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32 # This file is used to initialize the "lib/raw/k_info.raw" file, which is
33 # used to initialize the "object kind" information for the Angband game.
35 # Do not modify this file unless you know exactly what you are doing,
36 # unless you wish to risk possible system crashes and broken savefiles.
38 # After modifying this file, delete the "lib/raw/k_info.raw" file.
40 # Available slots (?):
41 # 29, 29, 90, 177, 178, 179, 182, 183, 195, 196, 205,
42 # 268, 270, 293, 299, 350, 351, 399, 413, 414, 423-479
44 # XXX XXX Add some "IGNORE_XXX" flags to Rings, Amulets, etc.
46 # The old "MULTI_HUED" objects are now "violet", and no other object
47 # is violet, so all six violet objects can be made "multi-hued", though
48 # this would be a heinous hack. XXX XXX
50 # Note that object zero is used for the "stack" picture (unused).
52 # === Understanding k_info.txt ===
54 # N: serial number : & object name~
56 # I: tval : sval : pval
57 # W: depth : rarity : weight : cost
58 # P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
59 # A: depth/rarity : depth/rarity : etc
60 # F: flag | flag | etc
62 # 'N' indicates the beginning of an entry. The serial number must
63 # increase for each new item. The '&' and '~' symbols are use to
64 # include articles and pluralization as necessary to ensure
65 # grammatical correctness in object descriptions.
67 # 'G' is for graphics - symbol and color. There are 16 colors, as
70 # D - Black w - White s - Gray o - Orange
71 # r - Red g - Green b - Blue u - Brown
72 # d - Dark Gray W - Light Gray v - Violet y - Yellow
73 # R - Light Red G - Light Green B - Light Blue U - Light Brown
75 # 'I' is for basic information. The tval is for the type of item, the
76 # sval identifies the subtype and the pval indicates the amount of
77 # effect the item has, if applicable.
79 # 'W' is for extra information. Depth is the depth the object is
80 # normally found at, rarity determines how common the object is,
81 # weight is in tenth-pounds and cost is the items value.
83 # 'P' is for power information. The items base armor class, its base
84 # damage and pluses to-hit, to-dam and to-ac.
86 # 'A' is for allocation - depth and rarity, in pairs. This allows an
87 # item to have multiple natural depths and rarities. It is used to
88 # ensure that certain vital items such as food and identify scrolls
89 # are found throughout the dungeon.
91 # 'F' is for flags. These are fairly self-explanatory. As many F:
92 # lines may be used as are needed to specify all the flags and flags
93 # are separated by the '|' symbol.
96 # Version stamp (required)
101 ##### Something special #####
108 ##### Mushrooms #####
183 E:Restore Constitution
249 E:Cure Serious Wounds
255 ##### Normal Food #####
272 E:& Strip~ of Venison
277 N:24:& ¥¹¥é¥¤¥à¥â¥ë¥É
285 E:& Piece~ of Elvish Waybread
292 E:& Pint~ of Fine Ale
298 E:& Pint~ of Fine Wine
303 ##### Extra digger #####
306 N:28:& ÀïÆ®ÍѤĤë¤Ï¤·
315 ##### Edged Weapons #####
336 N:31:& ¥Ð¥¹¥¿¡¼¥É¡¦¥½¡¼¥É
363 N:34:& ¥Ö¥í¡¼¥É¡¦¥½¡¼¥É
372 N:35:& ¥·¥ç¡¼¥È¡¦¥½¡¼¥É
381 N:36:& ¥«¥ª¥¹¡¦¥Ö¥ì¡¼¥É
388 F:RES_CHAOS | SHOW_MODS
390 N:37:& ¥°¥ì¡¼¥È¡¦¥½¡¼¥É
391 E:& Two-Handed Sword~
399 N:38:& ¥Þ¥ó¡¦¥´¡¼¥·¥å
418 E:& Executioner's Sword~
435 N:42:& ¥í¥ó¥°¡¦¥½¡¼¥É
471 N:46:& ¥¹¥â¡¼¥ë¡¦¥½¡¼¥É
489 ##### Hafted Weapons #####
518 N:51:& ¥Ø¥Ó¥£¡¦¥Õ¥ì¥¤¥ë
519 E:& Two-Handed Flail~
527 N:52:& ¥â¡¼¥Ë¥ó¥°¡¦¥¹¥¿¡¼
545 N:54:& ¥¯¥©¡¼¥¿¡¼¥¹¥¿¥Ã¥Õ
554 N:55:& ¥¦¥©¡¼¡¦¥Ï¥ó¥Þ¡¼
564 E:& Lead-Filled Mace~
573 E:& Mace~ of Disruption
579 F:SLAY_UNDEAD | SHOW_MODS
581 N:58:& ¥ë¥Ä¥§¥ë¥ó¡¦¥Ï¥ó¥Þ¡¼
592 N:59:& ¥Ó¡¼¥¯¥É¡¦¥¢¥Ã¥¯¥¹
619 N:62:& ¥ª¥¦¥ë¡¦¥Ñ¥¤¥¯
664 N:67:& ¥°¥ì¡¼¥È¡¦¥¢¥Ã¥¯¥¹
673 N:68:& ¥Ð¥È¥ë¡¦¥¢¥Ã¥¯¥¹
682 N:69:& ¥í¥Ã¥Û¥¢¡¼¥Ð¡¼¡¦¥¢¥Ã¥¯¥¹
691 N:70:& ¥Ö¥í¡¼¥É¡¦¥¢¥Ã¥¯¥¹
709 N:72:& ÀÚ¤êÎö¤¤ÎÂç³ù
710 E:& Scythe~ of Slicing
719 ##### Bows, Crossbows, Slings #####
721 N:73:& ¥·¥ç¡¼¥È¡¦¥Ü¥¦
737 N:75:& ¥é¥¤¥È¡¦¥¯¥í¥¹¥Ü¥¦
745 N:76:& ¥Ø¥Ó¥£¡¦¥¯¥í¥¹¥Ü¥¦
781 F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
783 N:80:& ¥¯¥í¥¹¥Ü¥¦¤ÎÌð
792 N:81:& ÄÉÈø¥¯¥í¥¹¥Ü¥¦¤ÎÌð
800 F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
821 ##### Shovels and Picks #####
832 N:85:& ¥Î¡¼¥à¤Î¥·¥ã¥Ù¥ë
841 N:86:& ¥É¥ï¡¼¥Õ¤Î¥·¥ã¥Ù¥ë
859 N:88:& ¥ª¡¼¥¯¤Î¤Ä¤ë¤Ï¤·
868 N:89:& ¥É¥ï¡¼¥Õ¤Î¤Ä¤ë¤Ï¤·
879 N:90:& ¥¨¥ë¥Õ¤Î¥¯¥í¡¼¥¯
886 F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
890 E:& Pair~ of Soft Leather Boots
898 E:& Pair~ of Hard Leather Boots
906 E:& Pair~ of Metal Shod Boots
914 E:& Hard Leather Cap~
937 N:97:& ¹ÝÅ´¥Ø¥ë¥á¥Ã¥È
963 E:& Jewel Encrusted Crown~
988 E:Soft Leather Armour~
996 E:Soft Studded Leather~
1004 E:Hard Leather Armour~
1011 N:106:ÉÆÉչųפè¤í¤¤
1012 E:Hard Studded Leather~
1019 N:107:³×À½¥¹¥±¥¤¥ë¡¦¥á¥¤¥ë
1020 E:Leather Scale Mail~
1027 N:108:¶â°À½¥¹¥±¥¤¥ë¡¦¥á¥¤¥ë
1043 N:110:»¬¤Ó¤¿º¿¤«¤¿¤Ó¤é
1052 E:Augmented Chain Mail~
1059 N:112:¶¯²½º¿¤«¤¿¤Ó¤é
1067 N:113:¶â°À½¥Ö¥ê¥¬¥ó¥À¥¤¥ó¡¦¥¢¡¼¥Þ¡¼
1068 E:Metal Brigandine Armour~
1075 N:114:¥Ñ¡¼¥·¥ã¥ë¡¦¥×¥ì¡¼¥È¡¦¥á¥¤¥ë
1076 E:Partial Plate Armour~
1083 N:115:¶â°À½¥é¥á¥é¡¼¡¦¥¢¡¼¥Þ¡¼
1084 E:Metal Lamellar Armour~
1091 N:116:¥Õ¥ë¡¦¥×¥ì¡¼¥È¡¦¥á¥¤¥ë
1092 E:Full Plate Armour~
1099 N:117:¶¯²½¥×¥ì¡¼¥È¡¦¥¢¡¼¥Þ¡¼
1100 E:Ribbed Plate Armour~
1107 N:118:¥¢¥À¥Þ¥ó¥¿¥¤¥ÈÀ½¥×¥ì¡¼¥È¡¦¥á¥¤¥ë
1108 E:Adamantite Plate Mail~
1116 N:119:¥ß¥¹¥ê¥ëÀ½¥×¥ì¡¼¥È¡¦¥á¥¤¥ë
1117 E:Mithril Plate Mail~
1125 N:120:¥ß¥¹¥ê¥ëÀ½º¿¤«¤¿¤Ó¤é
1126 E:Mithril Chain Mail~
1134 N:121:Æó½Åº¿¤«¤¿¤Ó¤é
1135 E:Double Chain Mail~
1143 # This shield does not belong here
1145 N:122:& ¥ß¥é¡¼¡¦¥·¡¼¥ë¥É
1152 F:IGNORE_ACID | REFLECT
1165 N:124:& ±Æ¤Î¥¯¥í¡¼¥¯
1172 F:RES_DARK | RES_LITE
1178 E:& Set~ of Leather Gloves
1185 N:126:& ¥¬¥ó¥È¥ì¥Ã¥È
1186 E:& Set~ of Gauntlets
1204 N:128:& ³×À½¥¹¥â¡¼¥ë¡¦¥·¡¼¥ë¥É
1205 E:& Small Leather Shield~
1212 N:129:& ³×À½¥é¡¼¥¸¡¦¥·¡¼¥ë¥É
1213 E:& Large Leather Shield~
1220 N:130:& ¶â°À½¥¹¥â¡¼¥ë¡¦¥·¡¼¥ë¥É
1221 E:& Small Metal Shield~
1228 N:131:& ¶â°À½¥é¡¼¥¸¡¦¥·¡¼¥ë¥É
1229 E:& Large Metal Shield~
1270 F:RES_ELEC | IGNORE_ELEC | ACTIVATE
1286 F:SEARCH | HIDE_TYPE
1310 F:RES_FIRE | IGNORE_FIRE
1318 F:RES_COLD | IGNORE_COLD
1351 F:CURSED | STR | HIDE_TYPE
1360 F:RES_FIRE | IGNORE_FIRE | ACTIVATE
1369 F:RES_ACID | IGNORE_ACID | ACTIVATE
1378 F:RES_COLD | IGNORE_COLD | ACTIVATE
1386 F:CURSED | TELEPORT | WIS | CHR | HIDE_TYPE
1394 F:CURSED | INT | HIDE_TYPE
1419 N:154:¥¨¥¥µ¥¤¥È¡¦¥â¥ó¥¹¥¿¡¼
1425 F:CURSED | AGGRAVATE
1444 E:Sustain Intelligence
1460 E:Sustain Constitution
1501 F:INT | WIS | CHR | SUST_INT | SUST_WIS | SUST_CHR | HIDE_TYPE
1517 F:SEARCH | HIDE_TYPE
1541 F:RES_ACID | IGNORE_ACID
1550 ##### Extra armor #####
1553 N:170:Æó½Å¥ê¥ó¥°¥á¥¤¥ë
1561 ##### Additional amulets #####
1570 F:FREE_ACT | SEE_INVIS | SEARCH |
1571 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
1580 F:CURSED | HEAVY_CURSE | STR | INT | WIS | DEX | CON | CHR |
1581 F:TY_CURSE | NO_TELE | NO_MAGIC | REGEN |
1587 N:173:Éð´ïÌ¿ÃæΨ¾å¾º
1588 E:Enchant Weapon To-Hit
1594 N:174:Éð´ï¥À¥á¡¼¥¸Áý²Ã
1595 E:Enchant Weapon To-Dam
1620 A:30/2:50/2:80/2:100/2
1637 F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
1670 N:184:¥µ¥â¥ó¡¦¥â¥ó¥¹¥¿¡¼
1677 N:185:¥·¥ç¡¼¥È¡¦¥Æ¥ì¥Ý¡¼¥È
1691 N:187:¥Æ¥ì¥Ý¡¼¥È¡¦¥ì¥Ù¥ë
1698 N:188:¥Ñ¥Ë¥Ã¥¯¡¦¥â¥ó¥¹¥¿¡¼
1713 E:Rune of Protection
1727 E:Treasure Detection
1747 ##### Extra ammunition #####
1760 N:196:& ¥ß¥¹¥ê¥ë¤ÎÃÆ
1768 F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
1770 ##### Additional scrolls #####
1773 E:Door/Stair Location
1807 N:202:¥¨¥¥µ¥¤¥È¡¦¥â¥ó¥¹¥¿¡¼
1821 N:204:¥È¥é¥Ã¥×/¥É¥¢Ç˲õ
1822 E:Trap/Door Destruction
1829 N:205:¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥ÈÀ¸À®
1858 E:Protection from Evil
1871 N:211:¥¢¥ó¥Ç¥Ã¥ÉÂ໶
1906 N:216:¥µ¥â¥ó¡¦¥¢¥ó¥Ç¥Ã¥É
1950 N:222:¥¹¥é¥¤¥à¥â¥ë¥É¥¸¥å¡¼¥¹
1958 N:223:¥ê¥ó¥´¥¸¥å¡¼¥¹
2015 E:Restore Intelligence
2078 # Note! Invulnerability decreases your food...
2099 E:Cure Serious Wounds
2107 E:Cure Critical Wounds
2119 A:15/1:30/1:60/1:80/1
2204 E:Restore Constitution
2251 N:259:¶²¤¤¤â¤ÎÃΤ餺
2260 E:Restore Life Levels
2312 A:25/2:40/2:60/2:90/2
2329 A:20/1:45/1:80/1:100/1
2331 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2335 # Note : some of the old wands have been taken higher (low level characters
2336 # really need them and they used to be higher in earlier versions...)
2355 N:271:¥¢¥¤¥¹¡¦¥Ü¥ë¥È
2363 N:272:¥Õ¥¡¥¤¥¢¡¦¥Ü¥ë¥È
2371 # More common now...
2380 N:274:¥Á¥§¥ó¥¸¡¦¥â¥ó¥¹¥¿¡¼
2388 N:275:²óÉü¥â¥ó¥¹¥¿¡¼
2396 N:276:¥¹¥Ô¡¼¥É¡¦¥â¥ó¥¹¥¿¡¼
2404 N:277:¥¹¥í¥¦¡¦¥â¥ó¥¹¥¿¡¼
2412 N:278:¥Ñ¥Ë¥Ã¥¯¡¦¥â¥ó¥¹¥¿¡¼
2420 N:279:¥¹¥ê¡¼¥×¡¦¥â¥ó¥¹¥¿¡¼
2436 N:281:¥È¥é¥Ã¥×/¥É¥¢Ç˲õ
2437 E:Trap/Door Destruction
2444 N:282:¥Þ¥¸¥Ã¥¯¡¦¥ß¥µ¥¤¥ë
2452 N:283:¥¯¥í¡¼¥ó¡¦¥â¥ó¥¹¥¿¡¼
2460 N:284:¶²¹²¥â¥ó¥¹¥¿¡¼
2468 N:285:¥Æ¥ì¥Ý¡¼¥È¡¦¥¢¥¦¥§¥¤
2484 N:287:¥µ¥ó¥À¡¼¡¦¥Ü¡¼¥ë
2493 N:288:¥¢¥¤¥¹¡¦¥Ü¡¼¥ë
2502 N:289:¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë
2519 N:291:¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë
2535 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2537 ##### Extra ammunition #####
2549 ##### Additional wands #####
2551 N:294:¥¢¥·¥Ã¥É¡¦¥Ü¥ë¥È
2559 N:295:¥É¥é¥´¥ó¤Î²Ð±ê
2566 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2568 N:296:¥É¥é¥´¥ó¤ÎÎ䵤
2575 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2577 N:297:¥É¥é¥´¥ó¡¦¥Ö¥ì¥¹
2584 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2593 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2603 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2681 N:309:¥¹¥Ô¡¼¥É¡¦¥â¥ó¥¹¥¿¡¼
2689 N:310:¥¹¥í¥¦¡¦¥â¥ó¥¹¥¿¡¼
2697 N:311:¥¹¥ê¡¼¥×¡¦¥â¥ó¥¹¥¿¡¼
2738 E:Door/Stair Location
2850 ##### Basic Books #####
2854 E:[Book of Common Prayer]
2872 E:[Book of the Unicorn]
2878 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2882 E:[Blessings of the Grail]
2888 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2892 E:[Beginner's Handbook]
2901 E:[Master Sorcerer's Handbook]
2916 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2920 E:[Grimoire of Power]
2926 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2930 N:338:& ¾®¤µ¤ÊÌÚ¤ÎÈ¢
2931 E:& Small wooden chest~
2938 N:339:& Â礤ÊÌÚ¤ÎÈ¢
2939 E:& Large wooden chest~
2946 N:340:& ¾®¤µ¤ÊÅ´¤ÎÈ¢
2947 E:& Small iron chest~
2954 N:341:& Â礤ÊÅ´¤ÎÈ¢
2955 E:& Large iron chest~
2962 N:342:& ¾®¤µ¤Ê¹ÝÅ´¤ÎÈ¢
2963 E:& Small steel chest~
2970 N:343:& Â礤ʹÝÅ´¤ÎÈ¢
2971 E:& Large steel chest~
2978 N:344:& ¤¢¤Ð¤«¤ì¤¿È¢
2986 ##### Various Stuff #####
3004 N:347:& ¿¿ï«¤Î¥é¥ó¥¿¥ó
3032 ##### Here are the Rods #####
3044 E:Door/Stair Location
3075 N:355:¥¤¥ë¥ß¥Í¡¼¥·¥ç¥ó
3091 N:357:¥µ¥ó¥À¡¼¡¦¥Ü¥ë¥È
3099 N:358:¥¢¥¤¥¹¡¦¥Ü¥ë¥È
3107 N:359:¥Õ¥¡¥¤¥¢¡¦¥Ü¥ë¥È
3115 N:360:¥Á¥§¥ó¥¸¡¦¥â¥ó¥¹¥¿¡¼
3123 N:361:¥¹¥í¥¦¡¦¥â¥ó¥¹¥¿¡¼
3131 N:362:¥¹¥ê¡¼¥×¡¦¥â¥ó¥¹¥¿¡¼
3147 N:364:¥Æ¥ì¥Ý¡¼¥È¡¦¥¢¥¦¥§¥¤
3163 N:366:¥µ¥ó¥À¡¼¡¦¥Ü¡¼¥ë
3171 N:367:¥¢¥¤¥¹¡¦¥Ü¡¼¥ë
3179 N:368:¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë
3187 N:369:¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë
3195 N:370:¥¢¥·¥Ã¥É¡¦¥Ü¥ë¥È
3268 ##### Special Books (note resistances) #####
3272 E:[Call of the Wild]
3296 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3306 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3334 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3337 N:386:[¥Ï¥ë¥Þ¥²¥É¥óÂçÁ´]
3344 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3367 N:389:& Æ«´ï¤Î¤«¤±¤é
3368 E:& Shard~ of Pottery
3384 ##### Skeletons #####
3386 N:391:& Ƭ³¸¹ü¤ÎÇËÊÒ
3403 E:& Canine Skeleton~
3411 E:& Rodent Skeleton~
3426 N:396:& ¥É¥ï¡¼¥Õ¤Î¹ü
3450 ##### Additional weapon #####
3453 N:399:& ¥°¥ì¡¼¥È¡¦¥Ï¥ó¥Þ¡¼
3462 ##### Dragon Scale Mail #####
3464 N:400:¥Ö¥é¥Ã¥¯¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3465 E:Black Dragon Scale Mail~
3472 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3474 N:401:¥Ö¥ë¡¼¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3475 E:Blue Dragon Scale Mail~
3482 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3484 N:402:¥Û¥ï¥¤¥È¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3485 E:White Dragon Scale Mail~
3492 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3494 N:403:¥ì¥Ã¥É¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3495 E:Red Dragon Scale Mail~
3502 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3504 N:404:¥°¥ê¡¼¥ó¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3505 E:Green Dragon Scale Mail~
3512 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3514 N:405:Ëü¿§¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3515 E:Multi-Hued Dragon Scale Mail~
3521 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS
3522 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3525 N:406:¥É¥é¥´¥ó¥â¥É¥¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3526 E:Pseudo Dragon Scale Mail~
3532 F:RES_LITE | RES_DARK |
3533 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3535 N:407:¥í¡¼¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3536 E:Law Dragon Scale Mail~
3542 F:RES_SOUND | RES_SHARDS |
3543 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3545 N:408:¥Ö¥í¥ó¥º¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3546 E:Bronze Dragon Scale Mail~
3553 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3555 N:409:¥´¡¼¥ë¥É¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3556 E:Gold Dragon Scale Mail~
3563 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3565 N:410:¥«¥ª¥¹¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3566 E:Chaos Dragon Scale Mail~
3572 F:RES_CHAOS | RES_DISEN |
3573 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3575 N:411:¥Ð¥é¥ó¥¹¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3576 E:Balance Dragon Scale Mail~
3582 F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS |
3583 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3585 N:412:¥Ñ¥ï¡¼¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3586 E:Power Dragon Scale Mail~
3592 F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS |
3593 F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
3594 F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF |
3595 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3597 ## PDSM has been restored to (almost) its former glory in Zangband
3600 N:413:& ¥É¥é¥´¥ó¡¦¥Ø¥ë¥à
3607 F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
3610 N:414:& ¥É¥é¥´¥ó¡¦¥·¡¼¥ë¥É
3617 F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
3619 ##### Extra potions #####
3693 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3696 N:424:[¥Í¥¯¥í¥Î¥ß¥³¥ó]
3703 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3716 E:Light and Darkness Resistance
3721 F:RES_LITE | RES_DARK
3730 F:RES_NETHER | HOLD_LIFE
3752 E:Confusion Resistance
3770 E:Disenchantment Resistance
3784 F:RES_CHAOS | RES_CONF
3788 E:Blindness Resistance
3802 F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT
3837 ##### Items 440 to 444 reserved (old "fake" objects) #####
3839 ##### Items 445 to 479 reserved (old "terrain" objects) #####
3842 # The old "notice_seams" option is currently unused, but much of its
3843 # old functionality can be obtained by clever use of 'F' commands in
3844 # a pref file which define "quartz" and "magma" to look like "granite".
3846 # Note that the "player" picture does not really fit in anywhere, and I
3847 # have no idea how to go about allowing "redefinition" of that picture.
3848 # Perhaps by using "monster 0" or "object 0" or "feature 0" or even a
3849 # special "player picture" which might yield a simple way to show the
3850 # player in different colors or whatever for different "states", or even
3851 # a different picture for various "class" or "race" choices.
3854 ##### And here starts the gold/gems #####
3958 N:497:¥¢¥À¥Þ¥ó¥¿¥¤¥È
3965 ##### Objects 498 and 499 are the "Morgoth Artifacts" #####
3967 # These objects, like objects 500 to 511, are never created
3968 # without being turned into artifacts. This simplifies the
3969 # code for "killing the winner monster".
3971 N:498:& ̽³¦¤ÎÂçÅ´¾ó
3977 F:SHOW_MODS | INSTA_ART | RIDING
3979 N:499:& Ʋ¡¹¤¿¤ëÅ´´§
3980 E:& Massive Iron Crown~
3988 ##### Objects 500 to 511 are the "Special Artifacts" #####
3990 # These objects do not specify "full names" because the artifact name
3991 # is added in "obj-desc.c" based on the artifact index ("i_ptr->name1").
3993 # These objects do specify a "base name", which is used when the object
3994 # is "aware" (always true for lites)
3996 # The Lites (and the One Ring) specify "physical colors", which
3997 # over-ride the "flavor" colors, if any. Note that the "One Ring"
3998 # also has a specific check for "unknown" in which it changes its
3999 # name to "a plain gold ring". See "obj-desc.c"
4001 # Note that ALL artifacts are given "IGNORE_ACID/ELEC/FIRE/COLD",
4002 # so we do not need to specify that here.
4004 # Note that the "INSTA_ART" flag is used to prevent these objects from
4005 # being created without also turning them into artifacts. This flag
4006 # must be specified both here and in the artifact template.
4008 # The only reason for having six different "ring" templates and three
4009 # different "amulet" templates is to allow each "special artifact" to
4010 # have a different "color" and "flavor", and also to allow the use of
4011 # special "base names" (such as "Necklace").
4014 # The Phial of Galadriel -- see artifact list
4024 # The Star of Elendil -- see artifact list
4034 # The Arkenstone of Thrain -- replaced with Jewel of Judgement
4046 # The Amulet of Carlammas -- see artifact list
4048 N:503:& ¥¢¥ß¥å¥ì¥Ã¥È
4055 # The Amulet of Ingwe -- see artifact list
4057 N:504:& ¥¢¥ß¥å¥ì¥Ã¥È
4064 # The Necklace of the Dwarves -- see artifact list
4074 # The Ring of Barahir -- see artifact list
4083 # The Ring of Tulkas -- see artifact list
4092 # The Ring of Power (Narya) -- see artifact list
4101 # The Ring of Power (Nenya) -- see artifact list
4110 # The Ring of Power (Vilya) -- see artifact list
4119 # The Ring of Power (The One Ring) -- see artifact list
4129 ### Room for new objects added after 511 (Zangband 2.1.0): 512-575
4135 E:[Conjurings & Tricks]
4143 N:513:[Ëüʪ¤Î¥Ç¥Ã¥]
4144 E:[Deck of Many Things]
4159 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4162 N:515:[¥Õ¥¡¥¤¥Ö¡¦¥¨¡¼¥¹]
4169 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4175 E:[Cantrips for Beginners]
4202 E:[Manual of Mastery]
4217 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4219 #521 and 522 cannot have EASY_KNOW because they may be cursed
4229 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4233 E:Anti-Teleportation
4239 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4241 #523 cannot have EASY_KNOW because it can get random resistances
4250 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
4251 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4253 ##### New arms #####
4256 N:524:& ¥Ä¥ô¥¡¥¤¥Ï¥ó¥À¡¼
4276 N:526:& ¥¹¥×¥ê¥ó¥È¡¦¥á¥¤¥ë
4295 E:& Trifurcate Spear~
4301 F:SHOW_MODS | RIDING
4305 E:& Three Piece Rod~
4323 N:531:& ÌÓÈé¤Î¥¯¥í¡¼¥¯
4351 ##### New armor #####
4354 N:535:& ¥µ¥¤Èé¤è¤í¤¤
4355 E:& Rhino Hide Armour~
4363 N:536:& È饸¥ã¥±¥Ã¥È
4371 ##### New weapons #####
4434 N:543:& ¥Ö¥í¡¼¥É¡¦¥¹¥Ô¥¢
4441 F:SHOW_MODS | RIDING
4454 N:545:& ¥Õ¥é¥ó¥Ù¥ë¥¸¥å
4491 F:SHOW_MODS | RIDING
4514 N:551:& ¥Õ¥©¥·¥ã¡¼¥ë
4521 F:SHOW_MODS | RIDING
4541 F:SHOW_MODS | RIDING
4564 N:556:& ¥ê¥ó¥°¡¦¥á¥¤¥ë
4610 E:& Stone and Hide Armour~
4636 E:& Incandescent Light~
4643 N:565:& ¥À¥¤¥ä¥â¥ó¥É¡¦¥¨¥Ã¥¸
4650 F:SHOW_MODS | VORPAL | TUNNEL
4660 E:& Magical Figurine~ of #
4668 E:& Wooden Statue~ of #
4676 E:& Clay Statue~ of #
4684 E:& Stone Statue~ of #
4692 E:& Iron Statue~ of #
4700 E:& Copper Statue~ of #
4708 E:& Silver Statue~ of #
4716 E:& Golden Statue~ of #
4724 E:& Ivory Statue~ of #
4731 N:576:& #¤Î¥ß¥¹¥ê¥ëÁü
4732 E:& Mithril Statue~ of #
4739 N:577:& #¤ÎÁõ¾þ¤µ¤ì¤¿Áü
4740 E:& Ornate Statue~ of #
4778 F:SHOW_MODS | DEC_MANA
4780 N:582:& ¥Õ¥§¥¢¥Î¡¼¥ë¤Î¥é¥ó¥×
4798 N:584:& ¥É¥é¥´¥ó¡¦¥°¥í¡¼¥Ö
4799 E:& Set~ of Gloves of Dragon
4805 F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
4808 N:585:& ¥É¥é¥´¥óÈé¤Î·¤
4809 E:& Pair~ of Dragon Boots
4815 F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
4831 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4838 F:SHOW_MODS | INSTA_ART
4856 N:591:& ¥¢¥ß¥å¥ì¥Ã¥È
4871 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4873 N:593:& ¥â¥ó¥¹¥¿¡¼¡¦¥Ü¡¼¥ë#
4889 F:SHOW_MODS | VORPAL | CURSED | HEAVY_CURSE |
4890 F:KILL_DRAGON | SLAY_DRAGON | SLAY_ANIMAL | SLAY_EVIL | VAMPIRIC |
4891 F:SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC |
4892 F:BRAND_FIRE | BRAND_ELEC | BRAND_COLD | BRAND_ACID | BRAND_POIS |
4893 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | RIDING
4895 N:595:¥Í¥ª¡¦¤Ä¤è¤·¥¹¥Ú¥·¥ã¥ë
4896 E:Neo Tsuyoshi Special
4911 N:597:& ¥¨¥¯¥¹¥×¥ì¥¹¥«¡¼¥É
4924 F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR
4955 N:603:¤Ä¤è¤·¥¹¥Ú¥·¥ã¥ë
4963 N:604:[¿·Äï»ÒÍѶµËÜ]
4964 E:[Handbook for Pupils]
4971 N:605:[ÍÃʼԤؤÎÆ»]
4972 E:[Grade Holder's Book]
4980 E:[Note of Acting Master]
4986 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4989 E:[Spiritual Enlightenment]
4995 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5006 E:& Levitation Stone~
5020 N:611:& Å·¾å¤Î¥¯¥í¡¼¥¯
5027 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5035 F:IGNORE_ACID | REFLECT | INSTA_ART
5043 F:INSTA_ART | SHOW_MODS
5052 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | AGGRAVATE
5085 N:619:& ¹ÝÅ´¤Î¥¯¥í¥¹¥Ü¥¦¤ÎÌð
5094 N:620:& ¤ª¤â¤Á¤ã¤Î¥«¥ó¥Å¥á
5100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5145 F:STR | DEX | CON | HIDE_TYPE
5147 N:627:& ¥Ê¥¤¥È¡¦¥·¡¼¥ë¥É
5148 E:& Knight's Shield~
5162 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5171 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5173 N:630:¥Õ¥í¥¢¡¦¥ê¥»¥Ã¥È
5181 E:[Apprentice Handbook]
5189 E:[Minstrel's Music]
5196 N:633:[¥ê¥ô¥§¥ó¥Ç¥ë¤Îè¶×]
5197 E:[Harps of Rivendell]
5203 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5205 N:634:[¥Ù¥ì¥ê¥¢¥ó¥É¤Î»í]
5206 E:[Lays of Beleriand]
5212 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5224 N:636:ËÁ¸±¼Ô¤Î¤¿¤á¤ÎÃæ¤Ä¹ñ¥¬¥¤¥É
5225 E:Adventurer's guide to Middle Earth
5230 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5241 E:[Yagyuu Bugeichou]
5255 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5257 N:640:[ËÌä°ìÅáή³§ÅÁ]
5258 E:[Hokusin Ittouryuu Kaiden]
5264 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5283 E:& Photograph~ of #
5291 E:Magic Device Mastery
5296 F:MAGIC_MASTERY | HIDE_TYPE
5307 E:[Dark Incantations]
5315 E:[Immortal Rituals]
5329 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5338 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5355 N:652:& ¥¢¥ß¥å¥ì¥Ã¥È
5369 F:STEALTH | IGNORE_FIRE