1 /* libs/opengles/mipmap.cpp
3 ** Copyright 2006, The Android Open Source Project
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
9 ** http://www.apache.org/licenses/LICENSE-2.0
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
24 #include "TextureObjectManager.h"
28 // ----------------------------------------------------------------------------
30 status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex)
33 const GGLSurface* base = &tex->surface;
34 const GGLFormat& pixelFormat(c->rasterizer.formats[base->format]);
46 const int bpr = w * pixelFormat.size;
47 if (tex->reallocate(level, w, h, w,
48 base->format, base->compressedFormat, bpr) != NO_ERROR) {
53 int bs = base->stride;
54 GGLSurface& cur = tex->editMip(level);
56 if (base->format == GGL_PIXEL_FORMAT_RGB_565)
58 uint16_t const * src = (uint16_t const *)base->data;
59 uint16_t* dst = (uint16_t*)cur.data;
60 const uint32_t mask = 0x07E0F81F;
61 for (int y=0 ; y<h ; y++) {
62 size_t offset = (y*2) * bs;
63 for (int x=0 ; x<w ; x++) {
64 uint32_t p00 = src[offset];
65 uint32_t p10 = src[offset+1];
66 uint32_t p01 = src[offset+bs];
67 uint32_t p11 = src[offset+bs+1];
68 p00 = (p00 | (p00 << 16)) & mask;
69 p01 = (p01 | (p01 << 16)) & mask;
70 p10 = (p10 | (p10 << 16)) & mask;
71 p11 = (p11 | (p11 << 16)) & mask;
72 uint32_t grb = ((p00 + p10 + p01 + p11) >> 2) & mask;
73 uint32_t rgb = (grb & 0xFFFF) | (grb >> 16);
74 dst[x + y*stride] = rgb;
79 else if (base->format == GGL_PIXEL_FORMAT_RGBA_5551)
81 uint16_t const * src = (uint16_t const *)base->data;
82 uint16_t* dst = (uint16_t*)cur.data;
83 for (int y=0 ; y<h ; y++) {
84 size_t offset = (y*2) * bs;
85 for (int x=0 ; x<w ; x++) {
86 uint32_t p00 = src[offset];
87 uint32_t p10 = src[offset+1];
88 uint32_t p01 = src[offset+bs];
89 uint32_t p11 = src[offset+bs+1];
90 uint32_t r = ((p00>>11)+(p10>>11)+(p01>>11)+(p11>>11)+2)>>2;
91 uint32_t g = (((p00>>6)+(p10>>6)+(p01>>6)+(p11>>6)+2)>>2)&0x3F;
92 uint32_t b = ((p00&0x3E)+(p10&0x3E)+(p01&0x3E)+(p11&0x3E)+4)>>3;
93 uint32_t a = ((p00&1)+(p10&1)+(p01&1)+(p11&1)+2)>>2;
94 dst[x + y*stride] = (r<<11)|(g<<6)|(b<<1)|a;
99 else if (base->format == GGL_PIXEL_FORMAT_RGBA_8888)
101 uint32_t const * src = (uint32_t const *)base->data;
102 uint32_t* dst = (uint32_t*)cur.data;
103 for (int y=0 ; y<h ; y++) {
104 size_t offset = (y*2) * bs;
105 for (int x=0 ; x<w ; x++) {
106 uint32_t p00 = src[offset];
107 uint32_t p10 = src[offset+1];
108 uint32_t p01 = src[offset+bs];
109 uint32_t p11 = src[offset+bs+1];
110 uint32_t rb00 = p00 & 0x00FF00FF;
111 uint32_t rb01 = p01 & 0x00FF00FF;
112 uint32_t rb10 = p10 & 0x00FF00FF;
113 uint32_t rb11 = p11 & 0x00FF00FF;
114 uint32_t ga00 = (p00 >> 8) & 0x00FF00FF;
115 uint32_t ga01 = (p01 >> 8) & 0x00FF00FF;
116 uint32_t ga10 = (p10 >> 8) & 0x00FF00FF;
117 uint32_t ga11 = (p11 >> 8) & 0x00FF00FF;
118 uint32_t rb = (rb00 + rb01 + rb10 + rb11)>>2;
119 uint32_t ga = (ga00 + ga01 + ga10 + ga11)>>2;
120 uint32_t rgba = (rb & 0x00FF00FF) | ((ga & 0x00FF00FF)<<8);
121 dst[x + y*stride] = rgba;
126 else if ((base->format == GGL_PIXEL_FORMAT_RGB_888) ||
127 (base->format == GGL_PIXEL_FORMAT_LA_88) ||
128 (base->format == GGL_PIXEL_FORMAT_A_8) ||
129 (base->format == GGL_PIXEL_FORMAT_L_8))
132 switch (base->format) {
133 case GGL_PIXEL_FORMAT_RGB_888: skip = 3; break;
134 case GGL_PIXEL_FORMAT_LA_88: skip = 2; break;
135 default: skip = 1; break;
137 uint8_t const * src = (uint8_t const *)base->data;
138 uint8_t* dst = (uint8_t*)cur.data;
141 for (int y=0 ; y<h ; y++) {
142 size_t offset = (y*2) * bs;
143 for (int x=0 ; x<w ; x++) {
144 for (int c=0 ; c<skip ; c++) {
145 uint32_t p00 = src[c+offset];
146 uint32_t p10 = src[c+offset+skip];
147 uint32_t p01 = src[c+offset+bs];
148 uint32_t p11 = src[c+offset+bs+skip];
149 dst[x + y*stride + c] = (p00 + p10 + p01 + p11) >> 2;
155 else if (base->format == GGL_PIXEL_FORMAT_RGBA_4444)
157 uint16_t const * src = (uint16_t const *)base->data;
158 uint16_t* dst = (uint16_t*)cur.data;
159 for (int y=0 ; y<h ; y++) {
160 size_t offset = (y*2) * bs;
161 for (int x=0 ; x<w ; x++) {
162 uint32_t p00 = src[offset];
163 uint32_t p10 = src[offset+1];
164 uint32_t p01 = src[offset+bs];
165 uint32_t p11 = src[offset+bs+1];
166 p00 = ((p00 << 12) & 0x0F0F0000) | (p00 & 0x0F0F);
167 p10 = ((p10 << 12) & 0x0F0F0000) | (p10 & 0x0F0F);
168 p01 = ((p01 << 12) & 0x0F0F0000) | (p01 & 0x0F0F);
169 p11 = ((p11 << 12) & 0x0F0F0000) | (p11 & 0x0F0F);
170 uint32_t rbga = (p00 + p10 + p01 + p11) >> 2;
171 uint32_t rgba = (rbga & 0x0F0F) | ((rbga>>12) & 0xF0F0);
172 dst[x + y*stride] = rgba;
177 LOGE("Unsupported format (%d)", base->format);
181 // exit condition: we just processed the 1x1 LODs
192 }; // namespace android