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3 #JZ# ¡Ö#J0#¡×¤Ç»Ï¤Þ¤ë¥³¥á¥ó¥È¤ÏÆüËܸìÈÄ Angband ¤Î¤·¤È¤·¤ó¤µ¤ó¤Ë¤è¤ë
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10 # This file is used to initialize the "lib/raw/e_info.raw" file, which is
11 # used to initialize the "ego-item" information for the Angband game.
13 # Do not modify this file unless you know exactly what you are doing,
14 # unless you wish to risk possible system crashes and broken savefiles.
16 # After modifying this file, delete the "lib/raw/e_info.raw" file.
18 # The ego-item indexes are defined in "defines.h", and must not be changed.
20 # Ego-items 1-63 are "armor", and 64-127 are "weapons"
22 # Note that every "ego-item" type has a different "index", and can only be
23 # created from items that belong to a certain "slot" in the equipment, if
24 # one assumes that "ammo" belongs to an imaginary slot (23). However, it
25 # is possible for several "ego-item" types to have the same "textual name",
26 # such as with "Armor of Resistance" and "Shield of Resistance".
28 # === Understanding e_info.txt ===
30 # N: serial number : ego type
31 # X: inventory slot : rating
32 # C: max to-hit : max to-dam : max to-ac : pval
33 # W: depth : rarity : weight : cost
34 # F: flag | flag | etc
36 # 'N' indicates the beginning of an entry. The serial number must
37 # increase for each new item.
39 # 'X' is for extra information - inventory slot and rating. Slots
40 # range from 23 (for ammunition) to 35 (for boots). Rating affects
43 # 'C' is for creation bonusses - maximum to-hit, to-dam, to-ac, and
44 # pval. Cursed ego-items will negate the given value.
46 # 'W' is for extra information. Depth is the depth the object is
47 # normally found at, rarity determines how common the object is,
48 # weight is in tenth-pounds and cost is the items value.
50 # 'F' is for flags. These are fairly self-explanatory. As many F:
51 # lines may be used as are needed to specify all the flags and flags
52 # are separated by the '|' symbol.
55 # Version stamp (required)
62 # Single - Elemental Ego remaked as of Dwarven / of Olog
71 F:RES_COLD | RES_POIS | RES_NETHER | SH_COLD | ESP_UNDEAD
72 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
73 F:CURSED | RANDOM_CURSE2 | ADD_L_CURSE | DRAIN_EXP
83 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_E_RES | XTRA_H_RES
91 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_E_RES
98 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
99 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
109 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
110 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
118 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_E_RES
127 F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
128 F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
129 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
136 F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
137 F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
138 F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
139 F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF | RES_BLIND | RES_FEAR |
140 F:FREE_ACT | SEE_INVIS | LEVITATION | REFLECT |
141 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
148 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SHOW_MODS
149 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
162 F:RES_ACID | IGNORE_ACID
165 E:of Resist Lightning
168 F:RES_ELEC | IGNORE_ELEC
174 F:RES_FIRE | IGNORE_FIRE
180 F:RES_COLD | IGNORE_COLD
187 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
188 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
197 F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE
204 F:RES_LITE | RES_DARK
211 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
219 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_E_RES
221 ### Crowns and Helms ###
253 #J0# ̾Á°¤ÎÌõ¤ÏÅÔ¡¹Ìܤµ¤ó¤Ë¤è¤ë
261 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
262 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
263 F:XTRA_H_RES | XTRA_POWER
270 F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT | XTRA_H_RES
277 F:WIS | CHR | SUST_WIS | SUST_CHR | XTRA_H_RES
284 F:SEARCH | RES_BLIND | SEE_INVIS
353 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
367 N:42:»êÊ¡¤ÎÃÏ¥¢¥Þ¥ó¤Î
372 F:STEALTH | XTRA_H_RES
373 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
382 F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE
385 #J0# felicia.x ¤µ¤ó¤ÎÌõ¤Ç¤¹
406 F:AGGRAVATE | SHOW_MODS
415 F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC
446 F:STR | SHOW_MODS | HIDE_TYPE | XTRA_H_RES
453 F:DEX | SHOW_MODS | HIDE_TYPE
460 F:MAGIC_MASTERY | HIDE_TYPE
547 F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
548 F:SEE_INVIS | BLESSED | RES_FEAR | ONE_SUSTAIN
558 F:FREE_ACT | SEE_INVIS | LEVITATION | REGEN |
559 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ONE_SUSTAIN | XTRA_H_RES |
560 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
570 F:BLESSED | XTRA_POWER
580 F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT |
581 F:ESP_ORC | ESP_TROLL | ESP_GIANT |
582 F:FREE_ACT | SEE_INVIS
603 F:FORCE_WEAPON | SEE_INVIS
605 # The "Elemental" brands (4) (6)
611 F:BRAND_ACID | RES_ACID | IGNORE_ACID | ACTIVATE
618 F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC | ACTIVATE
625 F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE | ACTIVATE
632 F:BRAND_COLD | RES_COLD | IGNORE_COLD | ACTIVATE
640 F:BRAND_POIS | RES_POIS | ACTIVATE
648 F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE | XTRA_RES
663 F:TUNNEL | IMPACT | ACTIVATE
666 # The "Slay" brands (8)
668 # remove this brand -- too weak
684 F:INT | WIS | VORPAL | VAMPIRIC | SLAY_DRAGON |
685 F:SLAY_ANIMAL | SLAY_ORC | SLAY_TROLL | SLAY_GIANT |
686 F:DRAIN_EXP | AGGRAVATE |
687 F:HEAVY_CURSE | CURSED | XTRA_DICE
690 # The "Kill" brands (8)
692 N:88:¥¢¥Ë¥Þ¥ë¥¹¥ì¥¤¥ä¡¼¤Î
697 F:INT | KILL_ANIMAL | REGEN | ESP_ANIMAL
704 F:WIS | SLAY_EVIL | BLESSED | RES_FEAR | ESP_EVIL
706 N:90:¥¢¥ó¥Ç¥Ã¥É¥¹¥ì¥¤¥ä¡¼¤Î
711 F:WIS | KILL_UNDEAD | SEE_INVIS | RES_NETHER | ESP_UNDEAD
713 N:91:¥Ç¡¼¥â¥ó¥¹¥ì¥¤¥ä¡¼¤Î
718 F:INT | KILL_DEMON | ESP_DEMON | RES_FIRE
720 N:92:¥ª¡¼¥¯¥¹¥ì¥¤¥ä¡¼¤Î
725 F:DEX | INFRA | KILL_ORC | ESP_ORC | RES_DARK
727 N:93:¥È¥í¥ë¥¹¥ì¥¤¥ä¡¼¤Î
732 F:STR | KILL_TROLL | ESP_TROLL | REGEN
734 N:94:¥¸¥ã¥¤¥¢¥ó¥È¥¹¥ì¥¤¥ä¡¼¤Î
739 F:STR | KILL_GIANT | ESP_GIANT | FREE_ACT
741 N:95:¥É¥é¥´¥ó¥¹¥ì¥¤¥ä¡¼¤Î
746 F:CON | SLAY_DRAGON | KILL_DRAGON | XTRA_E_RES | XTRA_D_RES | ESP_DRAGON
753 F:VAMPIRIC | HOLD_LIFE
759 F:BRAND_FIRE | BRAND_COLD | BRAND_ELEC | LITE
760 F:IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
768 F:SLAY_EVIL | TELEPORT | FREE_ACT | SEARCH |
769 F:REGEN | SLOW_DIGEST | RES_NEXUS | ACTIVATE | XTRA_H_RES
779 F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD |
780 F:FREE_ACT | SEE_INVIS | XTRA_H_RES
790 F:TUNNEL | BRAND_ACID |
791 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
793 #101 removed slay human -- too weak
799 F:INT | BRAND_FIRE | CURSED | POWERFUL |
800 F:RES_FIRE | RES_NETHER | SEE_INVIS | ESP_DEMON | XTRA_DICE
807 F:SEE_INVIS | AGGRAVATE | CURSED | SH_COLD |
808 F:SLAY_UNDEAD | SLAY_HUMAN | BRAND_POIS | ESP_UNDEAD |
809 F:RES_COLD | RES_NETHER |
810 F:RANDOM_CURSE2 | XTRA_DICE
817 F:DEX | STEALTH | KILL_HUMAN | ESP_HUMAN | RES_FEAR
820 ### Missile Launchers ###
843 F:XTRA_MIGHT | XTRA_RES
859 N:112:¥¢¥Ë¥Þ¥ë¥¥é¡¼¤Î
876 F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | BRAND_FIRE | BLESSED
877 F:IGNORE_FIRE | IGNORE_ACID
887 N:119:¥É¥é¥´¥ó¥¥é¡¼¤Î
902 F:BRAND_ELEC | IGNORE_ELEC
908 F:BRAND_FIRE | IGNORE_FIRE
914 F:BRAND_COLD | IGNORE_COLD
930 ### Special Broken Items ###
939 # Destroyed Body Armor
955 F:IGNORE_ACID | IGNORE_COLD | SH_COLD | RES_COLD
963 F:SPEED | LEVITATION | RES_DARK | SEE_INVIS | INFRA | STEALTH | HIDE_TYPE
973 N:141:¥¤¥ë¥ß¥Í¡¼¥·¥ç¥ó¤Î
986 F:SH_FIRE | IGNORE_FIRE
1012 F:RES_BLIND | SEE_INVIS
1060 E:and Lightning bolt
1100 E:and Ball Lightning
1123 N:164:¥É¥é¥´¥ó¤Î²Ð±ê¤Î
1124 E:and Dragon's Flame
1131 N:165:¥É¥é¥´¥ó¤ÎÎ䵤¤Î
1132 E:and Dragon's Frost
1163 E:and Power Throwing
1182 N:172:´°Á´¥â¥ó¥¹¥¿¡¼´¶ÃΤÎ
1183 E:and *Detect* Monster
1198 E:and Teleport Other
1225 E:and Resist Darkness
1238 N:180:µæ¶Ë̵Ũ¶ä²ÏºÇ¶¯¤Î
1239 E:of the Mightiest in the Galaxy
1247 E:and Experience Drain
1251 F:DRAIN_EXP | CURSED | HEAVY_CURSE
1258 F:CURSED | HEAVY_CURSE | STR | DEX
1265 F:AGGRAVATE | CURSED | HEAVY_CURSE
1268 E:and Ancient Foul Curse
1272 F:TY_CURSE | CURSED | HEAVY_CURSE
1281 E:and Random Teleportation
1292 F:CURSED | HEAVY_CURSE | CON
1297 E:and Slow Digestion
1325 E:and Experience Drain
1329 F:DRAIN_EXP | CURSED | HEAVY_CURSE
1336 F:INT | CURSED | HEAVY_CURSE
1343 F:AGGRAVATE | CURSED | HEAVY_CURSE
1346 E:and Ancient Foul Curse
1350 F:TY_CURSE | CURSED | HEAVY_CURSE
1367 E:and Monster Turning
1398 E:and Dimension Door
1410 F:STEALTH | LEVITATION | REGEN | FREE_ACT | SEE_INVIS
1424 F:RES_FIRE | ACTIVATE
1439 F:RES_COLD | ACTIVATE
1443 E:and Resist Lightning
1450 E:and *Resist* Lightning
1454 F:RES_ELEC | ACTIVATE
1469 F:RES_ACID | ACTIVATE
1484 F:RES_BLIND | RES_CONF | WARNING | EASY_SPELL
1499 F:WIS | CHR | CURSED | HEAVY_CURSE