3 # Configuration file for the Angband sound events
6 # name of the Angband event = list of the available sample-names seperated by spaces.
9 # hit = hit.wav hit1.wav
11 # Look at the definition of "angband_sound_name" in variable.c for a complete list of
12 # all the available event names.
15 # MCIデバイスを設定します。通常wav/mp3ならばMPEGVideoです。
16 # 動作保証は出来ませんが、PC毎に予め用意したデバイスでの再生も可能です
21 player_combat_start = sword-drawn1-r.wav
22 hit = sword-slash3-r.wav
23 miss = sword-gesture3-r.wav
24 flee = sea-lion2-r.wav
26 kill = se_maoudamashii_retro22.wav
27 level = decision25r.wav
32 quaff = se_maoudamashii_se_drink01.wav
34 walk = se_maoudamashii_se_footstep01.wav
36 hitwall = se_maoudamashii_battle07.wav
86 summon = enemy-advent1-r.wav
87 reflect = sword-clash1-r.wav