2 #JZ# Zangband ÆüËܸìÌõ: ÈÄÁÒ
3 #JZ# ¡Ö#J0#¡×¤Ç»Ï¤Þ¤ë¥³¥á¥ó¥È¤ÏÆüËܸìÈÄ Angband ¤Î¤·¤È¤·¤ó¤µ¤ó¤Ë¤è¤ë
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10 # This file is used to initialize the "lib/raw/e_info.raw" file, which is
11 # used to initialize the "ego-item" information for the Angband game.
13 # Do not modify this file unless you know exactly what you are doing,
14 # unless you wish to risk possible system crashes and broken savefiles.
16 # After modifying this file, delete the "lib/raw/e_info.raw" file.
18 # The ego-item indexes are defined in "defines.h", and must not be changed.
20 # Ego-items 1-63 are "armor", and 64-127 are "weapons"
22 # Note that every "ego-item" type has a different "index", and can only be
23 # created from items that belong to a certain "slot" in the equipment, if
24 # one assumes that "ammo" belongs to an imaginary slot (23). However, it
25 # is possible for several "ego-item" types to have the same "textual name",
26 # such as with "Armor of Resistance" and "Shield of Resistance".
28 # === Understanding e_info.txt ===
30 # N: serial number : ego type
31 # X: inventory slot : rating
32 # C: max to-hit : max to-dam : max to-ac : pval
33 # W: depth : rarity : weight : cost
34 # F: flag | flag | etc
36 # 'N' indicates the beginning of an entry. The serial number must
37 # increase for each new item.
39 # 'X' is for extra information - inventory slot and rating. Slots
40 # range from 23 (for ammunition) to 35 (for boots). Rating affects
43 # 'C' is for creation bonusses - maximum to-hit, to-dam, to-ac, and
44 # pval. Cursed ego-items will negate the given value.
46 # 'W' is for extra information. Depth is the depth the object is
47 # normally found at, rarity determines how common the object is,
48 # weight is in tenth-pounds and cost is the items value.
50 # 'F' is for flags. These are fairly self-explanatory. As many F:
51 # lines may be used as are needed to specify all the flags and flags
52 # are separated by the '|' symbol.
55 # Version stamp (required)
66 F:RES_ACID | IGNORE_ACID
72 F:RES_ELEC | IGNORE_ELEC
78 F:RES_FIRE | IGNORE_FIRE
84 F:RES_COLD | IGNORE_COLD
91 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
92 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
102 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
103 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
111 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
120 F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
121 F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
122 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
129 F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
130 F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
131 F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
132 F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF | RES_BLIND | RES_FEAR |
133 F:FREE_ACT | SEE_INVIS | LEVITATION | REFLECT |
134 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
141 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SHOW_MODS
142 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
155 F:RES_ACID | IGNORE_ACID
158 E:of Resist Lightning
161 F:RES_ELEC | IGNORE_ELEC
167 F:RES_FIRE | IGNORE_FIRE
173 F:RES_COLD | IGNORE_COLD
180 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
181 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
190 F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE
197 F:RES_LITE | RES_DARK
200 ### Crowns and Helms ###
232 #J0# ̾Á°¤ÎÌõ¤ÏÅÔ¡¹Ìܤµ¤ó¤Ë¤è¤ë
240 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
241 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
242 F:XTRA_H_RES | XTRA_POWER
249 F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT | XTRA_H_RES
256 F:WIS | CHR | SUST_WIS | SUST_CHR | XTRA_H_RES
263 F:SEARCH | RES_BLIND | SEE_INVIS
332 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
346 N:42:»êÊ¡¤ÎÃÏ¥¢¥Þ¥ó¤Î
351 F:STEALTH | XTRA_H_RES
352 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
361 F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE
364 #J0# felicia.x ¤µ¤ó¤ÎÌõ¤Ç¤¹
385 F:AGGRAVATE | SHOW_MODS
394 F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC
425 F:STR | SHOW_MODS | HIDE_TYPE | XTRA_H_RES
432 F:DEX | SHOW_MODS | HIDE_TYPE
439 F:MAGIC_MASTERY | HIDE_TYPE
526 F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
527 F:SEE_INVIS | BLESSED | RES_FEAR | ONE_SUSTAIN
537 F:FREE_ACT | SEE_INVIS | LEVITATION | REGEN |
538 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ONE_SUSTAIN | XTRA_H_RES |
539 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
549 F:BLESSED | XTRA_POWER
559 F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT |
560 F:ESP_ORC | ESP_TROLL | ESP_GIANT |
561 F:FREE_ACT | SEE_INVIS
582 F:FORCE_WEAPON | SEE_INVIS
584 # The "Elemental" brands (4) (6)
590 F:BRAND_ACID | RES_ACID | IGNORE_ACID
596 F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC
602 F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE
608 F:BRAND_COLD | RES_COLD | IGNORE_COLD
615 F:BRAND_POIS | RES_POIS
622 F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE | XTRA_RES
637 F:TUNNEL | IMPACT | ACTIVATE
640 # The "Slay" brands (8)
642 N:80:¥¢¥Ë¥Þ¥ë¥¹¥ì¥¤¥ä¡¼¤Î
654 N:82:¥¢¥ó¥Ç¥Ã¥É¥¹¥ì¥¤¥ä¡¼¤Î
658 F:SLAY_UNDEAD | HOLD_LIFE
660 N:83:¥Ç¡¼¥â¥ó¥¹¥ì¥¤¥ä¡¼¤Î
666 N:84:¥ª¡¼¥¯¥¹¥ì¥¤¥ä¡¼¤Î
672 N:85:¥È¥í¥ë¥¹¥ì¥¤¥ä¡¼¤Î
678 N:86:¥¸¥ã¥¤¥¢¥ó¥È¥¹¥ì¥¤¥ä¡¼¤Î
684 N:87:¥É¥é¥´¥ó¥¹¥ì¥¤¥ä¡¼¤Î
688 F:SLAY_DRAGON | XTRA_E_RES
690 # The "Kill" brands (8)
692 N:88:*¥¢¥Ë¥Þ¥ë¥¹¥ì¥¤¥ä¡¼*¤Î
697 F:INT | KILL_ANIMAL | REGEN | ESP_ANIMAL
704 F:WIS | SLAY_EVIL | BLESSED | RES_FEAR | ESP_EVIL
706 N:90:*¥¢¥ó¥Ç¥Ã¥É¥¹¥ì¥¤¥ä¡¼*¤Î
711 F:WIS | KILL_UNDEAD | SEE_INVIS | RES_NETHER | ESP_UNDEAD
713 N:91:*¥Ç¡¼¥â¥ó¥¹¥ì¥¤¥ä¡¼*¤Î
718 F:INT | KILL_DEMON | ESP_DEMON
720 N:92:*¥ª¡¼¥¯¥¹¥ì¥¤¥ä¡¼*¤Î
725 F:DEX | KILL_ORC | ESP_ORC
727 N:93:*¥È¥í¥ë¥¹¥ì¥¤¥ä¡¼*¤Î
732 F:STR | KILL_TROLL | ESP_TROLL
734 N:94:*¥¸¥ã¥¤¥¢¥ó¥È¥¹¥ì¥¤¥ä¡¼*¤Î
739 F:STR | KILL_GIANT | ESP_GIANT
741 N:95:*¥É¥é¥´¥ó¥¹¥ì¥¤¥ä¡¼*¤Î
746 F:CON | SLAY_DRAGON | KILL_DRAGON | XTRA_E_RES | XTRA_D_RES | ESP_DRAGON
753 F:VAMPIRIC | HOLD_LIFE
759 F:BRAND_FIRE | BRAND_COLD | BRAND_ELEC | LITE
760 F:IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
768 F:SLAY_EVIL | TELEPORT | FREE_ACT | SEARCH |
769 F:REGEN | SLOW_DIGEST | RES_NEXUS | ACTIVATE | XTRA_H_RES
779 F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD |
780 F:FREE_ACT | SEE_INVIS | XTRA_H_RES
790 F:TUNNEL | BRAND_ACID |
791 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
804 F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | CURSED | SH_COLD |
805 F:SLAY_UNDEAD | SLAY_HUMAN | BRAND_POIS | ESP_UNDEAD |
806 F:RES_COLD | RES_NETHER |
807 F:RANDOM_CURSE2 | XTRA_DICE
814 F:DEX | KILL_HUMAN | ESP_HUMAN
817 ### Missile Launchers ###
840 F:XTRA_MIGHT | XTRA_RES
856 N:112:¥¢¥Ë¥Þ¥ë¥¥é¡¼¤Î
873 F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | BRAND_FIRE | BLESSED
874 F:IGNORE_FIRE | IGNORE_ACID
884 N:119:¥É¥é¥´¥ó¥¥é¡¼¤Î
899 F:BRAND_ELEC | IGNORE_ELEC
905 F:BRAND_FIRE | IGNORE_FIRE
911 F:BRAND_COLD | IGNORE_COLD
927 ### Special Broken Items ###
936 # Destroyed Body Armor
952 F:IGNORE_ACID | IGNORE_COLD | SH_COLD | RES_COLD
960 F:SPEED | LEVITATION | RES_DARK | SEE_INVIS | INFRA | STEALTH | HIDE_TYPE
970 N:141:¥¤¥ë¥ß¥Í¡¼¥·¥ç¥ó¤Î
983 F:SH_FIRE | IGNORE_FIRE
1009 F:RES_BLIND | SEE_INVIS
1057 E:and Lightning bolt
1097 E:and Ball Lightning
1120 N:164:¥É¥é¥´¥ó¤Î²Ð±ê¤Î
1121 E:and Dragon's Flame
1128 N:165:¥É¥é¥´¥ó¤ÎÎ䵤¤Î
1129 E:and Dragon's Frost
1160 E:and Power Throwing
1179 N:172:´°Á´¥â¥ó¥¹¥¿¡¼´¶ÃΤÎ
1180 E:and *Detect* Monster
1195 E:and Teleport Other
1222 E:and Resist Darkness
1235 N:180:µæ¶Ë̵Ũ¶ä²ÏºÇ¶¯¤Î
1236 E:of the Mightiest in the Galaxy
1244 E:and Experience Drain
1248 F:DRAIN_EXP | CURSED | HEAVY_CURSE
1255 F:CURSED | HEAVY_CURSE | STR | DEX
1262 F:AGGRAVATE | CURSED | HEAVY_CURSE
1265 E:and Ancient Foul Curse
1269 F:TY_CURSE | CURSED | HEAVY_CURSE
1278 E:and Random Teleportation
1289 F:CURSED | HEAVY_CURSE | CON
1294 E:and Slow Digestion
1322 E:and Experience Drain
1326 F:DRAIN_EXP | CURSED | HEAVY_CURSE
1333 F:INT | CURSED | HEAVY_CURSE
1340 F:AGGRAVATE | CURSED | HEAVY_CURSE
1343 E:and Ancient Foul Curse
1347 F:TY_CURSE | CURSED | HEAVY_CURSE
1364 E:and Monster Turning
1395 E:and Dimension Door
1407 F:STEALTH | LEVITATION | REGEN | FREE_ACT | SEE_INVIS
1421 F:RES_FIRE | ACTIVATE
1436 F:RES_COLD | ACTIVATE
1440 E:and Resist Lightning
1447 E:and *Resist* Lightning
1451 F:RES_ELEC | ACTIVATE
1466 F:RES_ACID | ACTIVATE
1481 F:RES_BLIND | RES_CONF | WARNING | EASY_SPELL
1496 F:WIS | CHR | CURSED | HEAVY_CURSE