p>
76 <p><strong>Before you begin:</strong>
77 If you had previously setup your PATH variable to point to the SDK tools directory,
78 then you need to update it to point to the new SDK. For example, for a
79 <code>.bashrc</code> or <code>.bash_profile</code> file:</p>
80 <pre>export PATH=$PATH:<em><your_sdk_dir></em>/tools</pre>
82 <p>If you don't use Eclipse for development,
83 skip to <a href="#updateYourProjects">Update Your Projects</a>.</p>
86 <h2 id="UpdateAdt">Update Your Eclipse ADT Plugin</h2>
88 <p><em>If you installed ADT-0.9_pre with the early look 1.5 SDK, there have been
89 additional changes, so please continue with this guide and update to the final ADT 0.9.</em></p>
91 <p>A new ADT plugin (version 0.9) is required for the Android 1.5 SDK.
92 Because the component structure has been changed since Android 1.1,
93 the Android 1.5 SDK does not work with ADT 0.8 (or older) and previously installed SDKs will not
94 work with ADT 0.9. However, the Android 1.5 SDK includes an Android 1.1 SDK image that you
95 can build against while using ADT 0.9. </p>
97 <p class="note">For information about using different system images (such as Android 1.1)
98 while running this SDK, see Developing <a href="{@docRoot}guide/developing/eclipse-adt.html">
99 In Eclipse, with ADT</a> or <a href="{@docRoot}guide/developing/other-ide.html">In
100 Other IDEs</a>, as appropriate for your development environment.</p>
102 <p>In order to upgrade your Eclipse IDE to use the new 0.9 ADT, follow the steps below
103 for your respective version of Eclipse.</p>
105 <h3 id="uninstallAdt">Uninstall your previous ADT plugin</h3>
107 <p>You must uninstall your existing ADT plugin (0.8 or older). If you do not uninstall it,
108 you will get a conflict with the Android Editors when installing the new ADT.
109 (If you have already installed ADT-0.9_pre with the early look 1.5 SDK, you can skip this
110 uninstall procedure and continue to <a href="#installAdt">Install the 0.9 ADT plugin</a>).</p>
112 <table style="font-size:100%">
113 <tr><th>Eclipse 3.3 (Europa)</th><th>Eclipse 3.4 (Ganymede)</th></tr>
118 <li>Select <strong>Help</strong> > <strong>Software Updates</strong> >
119 <strong>Manage Configuration</strong>. </li>
120 <li>Expand the list in the left panel to reveal the installed tools.</li>
121 <li>Right-click "Android Editors" and click <strong>Uninstall</strong>. Click <strong>OK</strong>
124 <p>(Do not uninstall "Android Development Tools".)</p></li>
130 <li>Select <strong>Help</strong> > <strong>Software Updates</strong>.</li>
131 <li>Select the <strong>Installed Software</strong> tab.</li>
132 <li>Select "Android Editors". Click <strong>Uninstall</strong>.</li>
133 <li>In the next window, be sure "Android Editors" is checked, then click <strong>Finish</strong>
136 <p>(Do not uninstall "Android Development Tools".)</p></li>
143 <h3 id="installAdt">Install the 0.9 ADT plugin</h3>
145 <p>Only install the new plugin once you've completed the procedure to
146 <a href="#uninstallAdt">Uninstall your previous ADT plugin</a>.</p>
148 <table style="font-size:100%">
149 <tr><th>Eclipse 3.3 (Europa)</th><th>Eclipse 3.4 (Ganymede)</th></tr>
154 <li>Select <strong>Help</strong> > <strong>Software Updates</strong> >
155 <strong>Find and Install</strong>. </li>
156 <li>Select <strong>Search for new features to install</strong>.</li>
157 <li>Select the Android plugin entry by checking the box next to it,
158 then click <strong>Finish</strong>.
159 <p>(Your original entry for the plugin should still be here. If not, see the guide
160 to <a href="installing.html#installingplugin">Installing the ADT Plugin</a>.)
162 <li>In the results, expand the entry for the Android plugin and
163 be sure that "Developer Tools" is checked, then click <strong>Next</strong>.
164 (This will install "Android DDMS" and "Android Development Tools".)</li>
165 <li>Read and accept the license agreement, then click <strong>Next</strong>.
166 <li>In the next window, click <strong>Finish</strong> to start installation.</li>
167 <li>The ADT plugin is not digitally signed. Accept the installation anyway by clicking
168 <strong>Install All</strong>.</li>
169 <li>Restart Eclipse.</li>
175 <li>Select <strong>Help</strong> > <strong>Software Updates</strong>.</li>
176 <li>Select the <strong>Available Software</strong> tab.</li>
177 <li>Expand the entry for the Android plugin (may be listed as the location URL)
178 and select "Developer Tools" by checking the box next to it, then click
179 <strong>Install</strong>.</li>
180 <li>On the next window, "Android DDMS" and "Android Development Tools"
181 should both be checked. Click <strong>Finish</strong>.</li>
182 <li>Restart Eclipse.</li>
188 <p>If you encounter problems, ensure your ADT is fully uninstalled and then
190 <a href="installing.html#installingplugin">Installing the ADT Plugin
193 <h3 id="updateEclipsePrefs">Update your Eclipse SDK Preferences</h3>
195 <p>The last step is to update your Eclipse preferences to point to the new SDK directory:</p>
197 <li>Select <strong>Window</strong> > <strong>Preferences</strong> to open the Preferences
198 panel (Mac: <strong>Eclipse</strong> > <strong>Preferences</strong>).</li>
199 <li>Select <strong>Android</strong> from the left panel.</li>
200 <li>For the <em>SDK Location</em> in the main panel, click <strong>Browse</strong>
201 and locate your SDK directory.</li>
202 <li>Click <strong>Apply</strong>, then <strong>OK</strong>.</li>
206 <h2 id="UpdateYourProjects">Update Your Projects</h2>
208 <p>You will now need to update any and all Android projects that you have
209 developed using a previous version of the Android SDK.</p>
212 <h3 id="EclipseUsers">Eclipse users</h3>
214 <p>If you use Eclipse to develop applications, use the following procedure to
215 update each project:</p>
218 <li>Right-click on the individual project (in the Package Explorer)
219 and select <strong>Properties</strong>.</li>
220 <li>In the properties, open the Android panel and select a "build target" to compile
221 against. This SDK offers the Android 1.1 and Android 1.5 platforms to choose from. When
222 you are initially updating your projects to the new SDK, we recommend that you select a build
223 target with the Android 1.1 platform. Click <strong>Apply</strong>, then
224 <strong>OK</strong>.</li>
227 <p>The new plugin creates a <code>gen/</code> folder in your project, in which it puts the
228 <code>R.java</code> file
229 and all automatically generated AIDL java files. If you get an error such as
230 <code>The type R is already defined</code>,
231 then you probably need to delete your old <code>R.java</code> or your old auto-generated
232 AIDL Java files in the <code>src/</code> folder.
233 (This <em>does not</em> apply to your own hand-crafted parcelable AIDL java files.)</p>
235 <p>Note that, with the Android 1.5 SDK, there is a new process for running
236 applications in the Android Emulator.
237 Specifically, you must create an Android Virtual Device (AVD) before you can launch an instance
238 of the Emulator. Before attempting to run your applications with the new SDK,
239 please continue with the section below to
240 <a href="#MigrateYourApplications">Migrate Your Applications</a>.</p>
243 <h3 id="AntUsers">Ant users</h3>
245 <p>If you build your projects using the Ant tool (rather than with Eclipse), note the
246 following changes with the new SDK tools.</p>
248 <h4>build.xml has changed</h4>
250 <p>You must re-create your <code>build.xml</code> file.</p>
252 <p>If you had customized your <code>build.xml</code>, first make a copy of it:</p>
255 $ cd <em>my-project</em>
256 $ cp build.xml build.xml.old
259 <p>Now use the new <code>android</code> tool (located in <code><em>your_sdk</em>/tools/</code>)
260 to create a new <code>build.xml</code> that references
261 a specific platform target:</p>
263 <pre>$ android update project --path /path/to/my-project --target 1</pre>
265 <p>The "target" corresponds to an Android platform library (including any add-ons, such as
266 Google APIs) that you would like to build your project against. You can view a list of available
267 targets (and their corresponding integer ID) with the command, <code>android list targets</code>.
268 When you are initially updating your projects to the new SDK, we recommend that you select the
269 first target ("1"), which uses the Android 1.1 platform library.</p>
271 <p>A <code>gen/</code> folder will be created the first time you build and your <code>R.java</code> and
272 your AIDL Java files will be generated in here. You <strong>must</strong> remove
273 the old <code>R.java</code> and old auto-generated AIDL java files from the
274 <code>src/</code> folder. (This
275 does not apply to your own hand-crafted parcelable AIDL java files.)</p>
277 <p class="note"><strong>Note:</strong> The "activitycreator" tool has been replaced
278 by the new "android" tool. For information on creating new projects with the android tool,
279 see the documentation about <a href="{@docRoot}guide/developing/other-ide.html">Developing
280 In Other IDEs</a>.</p>
282 <p>Note that, with the Android 1.5 SDK, there is a new process for running
283 applications in the Android Emulator.
284 Specifically, you must create an Android Virtual Device (AVD) before you can launch an instance
285 of the Emulator. Before attempting to run your applications with the new SDK,
286 please continue with the section below to
287 <a href="#MigrateYourApplications">Migrate Your Applications</a>.</p>
290 <h2 id="MigrateYourApplications">Migrate Your Applications</h2>
292 <p>After you have completed the process above to <a href="#UpdateYourProjects">Update Your
293 Projects</a>, you are strongly encouraged to run each of your applications in an instance
294 of the emulator running the Android 1.5 system image. It's possible (however, unlikely)
295 that you'll encounter some breakage in your application when you run your applications on
296 the Android 1.5 system image. Whether you believe your application will be affected by
297 platform changes or not, it's very important that you test the application's
298 forward-compatibility on Android 1.5.</p>
300 <p>To test forward-compatibility, simply run your existing application (as-is) on an Android
301 Emulator that's running the Android 1.5 system image. The following procedure will guide
302 you through the process to running your existing applications on an emulator. <em>Please read
303 the following guide completely before you begin</em>.</p>
305 <p>To test your application on an emulator running Android 1.5:</p>
307 <li><a href="#UpdateYourProjects">Update Your Project</a> (you should have done this
308 already, in the section above).</li>
309 <li>Run your existing project, as-is, on an emulator running the Android 1.5 system image.
310 <p>As mentioned in the guide to <a href="#UpdateYourProjects">Update Your Projects</a>,
311 you should have selected a "build
312 target" of "1", which compiles your application against the Android 1.1 system image, so there
313 should be no new errors in your code.</p>
314 <p>Eclipse users: follow the
315 <a href="{@docRoot}guide/developing/eclipse-adt.html#Running">Eclipse guide to
316 Running Your Application</a>.</p>
317 <p>Ant users: follow the
318 <a href="{@docRoot}guide/developing/other-ide.html#Running">Ant guide to
319 Running Your Application</a>
320 <p>During the procedure to Running Your Application, select a "deployment target"
321 for the AVD that includes the Android 1.5 platform.
322 If your application utilizes the Google Maps APIs (i.e.,
323 MapView), be certain to select a target that includes the Google APIs.</p>
324 <p>Once you complete the procedures to run your application in your respective environment,
325 linked above, return here.</p>
327 <li>With your application running in the emulator, perform all regular testing on the application
328 to ensure that it functions normally (in both landscape and portrait orientations).</li>
331 <p>Chances are, your application runs just fine on the Android 1.5 platform —
332 new devices will be able to safely install and run your application and
333 current users who update their devices will be able to continue using your application as usual.
334 However, if something doesn't work the way you expect, then you might need to revisit
335 your project and make any necessary changes to your code.</p>
337 <p>You can check for code breakages caused by API changes by opening your project
338 in Eclipse, changing the "build target" to one using the Android 1.5 platform,
339 and see where the ADT identifies errors in your code.</p>
342 <h3 id="FutureProofYourApps">Future-proof your apps</h3>
344 <p>There have been several API additions made for this release, but there have been
345 very few actual API <em>changes</em>. Only a couple (relatively unused) elements
346 have been removed and a few have been deprecated, so your applications written with the
347 Android 1.1 system library should work just fine. However,
348 your application is more likely to encounter problems on Android 1.5
349 if it performs any of the following:</p>
352 <li>Uses internal APIs. That is, APIs that are not officially supported
353 and not available in the reference documentation. Any un-official APIs are always subject
354 to change (which is why they're un-official) and some have indeed changed.
356 <li>Directly manipulates system settings. There are some settings (such as
357 GPS, data roaming, bluetooth and others) that used to be writable by
358 applications but have been changed so that they can only be explicitly modified by the user
359 through the system settings. Refer to {@link android.provider.Settings.Secure}
360 to see which settings are now secured and cannot be directly changed by your application.
362 <li>Uses View hierarchies that are unreasonably deep (more than 10 or so levels) or
363 broad (more than 30 total). View hierarchies this big have always been troublesome, but
364 Android 1.5 is much more efficient at exposing this and your application may crash.
366 <li>Makes assumptions about the available hardware. With new support for soft keyboards,
367 not all devices will have full QWERTY keyboards on the hardware. So if your application
368 listens for special keypress events that only occur on a keypad, then your application
369 should degrade gracefully when there is no keyboard available.
371 <li>Performs its own layout orientation changes based on the accelerometer (or via other
372 sensors). Some devices running Android 1.5 will automatically rotate the orientation
373 (and all devices have the option to turn on auto-rotation), so if your application also
374 attempts to rotate the orientation, it can result in strange behavior. In addition, if your
375 application uses the accelerometer to detect shaking and you do not want to rotate the
376 orientation, then you should lock the current orientation with
377 <a href="{@docRoot}guide/topics/manifest/activity-element.html#screen">android:screenOrientation</a>.
381 <p>Please read our blog post on <a
382 href="http://android-developers.blogspot.com/2009/04/future-proofing-your-apps.html">Future-Proofing
383 Your Apps</a> for more information on the issues mentioned above.</p>
386 about other changes made to Android 1.5, refer to the following documents:</p>
388 <li><a href="{@docRoot}sdk/api_diff/3/changes.html">Android 1.5 API Differences</a></li>
389 <li><a href="{@docRoot}sdk/android-1.5.html#api-changes">Android 1.5 Version Notes</a></li>
391 href="http://android-developers.blogspot.com/2009/04/ui-framework-changes-in-android-15.html">UI
392 framework changes in Android 1.5 »</a></li>
395 <p>If you have additional trouble updating your code, visit the
396 <a href="http://groups.google.com/group/android-developers">Android Developers Group</a>
397 to seek help from other Android developers.</p>