1 // args[0] :
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3 var ThrownItemClass = function(stage, args)
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5 var imgName = args[0] + ".png";
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8 var callback = function(obj){
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9 ThrowItemClass.itemCatched.apply(th, [obj]);
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12 ThrownItemClass.base.apply(this, [imgName, callback]);
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14 //FreeItemClass
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16 this.isPhantom = false;
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18 // MovableStageObject
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19 MovableStageObjectClass.apply(this, [stage, []]);
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21 }.extend(FreeItemClass, {
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22 itemCatched : function(obj){
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23 var item = new SelectWidgetItemClass(false, this.image);
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27 MovableStageObjectClass.prototype.tick.apply(this);
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29 moveTo : function(x, y){
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30 MovableStageObjectClass.prototype.moveTo.apply(this, [x, y]);
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32 canMoveTo : function(x, y){
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33 MovableStageObjectClass.prototype.canMoveTo.apply(this, [x, y]);
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