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3 #JZ# ¡Ö#J0#¡×¤Ç»Ï¤Þ¤ë¥³¥á¥ó¥È¤ÏÆüËܸìÈÄ Angband ¤Î¤·¤È¤·¤ó¤µ¤ó¤Ë¤è¤ë
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10 # This file is used to initialize the "lib/raw/e_info.raw" file, which is
11 # used to initialize the "ego-item" information for the Angband game.
13 # Do not modify this file unless you know exactly what you are doing,
14 # unless you wish to risk possible system crashes and broken savefiles.
16 # After modifying this file, delete the "lib/raw/e_info.raw" file.
18 # The ego-item indexes are defined in "defines.h", and must not be changed.
20 # Ego-items 1-63 are "armor", and 64-127 are "weapons"
22 # Note that every "ego-item" type has a different "index", and can only be
23 # created from items that belong to a certain "slot" in the equipment, if
24 # one assumes that "ammo" belongs to an imaginary slot (23). However, it
25 # is possible for several "ego-item" types to have the same "textual name",
26 # such as with "Armor of Resistance" and "Shield of Resistance".
28 # === Understanding e_info.txt ===
30 # N: serial number : ego type
31 # X: inventory slot : rating
32 # C: max to-hit : max to-dam : max to-ac : pval
33 # W: depth : rarity : weight : cost
34 # F: flag | flag | etc
36 # 'N' indicates the beginning of an entry. The serial number must
37 # increase for each new item.
39 # 'X' is for extra information - inventory slot and rating. Slots
40 # range from 23 (for ammunition) to 35 (for boots). Rating affects
43 # 'C' is for creation bonusses - maximum to-hit, to-dam, to-ac, and
44 # pval. Cursed ego-items will negate the given value.
46 # 'W' is for extra information. Depth is the depth the object is
47 # normally found at, rarity determines how common the object is,
48 # weight is in tenth-pounds and cost is the items value.
50 # 'F' is for flags. These are fairly self-explanatory. As many F:
51 # lines may be used as are needed to specify all the flags and flags
52 # are separated by the '|' symbol.
55 # Version stamp (required)
62 # Single - Elemental Ego remaked as of Dwarven / of Olog
73 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_E_RES | XTRA_H_RES
81 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_E_RES
88 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
89 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
99 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
108 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_E_RES
117 F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
118 F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
119 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
126 F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
127 F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
128 F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
129 F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF | RES_BLIND | RES_FEAR |
130 F:FREE_ACT | SEE_INVIS | LEVITATION | REFLECT |
131 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
138 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SHOW_MODS
139 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
152 F:RES_ACID | IGNORE_ACID
155 E:of Resist Lightning
158 F:RES_ELEC | IGNORE_ELEC
164 F:RES_FIRE | IGNORE_FIRE
170 F:RES_COLD | IGNORE_COLD
177 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
178 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
187 F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE
194 F:RES_LITE | RES_DARK
197 ### Crowns and Helms ###
229 #J0# ̾Á°¤ÎÌõ¤ÏÅÔ¡¹Ìܤµ¤ó¤Ë¤è¤ë
237 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
238 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
239 F:XTRA_H_RES | XTRA_POWER
246 F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT | XTRA_H_RES
253 F:WIS | CHR | SUST_WIS | SUST_CHR | XTRA_H_RES
260 F:SEARCH | RES_BLIND | SEE_INVIS
329 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
343 N:42:»êÊ¡¤ÎÃÏ¥¢¥Þ¥ó¤Î
348 F:STEALTH | XTRA_H_RES
349 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
358 F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE
361 #J0# felicia.x ¤µ¤ó¤ÎÌõ¤Ç¤¹
382 F:AGGRAVATE | SHOW_MODS
391 F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC
422 F:STR | SHOW_MODS | HIDE_TYPE | XTRA_H_RES
429 F:DEX | SHOW_MODS | HIDE_TYPE
436 F:MAGIC_MASTERY | HIDE_TYPE
523 F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
524 F:SEE_INVIS | BLESSED | RES_FEAR | ONE_SUSTAIN
534 F:FREE_ACT | SEE_INVIS | LEVITATION | REGEN |
535 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ONE_SUSTAIN | XTRA_H_RES |
536 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
546 F:BLESSED | XTRA_POWER
556 F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT |
557 F:ESP_ORC | ESP_TROLL | ESP_GIANT |
558 F:FREE_ACT | SEE_INVIS
579 F:FORCE_WEAPON | SEE_INVIS
581 # The "Elemental" brands (4) (6)
587 F:BRAND_ACID | RES_ACID | IGNORE_ACID | ACTIVATE
594 F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC | ACTIVATE
601 F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE | ACTIVATE
608 F:BRAND_COLD | RES_COLD | IGNORE_COLD | ACTIVATE
616 F:BRAND_POIS | RES_POIS | ACTIVATE
624 F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE | XTRA_RES
639 F:TUNNEL | IMPACT | ACTIVATE
642 # The "Slay" brands (8)
644 # remove this brand -- too weak
655 # The "Kill" brands (8)
657 N:88:¥¢¥Ë¥Þ¥ë¥¹¥ì¥¤¥ä¡¼¤Î
662 F:INT | KILL_ANIMAL | REGEN | ESP_ANIMAL
669 F:WIS | SLAY_EVIL | BLESSED | RES_FEAR | ESP_EVIL
671 N:90:¥¢¥ó¥Ç¥Ã¥É¥¹¥ì¥¤¥ä¡¼¤Î
676 F:WIS | KILL_UNDEAD | SEE_INVIS | RES_NETHER | ESP_UNDEAD
678 N:91:¥Ç¡¼¥â¥ó¥¹¥ì¥¤¥ä¡¼¤Î
683 F:INT | KILL_DEMON | ESP_DEMON | RES_FIRE
685 N:92:¥ª¡¼¥¯¥¹¥ì¥¤¥ä¡¼¤Î
690 F:DEX | INFRA | KILL_ORC | ESP_ORC | RES_DARK
692 N:93:¥È¥í¥ë¥¹¥ì¥¤¥ä¡¼¤Î
697 F:STR | KILL_TROLL | ESP_TROLL | REGEN
699 N:94:¥¸¥ã¥¤¥¢¥ó¥È¥¹¥ì¥¤¥ä¡¼¤Î
704 F:STR | KILL_GIANT | ESP_GIANT | FREE_ACT
706 N:95:¥É¥é¥´¥ó¥¹¥ì¥¤¥ä¡¼¤Î
711 F:CON | SLAY_DRAGON | KILL_DRAGON | XTRA_E_RES | XTRA_D_RES | ESP_DRAGON
718 F:VAMPIRIC | HOLD_LIFE
724 F:BRAND_FIRE | BRAND_COLD | BRAND_ELEC | LITE
725 F:IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
733 F:SLAY_EVIL | TELEPORT | FREE_ACT | SEARCH |
734 F:REGEN | SLOW_DIGEST | RES_NEXUS | ACTIVATE | XTRA_H_RES
744 F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD |
745 F:FREE_ACT | SEE_INVIS | XTRA_H_RES
755 F:TUNNEL | BRAND_ACID |
756 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
758 #101 removed slay human -- too weak
765 F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | CURSED | SH_COLD |
766 F:SLAY_UNDEAD | SLAY_HUMAN | BRAND_POIS | ESP_UNDEAD |
767 F:RES_COLD | RES_NETHER |
768 F:RANDOM_CURSE2 | XTRA_DICE
775 F:DEX | STEALTH | KILL_HUMAN | ESP_HUMAN | RES_FEAR
778 ### Missile Launchers ###
801 F:XTRA_MIGHT | XTRA_RES
817 N:112:¥¢¥Ë¥Þ¥ë¥¥é¡¼¤Î
834 F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | BRAND_FIRE | BLESSED
835 F:IGNORE_FIRE | IGNORE_ACID
845 N:119:¥É¥é¥´¥ó¥¥é¡¼¤Î
860 F:BRAND_ELEC | IGNORE_ELEC
866 F:BRAND_FIRE | IGNORE_FIRE
872 F:BRAND_COLD | IGNORE_COLD
888 ### Special Broken Items ###
897 # Destroyed Body Armor
913 F:IGNORE_ACID | IGNORE_COLD | SH_COLD | RES_COLD
921 F:SPEED | LEVITATION | RES_DARK | SEE_INVIS | INFRA | STEALTH | HIDE_TYPE
931 N:141:¥¤¥ë¥ß¥Í¡¼¥·¥ç¥ó¤Î
944 F:SH_FIRE | IGNORE_FIRE
970 F:RES_BLIND | SEE_INVIS
1018 E:and Lightning bolt
1058 E:and Ball Lightning
1081 N:164:¥É¥é¥´¥ó¤Î²Ð±ê¤Î
1082 E:and Dragon's Flame
1089 N:165:¥É¥é¥´¥ó¤ÎÎ䵤¤Î
1090 E:and Dragon's Frost
1121 E:and Power Throwing
1140 N:172:´°Á´¥â¥ó¥¹¥¿¡¼´¶ÃΤÎ
1141 E:and *Detect* Monster
1156 E:and Teleport Other
1183 E:and Resist Darkness
1196 N:180:µæ¶Ë̵Ũ¶ä²ÏºÇ¶¯¤Î
1197 E:of the Mightiest in the Galaxy
1205 E:and Experience Drain
1209 F:DRAIN_EXP | CURSED | HEAVY_CURSE
1216 F:CURSED | HEAVY_CURSE | STR | DEX
1223 F:AGGRAVATE | CURSED | HEAVY_CURSE
1226 E:and Ancient Foul Curse
1230 F:TY_CURSE | CURSED | HEAVY_CURSE
1239 E:and Random Teleportation
1250 F:CURSED | HEAVY_CURSE | CON
1255 E:and Slow Digestion
1283 E:and Experience Drain
1287 F:DRAIN_EXP | CURSED | HEAVY_CURSE
1294 F:INT | CURSED | HEAVY_CURSE
1301 F:AGGRAVATE | CURSED | HEAVY_CURSE
1304 E:and Ancient Foul Curse
1308 F:TY_CURSE | CURSED | HEAVY_CURSE
1325 E:and Monster Turning
1356 E:and Dimension Door
1368 F:STEALTH | LEVITATION | REGEN | FREE_ACT | SEE_INVIS
1382 F:RES_FIRE | ACTIVATE
1397 F:RES_COLD | ACTIVATE
1401 E:and Resist Lightning
1408 E:and *Resist* Lightning
1412 F:RES_ELEC | ACTIVATE
1427 F:RES_ACID | ACTIVATE
1442 F:RES_BLIND | RES_CONF | WARNING | EASY_SPELL
1457 F:WIS | CHR | CURSED | HEAVY_CURSE