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3 #JZ# ¡Ö#J0#¡×¤Ç»Ï¤Þ¤ë¥³¥á¥ó¥È¤ÏÆüËܸìÈÄ Angband ¤Î¤·¤È¤·¤ó¤µ¤ó¤Ë¤è¤ë
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10 # This file is used to initialize the "lib/raw/e_info.raw" file, which is
11 # used to initialize the "ego-item" information for the Angband game.
13 # Do not modify this file unless you know exactly what you are doing,
14 # unless you wish to risk possible system crashes and broken savefiles.
16 # After modifying this file, delete the "lib/raw/e_info.raw" file.
18 # The ego-item indexes are defined in "defines.h", and must not be changed.
20 # Ego-items 1-63 are "armor", and 64-127 are "weapons"
22 # Note that every "ego-item" type has a different "index", and can only be
23 # created from items that belong to a certain "slot" in the equipment, if
24 # one assumes that "ammo" belongs to an imaginary slot (23). However, it
25 # is possible for several "ego-item" types to have the same "textual name",
26 # such as with "Armor of Resistance" and "Shield of Resistance".
28 # === Understanding e_info.txt ===
30 # N: serial number : ego type
31 # X: inventory slot : rating
32 # C: max to-hit : max to-dam : max to-ac : pval
33 # W: depth : rarity : weight : cost
34 # F: flag | flag | etc
36 # 'N' indicates the beginning of an entry. The serial number must
37 # increase for each new item.
39 # 'X' is for extra information - inventory slot and rating. Slots
40 # range from 23 (for ammunition) to 35 (for boots). Rating affects
43 # 'C' is for creation bonusses - maximum to-hit, to-dam, to-ac, and
44 # pval. Cursed ego-items will negate the given value.
46 # 'W' is for extra information. Depth is the depth the object is
47 # normally found at, rarity determines how common the object is,
48 # weight is in tenth-pounds and cost is the items value.
50 # 'F' is for flags. These are fairly self-explanatory. As many F:
51 # lines may be used as are needed to specify all the flags and flags
52 # are separated by the '|' symbol.
55 # Version stamp (required)
66 F:RES_ACID | IGNORE_ACID
72 F:RES_ELEC | IGNORE_ELEC
78 F:RES_FIRE | IGNORE_FIRE
84 F:RES_COLD | IGNORE_COLD
91 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
92 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
102 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
103 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
111 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
120 F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
121 F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
122 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES
129 F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
130 F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
131 F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
132 F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF | RES_BLIND | RES_FEAR |
133 F:FREE_ACT | SEE_INVIS | FEATHER | REFLECT |
134 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
149 F:RES_ACID | IGNORE_ACID
152 E:of Resist Lightning
155 F:RES_ELEC | IGNORE_ELEC
161 F:RES_FIRE | IGNORE_FIRE
167 F:RES_COLD | IGNORE_COLD
174 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
175 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
184 F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE
191 F:RES_LITE | RES_DARK
194 ### Crowns and Helms ###
226 #J0# ̾Á°¤ÎÌõ¤ÏÅÔ¡¹Ìܤµ¤ó¤Ë¤è¤ë
234 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
235 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
236 F:XTRA_H_RES | XTRA_POWER
243 F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT | XTRA_H_RES
250 F:WIS | CHR | SUST_WIS | SUST_CHR | XTRA_H_RES
257 F:SEARCH | RES_BLIND | SEE_INVIS
326 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
340 N:42:»êÊ¡¤ÎÃÏ¥¢¥Þ¥ó¤Î
345 F:STEALTH | XTRA_H_RES
346 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
355 F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE
358 #J0# felicia.x ¤µ¤ó¤ÎÌõ¤Ç¤¹
379 F:AGGRAVATE | SHOW_MODS
388 F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC
419 F:STR | SHOW_MODS | HIDE_TYPE | XTRA_H_RES
426 F:DEX | SHOW_MODS | HIDE_TYPE
433 F:MAGIC_MASTERY | HIDE_TYPE
519 F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
520 F:SEE_INVIS | BLESSED | RES_FEAR | ONE_SUSTAIN
530 F:FREE_ACT | SEE_INVIS | FEATHER | REGEN |
531 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ONE_SUSTAIN | XTRA_H_RES |
532 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
542 F:BLESSED | XTRA_POWER
552 F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT |
553 F:ESP_ORC | ESP_TROLL | ESP_GIANT |
554 F:FREE_ACT | SEE_INVIS
575 F:FORCE_WEAPON | SEE_INVIS
577 # The "Elemental" brands (4) (6)
583 F:BRAND_ACID | RES_ACID | IGNORE_ACID
589 F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC
595 F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE
601 F:BRAND_COLD | RES_COLD | IGNORE_COLD
608 F:BRAND_POIS | RES_POIS
615 F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE | XTRA_RES
630 F:TUNNEL | IMPACT | ACTIVATE
632 # The "Slay" brands (8)
634 N:80:¥¢¥Ë¥Þ¥ë¥¹¥ì¥¤¥ä¡¼¤Î
646 N:82:¥¢¥ó¥Ç¥Ã¥É¥¹¥ì¥¤¥ä¡¼¤Î
650 F:SLAY_UNDEAD | HOLD_LIFE
652 N:83:¥Ç¡¼¥â¥ó¥¹¥ì¥¤¥ä¡¼¤Î
658 N:84:¥ª¡¼¥¯¥¹¥ì¥¤¥ä¡¼¤Î
664 N:85:¥È¥í¥ë¥¹¥ì¥¤¥ä¡¼¤Î
670 N:86:¥¸¥ã¥¤¥¢¥ó¥È¥¹¥ì¥¤¥ä¡¼¤Î
676 N:87:¥É¥é¥´¥ó¥¹¥ì¥¤¥ä¡¼¤Î
680 F:SLAY_DRAGON | XTRA_E_RES
682 # The "Kill" brands (8)
684 N:88:*¥¢¥Ë¥Þ¥ë¥¹¥ì¥¤¥ä¡¼*¤Î
689 F:INT | KILL_ANIMAL | REGEN | ESP_ANIMAL
696 F:WIS | SLAY_EVIL | BLESSED | RES_FEAR | ESP_EVIL
698 N:90:*¥¢¥ó¥Ç¥Ã¥É¥¹¥ì¥¤¥ä¡¼*¤Î
703 F:WIS | KILL_UNDEAD | SEE_INVIS | RES_NETHER | ESP_UNDEAD
705 N:91:*¥Ç¡¼¥â¥ó¥¹¥ì¥¤¥ä¡¼*¤Î
710 F:INT | KILL_DEMON | ESP_DEMON
712 N:92:*¥ª¡¼¥¯¥¹¥ì¥¤¥ä¡¼*¤Î
717 F:DEX | KILL_ORC | ESP_ORC
719 N:93:*¥È¥í¥ë¥¹¥ì¥¤¥ä¡¼*¤Î
724 F:STR | KILL_TROLL | ESP_TROLL
726 N:94:*¥¸¥ã¥¤¥¢¥ó¥È¥¹¥ì¥¤¥ä¡¼*¤Î
731 F:STR | KILL_GIANT | ESP_GIANT
733 N:95:*¥É¥é¥´¥ó¥¹¥ì¥¤¥ä¡¼*¤Î
738 F:CON | SLAY_DRAGON | KILL_DRAGON | XTRA_E_RES | XTRA_D_RES | ESP_DRAGON
745 F:VAMPIRIC | HOLD_LIFE
751 F:BRAND_FIRE | BRAND_COLD | BRAND_ELEC | LITE
752 F:IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
760 F:SLAY_EVIL | TELEPORT | FREE_ACT | SEARCH |
761 F:REGEN | SLOW_DIGEST | RES_NEXUS | ACTIVATE | XTRA_H_RES
770 F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD |
771 F:FREE_ACT | SEE_INVIS | XTRA_H_RES
781 F:TUNNEL | BRAND_ACID |
782 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
795 F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | CURSED |
796 F:SLAY_UNDEAD | BRAND_POIS | ESP_UNDEAD
804 F:DEX | KILL_HUMAN | ESP_HUMAN
807 ### Missile Launchers ###
830 F:XTRA_MIGHT | XTRA_RES
846 N:112:¥¢¥Ë¥Þ¥ë¥¥é¡¼¤Î
863 F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | BRAND_FIRE | BLESSED
864 F:IGNORE_FIRE | IGNORE_ACID
874 N:119:¥É¥é¥´¥ó¥¥é¡¼¤Î
889 F:BRAND_ELEC | IGNORE_ELEC
895 F:BRAND_FIRE | IGNORE_FIRE
901 F:BRAND_COLD | IGNORE_COLD
917 ### Special Broken Items ###
926 # Destroyed Body Armor
942 F:IGNORE_ACID | IGNORE_COLD | SH_COLD | RES_COLD
950 F:SPEED | FEATHER | RES_DARK | SEE_INVIS | INFRA | STEALTH | HIDE_TYPE
960 N:141:¥¤¥ë¥ß¥Í¡¼¥·¥ç¥ó¤Î
972 F:SH_FIRE | IGNORE_FIRE
998 F:RES_BLIND | SEE_INVIS
1042 E:and Lightning bolt
1077 E:and Ball Lightning
1097 N:164:¥É¥é¥´¥ó¤Î²Ð±ê¤Î
1098 E:and Dragon's Flame
1104 N:165:¥É¥é¥´¥ó¤ÎÎ䵤¤Î
1105 E:and Dragon's Frost
1133 E:and Power Throwing
1152 N:172:´°Á´¥â¥ó¥¹¥¿¡¼´¶ÃΤÎ
1153 E:and *Detect* Monster
1167 E:and Teleport Other
1193 E:and Resist Darkness
1205 N:180:µæ¶Ë̵Ũ¶ä²ÏºÇ¶¯¤Î
1206 E:of the Mightiest in the Galaxy
1213 E:and Experience Drain
1217 F:DRAIN_EXP | CURSED | HEAVY_CURSE
1224 F:CURSED | HEAVY_CURSE | STR | DEX
1231 F:AGGRAVATE | CURSED | HEAVY_CURSE
1234 E:and Ancient Foul Curse
1238 F:TY_CURSE | CURSED | HEAVY_CURSE
1247 E:and Random Teleportation
1258 F:CURSED | HEAVY_CURSE | CON
1263 E:and Slow Digestion
1291 E:and Experience Drain
1295 F:DRAIN_EXP | CURSED | HEAVY_CURSE
1302 F:INT | CURSED | HEAVY_CURSE
1309 F:AGGRAVATE | CURSED | HEAVY_CURSE
1312 E:and Ancient Foul Curse
1316 F:TY_CURSE | CURSED | HEAVY_CURSE
1332 E:and Monster Turning
1360 E:and Dimension Door
1371 F:STEALTH | FEATHER | REGEN | FREE_ACT | SEE_INVIS
1385 F:RES_FIRE | ACTIVATE
1399 F:RES_COLD | ACTIVATE
1402 E:and Resist Lightning
1409 E:and *Resist* Lightning
1413 F:RES_ELEC | ACTIVATE
1427 F:RES_ACID | ACTIVATE
1441 F:RES_BLIND | RES_CONF | WARNING
1455 F:WIS | CHR | CURSED | HEAVY_CURSE