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32 # This file is used to initialize the "lib/raw/k_info.raw" file, which is
33 # used to initialize the "object kind" information for the Angband game.
35 # Do not modify this file unless you know exactly what you are doing,
36 # unless you wish to risk possible system crashes and broken savefiles.
38 # After modifying this file, delete the "lib/raw/k_info.raw" file.
40 # Available slots (?):
41 # 29, 29, 90, 177, 178, 179, 182, 183, 195, 196, 205,
42 # 268, 270, 293, 299, 350, 351, 399, 413, 414, 423-479
44 # XXX XXX Add some "IGNORE_XXX" flags to Rings, Amulets, etc.
46 # The old "MULTI_HUED" objects are now "violet", and no other object
47 # is violet, so all six violet objects can be made "multi-hued", though
48 # this would be a heinous hack. XXX XXX
50 # Note that object zero is used for the "stack" picture (unused).
52 # === Understanding k_info.txt ===
54 # N: serial number : & object name~
56 # I: tval : sval : pval
57 # W: depth : rarity : weight : cost
58 # P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
59 # A: depth/rarity : depth/rarity : etc
60 # F: flag | flag | etc
62 # 'N' indicates the beginning of an entry. The serial number must
63 # increase for each new item. The '&' and '~' symbols are use to
64 # include articles and pluralization as necessary to ensure
65 # grammatical correctness in object descriptions.
67 # 'G' is for graphics - symbol and color. There are 16 colors, as
70 # D - Black w - White s - Gray o - Orange
71 # r - Red g - Green b - Blue u - Brown
72 # d - Dark Gray W - Light Gray v - Violet y - Yellow
73 # R - Light Red G - Light Green B - Light Blue U - Light Brown
75 # 'I' is for basic information. The tval is for the type of item, the
76 # sval identifies the subtype and the pval indicates the amount of
77 # effect the item has, if applicable.
79 # 'W' is for extra information. Depth is the depth the object is
80 # normally found at, rarity determines how common the object is,
81 # weight is in tenth-pounds and cost is the items value.
83 # 'P' is for power information. The items base armor class, its base
84 # damage and pluses to-hit, to-dam and to-ac.
86 # 'A' is for allocation - depth and rarity, in pairs. This allows an
87 # item to have multiple natural depths and rarities. It is used to
88 # ensure that certain vital items such as food and identify scrolls
89 # are found throughout the dungeon.
91 # 'F' is for flags. These are fairly self-explanatory. As many F:
92 # lines may be used as are needed to specify all the flags and flags
93 # are separated by the '|' symbol.
96 # Version stamp (required)
101 ##### Something special #####
108 ##### Mushrooms #####
116 D:$It blinds you when you eat it.
117 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÌÕÌܤˤʤ롣
125 D:$It scares you when you eat it.
126 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È¶²Éݤ¹¤ë¡£
129 E:Confusion:Black Spotted
134 D:$It confuses you when you eat it.
135 D:¤½¤ì¤Ï¿©¤Ù¤ë¤Èº®Í𤹤롣
138 E:Hallucination:Brown
143 D:$It makes you hallucinate when you eat it.
144 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È¸¸³Ð¤Ë¿¯¤µ¤ì¤ë¡£
147 E:Cure Poison:Dark Blue
152 D:$It cures poison when you eat it.
153 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÆǤòÌþ¤¹¡£
156 E:Cure Blindness:Dark Green
161 D:$It cures blindness when you eat it.
162 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÌÕÌܤòÌþ¤¹¡£
165 E:Cure Paranoia:Dark Red
170 D:$It removes fear when you eat it.
171 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È¶²Éݤò¼è¤ê½ü¤¯¡£
174 E:Cure Confusion:Yellow
179 D:$It cures confusion when you eat it.
180 D:¤½¤ì¤Ï¿©¤Ù¤ë¤Èº®Í𤫤éΩ¤Áľ¤ë¡£
189 D:$You take 6d6 damage and it decreases your strength when you eat it.
190 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È6d6¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢ÏÓÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
199 D:$You take 10d10 damage and it decreases your constitution when you eat it.
200 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È10d10¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢Âѵ×ÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
202 N:11:Âѵ×ÎÏÉü³è:¥°¥ì¡¼¤Î
203 E:Restore Constitution:Grey
208 D:$It restores your constitution when you eat it.
209 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÂѵ×ÎϤ¬²óÉü¤¹¤ë¡£
212 E:Restoring:Light Blue
217 D:$It restores all your stats when you eat it.
218 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÁ´¥¹¥Æ¡¼¥¿¥¹¤¬²óÉü¤¹¤ë¡£
221 E:Stupidity:Light Green
226 D:$You take 8d8 damage and it decreases your intelligence when you eat it.
227 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È8d8¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢ÃÎǽ¤Î¸½ºßÃͤ¬²¼¤¬¤ë¡£
235 D:$You take 8d8 damage and it decreases your wisdom when you eat it.
236 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È8d8¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢¸¤µ¤Î¸½ºßÃͤ¬²¼¤¬¤ë¡£
245 D:$It poisons you when you eat it.
246 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÆǤËËÁ¤µ¤ì¤ë¡£
248 N:16:ɵ¤:¤Í¤Ð¤Í¤Ð¤·¤¿
255 D:$You take 6d6 damage and it decreases your constitution when you eat it.
256 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È6d6¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢Âѵ×ÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
264 D:$It paralyzes you when you eat it.
265 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈËãá㤹¤ë¡£
268 E:Restore Strength:White
273 D:$It restores your strength when you eat it.
274 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÏÓÎϤ¬²óÉü¤¹¤ë¡£
277 E:Disease:White Spotted
283 D:$You take 10d10 damage and it decreases your strength when you eat it.
284 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È10d10¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢ÏÓÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
286 N:20:½Å½ý¤Î¼£Ìþ:¤·¤ï¤·¤ï¤Î
287 E:Cure Serious Wounds:Wrinkled
292 D:$It heals you 4d8 when you eat it.
293 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÂÎÎϤ¬4d8²óÉü¤¹¤ë¡£
295 ##### Normal Food #####
303 D:$This nutritious but fairly bland food is
304 D:$familiar to anyone contemplating long journeys.
305 D:±ÉÍܤϤ¢¤ë¤¬Ì£µ¤¤Ê¤¤¤³¤Î¿©ÎÁ¤ÏĹι¤ò¹Í¤¨¤ëËÁ¸±¼Ô¤ËÎɤ¯¹ç¤¦¡£
312 D:$Twice-cooked for good keeping qualities, this lump of bread is as hard as a
313 D:$rock and about as tasty.
314 D:Æü»ý¤Á¤òÎɤ¯¤¹¤ë°Ù¤ËÆóÅپƤ¤·¤¿´¥¥Ñ¥ó¤Î°ì¼ï¤À¡£
315 D:´ä¤Î¤è¤¦¤Ë¸Ç¤¯¡¢Ì£¤â¤À¤¤¤¿¤¤¤½¤ÎÄøÅÙ¡£
319 E:& Strip~ of Venison
323 D:$A strip of jerked beef that seems never to spoil.
324 D:Îɤ¯´¥Á礵¤»¤¿Æù¡£·è¤·¤ÆÉå¤ë»ö¤¬Ìµ¤µ¤½¤¦¤À¡£
332 D:$An utterly hideous fungal growth. It is strangely appealing...
333 D:¤¾¤Ã¤È¤¹¤ë¤è¤¦¤Ê¶ÝÎà¤Î¸Ç¤Þ¤ê¤À¡£¤Ê¤¼¤«¿©Íߤò»É·ã¤¹¤ë¡Ä¡£
335 #waybread now fully satisfies the player, instead of increasing the food count.
337 E:& Piece~ of Elvish Waybread
342 D:$Small golden-brown wafers wrapped in silven leaves. Made with elvish art,
343 D:$it sustains life where nothing else can.
344 D:¶ä¿§¤ÎÍÕ¤ËÊñ¤Þ¤ì¤¿¾®¤µ¤Ê»³¿á¿§¤ÎÇö¾Æ¤²Û»Ò¤Î«¤À¡£¥¨¥ë¥Õ¤Îµ»¤Çºî¤é¤ì¡¢
345 D:¤½¤Î¼¢ÍܤϾ¤Ë¿©¤Ùʪ¤¬²¿¤â̵¤¯¤È¤â¿ô½µ´Ö¤â¤Î´ÖÀ¸Ì¿¤ò°Ý»ý¤¹¤ëÄø¤Ç¤¢¤ë¡£
348 E:& Pint~ of Fine Ale
352 D:$Made from the barley of Eriador, and brewed to golden perfection.
353 D:¥¨¥ê¥¢¥É¡¼¥ë¤ÎÂçÇþ¤ò¾ú¤¤·¡¢¶â¿§¤Ë¤Ê¤ë¤Þ¤Ç½ÏÀ®¤µ¤»¤¿¤â¤Î¤À¡£
356 E:& Pint~ of Fine Wine
360 D:$A heady wine, almost as good as that served at the Green Dragon at Bywater.
361 D:¥Ù¥¤¥¦¥©¡¼¥¿¡¼¤ÎÎÐεš¤Ç½Ð¤ë¤Î¤ÈƱ¤¸¤¯¤é¤¤¼Á¤ÎÎɤ¤¡¢
362 D:¥¢¥ë¥³¡¼¥ëÅ٤ι⤤¥ï¥¤¥ó¤À¡£
364 ##### Extra digger #####
376 ##### Edged Weapons #####
397 N:31:¥Ð¥¹¥¿¡¼¥É¡¦¥½¡¼¥É
405 D:$Also known as the hand-and-a-half blade. A larger-than-normal straight-
406 D:$sided sword with two cutting edges.
407 D:ÊÒ¼êȾ·õ¤È¤â¸Æ¤Ð¤ì¤ë¡£Ä̾ï¤Î¥í¥ó¥°¥½¡¼¥É¤è¤ê¤âŤ¤Î¾¿Ï¤ÎľÅá¤À¡£
417 D:$A single-edged slashing sword with a blade like a crescent.
418 D:»Â¤ëÍÑÅÓ¤ËÆò½¤·¤¿»°Æü·î¤Î¤è¤¦¤ÊÅá¿È¤ò»ý¤ÄÊҿϤηõ¤À¡£
429 N:34:¥Ö¥í¡¼¥É¡¦¥½¡¼¥É
437 D:$A heavy, double-edged sword with a strong grip.
438 D:½Å¤¯¹¤¤Åá¿È¤È´è¾æ¤ÊÊÁ¤ò»ý¤Ã¤¿Î¾¿Ï¤ÎľÅá¤À¡£
440 N:35:¥·¥ç¡¼¥È¡¦¥½¡¼¥É
448 D:$A short thrusting sword.
449 D:¼ç¤ËÆͤ¯ÍÑÅÓ¤ËÍѤ¤¤ëû¤¤·õ¤À¡£
451 N:36:¥«¥ª¥¹¡¦¥Ö¥ì¡¼¥É
458 F:RES_CHAOS | SHOW_MODS
459 D:$This inconstant weapon revels in disorder, hacking and slashing your foes
460 D:$with bloodthirsty glee.
461 D:ÀéÊÑËü²½¤Î»Ñ¤ò»ý¤Ä¤³¤ÎÉð´ï¤Ïº®ÆÙ¤ÎÎϤˤè¤Ã¤ÆŨ¤òÀÚ¤ê¹ï¤ß¡¢
462 D:»¦Ù¤¤Ë¤Õ¤±¤ë»ö¤Ë»ÄǦ¤Ê´î¤Ó¤ò´¶¤¸¤Æ¤¤¤ë¡£
464 N:37:¥°¥ì¡¼¥È¡¦¥½¡¼¥É
465 E:& Two-Handed Sword~
472 D:$A great, double-edged broadsword which few can wield in one hand.
473 D:Èó¾ï¤ËÂ礤Êξ¿Ï¤ÎľÅá¤Ç¡¢¤³¤ì¤òÊÒ¼ê¤Ç»ý¤Æ¤ë¼Ô¤Ï¤Û¤È¤ó¤É¤¤¤Ê¤¤¡£
483 D:$A short thrusting blade with a large guard, primarily used in duels.
484 D:·ý¤òËɸ椹¤ëÂ礤ÊÄפò»ý¤Äû¤¤·õ¡£¼ç¤Ë·èÆ®¤ÇËɸæÍѤÎû·õ¤È¤·¤ÆÍѤ¤¤é¤ì¤ë¡£
494 D:$A large, curved chopper with a basket hilt, well known to seamen.
495 D:Â礤ʶʤä¿Åá¿È¤È¼ê¤ò¥«¥Ð¡¼¤¹¤ëÌÖ¾õ¤ÎÊÁ¤òÈ÷¤¨¤¿·õ¤À¡£Á¥°÷¤ËÎɤ¯ÍѤ¤¤é¤ì¤ë¡£
498 E:& Executioner's Sword~
505 D:$A giant, curved blade designed to cleave the head cleanly from the
507 D:ƹÂΤ«¤éƬ¤òåºÎï¤ËÀÚ¤êÍî¤È¤¹°Ù¤Ëºî¤é¤ì¤¿¡¢µðÂç¤Ê¶Ê¤Ã¤¿¿Ï¤ò»ý¤Ä·õ¤À¡£
517 D:$A slightly curved long-handled slashing sword with a single-edged
518 D:$blade and a chisel tip.
519 D:Ť¤ÊÁ¤ÈÈù̯¤Ë¶Ê¤Ã¤¿¿Ï¤ò»ý¤ÄÀÚ¤ìÌ£¤ËÍ¥¤ì¤¿ÊҿϤηõ¤À¡£
529 D:$A long, straight, two-edged blade, with two hand guards projecting out from
530 D:$the hilt to form a perfect cross.
531 D:½½»ú¤Î·Á¤Ë2ËܤÎÊÁ¤¬ÉÕ¤¤¤¿Ä¹¤¤Î¾¿Ï¤ÎľÅá¤À¡£
541 D:$A two-edged knife with a sharp point.
542 D:Àèü¤¬±Ô¤¤Î¾¿Ï¤Îû·õ¤À¡£
552 D:$A long, thin thrusting blade, mainly used in duels.
553 D:Æͤ¤ËÍѤ¤¤ëŤ¯ºÙ¤¤Åá¿È¤ò»ý¤Ä·õ¡£¼ç¤Ë·èÆ®¤ËÍѤ¤¤é¤ì¤ë¡£
563 D:$A light, somewhat curved blade that can be used to thrust or slash; familiar
564 D:$to horseman and duelists alike.
565 D:·Ú¤¤¾¯¤·¶Ê¤Ã¤¿¿Ï¤ò»ý¤Á¡¢ÀÚ¤ë»ö¤âÆͤ¯»ö¤â¤Ç¤¤ë¡£ÇϾåµÚ¤Ó·èÆ®¤Ë¤ª¤¤¤Æ¤è¤¯»È¤ï¤ì¤ë¡£
567 N:46:¥¹¥â¡¼¥ë¡¦¥½¡¼¥É
575 D:$A smaller version of the longsword, perfectly sized for Hobbits.
576 D:¥í¥ó¥°¥½¡¼¥É¤ò¾¯¤·Ã»¤¯¤·¤¿¤è¤¦¤Ê·õ¤À¡£¥Û¥Ó¥Ã¥È¤Ë¤Ô¤Ã¤¿¤ê¤Î¥µ¥¤¥º¤À¡£
586 D:$Above the hilt, a foot of steel rises, ending in a jagged edge.
587 D:ÊÁ¤Î¾å¤Ç¥®¥¶¥®¥¶¤ËÀÞ¤ì¤Æ¤¤¤ë¡£
589 ##### Hafted Weapons #####
599 D:$A weighty iron ball, suspended by a chain from a sturdy oaken handle.
600 D:´è¾æ¤ÊÌÚÀ½¤Î¥Ï¥ó¥É¥ë¤Ë¡¢½Å¤¤Å´¤Î¥Ü¡¼¥ë¤¬º¿¤Ç·Ò¤Ã¤Æ¤¤¤ë¡£
610 D:$A heavy whip, this thick coil is thrown from the shoulder and can
611 D:$knock down a large man.
612 D:½Å¤¤ÊܤÀ¡£¤¤Ä¤¯´¬¤¤¤¿¤³¤ÎÊܤò¸ª¤Î¾å¤«¤é¿¶¤ê²¼¤í¤¹¤ÈÂç¤ÎÃˤǤâÂǤÁÅݤ¹»ö¤¬¤Ç¤¤ë¡£
622 D:$Two heavy bars of wood connected by a short link of chain, capable of
623 D:$delivering crushing blows.
624 D:2ËܤνŤ¤ÌÚÀ½¤ÎËÀ¤òû¤¤º¿¤Ç·Ò¤²¤¿Êª¤À¡£Âоݤòá¤ÄÙ¤¹°Ù¤ËÍѤ¤¤ë¡£
626 N:51:¥Ø¥ô¥£¡¦¥Õ¥ì¥¤¥ë
627 E:& Two-Handed Flail~
634 D:$Two great bars of wood connected by a massive chain, needing two hands
635 D:$to properly wield.
636 D:2ËܤÎÈó¾ï¤ËÂ礤ÊÌÚÀ½¤ÎËÀ¤ò½Å¤¤º¿¤Ç·Ñ¤¤¤Ç¤¢¤ë¡£¤¦¤Þ¤¯ÍѤ¤¤ë¤¿¤á¤Ë¤Ïξ¼ê¤¬É¬ÍפÀ¡£
638 N:52:¥â¡¼¥Ë¥ó¥°¡¦¥¹¥¿¡¼
646 D:$A war club with an spiked iron ball on the head.
647 D:À±·¿¤Î¥È¥²¤¬Æͤ½Ð¤¿Å´µå¤¬Àèü¤ËÉÕ¤¤¤¿ÛþËÀ¤À¡£
657 D:$A war club with an iron head, usually flanged.
658 D:Å´µå¡¢¤Þ¤¿¤ÏÄ×ÉÕ¤¤Î¿ÌÌÂηÁ¤ÎÅ´²ô¤¬Àèü¤ËÉÕ¤¤¤¿ÛþËÀ¤À¡£
660 N:54:¥¯¥©¡¼¥¿¡¼¥¹¥¿¥Ã¥Õ
668 D:$Six feet of oak which can be wielded in both hands to give a drubbing or
670 D:2¥á¡¼¥È¥ëÄøÅÙ¤ÎŤµ¤ÎÌÚÀ½¤Î¾ó¤À¡£
671 D:ξ¼ê¤Ç»ý¤Ã¤ÆÂǤÁÉÕ¤±¤¿¤ê¹¶·â¤ò¼õ¤±»ß¤á¤ë°Ù¤ËÍѤ¤¤é¤ì¤ë¡£
673 N:55:¥¦¥©¡¼¡¦¥Ï¥ó¥Þ¡¼
681 D:$A mallet with a tapered head and a long handle.
682 D:Ť¤¥Ï¥ó¥É¥ë¤¬¤¢¤ê¡¢Àè¤ÎÀí¤Ã¤¿ÄȤ¬Àèü¤«¤éľ³Ñ¤ËÉÕ¤½Ð¤¿·Á¤ò¤·¤Æ¤¤¤ë¡£
685 E:& Lead-Filled Mace~
692 D:$A heavy war club topped with a mass of lead-filled steel, capable of
693 D:$landing crushing blows.
694 D:½Å¤¤ÛþËÀ¤ÎÀè¤Ë±ô¤òµÍ¤á¤¿¹ÝÅ´¤Î½Å¤ê¤ò·Ò¤²¤Æ¤¢¤ë¡£Âоݤòá¤ÄÙ¤¹°Ù¤ËÍѤ¤¤ë¡£
697 E:& Mace~ of Disruption
703 F:SLAY_UNDEAD | SHOW_MODS
704 D:$A giant's weapon, enchanted with shattering power that breaks bones, bodies,
706 D:µð¿Í¤ÎÉð´ï¤Ç¤¢¤ê¡¢Áê¼ê¤Î¹ü¤ò¡¢ÂΤò¡¢¤½¤·¤ÆÀº¿À¤ò¤âÊ´ºÕ¤¹¤ëËâË¡¤¬³Ý¤±¤é¤ì¤Æ¤¤¤ë¡£
708 N:58:¥ë¥Ä¥§¥ë¥ó¡¦¥Ï¥ó¥Þ¡¼
719 N:59:¥Ó¡¼¥¯¥É¡¦¥¢¥Ã¥¯¥¹
727 D:$A narrow axe head opposed by a crow's beak, mounted on an oaken shaft.
728 D:ÌÚÀ½¤ÎÊÁ¤Ë¡¢Çؤ¬±¨¤Î¥¯¥Á¥Ð¥·¤òÌϤ·¤¿Æ͵¯¤Ë¤Ê¤Ã¤¿·Á¤ÎÉý¤¬¶¹¤¤ÉबÉÕ¤¤¤Æ¤¤¤ë¡£
738 D:$A reinforced wooden pole eight feet long, topped by a massive knife blade
739 D:$that can can be used to thrust or chop.
740 D:2.5¥á¡¼¥È¥ëÄø¤ÎÊ䶯¤µ¤ì¤¿ÌÚÀ½¤ÎËÀ¤ÎÀèü¤ËÂ礤ʥʥ¤¥Õ¤Î¿Ï¤¬¿¿¤Ãľ¤ËÉÕ¤¤¤Æ¤¤¤ë¡£
741 D:ÀÚ¤êÎö¤¯»ö¤âÉÕ¤»É¤¹»ö¤â¤Ç¤¤ë¡£
751 D:$The most successful of the polearms, the halberd has a long haft mounted
752 D:$with a heavy axe blade and opposing spike, and topped by a thrusting spine.
753 D:Ť¤´È¤Ë½Å¤¤Éà¤Î¿Ï¤È¤½¤ÎÈ¿ÂЦ¤Ë¥¹¥Ñ¥¤¥¯¤¬ÉÕ¤¡¢¤µ¤é¤Ë´È¤ÎÀèü¤ËÉÕ¤»É¤¹°Ù¤Î
754 D:ÊæÀ褬ÉÕ¤¤¤Æ¤¤¤ë¡£ºÇ¤â´°À®¤µ¤ì¤¿¥¿¥¤¥×¤Î´È¾õÉð´ï¤Ç¤¢¤ë¡£
773 D:$A long, heavy spear with an iron head and reinforced shaft.
774 D:Ê䶯¤µ¤ì¤¿ÊÁ¤ËÅ´¤ÎÊæÀ褬ÉÕ¤¤¤¿¡¢Èó¾ï¤ËŤ¯½Å¤¤Áä¤À¡£
784 D:$The basic polearm, with a double-edged knife mounted on a light shaft.
785 D:$This weapon can be thrown effectively.
786 D:ºÇ¤â´ðËÜŪ¤Ê´È¾õÉð´ï¤À¡£·Ú¤¯Ä¹¤¤´È¤ÎÀè¤ËÀí¤Ã¤¿Î¾¿Ï¤ÎÊæÀ褬ÉÕ¤¤¤Æ¤¤¤Æ¡¢
787 D:Æͤ»É¤¹¤Î¤ËŬ¤·¤Æ¤¤¤ë¡£
797 D:$A three-pronged spear, originally for catching fish.
798 D:»°Ëô¤ÎÁä¤Ç¡¢¸µÍè¤Ïµû¤òÊá¤ë¤Î¤ËÍѤ¤¤é¤ì¤Æ¤¤¤¿¡£
808 D:Â礤¯Ä¹¤¤±ß¿í·Á¤ÎÊæÀè¤ò»ý¤Ã¤¿Áä¤À¡£
809 D:ÇϾå¤Ç¹½¤¨¤ÆÆͷ⤹¤ë°Ù¤Ëºî¤é¤ì¤Æ¤¤¤ë¡£
811 N:67:¥°¥ì¡¼¥È¡¦¥¢¥Ã¥¯¥¹
819 D:$An enormous two-handed battle axe, carried by Dwarven champions, who
820 D:$compete to see who can cleave the most orc heads.
821 D:µðÂç¤Êξ¼ê»ý¤ÁÍѤÎÀïÉà¤À¡£¥ª¡¼¥¯¤Î¼ó¤òÍî¤È¤·¤¿¿ô¤ò¶¥¤¦¥É¥ï¡¼¥Õ¤ÎÀï»Î¤¬
825 N:68:¥Ð¥È¥ë¡¦¥¢¥Ã¥¯¥¹
833 D:$A double-bladed axe. Very popular among Dwarves.
834 D:Éý¹¤Îξ¿Ï¤ÎÉà¤À¡£¥É¥ï¡¼¥Õ¤Ë¤è¤¯ÍѤ¤¤é¤ì¤ë¡£
836 N:69:¥í¥Ã¥Û¥¢¡¼¥Ð¡¼¡¦¥¢¥Ã¥¯¥¹
845 N:70:¥Ö¥í¡¼¥É¡¦¥¢¥Ã¥¯¥¹
853 D:$A simple, single-bladed war axe capable of chopping though limbs or armour.
854 D:ñ½ã¤Êºî¤ê¤ÎÊҿϤÎÀïÉà¤Ç¡¢ÂоݤÎƹÂΤ䳻¤òÀÚÃǤ¹¤ë°ÒÎϤ¬¤¢¤ë¡£
864 D:$The long crescent blade stands out from the handle of this polearm, and
865 D:$it is swung with two hands to harvest grain or blood.
866 D:Ť¤»°Æü·î·¿¤Î¿Ï¤¬Ä¹¤¤ÊÁ¤ÎÀèü¤ËÆͤ±¤é¤ì¤Æ¤¤¤ë¡£
867 D:ξ¼ê¤Ë»ý¤Ã¤Æ¹òʪ¡¢¤Þ¤¿¤ÏÀ¸Ì¿¤ò´£¤ê¼è¤ë°Ù¤ËÍѤ¤¤é¤ì¤ë¡Ä¡£
870 E:& Scythe~ of Slicing
877 D:$A reaper's weapon, the long blade almost hums in anticipation of the
878 D:$blood it will spill.
879 D:»à¿À¤ÎÉð´ï¤Ç¤¢¤ë¡£¤½¤ÎŤ¤¿Ï¤Ïή·ì¤Î´üÂԤ˴¿´î¤ÎÀ¼¤ò¾å¤²¤Æ¤¤¤ë¤«¤Î¤è¤¦¤À¡£
882 ##### Bows, Crossbows, Slings #####
891 D:$The traditional hunter's weapon, this light bow is easily drawn.
892 D:ÅÁÅýŪ¤Ë¼í¿Í¤ËÍѤ¤¤é¤ì¤ëÉð´ï¤À¡£¤³¤Î·Ú¤¤µÝ¤Ï´Êñ¤Ë°ú¤¯»ö¤¬¤Ç¤¤ë¡£
901 D:$As tall as a man, the longbow can drive an arrow through the heaviest
903 D:¿Í¤Î¿ÈĹÄø¤ÎŤµ¤ÎµÝ¤À¡£¸ü¤¤Å´À½¤Î³»¤Ç¤â´ÓÄ̤¹¤ëÄø¤Î°ÒÎϤò»ý¤Ä¡£
905 N:75:¥é¥¤¥È¡¦¥¯¥í¥¹¥Ü¥¦
912 D:$A mechanical bow made of wood, it is cocked to augment the strength of
914 D:¹ÝÅ´À½¤Î¸¹¤ò¤¢¤é¤«¤¸¤á°ú¤¤¤Æ¤ª¤¡¢µ¡³£¼°¤Î°ú¤¶â¤ò°ú¤¯¤À¤±¤ÇÌð¤òȯ¼Í
915 D:¤¹¤ë»ö¤¬¤Ç¤¤ë¡£¥·¥ç¡¼¥È¡¦¥Ü¥¦¤ä¥í¥ó¥°¡¦¥Ü¥¦¤ËÈæ¤Ù¤Æ°·¤¤¤¬´Êñ¤ÊÉð´ï¤À¡£
917 N:76:¥Ø¥ô¥£¡¦¥¯¥í¥¹¥Ü¥¦
924 # Not all heavy crossbow is the arbalest with a crank!
925 #D:$The arbalest is so powerful it has to be reinforced with metal and
926 #D:$requires a crank to be cocked.
927 D:¹ÝÅ´À½¤Î¸¹¤ò¤¢¤é¤«¤¸¤á°ú¤¤¤Æ¤ª¤¡¢µ¡³£¼°¤Î°ú¤¶â¤ò°ú¤¯¤À¤±¤ÇÌð¤òȯ¼Í
928 D:¤¹¤ë»ö¤¬¤Ç¤¤ë¡£¥·¥ç¡¼¥È¡¦¥Ü¥¦¤ä¥í¥ó¥°¡¦¥Ü¥¦¤ËÈæ¤Ù¤Æ°·¤¤¤¬´Êñ¤ÊÉð´ï¤À¡£
929 D:¥Ø¥ô¥£¡¦¥¯¥í¥¹¥Ü¥¦¤Ï¥é¥¤¥È¡¦¥¯¥í¥¹¥Ü¥¦¤ËÈæ¤Ù¤Æ°ÒÎϤ϶¯¤¤¤¬¡¢
930 D:¸¹¤ò°ú¤¯¤Î¤ËŤ¤»þ´Ö¤¬¤«¤«¤Ã¤Æ¤·¤Þ¤¦¡£
939 D:$A loop of leather and cords able to hurl stones or shot with tremendous
941 D:Ť¤É³¤ÎÃæ´Ö¤Ë¤¢¤ë³×À½¤ÎÀмõ¤±Éôʬ¤ËÀФòÊñ¤ß¡¢¤³¤ì¤ò¿¶¤ê²ó¤¹Àª¤¤¤Ç
942 D:ÀФòÈô¤Ð¤¹Éð´ï¤À¡£¸¶»ÏŪ¤Ê¹½Â¤¤À¤¬°ÒÎϤϤ¢¤ë¡£
955 D:$A standard clothyard arrow, straight and cleanly fletched.
956 D:¤¿¤¯¤ß¤Ë±©¤¬ÉÕ¤±¤é¤ì¤¿¿¿¤Ãľ¤Êɸ½àŪ¤ÊÌð¤À¡£
966 F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
967 D:$Carved from a rare wood, this arrow is inscribed with fell runes and
968 D:$fletched with eagle feathers.
969 D:´õ¾¯¤Ê¼ïÎà¤ÎÌںफ¤éÀÚ¤ê½Ð¤µ¤ì¡¢ÏɤᩤòÉÕ¤±¡¢
970 D:°ÒÎϤò¹â¤á¤ë¥ë¡¼¥ó¤ò¹ï¤Þ¤ì¤¿Ìð¤À¡£
980 D:$A short, heavy arrow shot from a crossbow.
981 D:ȯ¼Í»þ¤Î¶¯¤¤Éé²Ù¤ËÂѤ¨¤ë¤è¤¦¤Ëºî¤é¤ì¤¿Ã»¤¯½Å¤¤¥¯¥í¥¹¥Ü¥¦ÍѤÎÌð¤À¡£
983 N:81:ÄÉÈø¥¯¥í¥¹¥Ü¥¦¤ÎÌð
991 F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
992 D:$A mighty quarrel, bound about with battle magics.
993 D:°ÒÎϤò¹â¤á¤ëËâË¡¤¬³Ý¤±¤é¤ì¤¿¶¯ÎϤʥ¯¥í¥¹¥Ü¥¦ÍѤÎÌð¤À¡£
1012 #D:$A grapestone-shaped slug of lead, the right heft for hurling from a sling.
1013 #D:¥¹¥ê¥ó¥°¤ÇÅꤲ¤ë¤Î¤ËŬ¤·¤¿½Å¤µ¤Î¡¢Éòƺ¤Îγ¤Î¤è¤¦¤Ê±ô¤Î²ô¤À¡£
1016 ##### Shovels and Picks #####
1025 F:SHOW_MODS | TUNNEL
1026 D:$A compact and sturdy spade.
1027 D:¾®·¿¤Ç´è¾æ¤Ê¥·¥ã¥Ù¥ë¤À¡£
1029 N:85:¥Î¡¼¥à¤Î¥·¥ã¥Ù¥ë
1036 F:SHOW_MODS | TUNNEL
1037 D:$A small spade forged of steel with gnomish craftmanship.
1038 D:¥Î¡¼¥à¤Î¿¦¿Í¤Ë¤è¤Ã¤Æºî¤é¤ì¤¿¹ÝÅ´À½¤Î¥·¥ã¥Ù¥ë¤À¡£
1040 N:86:¥É¥ï¡¼¥Õ¤Î¥·¥ã¥Ù¥ë
1047 F:SHOW_MODS | TUNNEL
1048 D:$A broad shovel, fit for the strong shoulders of a dwarf. It bears runes
1049 D:$of delving and no ordinary rock can resist it.
1050 D:¥É¥ï¡¼¥Õ¤Î¶¯ÎϤʸª¤Ë¤Á¤ç¤¦¤ÉÎɤ¤Éý¹¤Î¥·¥ã¥Ù¥ë¤À¡£
1051 D:ºÎ·¡ÎϤò¹â¤á¤ë¥ë¡¼¥ó¤òÂÓ¤Ó¡¢ÉáÄ̤δä¤Ê¤é¤Ð¤É¤ó¤Êʪ¤Ç¤â·¡¤ê¿Ê¤à»ö¤¬¤Ç¤¤ë¡£
1060 F:SHOW_MODS | TUNNEL
1061 D:$A heavy mining tool with a long, slightly curved head that tapers
1062 D:$to chisel points on both ends.
1063 D:½Å¤¤ºÎ·¡ÍѤÎÆ»¶ñ¤Ç¡¢Èù̯¤Ë¶Ê¤Ã¤¿Æ¬Éô¤Îξü¤ËÀÚÀ褬ÉÕ¤¤¤Æ¤¤¤ë¡£
1065 N:88:¥ª¡¼¥¯¤Î¤Ä¤ë¤Ï¤·
1072 F:SHOW_MODS | TUNNEL
1073 D:$A crude, ugly, but effective pickaxe. Made in enormous quantities for
1074 D:$the slave-mines of Durthang.
1075 D:ÁÆ»¨¤Ç½¹¤¤ºî¤ê¤À¤¬¡¢¼ÂÍÑŪ¤Ê¤Ä¤ë¤Ï¤·¤À¡£
1077 N:89:¥É¥ï¡¼¥Õ¤Î¤Ä¤ë¤Ï¤·
1084 F:SHOW_MODS | TUNNEL
1085 D:$A short but sturdy pick, like those that delved deep Moria, with runes to
1086 D:$break the sinews of mountains.
1087 D:¥â¥ê¥¢¤Î¿¼Éô¤ÎºÎ·¡¤Ë»È¤ï¤ì¤Æ¤¤¤¿¤Î¤ÈƱÍͤʡ¢Ã»¤¯´è¾æ¤Ê¤Ä¤ë¤Ï¤·¤À¡£
1091 N:90:¥¨¥ë¥Õ¤Î¥¯¥í¡¼¥¯
1098 F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
1100 D:$A mantle made of curious silken material by the Galadrim that wondrously
1101 D:$takes on the hues and shapes of its surroundings.
1102 D:ÉԻ׵Ĥʸ¨¤Î¤è¤¦¤ÊÁǺà¤Çºî¤é¤ì¤¿³°Åå¤À¡£
1103 D:¤½¤ÎÁǺà¤Ï¼þ¤ê¤Î·Ê¿§¤Î¿§¤È·Á¤ò±Ç¤·½Ð¤·¡¢ÃåÍѼԤò±£¤¹¸ú²Ì¤¬¤¢¤ë¡£
1106 E:& Pair~ of Soft Leather Boots
1112 D:$These are calf-high boots of flexible leather, laced from heel to calf.
1113 D:¤Õ¤¯¤é¤Ï¤®¤Î¹â¤µ¤Þ¤Ç¤Î½ÀÆð¤Ê³×¤Î¥Ö¡¼¥Ä¤À¡£
1114 D:ìû¤«¤é¤Õ¤¯¤é¤Ï¤®¤Þ¤Ç·ë¤Óɳ¤¬ÉÕ¤¤¤Æ¤¤¤ë¡£
1117 E:& Pair~ of Hard Leather Boots
1123 D:$A set of sturdy leather boots that will last many weary miles.
1124 D:Ť¤Î¹Ï©¤Ç¤âÎɤ¯ÊݤľæÉפʳ×À½¤Î¥Ö¡¼¥Ä¤À¡£
1127 E:& Pair~ of Metal Shod Boots
1133 D:$A set of double-lined leather boots, with toes and heels reinforced with
1135 D:Æó½Å¤Î³×À½¥Ö¡¼¥Ä¤Ç¡¢ìû¤ÈÄÞÀ褬Ŵ¤ÇÊ䶯¤µ¤ì¤Æ¤¤¤ë¡£
1138 E:& Hard Leather Cap~
1144 D:$A padded skullcap of boiled leather.
1145 D:¼Ñ¸Ç¤á¤¿³×À½¤ÎµÍ¤áʪÆþ¤ê¤Î˹»Ò¤À¡£
1154 D:$A pot-helm of steel that protects the skull.
1155 D:ƬÉô¤òÊݸ¤ë¹ÝÅ´¤Î˹»Ò¤À¡£
1164 D:$A mighty helmet of heavy iron, completely enclosing the head.
1165 D:ƬÉô¤ò´°Á´¤Ëʤ¤¦Å´À½¤Î¥Ø¥ë¥á¥Ã¥È¤À¡£
1174 D:$This great helm covers the head and shoulders with plates of steel and a
1176 D:¹ÝÅ´ÈĤȺ¿¤«¤¿¤Ó¤é¤òÁȤ߹ç¤ï¤»¤Æ¡¢Æ¬Éô¤«¤é¸ª¤Þ¤Ç¤ò´°Á´¤Ëʤ¤¦Ëɶñ¤À¡£
1185 D:$A plain band of iron, crowned with iron spikes. It is a tyrant's
1187 D:Å´¤Î´Ä¤ËÅ´¤ÎÆ͵¯¤Ç¾þ¤ê¤¬ÉÕ¤±¤é¤ì¤¿´§¤À¡£·¯¼ç¤Î°õ¤Ç¤¢¤ë¡£
1197 D:$An elegant golden circlet, with slender spines thrusting upward.
1198 D:$It looks like it should be resting over the brow of a king.
1199 D:´ö¤Ä¤â¤ÎºÙ¤¤Æ͵¯¤¬¾å¸þ¤¤ËÉÕ¤¤¤¿Í¥²í¤Ê¶â¤ÎƬ¾þ¤ê¡£
1200 D:²¦¤Î³Û¤ËÁê±þ¤·¤¤Êª¤Ë¸«¤¨¤ë¡£
1203 E:& Jewel Encrusted Crown~
1210 D:$An elaboratedly decorated crown of massive gold, studded with a rainbow
1211 D:$of gems and jewels; worthy of an emperor.
1212 D:Àº¹ª¤Ë¾þ¤êÉÕ¤±¤é¤ì¤¿½Å¸ü¤Ê¶â¤Î´§¤ËÍÍ¡¹¤ÊÊõÀФ¬Æú¿§¤Ë¤Á¤ê¤Ð¤á¤é¤ì¤Æ¤¤¤ë¡£
1221 D:$A practical garment of thick wool or velvet, draping from neck to heels.
1222 D:¼ó¤«¤éìû¤Þ¤Ç¤òʤ¤¦¡¢¥Ó¥í¡¼¥É¤Þ¤¿¤ÏÌÊÀ½¤Î¼ÂÍÑŪ¤Ê°áÉþ¤À¡£
1231 D:$This tattered rag appears to once have been a robe, but has been patched
1232 D:$and re-patched so many times that you can't be sure.
1233 D:¤³¤Î¤Ü¤í¤¤ì¤Ï¸µ¡¹¤Ï¥í¡¼¥Ö¤À¤Ã¤¿Êª¤Î¤è¤¦¤À¤¬¡¢
1234 D:¤¢¤Þ¤ê¤Ë¤â·Ñ¤®¤Ï¤®¤À¤é¤±¤Ç¤è¤¯È½Ê̤Ǥ¤Ê¤¤¡£
1237 E:Soft Leather Armour~
1243 D:$A cuirass of pliable leather with a thicker leather jack.
1244 D:¤·¤Ê¤ä¤«¤Ê³×¤ÎƹÅö¤Æ¤ËÇö¤¤³×¥¸¥ã¥±¥Ã¥È¤¬ÉÕ¤¤¤¿³»¤À¡£
1246 N:104:ÉÆÉÕÆð³×¤è¤í¤¤
1247 E:Soft Studded Leather~
1253 D:$A cuirass of pliable leather studded with metal rivets.
1254 D:¿¿ô¤Î¶â°À½¤ÎÉƤÇÊ䶯¤µ¤ì¤¿¤·¤Ê¤ä¤«¤Ê³×¤ÎƹÅö¤Æ¤À¡£
1257 E:Hard Leather Armour~
1263 D:$A boiled leather cuirass and shoulder plates.
1264 D:¼Ñ¸Ç¤á¤¿³×À½¤ÎƹÅö¤Æ¤È¸ªÅö¤Æ¤¬ÉÕ¤¤¤¿³»¤À¡£
1266 N:106:ÉÆÉչųפè¤í¤¤
1267 E:Hard Studded Leather~
1273 D:$A strong leather breastplate and shoulder guards over a sleeved shirt
1274 D:$of cured leather covered with iron studs.
1275 D:¿¿ô¤Î¶â°À½¤ÎÉƤÇÊ䶯¤·¤¿³×À½¤Î¥·¥ã¥Ä¤Ë¼Ñ¸Ç¤á¤¿³×À½¤ÎƹÅö¤Æ¤È¸ªÅö¤Æ¤¬ÉÕ¤¤¤¿³»¤À¡£
1277 N:107:³×À½¥¹¥±¥¤¥ë¡¦¥á¥¤¥ë
1278 E:Leather Scale Mail~
1284 D:$A tunic and skirt sewn with thick, overlapping scales of hardened
1286 D:³×À½¤Î¥·¥ã¥Ä¤Ë¼Ñ¸Ç¤á¤¿³×À½¤ÎÎڤΤ褦¤Ê·Á¤ÎÉôÉʤò¿¿ôË¥¤¤ÉÕ¤±¤Æ¤¢¤ë³»¤À¡£
1288 N:108:¶â°À½¥¹¥±¥¤¥ë¡¦¥á¥¤¥ë
1295 D:$A heavy shirt of overlapping steel scales backed by leather, with
1296 D:$matching skirt and sleeves.
1297 D:³×À½¤ÎµÉÕ¤¥·¥ã¥Ä¤Ë¹ÝÅ´À½¤ÎÎڤΤ褦¤Ê·Á¤ÎÉôÉʤò¿¿ôË¥¤¤ÉÕ¤±¤Æ¤¢¤ë³»¤À¡£
1306 D:$A sleeved hauberk of interlocking steel rings, well padded with leather.
1307 D:$Chain mail takes skill to make, but offers good protection and relatively
1309 D:¹ÝÅ´¤ÎÎؤ¬³ú¤ß¹ç¤Ã¤¿ÂµÉÕ¤¤Îº¿¤«¤¿¤Ó¤é¤Ç¡¢³×¤¬Åö¤Æ¤é¤ì¤Æ¤¤¤ë¡£
1310 D:º¿¤«¤¿¤Ó¤é¤òºî¤ë¤Ë¤Ï½ÏÎý¤òÍפ¹¤ë¤¬¡¢¹â¤¤ËɸæÎϤò»ý¤ÁÈæ³ÓŪ¤Ë·ÚÎ̤˻ž夬¤ë¡£
1312 N:110:»¬¤Ó¤¿º¿¤«¤¿¤Ó¤é
1319 D:$Each link of this suit is brittle with rust, and the corroded rings
1320 D:$are stiff and weakened.
1321 D:¤³¤Î³»¤Î³ÆÉô¤Î·Ñ¤®Ìܤϻ¬¤ÇÀȤ¯¤Ê¤Ã¤Æ¤ª¤ê¡¢µà¤Á¤¿º¿¤ÎÎؤϸǤޤäƤ·¤Þ¤¤¼å¤Þ¤Ã
1324 # "hauberk"¤Ï¸µ¤Î°ÕÌ£¤Ï(µ̵¤·¤Î)ƹ³»¤ò»Ø¤¹¸ÀÍÕ¡£ ¤è¤¯º¿¤«¤¿¤Ó¤é¤Çºî¤é
1325 # ¤ì¤¿¤Î¤Ç¸å¤Ëž¤¸¤Æhauberk¤È¸À¤¨¤Ðº¿¤«¤¿¤Ó¤é¤Îƹ³»¡¢¤µ¤é¤Ë¤Ïº¿¤«¤¿¤Ó
1326 # ¤éÁ´È̤ò¤â»Ø¤¹¤è¤¦¤Ë¤Ê¤Ã¤¿¤¬¡¢¤³¤³¤Ç¤Ï¡Öº¿¤«¤¿¤Ó¤é¤Îƹ³»¡×¤Î°ÕÌ£¤Ç»È
1327 # ¤ï¤ì¤Æ¤¤¤ë¤È»×¤ï¤ì¤ë¡£ Mogami
1329 E:Augmented Chain Mail~
1335 D:$A hauberk, leggings, and sleeves of interlocking steel rings,
1336 D:$strategically reinforced at vital locations with a second layer
1337 D:$of chain, all over a layer of heavy padding.
1338 D:³ú¤ß¹ç¤Ã¤¿¹ÝÅ´¤ÎÎؤǤǤ¤¿º¿¤«¤¿¤Ó¤é¤Îƹ³»¤ÈæúÅö¤Æ¤Èµ¤Ç¤¢¤ê¡¢
1339 D:2ËçÌܤκ¿¤ÎÁؤǽÅÍפÊÉôʬ¤òÀïάŪ¤ËÊ䶯¤·¤Æ¤ª¤ê¡¢
1340 D:»ê¤ë½ê¤Ë½Å¤¤µÍ¤áʪ¤ÎÁؤ¬¤¢¤ë¡£
1342 N:112:¶¯²½º¿¤«¤¿¤Ó¤é
1350 N:113:¶â°À½¥Ö¥ê¥¬¥ó¥À¥¤¥ó¡¦¥¢¡¼¥Þ¡¼
1351 E:Metal Brigandine Armour~
1358 N:114:¥Ñ¡¼¥·¥ã¥ë¡¦¥×¥ì¡¼¥È¡¦¥á¥¤¥ë
1359 E:Partial Plate Armour~
1365 D:$A steel corselet and vambraces over a skirt and leggings of chain.
1366 D:¹ÝÅ´À½¤Îƹ³»¤Ç¤¢¤ê¡¢¥¹¥«¡¼¥È¤Î¾åÉô¤Ë¤ÏÏÓ³»¤¬¤¢¤ê¡¢º¿¤ÎæúÅö¤Æ¤ò»ý¤Ä¡£
1368 N:115:¶â°À½¥é¥á¥é¡¼¡¦¥¢¡¼¥Þ¡¼
1369 E:Metal Lamellar Armour~
1376 N:116:¥Õ¥ë¡¦¥×¥ì¡¼¥È¡¦¥á¥¤¥ë
1377 E:Full Plate Armour~
1383 D:$A full suit of carefully fitted plates, with hinged joints backed
1384 D:$by chain, and light padding underneath.
1385 D:Ç°Æþ¤ê¤ËÂΤ˹ç¤ï¤»¤¿Å´ÈÄÀ½¤ÎÁ´¿È³»¤Ç¤¢¤ê¡¢¤Á¤ç¤¦¤Ä¤¬¤¤¤Ç·Ò¤¬¤Ã¤¿Éôʬ¤Î΢¤Ï
1386 D:º¿¤Ç¼é¤é¤ì¡¢³»¤Î΢¤Ë¤Ï·Ú¤¤µÍ¤áʪ¤¬¤¢¤ë¡£
1388 N:117:¶¯²½¥×¥ì¡¼¥È¡¦¥¢¡¼¥Þ¡¼
1389 E:Ribbed Plate Armour~
1396 N:118:¥¢¥À¥Þ¥ó¥¿¥¤¥ÈÀ½¥×¥ì¡¼¥È¡¦¥á¥¤¥ë
1397 E:Adamantite Plate Mail~
1404 D:$Adamantite, hard as diamonds, forms this exquisite suit; nothing else
1405 D:$in Middle Earth gives as much protection.
1406 D:¥À¥¤¥¢¥â¥ó¥É¤Î¤è¤¦¤Ë¹Å¤¤¥¢¥À¥Þ¥ó¥¿¥¤¥È¤Ç¤Ç¤¤¿Àº¹ª¤ÇÈþ¤·¤¤³»¤Ç¤¢¤ê¡¢
1407 D:¤³¤ì¤Û¤É¤ÎËɸæ¤ò¤â¤¿¤é¤¹³»¤ÏÃæ¤Ä¹ñ¤Ë¤Ï¾¤Ë¸ºß¤·¤Ê¤¤¡£
1409 N:119:¥ß¥¹¥ê¥ëÀ½¥×¥ì¡¼¥È¡¦¥á¥¤¥ë
1410 E:Mithril Plate Mail~
1417 D:$A shimmering suit of true-silver, forged long ago by dwarven smiths of
1418 D:$legend. It gleams with purest white as you gaze upon it.
1419 D:ÍÚ¤«¤Ê¤ëÀΤËÅÁÀâ¤Î¥É¥ï¡¼¥Õ¤ÎÃÃÌê»Õ¤ËÃ䨤é¤ì¤¿¡¢µ±¤¯¤Þ¤³¤È¤Î¶ä¤Î³»¤À¡£
1420 D:¶Å»ë¤¹¤ë¤È½ãÇò¤Ë¤¤é¤á¤¯¡£
1422 N:120:¥ß¥¹¥ê¥ëÀ½º¿¤«¤¿¤Ó¤é
1423 E:Mithril Chain Mail~
1430 D:$Rare and wondrous is chain mail made of true-silver, for it offers more
1431 D:$protection for the weight than any other armour.
1432 D:ËÜÅö¤Ë´õ¾¯¤Ç¶Ã¤¯¤Ù¤¤Þ¤³¤È¤Î¶äÀ½¤Îº¿¤«¤¿¤Ó¤é¤Ç¤¢¤ê¡¢Â¾¤Î³»¤ËÈæ¤Ù¤Æ¤â¤½¤Î
1433 D:·Ú¤µ¤Ë¤·¤Æ¤è¤ê¹â¤¤Ëɸæ¤òÍ¿¤¨¤ë¡£
1435 N:121:Æó½Åº¿¤«¤¿¤Ó¤é
1436 E:Double Chain Mail~
1444 # This shield does not belong here
1446 N:122:¥ß¥é¡¼¡¦¥·¡¼¥ë¥É
1453 F:IGNORE_ACID | REFLECT
1454 #D:$A shield of purest white, made of mithril, engraved with runes to keep
1455 #D:$all hurt and harm from you.
1456 #D:½ý¤È´í¸±¤«¤é¼é¤é¤ì¤ë¤è¤¦¤Ë¥ë¡¼¥óʸ»ú¤¬¹ï¤Þ¤ì¤¿¥ß¥¹¥ê¥ëÀ½¤Î½ãÇò¤Î½â¤À¡£
1468 D:$A traveller's sturdy outer garment.
1469 D:ËÁ¸±¼ÔÍѤξæÉפʳ°Åå¤À¡£
1478 F:RES_DARK | RES_LITE
1479 D:$A midnight-hued cloak that wreathes the wearer in folds of shadow.
1480 D:ÃåÍѼԤò±Æ¤ÎÁؤÇÊñ¤ß¹þ¤à°ÇÌë¤Î¿§¤Î¥¯¥í¡¼¥¯¤À¡£
1486 E:& Set~ of Leather Gloves
1492 D:$Leather hand protection, with an open palm for gripping weapons.
1493 D:³×À½¤Î¼ê¹Ã¤Ç¡¢¼ê¤Î¤Ò¤é¤ÏÉð´ï¤ò°®¤ë¤¿¤á¤Ë³«¤¤¤Æ¤¤¤ë¡£
1496 E:& Set~ of Gauntlets
1502 D:$A set of gloves that completely covers the hand and wrist in steel plating.
1503 D:¼ê¤È¼ê¼ó¤ò¹ÝÅ´ÈĤǴ°Á´¤Ëʤ¤¦¥°¥í¡¼¥Ö¤À¡£
1512 D:$A massive set of hand sheathings, bound with steel and thrice-cured leather.
1513 D:½Å¸ü¤Ê¼ê¤Îʤ¤¤¤Ç¡¢¹ÝÅ´¤È¤·¤Ã¤«¤ê¼Ñ¸Ç¤á¤¿³×¤ÇÇû¤Ã¤Æ¤¢¤ë¡£
1518 N:128:³×À½¥¹¥â¡¼¥ë¡¦¥·¡¼¥ë¥É
1519 E:& Small Leather Shield~
1525 D:$A circular shield of cured animal hide stretched over layered wooden strips.
1526 D:¼Ñ¸Ç¤á¤¿Æ°Êª¤Î³×¤ò½Å¤Í¤¿¾®¤µ¤ÊÌÚ¤ÎÈĤ¤¤Ã¤Ñ¤¤¤Ë¿¤Ð¤·¤Æºî¤Ã¤¿´Ý¤¤½â¤À¡£
1528 N:129:³×À½¥é¡¼¥¸¡¦¥·¡¼¥ë¥É
1529 E:& Large Leather Shield~
1535 D:$A large oval shield made of layered wooden strips with a thick leather
1537 D:½Å¤Í¤¿ÌÚ¤ÎÈĤò¸ü¤¤³×¤Çʤ¤Ã¤¿Â礤ÊÂʱ߷Á¤Î½â¤À¡£
1539 N:130:¶â°À½¥¹¥â¡¼¥ë¡¦¥·¡¼¥ë¥É
1540 E:& Small Metal Shield~
1546 D:$A round shield of wood reinforced with metal rims and central disk.
1547 D:¶â°¤Î±ïºà¤ÈÃæ¿´¤Î±ßÈפǶ¯²½¤·¤¿±ß·Á¤ÎÌڤνâ¤À¡£
1549 N:131:¶â°À½¥é¡¼¥¸¡¦¥·¡¼¥ë¥É
1550 E:& Large Metal Shield~
1556 D:$An oval shield of wood covered by leather and rimmed with metal. A large
1557 D:$iron shield boss offers excellent hand protection.
1558 D:³×¤Çʤ¤Ã¤¿ÌÚ¤ÎÈĤò¶â°¤Ç±ï¼è¤Ã¤¿Âʱ߷Á¤Î½â¤À¡£½â¤ÎÂ礤ÊÅ´¤ÎÆ͵¯¤ÏÁÇÀ²¤é¤·¤¤
1559 D:ÏÓ¤ÎËɸæ¤ò¤â¤¿¤é¤¹¡£
1565 E:Strength:Alexandrite
1572 N:133:´ïÍѤµ:¥¢¥á¥¸¥¹¥È¤Î
1573 E:Dexterity:Amethyst
1580 N:134:Âѵ×ÎÏ:¥¢¥¯¥¢¥Þ¥ê¥ó¤Î
1581 E:Constitution:Aquamarine
1595 F:RES_ELEC | IGNORE_ELEC | ACTIVATE
1598 N:136:¥¹¥Ô¡¼¥É:ÎÐÃìÀФÎ
1607 E:Searching:Bloodstone
1612 F:SEARCH | HIDE_TYPE
1614 N:138:¥Æ¥ì¥Ý¡¼¥È:Êý²òÀФÎ
1615 E:Teleportation:Calcite
1622 N:139:Ãپò½:ÀÖ¤á¤Î¤¦¤Î
1623 E:Slow Digestion:Carnelian
1631 E:Resist Fire:Corundum
1636 F:RES_FIRE | IGNORE_FIRE
1638 N:141:ÂÑÎä:¥À¥¤¥¢¥â¥ó¥É¤Î
1639 E:Resist Cold:Diamond
1644 F:RES_COLD | IGNORE_COLD
1647 N:142:ÉâÍ·:¥¨¥á¥é¥ë¥É¤Î
1648 E:Levitation:Emerald
1655 N:143:ÂÑÆÇ:¥Û¥¿¥ëÀФÎ
1656 E:Poison Resistance:Fluorite
1663 N:144:ËãáãÃΤ餺:¥¬¡¼¥Í¥Ã¥È¤Î
1664 E:Free Action:Garnet
1677 F:CURSED | STR | HIDE_TYPE
1686 F:RES_FIRE | IGNORE_FIRE | ACTIVATE
1689 N:147:»À:¥¸¥ã¥¹¥Ñ¡¼¤Î
1696 F:RES_ACID | IGNORE_ACID | ACTIVATE
1706 F:RES_COLD | IGNORE_COLD | ACTIVATE
1709 N:149:¶ìǺ:¥¯¥¸¥ã¥¯ÀФÎ
1715 F:CURSED | TELEPORT | WIS | CHR | HIDE_TYPE
1724 F:CURSED | INT | HIDE_TYPE
1726 N:151:¥À¥á¡¼¥¸:¥à¡¼¥ó¥¹¥È¡¼¥ó¤Î
1734 N:152:ÀºÅÙ:¼Ê¤á¤Î¤¦¤Î
1742 N:153:¼é¤ê:¥ª¥Ñ¡¼¥ë¤Î
1749 N:154:¥¨¥¥µ¥¤¥È¡¦¥â¥ó¥¹¥¿¡¼:¿¿¼î¤Î
1750 E:Aggravate Monster:Pearl
1755 F:CURSED | AGGRAVATE
1757 N:155:Æ©ÌÀʪÂδ¶ÃÎ:¿å¾½¤Î
1758 E:See Invisible:Quartz
1765 N:156:ÏÓÎÏ°Ý»ý:ÀбѴä¤Î
1766 E:Sustain Strength:Quartzite
1773 N:157:ÃÎǽ°Ý»ý:¥¶¥¯¥íÀФÎ
1774 E:Sustain Intelligence:Rhodonite
1781 N:158:¸¤µ°Ý»ý:¥ë¥Ó¡¼¤Î
1782 E:Sustain Wisdom:Ruby
1789 N:159:Âѵ×ÎÏ°Ý»ý:¥µ¥Õ¥¡¥¤¥¢¤Î
1790 E:Sustain Constitution:Sapphire
1797 N:160:´ïÍѤµ°Ý»ý:¸×ÌÜÀФÎ
1798 E:Sustain Dexterity:Tiger Eye
1805 N:161:Ì¥ÎÏ°Ý»ý:¥È¥Ñ¡¼¥º¤Î
1806 E:Sustain Charisma:Topaz
1813 N:162:»¦Ù¤:¥È¥ë¥³ÀФÎ
1831 F:INT | WIS | CHR | SUST_INT | SUST_WIS | SUST_CHR | HIDE_TYPE
1834 E:Charisma:Driftwood
1847 F:SEARCH | HIDE_TYPE
1849 N:166:¥Æ¥ì¥Ý¡¼¥È:¤á¤Î¤¦¤Î
1850 E:Teleportation:Agate
1858 E:Slow Digestion:Ivory
1866 E:Resist Acid:Obsidian
1871 F:RES_ACID | IGNORE_ACID
1880 ##### Extra armor #####
1883 N:170:Æó½Å¥ê¥ó¥°¥á¥¤¥ë
1891 ##### Additional amulets #####
1900 F:FREE_ACT | SEE_INVIS | SEARCH | INFRA |
1901 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
1904 E:Destruction:Bronze
1910 F:CURSED | HEAVY_CURSE | STR | INT | WIS | DEX | CON | CHR |
1911 F:TY_CURSE | NO_TELE | NO_MAGIC | REGEN |
1912 F:HIDE_TYPE | RANDOM_CURSE2
1917 N:173:Éð´ïÌ¿ÃæΨ¾å¾º:¿Ô»´ µÛ Á¿µ¯
1918 E:Enchant Weapon To-Hit:mipay sun
1923 D:$It increases a weapon's to-hit when you read it.
1924 D:¤½¤ì¤ÏÆɤà¤ÈÉð´ï¤ÎÌ¿Ã潤Àµ¤ò¶¯²½¤¹¤ë¡£
1926 N:174:Éð´ï¥À¥á¡¼¥¸Áý²Ã:¸¸²£ ¿ÔÆ» ËüÊÑ
1927 E:Enchant Weapon To-Dam:batuni blaame
1932 D:$It increases a weapon's to-dam when you read it.
1933 D:¤½¤ì¤ÏÆɤà¤ÈÉð´ï¤Î¥À¥á¡¼¥¸½¤Àµ¤ò¶¯²½¤¹¤ë¡£
1935 N:175:Ëɶñ¶¯²½:É÷µ¯ Ê»¼Ø ÍÑ
1936 E:Enchant Armor:rolsan triple
1941 D:$It increases an armour's to-AC when you read it.
1942 D:¤½¤ì¤ÏÆɤà¤ÈËɶñ¤ÎAC½¤Àµ¤ò¶¯²½¤¹¤ë¡£
1944 N:176:´ÕÄê:Éð°ì ¼±ÃÇ ÇÆ߸
1945 E:Identify:temeep aks el
1950 D:$It identifies an item when you read it.
1951 D:¤½¤ì¤ÏÆɤà¤È1¸Ä¤Î¥¢¥¤¥Æ¥à¤ò´ÕÄꤹ¤ë¡£
1953 N:177:*´ÕÄê*:Åá ÌÄ ¸Î¸¸
1954 E:*Identify*:triapp trolpet
1958 A:30/2:50/2:80/2:100/2
1959 D:$It reveals all information about an item when you read it.
1960 D:¤½¤ì¤ÏÆɤà¤È1¸Ä¤Î¥¢¥¤¥Æ¥à¤ÎǽÎϤò´°Á´¤ËÃΤ롣
1964 E:Rumour:an gan nagblaa
1969 D:$A rumor is in it.
1970 D:¤½¤ì¤Ë¤Ï±½¤¬½ñ¤«¤ì¤Æ¤¤¤ë¡£
1973 N:179:¥í¥°¥ë¥¹:»î ¶õÍÛ ¿Ô²½
1979 F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
1980 D:$It produces a huge chaos ball (damage of core: 1000) centered on you when
1981 D:$you read it. If you don't have resistance to chaos, you take 111+d111
1983 D:¤½¤ì¤ÏÆɤà¤ÈÃæ¿´Éô¥À¥á¡¼¥¸1000¤ÎµðÂç¤Ê¥«¥ª¥¹¤Îµå¤ò¼«Ê¬¤òÃæ¿´¤È¤·¤Æ
1984 D:ȯÀ¸¤¹¤ë¡£¥«¥ª¥¹ÂÑÀ¤¬¤Ê¤±¤ì¤Ð¼«Ê¬¤â111+d111¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¤ë¡£
1986 N:180:²ò¼ö:î½ °Ç²Î ¿È²½
1987 E:Remove Curse:byti sne
1992 D:$It removes normal curses from equipped items when you read it.
1993 D:¤½¤ì¤ÏÆɤà¤ÈÁõÈ÷¤·¤Æ¤¤¤ë¥¢¥¤¥Æ¥à¤Ë¤«¤«¤Ã¤¿¼å¤¤¼ö¤¤¤ò²ò¤¯¡£
1995 N:181:¸÷:¶å Èôç¥ ò³ÌÌ
1996 E:Light:misat dernin
2001 D:$It lights up nearby area or the current room permanently when you read it.
2002 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þ°Ï¤â¤·¤¯¤ÏÉô²°Á´ÂΤò±Êµ×¤Ë¾È¤é¤¹¡£
2005 N:182:±ê:»àË× ´°¸å ξ
2012 D:$It produces a huge fire ball (damage of core: 666) centered on you when you
2013 D:$read it. If you don't have resistance to fire, you take 50+d50 damage.
2014 D:¤½¤ì¤ÏÆɤà¤ÈÃæ¿´Éô¥À¥á¡¼¥¸666¤ÎµðÂç¤Ê±ê¤Îµå¤ò¼«Ê¬¤òÃæ¿´¤È¤·¤ÆȯÀ¸¤¹¤ë¡£
2015 D:²Ð±êÂÑÀ¤¬¤Ê¤±¤ì¤Ð¼«Ê¬¤â50+d50¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¤ë¡£
2024 D:$It produces a huge ice ball (damage of core: 777) centered on you when you
2025 D:$read it. If you don't have resistance to cold, you take 100+d100 damage.
2026 D:¤½¤ì¤ÏÆɤà¤ÈÃæ¿´Éô¥À¥á¡¼¥¸777¤ÎµðÂç¤Ê¶Ë´¨¤Îµå¤ò¼«Ê¬¤òÃæ¿´¤È¤·¤ÆȯÀ¸¤¹¤ë¡£
2027 D:Î䵤ÂÑÀ¤¬¤Ê¤±¤ì¤Ð¼«Ê¬¤â100+d100¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¤ë¡£
2029 N:184:¥µ¥â¥ó¡¦¥â¥ó¥¹¥¿¡¼:µ¯Éð áØ ÍÛæÆ
2030 E:Summon Monster:binvom cosmung
2035 D:$It summons several monsters as enemies when you read it.
2036 D:¤½¤ì¤ÏÆɤà¤ÈÊ£¿ô¤Î¥â¥ó¥¹¥¿¡¼¤òŨ¤È¤·¤Æ¾¤´¤¹¤ë¡£
2038 N:185:¥·¥ç¡¼¥È¡¦¥Æ¥ì¥Ý¡¼¥È:¸¸¼ý Ë¥ Íî²ç
2039 E:Phase Door:ankh sanfu bit
2044 D:$It teleports you a short distance when you read it.
2045 D:¤½¤ì¤ÏÆɤà¤È¶áµ÷Î¥¤Î¥Æ¥ì¥Ý¡¼¥È¤ò¤¹¤ë¡£
2047 N:186:¥Æ¥ì¥Ý¡¼¥È:Âç Èø²Î ÃÀÄÅ
2048 E:Teleportation:arzemi zunag
2053 D:$It teleports you a long distance when you read it.
2054 D:¤½¤ì¤ÏÆɤà¤È±óµ÷Î¥¤Î¥Æ¥ì¥Ý¡¼¥È¤ò¤¹¤ë¡£
2056 N:187:¥Æ¥ì¥Ý¡¼¥È¡¦¥ì¥Ù¥ë:Äê¸Î ¸Þ²¹ ²½ÌÄ
2057 E:Teleport Level:bie xuxuval
2062 D:$It teleports you one dungeon level up or down immediately when you read it.
2063 D:¤½¤ì¤ÏÆɤà¤È½Ö»þ¤Ë¾å¤«²¼¤Î³¬¤Ë¥Æ¥ì¥Ý¡¼¥È¤¹¤ë¡£
2065 N:188:¥Ñ¥Ë¥Ã¥¯¡¦¥â¥ó¥¹¥¿¡¼:·Ú ÅÝ Àä¼À ²Æ
2066 E:Monster Confusion:blaata arze
2071 D:$You can confuse monster you hit just for once when you read it.
2072 D:¤½¤ì¤ÏÆɤà¤È1ÅÙ¤À¤±¥â¥ó¥¹¥¿¡¼¤òÂÇ·â¤Çº®Í𤵤»¤é¤ì¤ë¤è¤¦¤Ë¤Ê¤ë¡£
2074 N:189:ËâË¡¤ÎÃÏ¿Þ:±¢Î¾ ç¥ ¿À Ëü
2075 E:Magic Mapping:rea fri elip
2080 D:$It maps your vicinity when you read it.
2081 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊÕ¤ÎÃÏ·Á¤ò´¶ÃΤ¹¤ë¡£
2083 N:190:¼é¤ê¤Î¥ë¡¼¥ó:¼Â ¿·²ç ¼ÙǦ
2084 E:Rune of Protection:sef unag famur
2089 D:$It creates a glyph on the floor you stand when you read it.
2090 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¸µ¤Î¾²¤Ë²óÈò¤ÎĦÁü¤òºî¤ê½Ð¤¹¡£
2092 N:191:*²ò¼ö*:¿©ÃÏ Â¡Â¡ î½ÃÎ
2093 E:*Remove Curse*:bluju wex blu
2098 D:$It removes normal and heavy curses from equipped items when you read it.
2099 D:¤½¤ì¤ÏÆɤà¤ÈÁõÈ÷¤·¤Æ¤¤¤ë¥¢¥¤¥Æ¥à¤Ë¤«¤«¤Ã¤¿¼å¤¤¼ö¤¤¤È½Å¤¤¼ö¤¤¤ò²ò¤¯¡£
2101 N:192:ºâÊõ´¶ÃÎ:µ¯Å¾ »îÇÆ Ìø
2102 E:Treasure Detection:ner fidtri
2107 D:$It detects all treasures in your vicinity when you read it.
2108 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊդκâÊõ¤ò´¶ÃΤ¹¤ë¡£
2110 N:193:¥¢¥¤¥Æ¥à´¶ÃÎ:Çƽ½ ²£Ç½ ¹ñ½ã
2111 E:Object Detection:for mic rol
2116 D:$It detects all items in your vicinity when you read it.
2117 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊդΥ¢¥¤¥Æ¥à¤ò´¶ÃΤ¹¤ë¡£
2119 N:194:¥È¥é¥Ã¥×´¶ÃÎ:ò³»Í ¸åξ ·ç½Ä
2120 E:Trap Detection:sri nelgun
2125 D:$It detects all traps in your vicinity when you read it.
2126 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊդΥȥé¥Ã¥×¤ò´¶ÃΤ¹¤ë¡£
2128 ##### Extra ammunition #####
2149 F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
2151 ##### Additional scrolls #####
2153 N:197:¥É¥¢/³¬ÃÊ´¶ÃÎ:¼· Íðǽ ¶½Èô
2154 E:Door/Stair Location:sehsat ulkab
2159 D:$It detects all doors and stairs in your vicinity when you read it.
2160 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊդΥɥ¢¡¦³¬Ãʤò´¶ÃΤ¹¤ë¡£
2162 N:198:³ÍÆÀ:ÃÀÅ· ¾¨ÌÌ Åá²£
2163 E:Acquirement:klinej ere
2168 D:$It creates one great item when you read it.
2169 D:¤½¤ì¤ÏÆɤà¤È1¸Ä¤Î¹âµé¤Ê¥¢¥¤¥Æ¥à¤òºî¤ê½Ð¤¹¡£
2171 N:199:*³ÍÆÀ*:Æþ áØòµ ½ã°Ç
2172 E:*Acquirement*:snetrol uni
2177 D:$It creates some great items when you read it.
2178 D:¤½¤ì¤ÏÆɤà¤ÈÊ£¿ô¤Î¹âµé¤Ê¥¢¥¤¥Æ¥à¤òºî¤ê½Ð¤¹¡£
2180 N:200:¼þÊÕËõ»¦:°áÊÑ »î»à òµ
2181 E:Mass Genocide:trolsee mex
2186 D:$It eliminates all nearby monsters, exhausting you.
2187 D:$Powerful or unique monsters may be able to resist.
2188 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þ°Ï¤Î¥â¥ó¥¹¥¿¡¼¤ò¸½ºß¤Î³¬¤«¤é¾Ã¤·µî¤ë¡£Äñ¹³¤µ¤ì¤ë¤È̵¸ú¡£
2190 N:201:Æ©ÌÀʪÂδ¶ÃÎ:̵ ÆüæÆ »´ò³
2191 E:Detect Invisible:stafoo lechi
2196 D:$It detects all invisible monsters in your vicinity when you read it.
2197 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊÕ¤ÎÆ©ÌÀ¤Ê¥â¥ó¥¹¥¿¡¼¤ò´¶ÃΤ¹¤ë¡£
2199 N:202:¥¨¥¥µ¥¤¥È¡¦¥â¥ó¥¹¥¿¡¼:¸Þ»´ εŷ ¼Â¿¹
2200 E:Aggravate Monster:itemar habyt
2205 D:$It aggravates monsters in your vicinity when you read it.
2206 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊդΥâ¥ó¥¹¥¿¡¼¤òÅܤ餻¤ë¡£
2208 N:203:¥È¥é¥Ã¥×ÁϤ:ʸ̣ ÅÝòµ î½
2209 E:Trap Creation:wahx our gre
2214 D:$It creates traps on the squares adjacent to you when you read it.
2215 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤ÈÎÙÀܤ¹¤ë¾²¤Ë¥È¥é¥Ã¥×¤òºî¤ê½Ð¤¹¡£
2217 N:204:¥È¥é¥Ã¥×/¥É¥¢Ç˲õ:¼ýÀ¸ °ì Íð
2218 E:Trap/Door Destruction:erk bieklis
2223 D:$It destroys traps on the floors adjacent to you when you read it.
2224 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤ÈÎÙÀܤ¹¤ë¥È¥é¥Ã¥×¤ä¥É¥¢¤òÇ˲õ¤¹¤ë¡£
2227 N:205:¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥ÈÀ¸À®:²½¶å °õÀ© ¹ÔȬ
2228 E:Artifact Creation:engsno argsan
2233 D:$It creates an artifact from a nameless weapon or armour when you read it.
2234 D:$Don't be greedy - you will get only one artifact.
2235 D:¤½¤ì¤ÏÆɤà¤È̵ÌäÎÉð´ï¡¦Ëɶñ¤«¤é¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤òºî¤ê½Ð¤¹¡£ÁõÈ÷Éʤ¬
2236 D:ÀѤ߽ŤʤäƤ¤¤¿¾ì¹ç¤Ï1¸Ä¤ò»Ä¤·¤Æ²õ¤ì¤ë¡£
2238 N:206:ËâÎϽ¼Å¶:Íð´° º¬²Æ î½µ´
2239 E:Recharging:klis glenash
2244 D:$It recharges wands, staffs or rods when you read it.
2245 D:¤½¤ì¤ÏÆɤà¤ÈËâË¡ËÀ/¾ó¤Î½¼Å¶¿ô¤ò²óÉü¤µ¤»¤¿¤ê, ½¼Å¶Ãæ¤Î¥í¥Ã¥É¤Î½¼Å¶»þ´Ö¤ò
2248 N:207:Ëõ»¦:Ƭ °ì²ó ʹ ³Î
2249 E:Genocide:ashval paylech
2254 D:$It eliminates an entire class of monster, exhausting you.
2255 D:$Powerful or unique monsters may resist.
2256 D:¤½¤ì¤ÏÆɤà¤È»ØÄꤷ¤¿Ê¸»ú¤Î¥â¥ó¥¹¥¿¡¼¤ò¸½ºß¤Î³¬¤«¤é¾Ã¤·µî¤ë¡£Äñ¹³¤µ¤ì¤ë¤È
2259 N:208:°Å°Ç:¹üÆ° ʸڼ ÍåÈø
2260 E:Darkness:fapay doea
2265 D:$It darkens nearby area or current room and blinds you when you read it.
2266 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þ°Ï¤â¤·¤¯¤ÏÉô²°Á´ÂΤ¬°Å°Ç¤ËÊñ¤Þ¤ì¡¢ÌÕÌܤˤʤ롣
2268 N:209:Âмٰ·ë³¦:Ƭ¿¹ ÃÏÄ· ¿¿¹ü
2269 E:Protection from Evil:sefeng danod
2274 D:$It gives temporary protection from lesser evil creatures when you read it.
2275 D:¤½¤ì¤ÏÆɤà¤È°ì»þŪ¤Ë¼å¤¤¼Ù°¤Ê¼Ô¤Î¹¶·â¤ò²óÈò¤·¤ä¤¹¤¯¤Ê¤ë·ë³¦¤òÄ¥¤ë¡£
2277 N:210:¶õÊ¢½¼Â:ÂåÉ÷ ·ÚÃÏ ´¶¸Î
2278 E:Satisfy Hunger:kli ing tadalf
2282 D:$It satisfies hunger when you read it.
2283 D:¤½¤ì¤ÏÆɤà¤ÈËþÊ¢¤Ë¤Ê¤ë¡£
2285 N:211:¥¢¥ó¥Ç¥Ã¥ÉÂ໶:ʹ ÃÏ Â࿧
2286 E:Dispel Undead:wah snofoo
2291 D:$It does 80 damage to all undead monsters in sight when you read it.
2292 D:¤½¤ì¤ÏÆɤà¤È»ë³¦Æâ¤Î¥¢¥ó¥Ç¥Ã¥É¤Î¥â¥ó¥¹¥¿¡¼¤Ë80¤Î¥À¥á¡¼¥¸¤òÍ¿¤¨¤ë¡£
2294 N:212:*Éð´ï¶¯²½*:ÉðË× ´°ÆÇ È¬²ó
2295 E:*Enchant Weapon*:vlytox
2300 D:$It increases a weapon's to-hit and to-dam when you read it.
2301 D:¤½¤ì¤ÏÆɤà¤ÈÉð´ï¤ÎÌ¿Ã潤Àµ¤È¥À¥á¡¼¥¸½¤Àµ¤ò¶¯²½¤¹¤ë¡£
2303 N:213:Éð´ï¼öÇû:ÃÎÄÅ Í忧 ¹¤
2304 E:Curse Weapon:prokaks wahish
2309 D:$It makes your wielding weapon (Shattered) when you read it.
2310 D:¤½¤ì¤ÏÆɤà¤ÈÁõÈ÷Ãæ¤ÎÉð´ï¤ò(ÉÔÎÉÉÊ)¤ËÊѤ¨¤ë¡£
2312 N:214:*Ëɶñ¶¯²½*:½Ð»´ ÂΠ̤¹ç
2313 E:*Enchant Armor*:klimon bieder
2318 D:$It increases an armour's to-ac powerfully when you read it.
2319 D:¤½¤ì¤ÏÆɤà¤ÈËɶñ¤ÎAC½¤Àµ¤òÊ£¿ô²ó¶¯²½¤¹¤ë¡£
2321 N:215:Ëɶñ¼öÇû:²ç´¶ ÅÝ ÃÀ
2322 E:Curse Armor:alacre re org
2327 D:$It makes your current armour (Blasted) when you read it.
2328 D:¤½¤ì¤ÏÆɤà¤ÈÃå¤Æ¤¤¤ë³»¤ò(ÁÆ°ÉÊ)¤ËÊѤ¨¤ë¡£
2330 N:216:¥µ¥â¥ó¡¦¥¢¥ó¥Ç¥Ã¥É:ÆÇÁ´ æÆ´° ¿Ê»ö
2331 E:Summon Undead:umgar danri
2336 D:$It summons several undead monsters as enemies when you read it.
2337 D:¤½¤ì¤ÏÆɤà¤ÈÊ£¿ô¤Î¥¢¥ó¥Ç¥Ã¥É¤Î¥â¥ó¥¹¥¿¡¼¤òŨ¤È¤·¤Æ¾¤´¤¹¤ë¡£
2339 N:217:Å··Ã:ÃÇ½Ä ½ã À京
2340 E:Blessing:ooder dokrog
2345 D:$It blesses you temporarily when you read it.
2346 D:¤½¤ì¤ÏÆɤà¤È°ì»þŪ¤Ë½ËÊ¡¤µ¤ì¤ë¡£
2348 N:218:À»¾§²Î:²Ð²ó ÀäÃÀ Ìø
2349 E:Holy Chant:nihum khomar
2354 D:$It blesses you temporarily when you read it.
2355 D:¤½¤ì¤ÏÆɤà¤È°ì»þŪ¤Ë½ËÊ¡¤µ¤ì¤ë¡£
2357 N:219:À»µ§¸À:Åá À¸Æ° ÈøÆÇ
2358 E:Holy Prayer:wexab jahnag
2363 D:$It blesses you temporarily when you read it.
2364 D:¤½¤ì¤ÏÆɤà¤È°ì»þŪ¤Ë½ËÊ¡¤µ¤ì¤ë¡£
2366 N:220:µ¢´Ô¤Î¾Û:Á´ ÄÅÍ𠵯µ¯
2367 E:Word of Recall:re ab evssna
2372 D:$It recalls you to the town, or back into the dungeon you have entered when
2374 D:¤½¤ì¤ÏÆɤà¤ÈÃϾå¤Ë¤¤¤ë»þ¤Ï¹Ô¤Ã¤¿¤³¤È¤Î¤¢¤ë¥À¥ó¥¸¥ç¥ó¤ÎºÇ¿¼³¬¤Ø¡¢
2375 D:¥À¥ó¥¸¥ç¥ó¤Ë¤¤¤ë»þ¤ÏÃϾå¤Ø¤È°ÜÆ°¤¹¤ë¡£
2377 N:221:*Ç˲õ*:ò´¸Î Åá Ì¿ ľ
2378 E:*Destruction*:denmung ishbul
2383 D:$It destroys everything nearby you when you read it.
2384 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊÕ¤ÎÁ´¤Æ¤Î¤â¤Î¤òÇ˲õ¤¹¤ë¡£
2388 N:222:¥¹¥é¥¤¥à¥â¥ë¥É¥¸¥å¡¼¥¹:¤è¤É¤ó¤ÀÎФÎ
2389 E:Slime Mold Juice:Icky Green
2397 D:¤½¤ì¤ÏÉÔµ¤Ì£¤ÊÌ£¤Î¤¹¤ë¥¸¥å¡¼¥¹¤Ç¤¢¤ë¡£
2399 N:223:¥ê¥ó¥´¥¸¥å¡¼¥¹:ÇöÃ㿧¤Î
2400 E:Apple Juice:Light Brown
2408 D:¤½¤ì¤Ï´Å¤¯¤Æ¥µ¥Ã¥Ñ¥ê¤·¤Æ¤¤¤ë¥¸¥å¡¼¥¹¤Ç¤¢¤ë¡£
2418 D:$It is just water.
2419 D:¤½¤ì¤Ï¤¿¤À¤Î¿å¤Ç¤¢¤ë¡£
2428 D:$It increases your strength when you quaff it.
2429 D:¤½¤ì¤Ï°û¤à¤ÈÏÓÎϤκÇÂçÃͤ¬¾å¤¬¤ë¡£
2438 D:$It decreases your strength when you quaff it.
2439 D:¤½¤ì¤Ï°û¤à¤ÈÏÓÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
2441 N:227:ÏÓÎÏÉü³è:ÀÄÈäÎ
2442 E:Restore Strength:Blue Speckled
2448 D:$It restores your strength when you quaff it.
2449 D:¤½¤ì¤Ï°û¤à¤ÈÏÓÎϤ¬²óÉü¤¹¤ë¡£
2452 E:Intelligence:Black
2458 D:$It increases your intellingence when you quaff it.
2459 D:¤½¤ì¤Ï°û¤à¤ÈÃÎǽ¤ÎºÇÂçÃͤ¬¾å¤¬¤ë¡£
2468 D:$It decreases your intelligence when you quaff it.
2469 D:¤½¤ì¤Ï°û¤à¤ÈÃÎǽ¤Î¸½ºßÃͤ¬²¼¤¬¤ë¡£
2471 N:230:ÃÎǽÉü³è:ÃãÈäÎ
2472 E:Restore Intelligence:Brown Speckled
2478 D:$It restores your intelligence when you quaff it.
2479 D:¤½¤ì¤Ï°û¤à¤ÈÃÎǽ¤¬²óÉü¤¹¤ë¡£
2488 D:$It increases your wisdom when you quaff it.
2489 D:¤½¤ì¤Ï°û¤à¤È¸¤µ¤ÎºÇÂçÃͤ¬¾å¤¬¤ë¡£
2491 N:232:¶òÆß:Çö²«Î理Î
2492 E:Naivety:Chartreuse
2498 D:$It decreases your wisdom when you quaff it.
2499 D:¤½¤ì¤Ï°û¤à¤È¸¤µ¤Î¸½ºßÃͤ¬²¼¤¬¤ë¡£
2501 N:233:¸¤µÉü³è:Âù¤Ã¤¿
2502 E:Restore Wisdom:Cloudy
2508 D:$It restores your wisdom when you quaff it.
2509 D:¤½¤ì¤Ï°û¤à¤È¸¤µ¤¬²óÉü¤¹¤ë¡£
2512 E:Charisma:Copper Speckled
2518 D:$It increases your charisma when you quaff it.
2519 D:¤½¤ì¤Ï°û¤à¤ÈÌ¥ÎϤκÇÂçÃͤ¬¾å¤¬¤ë¡£
2528 D:$It decreases your charisma when you quaff it.
2529 D:¤½¤ì¤Ï°û¤à¤ÈÌ¥ÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
2531 N:236:Ì¥ÎÏÉü³è:¥·¥¢¥ó¿§¤Î
2532 E:Restore Charisma:Cyan
2538 D:$It restores your charisma when you quaff it.
2539 D:¤½¤ì¤Ï°û¤à¤ÈÌ¥ÎϤ¬²óÉü¤¹¤ë¡£
2548 D:$It heals you 50 and cures blindness, poison, confusion, stunning, cuts
2549 D:$and hallucination when you quaff it.
2550 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬50²óÉü¤·¡¢ÌÕÌÜ¡¦ÆÇ¡¦º®Íð¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¸¸³Ð¤òÌþ¤¹¡£
2552 # Note! Invulnerability decreases your food...
2556 E:Invulnerability:Dark Green
2562 D:$You get invulnerable temporarily when you quaff it.
2563 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤Ë̵Ũ²½¤¹¤ë¡£
2566 N:239:¿·À¸:¿¼¤¤ÀÖ¿§¤Î
2573 D:$It changes your life rating and max of all your stats and cures all
2574 D:$mutations when you quaff it.
2575 D:¤½¤ì¤Ï°û¤à¤È¼«Ê¬¤ÎÀ¸Ì¿ÎÏ¥é¥ó¥¯¤äÁ´¥¹¥Æ¡¼¥¿¥¹¤Î¸Â³¦¤¬ºî¤êľ¤µ¤ì¡¢
2576 D:Á´¤Æ¤ÎÆÍÁ³ÊÑ°Û¤¬¾Ã¤¨¤ë¡£
2578 N:240:½Å½ý¤Î¼£Ìþ:¶âÈäÎ
2579 E:Cure Serious Wounds:Gold Speckled
2585 D:$It heals you 4d8, cures blindness, confusion and berserk and reduces cuts
2586 D:$when you quaff it.
2587 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬4d8²óÉü¤·¡¢ÌÕÌÜ¡¦º®Í𡦶¸Àï»Î²½¤òÌþ¤·¡¢ÀÚ¤ê½ý¤òϤ餲¤ë¡£
2589 N:241:Ã×Ì¿½ý¤Î¼£Ìþ:³¥¿§¤Î
2590 E:Cure Critical Wounds:Gray
2596 D:$It heals you 6d8 and cures blindness, confusion, poison, stunned, cuts and
2597 D:$berserk when you quaff it.
2598 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬6d8²óÉü¤·¡¢ÌÕÌÜ¡¦º®Íð¡¦ÆÇ¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
2600 N:242:ÂÎÎϲóÉü:³¥ÈäÎ
2601 E:Healing:Gray Speckled
2605 A:15/1:30/1:60/1:80/1
2607 D:$It heals you 300 and cures blindness, confusion, poison, stunned, cuts and
2608 D:$berserk when you quaff it.
2609 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬300²óÉü¤·¡¢ÌÕÌÜ¡¦º®Íð¡¦ÆÇ¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
2612 E:Constitution:Green
2618 D:$It increases your constitution when you quaff it.
2619 D:¤½¤ì¤Ï°û¤à¤ÈÂѵ×ÎϤκÇÂçÃͤ¬¾å¤¬¤ë¡£
2622 E:Experience:Green Speckled
2628 D:$You gain experience half of your experience (max: 100000) when you quaff it.
2629 D:¤½¤ì¤Ï°û¤à¤È¸½ºß¤Î·Ð¸³ÃͤÎȾʬ(100000¤òĶ¤¨¤Ê¤¤)¤Î·Ð¸³¤òÆÀ¤ë¡£
2631 N:245:̲¤ê:¤Ü¤ä¤±¤¿¿§¤Î
2638 D:$It paralyzes you when you quaff it.
2639 D:¤½¤ì¤Ï°û¤à¤ÈËãá㤹¤ë¡£
2648 D:$It blinds you when you quaff it.
2649 D:¤½¤ì¤Ï°û¤à¤ÈÌÕÌܤˤʤ롣
2652 N:247:¿ì¤Ãʧ¤¤:Çö¤¤ÀÄ¿§¤Î
2659 D:$It confuses and hallucinates you when you quaff it. If you are a monk,
2660 D:$you may be a drunken master.
2661 D:¤½¤ì¤Ï°û¤à¤Èº®Í𤷡¢¸¸³Ð¤Ë¿¯¤µ¤ì¤ë¡£½¤¹ÔÁΤ¬°û¤à¤È¿ì·ý¤ò»È¤¨¤ë¤é¤·¤¤¡£
2664 E:Poison:Light Green
2670 D:$It poisons you when you quaff it.
2671 D:¤½¤ì¤Ï°û¤à¤ÈÆǤËËÁ¤µ¤ì¤ë¡£
2673 N:249:¥¹¥Ô¡¼¥É:¥Þ¥¼¥ó¥¿¿§¤Î
2680 D:$It hastes you temporarily when you quaff it.
2681 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤Ë²Ã®¤¹¤ë¡£
2683 N:250:¤Î¤í¤Þ:ÀĤ¯µ±¤¯
2684 E:Slowness:Metallic Blue
2690 D:$It slows you down temporarily when you quaff it.
2691 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤Ë¸ºÂ®¤¹¤ë¡£
2693 N:251:´ïÍѤµ:ÀÖ¤¯µ±¤¯
2694 E:Dexterity:Metallic Red
2700 D:$It increases your dexterity when you quaff it.
2701 D:¤½¤ì¤Ï°û¤à¤È´ïÍѤµ¤ÎºÇÂçÃͤ¬¾å¤¬¤ë¡£
2703 N:252:´ïÍѤµÉü³è:ÎФ˵±¤¯
2704 E:Restore Dexterity:Metallic Green
2710 D:$It restores your dexterity when you quaff it.
2711 D:¤½¤ì¤Ï°û¤à¤È´ïÍѤµ¤¬²óÉü¤¹¤ë¡£
2713 N:253:Âѵ×ÎÏÉü³è:»ç¤Ëµ±¤¯
2714 E:Restore Constitution:Metallic Purple
2720 D:$It restores your constitution when you quaff it.
2721 D:¤½¤ì¤Ï°û¤à¤ÈÂѵ×ÎϤ¬²óÉü¤¹¤ë¡£
2723 N:254:µ²±ÁÓ¼º:¥ª¥ì¥ó¥¸¿§¤Î
2724 E:Lose Memories:Orange
2730 D:$You lose experience when you quaff it.
2731 D:¤½¤ì¤Ï°û¤à¤È¸½ºß¤Î·Ð¸³Ãͤò¼º¤¦¡£
2733 N:255:±ö¿å:¥ª¥ì¥ó¥¸ÈäÎ
2734 E:Salt Water:Orange Speckled
2740 D:$It makes you nearly faint from hunger and paralyzes you,
2741 D:$but it cures poison when you quaff it.
2742 D:¤½¤ì¤Ï°û¤à¤È²î»àÀ£Á°¤Ë¤Ê¤êËãá㤹¤ë¤¬¡¢ÆǤòÌþ¤¹¡£
2744 N:256:·¼ÌØ:¥Ô¥ó¥¯¿§¤Î
2745 E:Enlightenment:Pink
2751 D:$It maps, lights permanently and detects all items on the entire level when
2753 D:¤½¤ì¤Ï°û¤à¤È¤½¤Î³¬¤ÎÃÏ·Á¤ò´°Á´¤ËÃΤ뤳¤È¤¬¤Ç¤¡¢¤½¤Î³¬Á´ÂΤ¬±Êµ×¤Ë
2754 D:¾È¤é¤µ¤ì¡¢¤½¤Î³¬¤ÎÁ´¤Æ¤Î¥¢¥¤¥Æ¥à¤ò´¶ÃΤ¹¤ë¡£
2756 N:257:¥Ò¡¼¥í¡¼:¥Ô¥ó¥¯ÈäÎ
2757 E:Heroism:Pink Speckled
2763 D:$It removes fear, causes you temporary heroism and heals you 10 when you
2765 D:¤½¤ì¤Ï°û¤à¤È¶²Éݤò¼è¤ê½ü¤¡¢°ì»þŪ¤Ë¥Ò¡¼¥í¡¼µ¤Ê¬¤Ë¤Ê¤ê¡¢ÂÎÎϤ¬10²óÉü¤¹¤ë¡£
2767 N:258:¶¸Àï»Î²½:¹õ³ì¿§¤Î
2768 E:Berserk Strength:Puce
2774 D:$It removes fear, causes you to go berserk and heals you 30 when you
2776 D:¤½¤ì¤Ï°û¤à¤È¶²Éݤò¼è¤ê½ü¤¡¢°ì»þŪ¤Ë¶¸Àï»Î²½¤·¡¢ÂÎÎϤ¬30²óÉü¤¹¤ë¡£
2778 N:259:¶²¤¤¤â¤ÎÃΤ餺:»ç¿§¤Î
2785 D:$It removes fear when you quaff it.
2786 D:¤½¤ì¤Ï°û¤à¤È¶²Éݤò¼è¤ê½ü¤¯¡£
2788 N:260:·Ð¸³ÃÍÉü³è:ÀÖ¤¤
2789 E:Restore Life Levels:Red
2795 D:$It restores your experience when you quaff it.
2796 D:¤½¤ì¤Ï°û¤à¤È·Ð¸³Ãͤ¬²óÉü¤¹¤ë¡£
2799 E:Resist Heat:Red Speckled
2805 D:$You get temporary resistance to fire when you quaff it. This resistance
2806 D:$is cumulative with equipment.
2807 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤Ë²Ð±ê¤ÎÂÑÀ¤òÆÀ¤ë¡£ÁõÈ÷¤Ë¤è¤ëÂÑÀ¤ËÎßÀѤ¹¤ë¡£
2810 E:Resist Cold:Silver Speckled
2816 D:$You get temporary resistance to cold when you quaff it. This resistance
2817 D:$is cumulative with equipment.
2818 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤ËÎ䵤¤ÎÂÑÀ¤òÆÀ¤ë¡£ÁõÈ÷¤Ë¤è¤ëÂÑÀ¤ËÎßÀѤ¹¤ë¡£
2820 N:263:Æ©ÌÀʪÂδ¶ÃÎ:±ì¤Ã¤¿
2821 E:Detect Invisible:Smoky
2827 D:$It gives temporary see invisible when you quaff it.
2828 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤ËÆ©ÌÀ¤Ê¤â¤Î¤¬¸«¤¨¤ëǽÎϤòÆÀ¤ë¡£
2831 E:Slow Poison:Tangerine
2837 D:$It reduces poison when you quaff it.
2838 D:¤½¤ì¤Ï°û¤à¤ÈÆǤòϤ餲¤ë¡£
2840 N:265:²òÆÇ:¥¹¥ß¥ì¿§¤Î
2841 E:Neutralize Poison:Violet
2847 D:$It cures poison when you quaff it.
2848 D:¤½¤ì¤Ï°û¤à¤ÈÆǤòÌþ¤¹¡£
2850 N:266:ËâÎÏÉü³è:¼ë¿§¤Î
2851 E:Restore Mana:Vermilion
2855 A:25/2:40/2:60/2:90/2
2857 D:$It restores mana to full and cures berserk when you quaff it.
2858 D:¤½¤ì¤Ï°û¤à¤ÈËâÎϤ¬ºÇÂç¤Þ¤Ç²óÉü¤·¡¢¶¸Àï»Î²½¤òÌþ¤¹¡£
2860 N:267:ÀÖ³°Àþ»ëÎÏ:Çò¤¤
2861 E:Infra-vision:White
2867 D:$It gives temporary infravision when you quaff it.
2868 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤ËÀÖ³°Àþ»ëÎϤò¶¯¤á¤ë¡£
2876 A:20/1:45/1:80/1:100/1
2878 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2879 D:$You get temporary resistances to elements and poison when you quaff it.
2880 D:$These resistances is cumulative with equipment.
2881 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤Ë»À¡¦Åŷ⡦²Ð±ê¡¦Î䵤¡¦ÆǤÎÂÑÀ¤òÆÀ¤ë¡£
2882 D:ÁõÈ÷¤Ë¤è¤ëÂÑÀ¤ËÎßÀѤ¹¤ë¡£
2886 # Note : some of the old wands have been taken higher (low level characters
2887 # really need them and they used to be higher in earlier versions...)
2896 D:$It fires a line of light when you use it.
2897 D:¤½¤ì¤Ï»È¤¦¤È¸÷Àþ¤òÊü¤Ä¡£
2901 E:Tame Monster:Cast Iron
2907 D:$It charms a monster into your pet when you use it.
2908 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò̥λ¤·¤Æ¥Ú¥Ã¥È¤Ë¤¹¤ë¡£
2910 N:271:¥¢¥¤¥¹¡¦¥Ü¥ë¥È:¥¯¥í¥à¤Î
2911 E:Frost Bolts:Chromium
2917 D:$It fires a bolt or beam of cold (damage: (5+level/8)d8) when you use it.
2918 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸(5+¥ì¥Ù¥ë/8)d8¤ÎÎ䵤¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
2920 N:272:¥Õ¥¡¥¤¥¢¡¦¥Ü¥ë¥È:Ƽ¤Î
2927 D:$It fires a bolt or beam of fire (damage: (7+level/6)d8) when you use it.
2928 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸(7+¥ì¥Ù¥ë/6)d8¤Î²Ð±ê¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
2930 # More common now...
2938 D:$It turns a door, rock, wall square to mud when you use it.
2939 D:¤½¤ì¤Ï»È¤¦¤È¥É¥¢¤ä´äÀФäÊɤòÍϤ«¤¹¡£
2941 N:274:¥Á¥§¥ó¥¸¡¦¥â¥ó¥¹¥¿¡¼:Å´¤Î
2948 D:$It changes a monster into another when you use it.
2949 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤òÊѿȤµ¤»¤ë¡£
2951 N:275:²óÉü¥â¥ó¥¹¥¿¡¼:¥Þ¥°¥Í¥·¥¦¥à¤Î
2952 E:Heal Monster:Magnesium
2958 D:$It heals a monster when you use it.
2959 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ÎÂÎÎϤò²óÉü¤µ¤»¤ë¡£
2961 N:276:¥¹¥Ô¡¼¥É¡¦¥â¥ó¥¹¥¿¡¼:¥â¥ê¥Ö¥Ç¥ó¤Î
2962 E:Haste Monster:Molybdenum
2968 D:$It hastes a monster when you use it.
2969 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò²Ã®¤µ¤»¤ë¡£
2971 N:277:¥¹¥í¥¦¡¦¥â¥ó¥¹¥¿¡¼:¥Ë¥Ã¥±¥ë¤Î
2972 E:Slow Monster:Nickel
2978 D:$It slows a monster down when you use it.
2979 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò¸ºÂ®¤µ¤»¤ë¡£
2981 N:278:¥Ñ¥Ë¥Ã¥¯¡¦¥â¥ó¥¹¥¿¡¼:»¬¤Ó¤¿
2982 E:Confuse Monster:Rusty
2988 D:$It confuses a monster when you use it.
2989 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤òº®Í𤵤»¤ë¡£
2991 N:279:¥¹¥ê¡¼¥×¡¦¥â¥ó¥¹¥¿¡¼:¶ä¤Î
2992 E:Sleep Monster:Silver
2998 D:$It puts a monster to sleep when you use it.
2999 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò̲¤é¤»¤ë¡£
3001 N:280:À¸Ì¿Îϵۼý:¹ÝÅ´¤Î
3008 D:$It fires a bolt of drain life (damage: 80+level) when you use it.
3009 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸80+¥ì¥Ù¥ë¤ÎÀ¸Ì¿ÎϤòºï¤ëÌð¤òÊü¤Ä¡£
3011 N:281:¥È¥é¥Ã¥×/¥É¥¢Ç˲õ:¥Ö¥ê¥¤Î
3012 E:Trap/Door Destruction:Tin
3018 D:$It fires a beam destroys all traps and doors on the line when you use it.
3019 D:¤½¤ì¤Ï»È¤¦¤È¥È¥é¥Ã¥×¤ä¥É¥¢¤òÇ˲õ¤¹¤ë¥Ó¡¼¥à¤òÊü¤Ä¡£
3021 N:282:¥Þ¥¸¥Ã¥¯¡¦¥ß¥µ¥¤¥ë:¥Á¥¿¥ó¤Î
3022 E:Magic Missile:Titanium
3028 D:$It fires a bolt or beam of magic (damage: (2+level/10)d6) when you use it.
3029 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸(2+¥ì¥Ù¥ë/10)d6¤ÎËâË¡¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
3031 N:283:¥¯¥í¡¼¥ó¡¦¥â¥ó¥¹¥¿¡¼:¥¿¥ó¥°¥¹¥Æ¥ó¤Î
3032 E:Clone Monster:Tungsten
3038 D:$It clones a monster when you use it. Unique monsters are not cloned.
3039 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤Î¥¯¥í¡¼¥ó¤òºî¤ê½Ð¤¹¡£¥æ¥Ë¡¼¥¯¡¦
3040 D:¥â¥ó¥¹¥¿¡¼¤Ë¤Ï̵¸ú¡£
3042 N:284:¶²¹²¥â¥ó¥¹¥¿¡¼:¥¸¥ë¥³¥ó¤Î
3043 E:Scare Monster:Zirconium
3049 D:$It scares a monster when you use it.
3050 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò¶²Éݤµ¤»¤ë¡£
3052 N:285:¥Æ¥ì¥Ý¡¼¥È¡¦¥¢¥¦¥§¥¤:°¡±ô¤Î
3053 E:Teleport Other:Zinc
3059 D:$It fires a beam teleports all monsters on the line when you use it.
3060 D:¤½¤ì¤Ï»È¤¦¤È¥â¥ó¥¹¥¿¡¼¤ò¥Æ¥ì¥Ý¡¼¥È¤µ¤»¤ë¥Ó¡¼¥à¤òÊü¤Ä¡£
3062 N:286:¥È¥é¥Ã¥×²ò½ü:Ƽ¥á¥Ã¥¤Î
3063 E:Disarming:Copper-Plated
3069 D:$It fires a beam destroys all traps on the line when you use it.
3070 D:¤½¤ì¤Ï»È¤¦¤È¥È¥é¥Ã¥×¤òÇ˲õ¤¹¤ë¥Ó¡¼¥à¤òÊü¤Ä¡£
3072 N:287:¥µ¥ó¥À¡¼¡¦¥Ü¡¼¥ë:¶â¥á¥Ã¥¤Î
3073 E:Lightning Balls:Gold-Plated
3080 D:$It fires a ball of lightning (damage: 40+3*level/4) when you use it.
3081 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸40+3*¥ì¥Ù¥ë/4¤ÎÅÅ·â¤Îµå¤òÊü¤Ä¡£
3083 N:288:¥¢¥¤¥¹¡¦¥Ü¡¼¥ë:¶ä¥á¥Ã¥¤Î
3084 E:Cold Balls:Silver-Plated
3091 D:$It fires a ball of cold (damage: 50+3*level/4) when you use it.
3092 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸50+3*¥ì¥Ù¥ë/4¤ÎÎ䵤¤Îµå¤òÊü¤Ä¡£
3094 N:289:¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë:¥¹¥º¥á¥Ã¥¤Î
3095 E:Fire Balls:Tin-Plated
3102 D:$It fires a ball of fire (damage: 70+3*level/4) when you use it.
3103 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸70+3*¥ì¥Ù¥ë/4¤Î²Ð±ê¤Îµå¤òÊü¤Ä¡£
3105 N:290:°½±À:°¡±ô¥á¥Ã¥¤Î
3106 E:Stinking Cloud:Zinc-Plated
3112 D:$It fires a ball of poison (damage: 12+level/4) when you use it.
3113 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸12+¥ì¥Ù¥ë/4¤ÎÆǤεå¤òÊü¤Ä¡£
3115 N:291:¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë:¥ß¥¹¥ê¥ë¤Î
3116 E:Acid Balls:Mithril
3123 D:$It fires a ball of acid (damage: 60+3*level/4) when you use it.
3124 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸60+3*¥ì¥Ù¥ë/4¤Î»À¤Îµå¤òÊü¤Ä¡£
3133 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3134 D:$It effects uncertainly when you use it.
3135 D:¤½¤ì¤Ï»È¤¦¤È²¿¤¬µ¯¤³¤ë¤«¤ï¤«¤é¤Ê¤¤¡£
3137 ##### Extra ammunition #####
3149 ##### Additional wands #####
3151 N:294:¥¢¥·¥Ã¥É¡¦¥Ü¥ë¥È:¿¿ï«¤Î
3158 D:$It fires a bolt or beam of acid (damage: (6+level/7)d8) when you use it.
3159 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸(6+¥ì¥Ù¥ë/7)d8¤Î»À¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
3161 N:295:¥É¥é¥´¥ó¤Î²Ð±ê:¥×¥é¥Á¥Ê¤Î
3162 E:Dragon's Flame:Platinum
3168 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3169 D:$It breathes fire (damage: 200) when you use it.
3170 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸200¤Î²Ð±ê¤Î¥Ö¥ì¥¹¤òÊü¤Ä¡£
3172 N:296:¥É¥é¥´¥ó¤ÎÎ䵤:±ô¤Î
3173 E:Dragon's Frost:Lead
3179 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3180 D:$It breathes cold (damage: 180) when you use it.
3181 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸180¤ÎÎ䵤¤Î¥Ö¥ì¥¹¤òÊü¤Ä¡£
3183 N:297:¥É¥é¥´¥ó¡¦¥Ö¥ì¥¹:±ô¥á¥Ã¥¤Î
3184 E:Dragon's Breath:Lead-Plated
3190 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3191 D:$It breathes acid (damage: 240), lightning (damage: 210), fire (damage:
3192 D:$240), cold (damage: 210) or poison (damage: 180) when you use it.
3193 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸240¤Î»À¤Î¥Ö¥ì¥¹¡¢¥À¥á¡¼¥¸210¤ÎÅÅ·â¤Î¥Ö¥ì¥¹¡¢
3194 D:¥À¥á¡¼¥¸240¤Î²Ð±ê¤Î¥Ö¥ì¥¹¡¢¥À¥á¡¼¥¸210¤ÎÎ䵤¤Î¥Ö¥ì¥¹¡¢
3195 D:¥À¥á¡¼¥¸180¤ÎÆǤΥ֥쥹¤Î¤¤¤º¤ì¤«¤òÊü¤Ä¡£
3198 E:Disintegrate:Ivory
3204 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3205 D:$It fires a ball of disintegration (damage: 200+d(level*2)) when you use it.
3206 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸200+d(¥ì¥Ù¥ë*2)¤Îʬ²ò¤Îµå¤òÊü¤Ä¡£
3209 N:299:¥í¥±¥Ã¥È:¥¢¥À¥Þ¥ó¥¿¥¤¥È¤Î
3210 E:Rockets:Adamantite
3216 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3217 D:$It fires a rocket (damage: 250+level*3) when you use it.
3218 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸250+¥ì¥Ù¥ë*3¤Î¥í¥±¥Ã¥È¤òȯ¼Í¤¹¤ë¡£
3224 N:300:¥È¥é¥Ã¥×´¶ÃÎ:¥Ý¥×¥é¤Î
3225 E:Trap Location:Aspen
3231 D:$It detects all traps in your vicinity when you use it.
3232 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊդΥȥé¥Ã¥×¤ò´¶ÃΤ¹¤ë¡£
3234 N:301:ºâÊõ´¶ÃÎ:¥Ð¥ë¥µ¤Î
3235 E:Treasure Location:Balsa
3241 D:$It detects all treasures in your vicinity when you use it.
3242 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊդκâÊõ¤ò´¶ÃΤ¹¤ë¡£
3244 N:302:¥¢¥¤¥Æ¥à´¶ÃÎ:¥Ð¥ó¥ä¥ó¤Î
3245 E:Object Location:Banyan
3251 D:$It detects all items in your vicinity when you use it.
3252 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊդΥ¢¥¤¥Æ¥à¤ò´¶ÃΤ¹¤ë¡£
3254 N:303:¥Æ¥ì¥Ý¡¼¥È:¥«¥Ð¤Î
3255 E:Teleportation:Birch
3261 D:$It teleports you a long distance when you use it.
3262 D:¤½¤ì¤Ï»È¤¦¤È±óµ÷Î¥¤Î¥Æ¥ì¥Ý¡¼¥È¤ò¤¹¤ë¡£
3264 N:304:ÃÏ¿Ì:À¾ÍÎ¥¹¥®¤Î
3271 D:$It causes a earthquake nearby you when you use it.
3272 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þ°Ï¤ËÃϿ̤òµ¯¤³¤¹¡£
3275 E:Summoning:Cottonwood
3281 D:$It summons several monsters as enemies when you use it.
3282 D:¤½¤ì¤Ï»È¤¦¤ÈÊ£¿ô¤Î¥â¥ó¥¹¥¿¡¼¤òŨ¤È¤·¤Æ¾¤´¤¹¤ë¡£
3291 D:$It lights up nearby area or the current room permanently when you use it.
3292 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þ°Ï¤â¤·¤¯¤ÏÉô²°Á´ÂΤò±Êµ×¤Ë¾È¤é¤¹¡£
3294 N:307:*Ç˲õ*:¥ß¥º¥¤Î
3295 E:*Destruction*:Dogwood
3301 D:$It destroys everything nearby you when you use it.
3302 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊÕ¤ÎÁ´¤Æ¤Î¤â¤Î¤òÇ˲õ¤¹¤ë¡£
3304 N:308:¥¹¥¿¡¼¥é¥¤¥È:¥Ë¥ì¤Î
3311 D:$It fires a line of light directed randomly for 5d3 times when you use it.
3312 D:¤½¤ì¤Ï»È¤¦¤È¥é¥ó¥À¥à¤ÊÊý¸þ¤Ø¤Î¸÷Àþ¤ò5d3²óÊü¤Ä¡£
3314 N:309:¥¹¥Ô¡¼¥É¡¦¥â¥ó¥¹¥¿¡¼:¥æ¡¼¥«¥ê¤Î
3315 E:Haste Monsters:Eucalyptus
3321 D:$It hastes all monsters in sight when you use it.
3322 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤ò²Ã®¤µ¤»¤ë¡£
3324 N:310:¥¹¥í¥¦¡¦¥â¥ó¥¹¥¿¡¼:¥Ä¥¬¤Î
3325 E:Slow Monsters:Hemlock
3331 D:$It slows all monsters in sight down when you use it.
3332 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤ò¸ºÂ®¤µ¤»¤ë¡£
3334 N:311:¥¹¥ê¡¼¥×¡¦¥â¥ó¥¹¥¿¡¼:¥Ö¥Ê¤Î
3335 E:Sleep Monsters:Hickory
3341 D:$It puts all monsters in sight to sleep when you use it.
3342 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤ò̲¤é¤»¤ë¡£
3344 N:312:·Ú½ý¤Î¼£Ìþ:¹õÃɤÎ
3345 E:Cure Light Wounds:Ironwood
3351 D:$It heals you 2d8 and cures berserk when you use it.
3352 D:¤½¤ì¤Ï»È¤¦¤ÈÂÎÎϤ¬2d8²óÉü¤·¡¢¶¸Àï»Î²½¤òÌþ¤¹¡£
3354 N:313:Æ©ÌÀʪÂδ¶ÃÎ:¥¢¥«¥·¥¢¤Î
3355 E:Detect Invisible:Locust
3361 D:$It detects all invisible monsters in your vicinity when you use it.
3362 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊÕ¤ÎÆ©ÌÀ¤Ê¥â¥ó¥¹¥¿¡¼¤ò´¶ÃΤ¹¤ë¡£
3364 N:314:¥¹¥Ô¡¼¥É:¥Þ¥Û¥¬¥Ë¡¼¤Î
3371 D:$It hastes you temporarily when you use it.
3372 D:¤½¤ì¤Ï»È¤¦¤È°ì»þŪ¤Ë²Ã®¤¹¤ë¡£
3374 N:315:¤Î¤í¤Þ:¥«¥¨¥Ç¤Î
3381 D:$It slows you down temporarily when you use it.
3382 D:¤½¤ì¤Ï»È¤¦¤È°ì»þŪ¤Ë¸ºÂ®¤¹¤ë¡£
3384 N:316:¥É¥¢/³¬ÃÊ´¶ÃÎ:¥¯¥ï¤Î
3385 E:Door/Stair Location:Mulberry
3391 D:$It detects all doors and stairs in your vicinity when you use it.
3392 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊդΥɥ¢¡¦³¬Ãʤò´¶ÃΤ¹¤ë¡£
3401 D:$It removes normal curses from equipped items when you use it.
3402 D:¤½¤ì¤Ï»È¤¦¤ÈÁõÈ÷¤·¤Æ¤¤¤ë¥¢¥¤¥Æ¥à¤Ë¤«¤«¤Ã¤¿¼å¤¤¼ö¤¤¤ò²ò¤¯¡£
3404 N:318:¼Ù°Â¸ºß´¶ÃÎ:¾¾¤Î
3411 D:$It detects all evil monsters in your vicinity when you use it.
3412 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊդμٰ¤Ê¥â¥ó¥¹¥¿¡¼¤ò´¶ÃΤ¹¤ë¡£
3421 D:$It cures blindness, poison, confusion, stunned, cuts, hallucination and
3422 D:$berserk when you use it.
3423 D:¤½¤ì¤Ï»È¤¦¤ÈÌÕÌÜ¡¦ÆÇ¡¦º®Íð¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¸¸³Ð¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
3425 N:320:¼Ù°Â¸ºßÂ໶:»çÃɤÎ
3426 E:Dispel Evil:Rosewood
3432 D:$It does 80 damage to all evil monsters in sight when you use it.
3433 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¼Ù°¤Ê¥â¥ó¥¹¥¿¡¼¤Ë80¤Î¥À¥á¡¼¥¸¤òÍ¿¤¨¤ë¡£
3435 N:321:Ä´ºº:¥¨¥¾¥Þ¥Ä¤Î
3442 D:$It probes all monsters' alignment, HP, AC, speed, current experience and
3443 D:$true character in sight when you use it.
3444 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤Î°À¡¦HP¡¦AC¡¦¥¹¥Ô¡¼¥É¡¦¸½ºß¤Î·Ð¸³ÃÍ¡¦ÀµÂΤò
3447 N:322:°Å°Ç:¥¤¥Á¥¸¥¯¤Î
3454 D:$It darkens nearby area or current room and blinds you when you use it.
3455 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þ°Ï¤â¤·¤¯¤ÏÉô²°Á´ÂΤ¬°Å°Ç¤ËÊñ¤Þ¤ì¡¢ÌÕÌܤˤʤ롣
3464 D:$It eliminates an entire class of monster, exhausting you.
3465 D:$Powerful or unique monsters may resist.
3466 D:¤½¤ì¤Ï»È¤¦¤È»ØÄꤷ¤¿Ê¸»ú¤Î¥â¥ó¥¹¥¿¡¼¤ò¸½ºß¤Î³¬¤«¤é¾Ã¤·µî¤ë¡£Äñ¹³¤µ¤ì¤ë¤È
3476 D:$It does 150 damage to all monsters in sight when you use it.
3477 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤Ë150¤Î¥À¥á¡¼¥¸¤òÍ¿¤¨¤ë¡£
3479 N:325:¸¼Ô:¥ä¥É¥ê¥®¤Î
3480 E:the Magi:Mistletoe
3486 D:$It restores mana to full, restores your intelligence and cures berserk when
3488 D:¤½¤ì¤Ï»È¤¦¤ÈËâÎϤ¬ºÇÂç¤Þ¤Ç²óÉü¤·¡¢ÃÎǽ¤ò²óÉü¤·¡¢¶¸Àï»Î²½¤òÌþ¤¹¡£
3490 N:326:´ÕÄê:¥µ¥ó¥¶¥·¤Î
3491 E:Perception:Hawthorn
3497 D:$It identifies an item when you use it.
3498 D:¤½¤ì¤Ï»È¤¦¤È1¸Ä¤Î¥¢¥¤¥Æ¥à¤ò´ÕÄꤹ¤ë¡£
3507 D:$It does 150 damage to all evil monsters in sight, gives temporary
3508 D:$protection from lesser evil creature, cures poison, stuuned, cuts, removes
3509 D:$fear and heals you 50 when you use it.
3510 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¼Ù°¤Ê¥â¥ó¥¹¥¿¡¼¤Ë150¤Î¥À¥á¡¼¥¸¤òÍ¿¤¨¡¢
3511 D:°ì»þŪ¤Ë¼å¤¤¼Ù°¤Ê¼Ô¤Î¹¶·â¤ò²óÈò¤·¤ä¤¹¤¯¤Ê¤ë·ë³¦¤òÄ¥¤ê¡¢
3512 D:ÆÇ¡¦Û¯Û°¡¦ÀÚ¤ê½ý¤òÌþ¤·¡¢¶²Éݤò¼è¤ê½ü¤¡¢ÂÎÎϤ¬50²óÉü¤¹¤ë¡£
3515 E:Enlightenment:Silver
3521 D:$It maps your vicinity when you use it.
3522 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊÕ¤ÎÃÏ·Á¤ò´¶ÃΤ¹¤ë¡£
3524 N:329:ÂÎÎϲóÉü:¥ë¡¼¥ó¤Î
3531 D:$It heals you 300 and cures stunned, cuts and berserk when you use it.
3532 D:¤½¤ì¤Ï»È¤¦¤ÈÂÎÎϤ¬300²óÉü¤·¡¢Û¯Û°¡¦ÀÚ¤ê½ý¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
3535 ##### Basic Books #####
3539 E:[Book of Common Prayer]
3557 E:[Book of the Unicorn]
3563 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3567 E:[Blessings of the Grail]
3573 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3577 E:[Beginner's Handbook]
3586 E:[Master Sorcerer's Handbook]
3601 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3605 E:[Grimoire of Power]
3611 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3616 E:& Small wooden chest~
3624 E:& Large wooden chest~
3632 E:& Small iron chest~
3640 E:& Large iron chest~
3647 N:342:¾®¤µ¤Ê¹ÝÅ´¤ÎÈ¢
3648 E:& Small steel chest~
3655 N:343:Â礤ʹÝÅ´¤ÎÈ¢
3656 E:& Large steel chest~
3671 ##### Various Stuff #####
3689 N:347:¿¿ï«¤Î¥é¥ó¥¿¥ó
3717 ##### Here are the Rods #####
3727 D:$It is capable of firing almost anything, at random.
3728 D:¤½¤ì¤Ï¿¶¤ë¤È¥é¥ó¥À¥à¤Ê1°À¤Ç¥é¥ó¥À¥à¤Ê¹¶·â¤ò¤¹¤ë¡£
3730 N:351:¥É¥¢/³¬ÃÊ´¶ÃÎ:ÃòÅ´¤Î
3731 E:Door/Stair Location:Cast Iron
3737 D:$It detects all doors and stairs in your vicinity when you zap it.
3738 D:¤½¤ì¤Ï¿¶¤ë¤È¼«Ê¬¤Î¼þÊդΥɥ¢¡¦³¬Ãʤò´¶ÃΤ¹¤ë¡£
3740 N:352:¥È¥é¥Ã¥×´¶ÃÎ:¥¯¥í¥à¤Î
3741 E:Trap Location:Chromium
3747 D:$It detects all traps in your vicinity when you zap it.
3748 D:¤½¤ì¤Ï¿¶¤ë¤È¼«Ê¬¤Î¼þÊդΥȥé¥Ã¥×¤ò´¶ÃΤ¹¤ë¡£
3757 D:$It probes all monsters' alignment, HP, AC, speed, current experience and
3758 D:$true character in sight when you zap it.
3759 D:¤½¤ì¤Ï¿¶¤ë¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤Î°À¡¦HP¡¦AC¡¦¥¹¥Ô¡¼¥É¡¦¸½ºß¤Î·Ð¸³ÃÍ¡¦ÀµÂΤò
3769 D:$It recalls you to the town, or back into the dungeon you have entered when
3771 D:¤½¤ì¤Ï¿¶¤ë¤ÈÃϾå¤Ë¤¤¤ë»þ¤Ï¹Ô¤Ã¤¿¤³¤È¤Î¤¢¤ë¥À¥ó¥¸¥ç¥ó¤ÎºÇ¿¼³¬¤Ø¡¢
3772 D:¥À¥ó¥¸¥ç¥ó¤Ë¤¤¤ë»þ¤ÏÃϾå¤Ø¤È°ÜÆ°¤¹¤ë¡£
3774 N:355:¥¤¥ë¥ß¥Í¡¼¥·¥ç¥ó:Å´¤Î
3781 D:$It lights up nearby area or current room permanently when you zap it.
3782 D:¤½¤ì¤Ï¿¶¤ë¤È¼«Ê¬¤Î¼þ°Ï¤â¤·¤¯¤ÏÉô²°Á´ÂΤò±Êµ×¤Ë¾È¤é¤¹¡£
3784 N:356:¸÷:¥Þ¥°¥Í¥·¥¦¥à¤Î
3791 D:$It fires a line of light when you zap it.
3792 D:¤½¤ì¤Ï¿¶¤ë¤È¸÷Àþ¤òÊü¤Ä¡£
3794 N:357:¥µ¥ó¥À¡¼¡¦¥Ü¥ë¥È:¥â¥ê¥Ö¥Ç¥ó¤Î
3795 E:Lightning Bolts:Molybdenum
3801 D:$It fires a bolt or beam of lightning (damage: (4+level/9)d8) when you zap
3803 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸(4+¥ì¥Ù¥ë/9)d8¤ÎÅÅ·â¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
3805 N:358:¥¢¥¤¥¹¡¦¥Ü¥ë¥È:¥Ë¥Ã¥±¥ë¤Î
3806 E:Frost Bolts:Nickel
3812 D:$It fires a bolt or beam of cold (damage: (5+level/8)d8) when you zap it.
3813 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸(5+¥ì¥Ù¥ë/8)d8¤ÎÎ䵤¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
3815 N:359:¥Õ¥¡¥¤¥¢¡¦¥Ü¥ë¥È:»¬¤Ó¤¿
3822 D:$It fires a bolt or beam of fire (damage: (7+level/6)d8) when you zap it.
3823 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸(7+¥ì¥Ù¥ë/6)d8¤Î²Ð±ê¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
3825 N:360:¥Á¥§¥ó¥¸¡¦¥â¥ó¥¹¥¿¡¼:¶ä¤Î
3832 D:$It changes a monster into another when you zap it.
3833 D:¤½¤ì¤Ï¿¶¤ë¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤òÊѿȤµ¤»¤ë¡£
3835 N:361:¥¹¥í¥¦¡¦¥â¥ó¥¹¥¿¡¼:¹ÝÅ´¤Î
3836 E:Slow Monster:Steel
3842 D:$It slows a monster down when you zap it.
3843 D:¤½¤ì¤Ï¿¶¤ë¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò¸ºÂ®¤µ¤»¤ë¡£
3845 N:362:¥¹¥ê¡¼¥×¡¦¥â¥ó¥¹¥¿¡¼:¥Ö¥ê¥¤Î
3852 D:$It puts a monster to sleep when you zap it.
3853 D:¤½¤ì¤Ï¿¶¤ë¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò̲¤é¤»¤ë¡£
3855 N:363:À¸Ì¿Îϵۼý:¥Á¥¿¥ó¤Î
3856 E:Drain Life:Titanium
3862 D:$It fires a bolt of drain life (damage: 70+3*level/2) when you zap it.
3863 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸70+3*¥ì¥Ù¥ë/2¤ÎÀ¸Ì¿ÎϤòºï¤ëÌð¤òÊü¤Ä¡£
3865 N:364:¥Æ¥ì¥Ý¡¼¥È¡¦¥¢¥¦¥§¥¤:¥¿¥ó¥°¥¹¥Æ¥ó¤Î
3866 E:Teleport Other:Tungsten
3872 D:$It fires a beam teleports all monsters on the line when you zap it.
3873 D:¤½¤ì¤Ï¿¶¤ë¤È¥â¥ó¥¹¥¿¡¼¤ò¥Æ¥ì¥Ý¡¼¥È¤µ¤»¤ë¥Ó¡¼¥à¤òÊü¤Ä¡£
3875 N:365:¥È¥é¥Ã¥×²ò½ü:¥¸¥ë¥³¥ó¤Î
3876 E:Disarming:Zirconium
3882 D:$It fires a beam destroys all traps on the line when you zap it.
3883 D:¤½¤ì¤Ï¿¶¤ë¤È¥È¥é¥Ã¥×¤òÇ˲õ¤¹¤ë¥Ó¡¼¥à¤òÊü¤Ä¡£
3885 N:366:¥µ¥ó¥À¡¼¡¦¥Ü¡¼¥ë:°¡±ô¤Î
3886 E:Lightning Balls:Zinc
3892 D:$It fires a ball of lightning (damage: 40+level) when you zap it.
3893 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸40+¥ì¥Ù¥ë¤ÎÅÅ·â¤Îµå¤òÊü¤Ä¡£
3895 N:367:¥¢¥¤¥¹¡¦¥Ü¡¼¥ë:Ƽ¥á¥Ã¥¤Î
3896 E:Cold Balls:Copper-Plated
3902 D:$It fires a ball of cold (damage: 50+level) when you zap it.
3903 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸50+¥ì¥Ù¥ë¤ÎÎ䵤¤Îµå¤òÊü¤Ä¡£
3905 N:368:¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë:¶â¥á¥Ã¥¤Î
3906 E:Fire Balls:Gold-Plated
3912 D:$It fires a ball of fire (damage: 70+level) when you zap it.
3913 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸70+¥ì¥Ù¥ë¤Î²Ð±ê¤Îµå¤òÊü¤Ä¡£
3915 N:369:¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë:¶ä¥á¥Ã¥¤Î
3916 E:Acid Balls:Silver-Plated
3922 D:$It fires a ball of acid (damage: 60+level) when you zap it.
3923 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸60+¥ì¥Ù¥ë¤Î»À¤Îµå¤òÊü¤Ä¡£
3925 N:370:¥¢¥·¥Ã¥É¡¦¥Ü¥ë¥È:¥¹¥º¥á¥Ã¥¤Î
3926 E:Acid Bolts:Tin-Plated
3932 D:$It fires a bolt or beam of acid (damage: (6+level/7)d8) when you zap it.
3933 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸(6+¥ì¥Ù¥ë/7)d8¤Î»À¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
3935 N:371:¼þÊÕ´¶ÃÎ:°¡±ô¥á¥Ã¥¤Î
3936 E:Enlightenment:Zinc-Plated
3942 D:$It maps your vicinity when you zap it.
3943 D:¤½¤ì¤Ï¿¶¤ë¤È¼«Ê¬¤Î¼þÊÕ¤ÎÃÏ·Á¤ò´¶ÃΤ¹¤ë¡£
3945 N:372:´ÕÄê:¥ß¥¹¥ê¥ë¤Î
3946 E:Perception:Mithril
3952 D:$It identifies an item when you zap it.
3953 D:¤½¤ì¤Ï¿¶¤ë¤È1¸Ä¤Î¥¢¥¤¥Æ¥à¤ò´ÕÄꤹ¤ë¡£
3962 D:$It cures blindness, poison, confusion, stunned, cuts, hallucination and
3963 D:$berserk when you zap it.
3964 D:¤½¤ì¤Ï¿¶¤ë¤ÈÌÕÌÜ¡¦ÆÇ¡¦º®Íð¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¸¸³Ð¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
3966 N:374:ÂÎÎϲóÉü:¿¿ï«¤Î
3973 D:$It heals you 500 and cures stunned, cuts and berserk when you zap it.
3974 D:¤½¤ì¤Ï¿¶¤ë¤ÈÂÎÎϤ¬500²óÉü¤·¡¢Û¯Û°¡¦ÀÚ¤ê½ý¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
3976 N:375:Á´´¶ÃÎ:¥×¥é¥Á¥Ê¤Î
3977 E:Detection:Platinum
3983 D:$It detects all traps, doors, stairs, treasures, items and monsters in the
3984 D:$neighborhood when you zap it.
3985 D:¤½¤ì¤Ï¿¶¤ë¤È¼«Ê¬¤Î¼þÊդΥȥé¥Ã¥×¡¦¥É¥¢¡¦³¬ÃÊ¡¦ºâÊõ¡¦¥¢¥¤¥Æ¥à¡¦
3986 D:¥â¥ó¥¹¥¿¡¼¤ò´¶ÃΤ¹¤ë¡£
3995 D:$It restores experience and all your stats when you zap it.
3996 D:¤½¤ì¤Ï¿¶¤ë¤È·Ð¸³ÃͤÈÁ´¥¹¥Æ¡¼¥¿¥¹¤¬²óÉü¤¹¤ë¡£
3998 N:377:¥¹¥Ô¡¼¥É:±ô¥á¥Ã¥¤Î
4005 D:$It hastes you temporarily when you zap it.
4006 D:¤½¤ì¤Ï¿¶¤ë¤È°ì»þŪ¤Ë²Ã®¤¹¤ë¡£
4009 N:378:³²Ãî¶î½ü:¾Ý²ç¤Î
4016 D:$It does 4 damage to all monsters in sight when you zap it.
4017 D:¤½¤ì¤Ï¿¶¤ë¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤Ë4¤Î¥À¥á¡¼¥¸¤òÍ¿¤¨¤ë¡£
4019 ##### Special Books (note resistances) #####
4023 E:[Call of the Wild]
4047 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4057 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4085 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4088 N:386:[¥Ï¥ë¥Þ¥²¥É¥óÂçÁ´]
4095 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4119 E:& Shard~ of Pottery
4135 ##### Skeletons #####
4154 E:& Canine Skeleton~
4162 E:& Rodent Skeleton~
4201 ##### Additional weapon #####
4204 N:399:¥°¥ì¡¼¥È¡¦¥Ï¥ó¥Þ¡¼
4213 ##### Dragon Scale Mail #####
4215 N:400:¥Ö¥é¥Ã¥¯¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4216 E:Black Dragon Scale Mail~
4223 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4225 D:$A suit of utterly black scales, against which no metal or wood can rest.
4226 D:ÌÚ¤ä¶â°¤¬ÂѤ¨¤é¤ì¤Ê¤¤¤«¤Î¤è¤¦¤Ê¼¿¹õ¤ÎÎÚ³»¤À¡£
4228 N:401:¥Ö¥ë¡¼¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4229 E:Blue Dragon Scale Mail~
4236 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4238 D:$A suit of scales as blue as sapphires, emitting eerie sparks and flashes as
4239 D:$you move about in it.
4240 D:Ã夿¼Ô¤¬Æ°¤¯¤ÈÉÔµ¤Ì£¤Ê°ðºÊ¤È¸÷¤òÊü¤Ä¡¢¥µ¥Õ¥¡¥¤¥¢¤Î¤è¤¦¤ËÀĤ¤ÎÚ³»¤À¡£
4242 N:402:¥Û¥ï¥¤¥È¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4243 E:White Dragon Scale Mail~
4250 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4252 D:$A suit of scales, coldly gleaming in frosty white. A shiver runs down
4253 D:$through your spine even as you look at it.
4254 D:Îäø¤ÊÇò¤ËÎ䤿¤¯¤¤é¤á¤¯ÎÚ³»¤À¡£¤½¤ì¤ò¸«¤ë»þ¡¢Çضڤ¬´¨¤¯¤Ê¤ë¡£
4256 N:403:¥ì¥Ã¥É¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4257 E:Red Dragon Scale Mail~
4264 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4266 D:$A suit of scales, with all the reds of every fire ever lit. The scar
4267 D:$tissue from an old burn aches as you put this armour on.
4268 D:¾ï¤Ëdz¤¨¤ë±ê¤ËÀÖ¤¯ºÌ¤é¤ì¤¿ÎÚ³»¤À¡£¤³¤ì¤òÃå¤ë¤È¸Å¤¤²Ð½ýÀפ¬Äˤࡣ
4270 N:404:¥°¥ê¡¼¥ó¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4271 E:Green Dragon Scale Mail~
4278 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4280 #D:$A suit of scales, glistening in sickly green, out from which falls the
4281 #D:$skeleton of a rat who touched it and died in agony.
4282 #D:ÉÂŪ¤ÊÎФ˸÷¤ëÎÚ³»¤Ç¡¢¤½¤ì¤Ë¿¨¤ì¤¿¥Í¥º¥ß¤Ï¶ìÄˤ˻à¤ó¤ÇÇò¹ü²½¤¹¤ë¡£
4283 D:$A suit of scales, glistening in sickly green.
4284 D:ÉÂŪ¤ÊÎФ˸÷¤ëÎÚ³»¤À¡£
4286 N:405:Ëü¿§¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4287 E:Multi-Hued Dragon Scale Mail~
4293 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS
4294 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4296 D:$A suit of scales that throbs with angry energies; it takes all your energy
4297 D:$to master the Elements fighting an endless war trapped inside.
4298 D:Åܤê¤Î¥¨¥Í¥ë¥®¡¼¤ËÌ®ÂǤÄÎÚ³»¤Ç¡¢³»¤ÎÃæ¤ËÊá¤é¤ï¤ì±Ê±ó¤ËÀ襤³¤±¤ë¥¨¥ì¥á¥ó¥Èã
4299 D:¤ò»ÙÇÛ¤¹¤ë¤¿¤á¤ËÃå¤ë¼Ô¤ÎÎÏÁ´¤Æ¤òÍѤ¤¤ë¡£
4302 N:406:¥É¥é¥´¥ó¥â¥É¥¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4303 E:Pseudo Dragon Scale Mail~
4309 F:RES_LITE | RES_DARK |
4310 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4313 N:407:¥í¡¼¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4314 E:Law Dragon Scale Mail~
4320 F:RES_SOUND | RES_SHARDS |
4321 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4323 D:$A suit of scales in stern blue and silver. You feel the slightest tremor
4324 D:$as you touch it, like massed trumpets heard and cyclones felt from afar.
4325 D:¸·½Í¤ÊÀĤȶä¤ÎÎÚ³»¤À¡£¤½¤ì¤Ë¿¨¤ì¤ë¤È¡¢¥È¥é¥ó¥Ú¥Ã¥È¤Î½¸ÃĤαéÁÕ¤¬Ê¹¤³¤¨¤ë¤«
4326 D:±óÊý¤«¤é¤Îε´¬¤ò´¶¤¸¤ë¤«¤Î¤è¤¦¤Ë¤´¤¯Èù¤«¤Ê¿¶Æ°¤ò´¶¤¸¤ë¡£
4328 N:408:¥Ö¥í¥ó¥º¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4329 E:Bronze Dragon Scale Mail~
4336 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4338 D:$A suit of scales, gleaming in rich engraved bronze. The more you look at
4339 D:$the the maze of whorls and lines that close inspection reveal on its
4340 D:$surface, the less sense you are able to make of them.
4341 D:ìÔÂô¤ËĦ¹ï¤µ¤ì¤¿ÀÄƼ¤¬¤¤é¤á¤¯ÎÚ³»¤À¡£¶á¤Å¤¤¤Æ¸«¤ë¤È³»¤ÎɽÌ̤˸½¤ì¤ë±²¤ÈÀþ¤Î
4342 D:̵ܤò¸«¤ì¤Ð¸«¤ë¤Û¤É¡¢¤É¤¦¤ä¤Ã¤Æ¤½¤ì¤é¤¬¤Ç¤¤Æ¤¤¤ë¤Î¤«¤ï¤«¤é¤Ê¤¯¤Ê¤ë¡£
4344 N:409:¥´¡¼¥ë¥É¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4345 E:Gold Dragon Scale Mail~
4352 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4354 D:$A suit of scales in mirror-like gold. You hear nothing unusual as you
4355 D:$wear this armour, yet your ears ache as though in the midst of a
4357 D:¶À¤Î¤è¤¦¤Ê¶â¤ÎÎÚ³»¤À¡£ÉÔ¶¨Ï²»¤ÎÃæ¤Ë¤¤¤ë¤«¤Î¤è¤¦¤Ë¼ª¤¬Äˤ¯¤Ê¤ê¡¢¤³¤Î³»¤òÃå¤ë
4358 D:¤È°Û¾ï¤Ê¤Þ¤Ç¤Ë²¿¤âʹ¤³¤¨¤Ê¤¯¤Ê¤ë¡£
4360 N:410:¥«¥ª¥¹¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4361 E:Chaos Dragon Scale Mail~
4367 F:RES_CHAOS | RES_DISEN |
4368 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4370 D:$A suit of scales. Every shape, in every color imaginable, riot and
4371 D:$contend upon its surface as you stare in fascination.
4372 D:ÎÚ³»¤À¡£Ì¥ÏǤµ¤ì¤Æ¸«¤Ä¤á¤ë¤È¡¢¤½¤ÎɽÌ̤ÇÁÛÁü¤Ç¤¤ë¸Â¤ê¤Î¿§¤ò¤È¤ëÍÍ¡¹¤Ê·Á
4373 D:¤¹¤Ù¤Æ¤¬ÍðÉñ¤·Á褦¡£
4375 N:411:¥Ð¥é¥ó¥¹¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4376 E:Balance Dragon Scale Mail~
4382 F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS |
4383 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4385 D:$A suit of scales. Featureless grey to casual inspection, yet a closer
4386 D:$look reveals patterns within patterns of iridescence that throb with
4387 D:$leashed energies bound as though by chains of adamant.
4388 D:ÎÚ³»¤À¡£²¿µ¤¤Ê¤¯¸«¤ë¤ÈÊ¿Ëޤʳ¥¿§¤À¤¬¡¢¶á¤Å¤¤¤Æ¤è¤¯¸«¤ë¤È¥¢¥À¥Þ¥ó¥¿¥¤¥È¤Îº¿¤Î
4389 D:¤è¤¦¤Ê¤â¤Î¤ËÇû¤é¤ì¤¿¥¨¥Í¥ë¥®¡¼¤¬Ì®ÂǤÄÆú¿§¤ÎÌæÍͤÎÃæ¤Ë¤âÌæÍͤ¬¸½¤ì¤ë¡£
4391 N:412:¥Ñ¥ï¡¼¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4392 E:Power Dragon Scale Mail~
4398 F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS |
4399 F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
4400 F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF |
4401 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4403 D:$A suit with scales of every color, surrounded in a nimbus of perfectly
4404 D:$untramelled yet inextricably intermingled and utterly mastered powers
4405 D:$elemental and ethereal.
4406 D:¤¹¤Ù¤Æ¤Î¿§¤ò»ý¤ÄÎÚ³»¤Ç¡¢´°Á´¤Ê¼«Í³¤Ç¤¢¤ê¤Ê¤¬¤éÌ©Àܤ˺®¤¶¤ê¹ç¤¤´°Á´¤Ë»ÙÇÛ¤µ¤ì
4407 D:¤¿¸µÁǤÈÅ·¾å³¦¤ÎÎϤθå¸÷¤ËÊñ¤Þ¤ì¤Æ¤¤¤ë¡£
4409 ## PDSM has been restored to (almost) its former glory in Zangband
4412 N:413:¥É¥é¥´¥ó¡¦¥Ø¥ë¥à
4419 F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
4420 D:$A dragon-winged great helm, glowing in all the colors of the rainbow.
4421 D:$It grants resistance to the elements.
4422 D:¥É¥é¥´¥ó¤ÎÍã¾þ¤ê¤Î¤¢¤ëÂ礤ʳõ¤Ç¡¢Æú¿§¤Ëµ±¤¯¡£¸µÁǤؤÎÂÑÀ¤òÊݾڤ¹¤ë¡£
4425 N:414:¥É¥é¥´¥ó¡¦¥·¡¼¥ë¥É
4432 F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
4434 ##### Extra potions #####
4437 E:Death:Violet Speckled
4443 D:$You take 5000 damage when you quaff it.
4444 D:¤½¤ì¤Ï°û¤à¤È5000¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¤ë¡£
4446 N:416:ÇËÌÇ:»É·ã½¤Î¤¹¤ë
4453 D:$You take 10d10 damage and it decreases all your stats permanently when you
4455 D:¤½¤ì¤Ï°û¤à¤È10d10¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢Á´¥¹¥Æ¡¼¥¿¥¹¤ÎºÇÂçÃͤ¬²¼¤¬¤ë¡£
4457 N:417:Çúȯ:¤è¤É¤ó¤ÀÀÖ¤Î
4458 E:Detonations:Clotted Red
4464 D:$You take 50d20 damage and stuns and cuts you when you quaff it.
4465 D:¤½¤ì¤Ï°û¤à¤È50d20¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢Û¯Û°¤ÈÀÚ¤ê½ý¤ò¼õ¤±¤ë¡£
4467 N:418:Áý¶¯:¥É¥í¥É¥í¤Î
4468 E:Augmentation:Viscous Pink
4474 D:$It increases all your stats when you quaff it.
4475 D:¤½¤ì¤Ï°û¤à¤ÈÁ´¥¹¥Æ¡¼¥¿¥¹¤ÎºÇÂçÃͤ¬¾å¤¬¤ë¡£
4477 N:419:*ÂÎÎϲóÉü*:¤Í¤Ð¤Ã¤¿²«¿§¤Î
4478 E:*Healing*:Oily Yellow
4484 D:$It heals you 1200 and cures blindness, confusion, poison, stunned, cuts and
4485 D:$berserk when you quaff it.
4486 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬1200²óÉü¤·¡¢ÌÕÌÜ¡¦º®Íð¡¦ÆÇ¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
4495 D:$It heals you 5000, restores experience and all your stats and cures
4496 D:$blindness, confusion, poison, hallucination, stunned, cuts and berserk
4497 D:$when you quaff it.
4498 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬5000²óÉü¤·¡¢·Ð¸³ÃͤÈÁ´¥¹¥Æ¡¼¥¿¥¹¤ò²óÉü¤·¡¢ÌÕÌÜ¡¦º®Íð¡¦ÆÇ¡¦
4499 D:¸¸³Ð¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
4502 E:Self Knowledge:Shimmering
4508 D:$It gives information about yourself when you quaff it.
4509 D:¤½¤ì¤Ï°û¤à¤È¼«Ê¬¤Ë¤Ä¤¤¤Æ¤Î¾ðÊó¤òÆÀ¤ë¡£
4512 E:*Enlightenment*:Yellow Speckled
4518 D:$It maps, lights permanently and detects all items on the entire level,
4519 D:$increases your intelligence and wisdom, detects all traps, doors, stairs,
4520 D:$treasures in your vicinity, identifies all items in pack and gives
4521 D:$information about yourself when you quaff it.
4522 D:¤½¤ì¤Ï°û¤à¤È¤½¤Î³¬¤ÎÃÏ·Á¤ò´°Á´¤ËÃΤ뤳¤È¤¬¤Ç¤¡¢¤½¤Î³¬Á´ÂΤ¬±Êµ×¤Ë¾È¤é¤µ¤ì¡¢
4523 D:¤½¤Î³¬Á´ÂΤΥ¢¥¤¥Æ¥à¤ò´¶ÃΤ·¡¢ÃÎǽ¡¦¸¤µ¤ÎºÇÂçÃͤò¾å¤²¡¢¼«Ê¬¤Î¼þÊÕ¤Î
4524 D:¥È¥é¥Ã¥×¡¦¥É¥¢¡¦³¬ÃÊ¡¦ºâÊõ¤ò´¶ÃΤ·¡¢»ý¤ÁʪÁ´¤Æ¤ò´ÕÄꤷ¡¢¼«Ê¬¤Ë¤Ä¤¤¤Æ¤Î¾ðÊó¤ò
4535 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4538 N:424:[¥Í¥¯¥í¥Î¥ß¥³¥ó]
4545 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4548 N:425:¶²¤ìÃΤ餺:¥¸¥ë¥³¥ó¤Î
4549 E:Fear Resistance:Zircon
4557 N:426:ÂѸ÷ÂÑ°Å:¥×¥é¥Á¥Ê¤Î
4558 E:Light and Darkness Resistance:Platinum
4563 F:RES_LITE | RES_DARK
4567 E:Nether Resistance:Bronze
4572 F:RES_NETHER | HOLD_LIFE
4575 N:428:ÂÑ°ø²Ìº®Íð:¶â¤Î
4576 E:Nexus Resistance:Gold
4584 N:429:Âѹ첻:¹õÍËÀФÎ
4585 E:Sound Resistance:Obsidian
4594 E:Confusion Resistance:Silver
4602 N:431:ÂÑÇËÊÒ:¤Ù¤Ã¹Ã¤Î
4603 E:Shard Resistance:Tortoise Shell
4611 N:432:ÂÑÎô²½:¥ß¥¹¥ê¥ë¤Î
4612 E:Disenchantment Resistance:Mithril
4620 N:433:ÂÑ¥«¥ª¥¹:¹õ¶Ì¤Î
4621 E:Chaos Resistance:Jet
4626 F:RES_CHAOS | RES_CONF
4630 E:Blindness Resistance:Engagement
4638 N:435:²¦¼Ô¤Î²Ã¸î:¥¢¥À¥Þ¥ó¥¿¥¤¥È¤Î
4639 E:Lordly Protection:Adamantite
4644 F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT
4647 N:436:Äɲù¶·â:¿Ë¶â¤Î
4648 E:Extra Attacks:Wire
4655 N:437:·Ú½ý¤Î¼£Ìþ:¶â¿§¤Î
4656 E:Cure Light Wounds:Gold
4662 D:$It heals you 2d8, cures blindness and berserk and reduces cuts when you
4664 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬2d8²óÉü¤·¡¢ÌÕÌÜ¡¦¶¸Àï»Î²½¤òÌþ¤·¡¢ÀÚ¤ê½ý¤òϤ餲¤ë¡£
4666 N:438:ÉÔ´ïÍÑ:°½¤Î¤¹¤ë
4667 E:Clumsiness:Stinking
4673 D:$It decreases your dexterity when you quaff it.
4674 D:¤½¤ì¤Ï°û¤à¤È´ïÍѤµ¤Î¸½ºßÃͤ¬²¼¤¬¤ë¡£
4677 E:Sickliness:Ivory White
4683 D:$It decreases your constitution when you quaff it.
4684 D:¤½¤ì¤Ï°û¤à¤ÈÂѵ×ÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
4686 ##### Items 440 to 444 reserved (old "fake" objects) #####
4688 ##### Items 445 to 479 reserved (old "terrain" objects) #####
4691 # The old "notice_seams" option is currently unused, but much of its
4692 # old functionality can be obtained by clever use of 'F' commands in
4693 # a pref file which define "quartz" and "magma" to look like "granite".
4695 # Note that the "player" picture does not really fit in anywhere, and I
4696 # have no idea how to go about allowing "redefinition" of that picture.
4697 # Perhaps by using "monster 0" or "object 0" or "feature 0" or even a
4698 # special "player picture" which might yield a simple way to show the
4699 # player in different colors or whatever for different "states", or even
4700 # a different picture for various "class" or "race" choices.
4703 ##### And here starts the gold/gems #####
4807 N:497:¥¢¥À¥Þ¥ó¥¿¥¤¥È
4814 ##### Objects 498 and 499 are the "Morgoth Artifacts" #####
4816 # These objects, like objects 500 to 511, are never created
4817 # without being turned into artifacts. This simplifies the
4818 # code for "killing the winner monster".
4826 F:SHOW_MODS | INSTA_ART | RIDING
4829 E:& Massive Iron Crown~
4837 ##### Objects 500 to 511 are the "Special Artifacts" #####
4839 # These objects do not specify "full names" because the artifact name
4840 # is added in "obj-desc.c" based on the artifact index ("i_ptr->name1").
4842 # These objects do specify a "base name", which is used when the object
4843 # is "aware" (always true for lites)
4845 # The Lites (and the One Ring) specify "physical colors", which
4846 # over-ride the "flavor" colors, if any. Note that the "One Ring"
4847 # also has a specific check for "unknown" in which it changes its
4848 # name to "a plain gold ring". See "obj-desc.c"
4850 # Note that ALL artifacts are given "IGNORE_ACID/ELEC/FIRE/COLD",
4851 # so we do not need to specify that here.
4853 # Note that the "INSTA_ART" flag is used to prevent these objects from
4854 # being created without also turning them into artifacts. This flag
4855 # must be specified both here and in the artifact template.
4857 # The only reason for having six different "ring" templates and three
4858 # different "amulet" templates is to allow each "special artifact" to
4859 # have a different "color" and "flavor", and also to allow the use of
4860 # special "base names" (such as "Necklace").
4863 # The Phial of Galadriel -- see artifact list
4873 # The Star of Elendil -- see artifact list
4883 # The Arkenstone of Thrain -- replaced with Jewel of Judgement
4895 # The Amulet of Carlammas -- see artifact list
4897 N:503:¥¢¥ß¥å¥ì¥Ã¥È:¤·¤í¤á¤Î
4904 # The Amulet of Ingwe -- see artifact list
4906 N:504:¥¢¥ß¥å¥ì¥Ã¥È:¤Ù¤Ã¹Ã¤Î
4907 E:& Amulet~:Tortoise Shell
4913 # The Necklace of the Dwarves -- see artifact list
4916 E:& Necklace~:Golden
4923 # The Ring of Barahir -- see artifact list
4925 N:506:»ØÎØ:¥Ç¥£¥ê¥·¥¦¥à¤Î
4932 # The Ring of Tulkas -- see artifact list
4941 # The Ring of Power (Narya) -- see artifact list
4950 # The Ring of Power (Nenya) -- see artifact list
4959 # The Ring of Power (Vilya) -- see artifact list
4961 N:510:ÎϤλØÎØ:¿¿ï«¤Î
4968 # The Ring of Power (The One Ring) -- see artifact list
4970 N:511:ÎϤλØÎØ:¶â̵¹¤¤Î
4971 E:& Ring~:Plain Gold
4975 F:INSTA_ART | FIXED_FLAVOR
4978 ### Room for new objects added after 511 (Zangband 2.1.0): 512-575
4984 E:[Conjurings & Tricks]
4992 N:513:[Ëüʪ¤Î¥Ç¥Ã¥]
4993 E:[Deck of Many Things]
5008 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5011 N:515:[¥Õ¥¡¥¤¥Ö¡¦¥¨¡¼¥¹]
5018 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5024 E:[Cantrips for Beginners]
5051 E:[Manual of Mastery]
5066 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5068 #521 and 522 cannot have EASY_KNOW because they may be cursed
5072 E:Anti-Magic:Crystal
5078 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5081 N:522:È¿¥Æ¥ì¥Ý¡¼¥È:¶ä¤Î
5082 E:Anti-Teleportation:Silver
5088 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5090 #523 cannot have EASY_KNOW because it can get random resistances
5099 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
5100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5102 ##### New arms #####
5105 N:524:¥Ä¥ô¥¡¥¤¥Ï¥ó¥À¡¼
5125 N:526:¥¹¥×¥ê¥ó¥È¡¦¥á¥¤¥ë
5144 E:& Trifurcate Spear~
5150 F:SHOW_MODS | RIDING
5154 E:& Three Piece Rod~
5172 N:531:ÌÓÈé¤Î¥¯¥í¡¼¥¯
5200 ##### New armor #####
5204 E:Rhino Hide Armour~
5220 ##### New weapons #####
5283 N:543:¥Ö¥í¡¼¥É¡¦¥¹¥Ô¥¢
5290 F:SHOW_MODS | RIDING
5303 N:545:¥Õ¥é¥ó¥Ù¥ë¥¸¥å
5340 F:SHOW_MODS | RIDING
5370 F:SHOW_MODS | RIDING
5383 N:553:¥Ø¥ô¥£¡¦¥é¥ó¥¹
5390 F:SHOW_MODS | RIDING
5413 N:556:¥ê¥ó¥°¡¦¥á¥¤¥ë
5459 E:Stone and Hide Armour~
5485 E:& Incandescent Light~
5492 N:565:¥À¥¤¥ä¥â¥ó¥É¡¦¥¨¥Ã¥¸
5499 F:SHOW_MODS | VORPAL | TUNNEL
5501 N:566:ËÞÍÇ:Æ°µ¯ ¿ÀÍî Ï»ò´
5502 E:Mundanity:danseh nejood
5507 D:$This removes the ego or artifact status and all enchantment of an item.
5508 D:$As a bonus, if you have a stack of them, the extras are destroyed.
5509 D:¤½¤ì¤ÏÆɤà¤È¥¢¥¤¥Æ¥à1¸Ä¤òÊ¤Υ¢¥¤¥Æ¥à¤ËÊѤ¨¤ë¡£Ê£¿ô¤Î¥¢¥¤¥Æ¥à¤¬¤Þ¤È¤Þ¤Ã¤Æ
5510 D:¤¤¤ë¾ì¹ç¤Ï1¸Ä¤ò»Ä¤·¤Æ²õ¤ì¤ë¡£
5513 E:& Magical Figurine~ of #
5521 E:& Wooden Statue~ of #
5529 E:& Clay Statue~ of #
5537 E:& Stone Statue~ of #
5545 E:& Iron Statue~ of #
5553 E:& Copper Statue~ of #
5561 E:& Silver Statue~ of #
5569 E:& Golden Statue~ of #
5577 E:& Ivory Statue~ of #
5585 E:& Mithril Statue~ of #
5592 N:577:#¤ÎÁõ¾þ¤µ¤ì¤¿Áü
5593 E:& Ornate Statue~ of #
5631 F:SHOW_MODS | DEC_MANA
5633 N:582:¥Õ¥§¥¢¥Î¡¼¥ë¤Î¥é¥ó¥×
5642 N:583:´äÀÐÍϲò:¥¢¥À¥Þ¥ó¥¿¥¤¥È¤Î
5643 E:Stone to Mud:Adamantite
5649 D:$It turns a door, rock and wall square to mud when you zap it.
5650 D:¤½¤ì¤Ï¿¶¤ë¤È¥É¥¢¤ä´äÀФäÊɤòÍϤ«¤¹¡£
5653 N:584:¥É¥é¥´¥ó¡¦¥°¥í¡¼¥Ö
5654 E:& Set~ of Dragon Gloves
5660 F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
5663 N:585:¥É¥é¥´¥óÈé¤Î·¤
5664 E:& Pair~ of Dragon Boots
5670 F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
5672 N:586:Éå¤ì¤Î»ØÎØ:¶â͹¤¤Î
5673 E:& Ring~:Plain Goldarn
5677 F:INSTA_ART | FIXED_FLAVOR
5679 N:587:¥Æ¥ì¥Ñ¥·¡¼:ÒĤÎ
5680 E:Telepathy:Swastika
5686 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5693 F:SHOW_MODS | INSTA_ART
5711 N:591:¥¢¥ß¥å¥ì¥Ã¥È:¥×¥é¥Á¥Ê¤Î
5712 E:& Amulet~:Platinum
5726 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5728 N:593:¥â¥ó¥¹¥¿¡¼¡¦¥Ü¡¼¥ë#
5744 F:SHOW_MODS | VORPAL | CURSED | HEAVY_CURSE |
5745 F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_EVIL | SLAY_HUMAN | VAMPIRIC |
5746 F:SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC |
5747 F:BRAND_FIRE | BRAND_ELEC | BRAND_COLD | BRAND_ACID | BRAND_POIS |
5748 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | RIDING
5750 N:595:¥Í¥ª¡¦¤Ä¤è¤·¥¹¥Ú¥·¥ã¥ë:¶õ¿§¤Î
5751 E:Neo-Tsuyoshi Special:Sky Blue
5757 D:$It cures hallucination and increases your strength and constitution
5758 D:$temporarily when you quaff it but your strength and constitution decrease
5759 D:$permanently than before when the effect expires.
5760 D:¤½¤ì¤Ï°û¤à¤È¸¸³Ð¤òÌþ¤·¡¢°ì»þŪ¤ËÏÓÎϤÈÂѵ×ÎϤ¬¾å¤¬¤ë¤¬¡¢¸ú²Ì¤¬ÀÚ¤ì¤ë¤È
5761 D:ÏÓÎϤÈÂѵ×ÎϤκÇÂçÃͤ¬°û¤àÁ°¤è¤ê¤â²¼¤¬¤ë¡£
5763 N:596:Äɲüͷâ:¥¹¥«¥é¥Ù¤Î
5764 E:Extra Shots:Scarab
5771 N:597:¥¨¥¯¥¹¥×¥ì¥¹¥«¡¼¥É
5778 N:598:ǽÎÏ°Ý»ý:»¬¤Ó¤¿
5784 F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR
5786 N:599:¾ÃÈñËâÎϸº¾¯:¹ÝÅ´¤Î
5794 N:600:¼öʸ:Â羨 ¿¿µÛ ²ó
5800 D:$It increases the number you can study spells when you read. If you are the
5801 D:$class can't study or don't need to study, it effects none.
5802 D:¤½¤ì¤ÏÆɤà¤È¼öʸ¤ò1¤Ä³Ø½¬¤Ç¤¤ë¤è¤¦¤Ë¤Ê¤ë¡£
5803 D:³Ø½¬¤Ç¤¤Ê¤¤¡¢¤Þ¤¿¤Ï³Ø½¬¤¹¤ëɬÍפΤʤ¤¿¦¶È¤Ç¤Ï²¿¤âµ¯¤¤Ê¤¤¡£
5805 N:601:¥Ú¥Ã¥È¾¤´:ÉðÌÄ ¶õ ¿À¹ç
5806 E:Summon Pet:he proktab
5811 D:$It summons a monster as your pet when you read it.
5812 D:¤½¤ì¤ÏÆɤà¤È1ÂΤΥڥåȤò¾¤´¤¹¤ë¡£
5814 N:602:¶â¤Î¼ó¾þ¤ê:»¬¤Ó¤¿
5821 N:603:¤Ä¤è¤·¥¹¥Ú¥·¥ã¥ë:¶ä¿§¤Î
5822 E:Tsuyoshi Special:Silver
5828 D:$It decreases your strength and constitution permanently and makes you hallucinate
5829 D:$when you quaff it.
5830 D:¤½¤ì¤Ï°û¤à¤ÈÏÓÎϤÈÂѵ×ÎϤκÇÂçÃͤ¬²¼¤¬¤ê¡¢¸¸³Ð¤Ë¿¯¤µ¤ì¤ë¡£
5832 N:604:[¿·Äï»ÒÍѶµËÜ]
5833 E:[Handbook for Pupils]
5840 N:605:[ÍÃʼԤؤÎÆ»]
5841 E:[Grade Holder's Book]
5849 E:[Note of Acting Master]
5855 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5858 E:[Spiritual Enlightenment]
5864 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5866 N:608:»à¿ÍÊÖ¤·:¶â¿§¤Î
5867 E:Animate Dead:Golden
5873 D:$It raises corpses and skeletons nearby you from dead and makes them your
5874 D:$pet when you use it.
5875 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þ°Ï¤Î»àÂΤä¹ü¤òÀ¸¤Ê֤餻¤Æ¥Ú¥Ã¥È¤Ë¤¹¤ë¡£
5878 E:& Levitation Stone~
5892 N:611:Å·¾å¤Î¥¯¥í¡¼¥¯
5899 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5900 D:$This unearthly, completely transparent body mantle folds and drapes in
5901 D:$iridescent patterns around you. It weighs absolutely nothing.
5902 D:¤³¤ÎÀ¤¤Îʪ¤Ç¤Ï¤Ê¤¤¡¢¤³¤Î´°Á´¤ËÆ©ÌÀ¤Ê³°Åå¤ÏÃå¤ë¼Ô¤òÆúÌÏÍͤÇÊñ¤ß¾þ¤ë¡£
5903 D:¤½¤ì¤Ï´°Á´¤Ë½Å¤µ¤¬¤Ê¤¤¡£
5911 F:IGNORE_ACID | REFLECT | INSTA_ART
5919 F:INSTA_ART | SHOW_MODS
5928 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | AGGRAVATE
5938 N:616:°õäÆ:¥É¥é¥´¥ó¤ÎÄÞ¤Î
5939 E:& Inro~:Dragon's claw
5945 N:617:ÆÍÁ³ÊÑ°Û:ÀÖƼ¿§¤Î
5952 D:$It mutates you when you quaff it. Rarely it cures all mutations.
5953 D:¤½¤ì¤Ï°û¤à¤ÈÆÍÁ³ÊÑ°Û¤òµ¯¤³¤¹¡£µ©¤ËÁ´¤Æ¤ÎÆÍÁ³ÊÑ°Û¤¬¾Ã¤¨¤ë¡£
5955 N:618:·Ù¹ð:¥¿¥ó¥¶¥Ê¥¤¥È¤Î
5963 N:619:¹ÝÅ´¤Î¥¯¥í¥¹¥Ü¥¦¤ÎÌð
5972 N:620:¤ª¤â¤Á¤ã¤Î¥«¥ó¥Å¥á
5978 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6002 E:Intelligence:Rosary
6017 N:626:ÆùÂζ¯²½:Æð¶Ì¤Î
6018 E:Reinforce Muscle:Nephrite
6023 F:STR | DEX | CON | HIDE_TYPE
6025 N:627:¥Ê¥¤¥È¡¦¥·¡¼¥ë¥É
6026 E:& Knight's Shield~
6033 N:628:¾×·â:¥¤¥ê¥Â¥¦¥à¤Î
6040 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6041 D:$It fires a bolt of meteor (damage: (15+level/3)d13) when you use it.
6042 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸(15+¥ì¥Ù¥ë/3)d13¤Îð¨ÀФÎÌð¤òÊü¤Ä¡£
6044 N:629:ËâÎϤÎÍò:¥È¥Í¥ê¥³¤Î
6051 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6052 D:$It produces a huge mana ball (damage of core: (300+d200)*2) centered on you
6053 D:$when you use it. If you are neither mage, high-mage, sorcerer, magiceater
6054 D:$nor blue-mage, you take 50 damage.
6055 D:¤½¤ì¤Ï»È¤¦¤ÈÃæ¿´Éô¥À¥á¡¼¥¸(300+d200)*2¤ÎµðÂç¤Ê½ã¿è¤ÊËâÎϤεå¤ò¼«Ê¬¤ò
6056 D:Ãæ¿´¤È¤·¤ÆȯÀ¸¤¹¤ë¡£¥á¥¤¥¸¡¢¥Ï¥¤=¥á¥¤¥¸¡¢¥¹¥Ú¥ë¥Þ¥¹¥¿¡¼¡¢ËâÆ»¶ñ½Ñ»Õ¡¢
6057 D:ÀÄËâÆ»»Õ¤Ç¤Ê¤±¤ì¤Ð¼«Ê¬¤â50¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¤ë¡£
6059 N:630:¥Õ¥í¥¢¡¦¥ê¥»¥Ã¥È:Ê»²½ Ëüºø ÁÏÃÀ
6060 E:Reset Recall:unjah blu comp
6065 D:$It resets the dungeon level for recall spell when you read it.
6066 D:¤½¤ì¤ÏÆɤà¤È¥À¥ó¥¸¥ç¥ó¤Îµ¢´Ô³¬¤òÅþ㤷¤¿ÈÏ°ÏÆâ¤ÇÀßÄê¤Ç¤¤ë¡£
6069 E:[Apprentice Handbook]
6077 E:[Minstrel's Music]
6084 N:633:[¥ê¥ô¥§¥ó¥Ç¥ë¤Îè¶×]
6085 E:[Harps of Rivendell]
6091 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6093 N:634:[¥Ù¥ì¥ê¥¢¥ó¥É¤Î»í]
6094 E:[Lays of Beleriand]
6100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6112 N:636:ËÁ¸±¼Ô¤Î¤¿¤á¤ÎÃæ¤Ä¹ñ¥¬¥¤¥É
6113 E:Adventurer's guide to Middle Earth
6118 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6129 E:[Yagyuu Bugeichou]
6143 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6145 N:640:[ËÌä°ìÅáή³§ÅÁ]
6146 E:[Hokusin Ittouryuu Kaiden]
6152 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6155 E:Annihilation:Hexagonal
6161 D:$It removes a monster from current dungeon level unless resisted when you
6163 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò¸½ºß¤Î³¬¤«¤é¾Ã¤·µî¤ë¡£Äñ¹³¤µ¤ì¤ë¤È̵¸ú¡£
6165 N:642:È¿´¶:¥¤¥ê¥Â¥¦¥à¤Î
6166 E:Aggravate Monster:Uridium
6172 D:$It aggravates monsters in your vicinity when you zap it.
6173 D:¤½¤ì¤Ï¿¶¤ë¤È¼«Ê¬¤Î¼þÊդΥâ¥ó¥¹¥¿¡¼¤òÅܤ餻¤ë¡£
6176 E:& Photograph~ of #
6183 N:644:ËâË¡Æ»¶ñ»ÙÇÛ:¥ß¥¹¥ê¥ë¤Î
6184 E:Magic Device Mastery:Mithril
6189 F:MAGIC_MASTERY | HIDE_TYPE
6200 E:[Dark Incantations]
6208 E:[Immortal Rituals]
6222 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6231 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6233 N:650:±ç·³:Åá²½ ½Ä Éðò´
6234 E:Summon Kin:bulther valish
6239 D:$It summons a monster corresponds to your race as your pet when you read it.
6240 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼ï²¤ËÂбþ¤·¤¿¥â¥ó¥¹¥¿¡¼1ÂΤò¥Ú¥Ã¥È¤È¤·¤Æ¾¤´¤¹¤ë¡£
6250 N:652:¥¢¥ß¥å¥ì¥Ã¥È:¥ë¥Ó¡¼¤Î
6264 F:STEALTH | IGNORE_FIRE
6267 E:[Rites of Initiation]
6283 E:[Exorcism and Dispelling]
6289 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6298 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6306 D:$It does nothing when you use it.
6307 D:¤½¤ì¤Ï»È¤Ã¤Æ¤â²¿¤âµ¯¤³¤é¤Ê¤¤¡£
6310 N:659:¼ó¾þ¤ê:¥¨¥á¥é¥ë¥É¤Î
6317 N:660:¼óÎØ:¥µ¥Õ¥¡¥¤¥¢¤Î
6318 E:& Collar Harness~:Sapphire
6324 N:661:¥Ú¥ó¥À¥ó¥È:¥¬¡¼¥Í¥Ã¥È¤Î
6331 N:662:¥Ú¥ó¥À¥ó¥È:¥À¥¤¥¢¥â¥ó¥É¤Î
6332 E:& Pendant~:Diamond
6355 E:[Curse and Spelling]
6361 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6364 E:[Forbidden Cursebook]
6370 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
6372 N:667:ïÆÀ:±¾¼Ù Ëã Íæ×½
6373 E:Amusement:unjah marlami
6378 D:$It creates one amuzing item when you read it.
6379 D:¤½¤ì¤ÏÆɤà¤Èï¤ÎÆÀ¤Ê¤Î¤«¤ï¤«¤é¤Ê¤¤¤â¤Î¤ò1¸Äºî¤ê½Ð¤¹¡£