2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2004 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 "@(#) $Id: SDL_loadso.h,v 1.5 2004/01/04 16:49:07 slouken Exp $";
28 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
29 /* System dependent library loading routines */
31 /* Some things to keep in mind:
32 - These functions only work on C function names. Other languages may
33 have name mangling and intrinsic language support that varies from
35 - Make sure you declare your function pointers with the same calling
36 convention as the actual library function. Your code will crash
37 mysteriously if you do not do this.
38 - Avoid namespace collisions. If you load a symbol from the library,
39 it is not defined whether or not it goes into the global symbol
40 namespace for the application. If it does and it conflicts with
41 symbols in your code or other shared libraries, you will not get
42 the results you expect. :)
49 #include "begin_code.h"
50 /* Set up for C function definitions, even when using C++ */
55 /* This function dynamically loads a shared object and returns a pointer
56 * to the object handle (or NULL if there was an error).
57 * The 'sofile' parameter is a system dependent name of the object file.
59 extern DECLSPEC void * SDLCALL SDL_LoadObject(const char *sofile);
61 /* Given an object handle, this function looks up the address of the
62 * named function in the shared object and returns it. This address
63 * is no longer valid after calling SDL_UnloadObject().
65 extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name);
67 /* Unload a shared object from memory */
68 extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
70 /* Ends C function definitions when using C++ */
74 #include "close_code.h"
76 #endif /* _SDL_loadso_h */