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微調整完了!もう
authorisuke <namahage.toshi@gmail.com>
Fri, 6 Sep 2013 11:25:06 +0000 (20:25 +0900)
committerisuke <namahage.toshi@gmail.com>
Fri, 6 Sep 2013 11:25:06 +0000 (20:25 +0900)
www/corelib/classes/EnemyCharacters/EnemyCharacterClass_Bear.js
www/corelib/classes/EnemyCharacters/EnemyCharacterClass_Farmer.js
www/corelib/classes/EnemyCharacters/EnemyCharacterClass_PanTank.js

index 71fcd60..37fe0d8 100644 (file)
@@ -23,9 +23,9 @@ fire: function()
                        f.size.x = 40;
                        f.size.y = 40;
                        f.fire(this);
-                       f.antigravity= -300
-                       f.movingVelocity= 50
-                       this.fireTickInterval= 150;
+                       f.movingVelocity= 10;
+                       f.antigravity=-200;
+                       this.fireTickInterval= 100;
 
                        this.lastFireTick = this.ownerStage.manager.tickCount;
                }
index 69d8f87..6098b32 100644 (file)
@@ -1,5 +1,5 @@
 var EnemyCharacterClass_Farmer = function(stage, args){
-       EnemyCharacterClass_Farmer.base.apply(this, [stage, [["farmer1.png","farmer2.png","farmer3.png","farmer4.png","farmeraim.png","farmerfire.png","farmercooldown.png","farmerrelord.png","farmerfire.png","farmercooldown.png","farmerrelord.png","farmerfire.png","farmercooldown.png","farmerrelord.png","farmerfire.png","farmercooldown.png","farmerfire.png","farmer3.png","farmer2.png",]]]);
+       EnemyCharacterClass_Farmer.base.apply(this, [stage, [["farmer1.png","farmer2.png","farmer3.png","farmer4.png","farmeraim.png","farmerfire.png","farmercooldown.png","farmerrelord.png","farmerfire.png","farmercooldown.png","farmerrelord.png","farmer3.png","farmer2.png",]]]);
 
        this.size.x = 50;
        this.size.y=   100;
@@ -23,7 +23,7 @@ fire: function()
                        f.size.y = 10;
                        fireTickInterval= 30
                        //f.fire(this,192,96);
-                       f.fire(this,32);
+                       f.fire(this,32,50);
                        this.lastFireTick = this.ownerStage.manager.tickCount;
                }
        },
index 092bfbb..74c044f 100644 (file)
@@ -1,5 +1,5 @@
 var EnemyCharacterClass_PanTank = function(stage, args){
-       EnemyCharacterClass_PanTank.base.apply(this, [stage, [["pantank1.png","pantankaim.png","pantankfire.png","pantankcooldown.png","pantank2.png","pantank3.png",]]]);
+       EnemyCharacterClass_PanTank.base.apply(this, [stage, [["pantank1.png","pantank2.png","pantank3.png","pantankaim.png","pantankfire.png","pantankcooldown.png",]]]);
 
        this.size.x = 128;
        this.size.y = 128;
@@ -12,7 +12,7 @@ var EnemyCharacterClass_PanTank = function(stage, args){
        
        this.touchDamage = 30;
        this.hurt = 0;
-       this.max_HP = 80;
+       this.max_HP = 85;
        this.HP = this.max_HP;
        
        this.isItemCollector = false;
@@ -29,7 +29,7 @@ var EnemyCharacterClass_PanTank = function(stage, args){
                        f.size.x = 20;
                        f.size.y = 20;
                        f.fire(this, 70,70);
-                       this.fireTickInterval=100;
+                       this.fireTickInterval=85;
                        this.lastFireTick = this.ownerStage.manager.tickCount;
                }
        },