barn.collisionMargin.right = 30;
stage.addStageObject(barn);
- var warpRight = new WarpItemClass(stage, [false, undefined, undefined, 32, 480, false]);
- warpRight.origin.x = 6368;
- warpRight.origin.y = 0;
+ var warpLeft = new WarpItemClass(stage, ["mitukaru", 60, 0, 32, 480, false]);
+ warpLeft.origin.x = -32;
+ warpLeft.origin.y = 0;
++
+ var warpRight = new WarpItemClass(stage, [false, 0, 0, 32, 480, false]);
+ warpRight.origin.x = 6336;
+ warpRight.origin.y = 196;
++
+ stage.addStageObject(warpLeft);
stage.addStageObject(warpRight);