3 typedef enum random_art_activation_type {
13 ACT_HYPODYNAMIA_1 = 10,
16 ACT_HYPODYNAMIA_2 = 13,
36 ACT_BLINDING_LIGHT = 33,
38 ACT_CAST_BA_STAR = 35,
58 ACT_CHARM_ANIMAL = 65,
59 ACT_CHARM_UNDEAD = 66,
61 ACT_CHARM_ANIMALS = 68,
62 ACT_CHARM_OTHERS = 69,
63 ACT_SUMMON_ANIMAL = 70,
64 ACT_SUMMON_PHANTOM = 71,
65 ACT_SUMMON_ELEMENTAL = 72,
66 ACT_SUMMON_DEMON = 73,
67 ACT_SUMMON_UNDEAD = 74,
68 ACT_SUMMON_HOUND = 75,
70 ACT_SUMMON_OCTOPUS = 77,
80 ACT_CURE_MANA_FULL = 89,
91 ACT_RESIST_ACID = 101,
92 ACT_RESIST_FIRE = 102,
93 ACT_RESIST_COLD = 103,
94 ACT_RESIST_ELEC = 104,
95 ACT_RESIST_POIS = 105,
99 ACT_DETECT_XTRA = 114,
102 ACT_RUNE_EXPLO = 117,
113 ACT_TELEKINESIS = 128,
114 ACT_DETECT_UNIQUE = 129,
116 ACT_DISP_CURSE_XTRA = 131,
117 ACT_BRAND_FIRE_BOLTS = 132,
118 ACT_RECHARGE_XTRA = 133,
121 ACT_PHASE_DOOR = 136,
122 ACT_DETECT_ALL_MONS = 137,
123 ACT_ULTIMATE_RESIST = 138,
124 ACT_FALLING_STAR = 246,
125 ACT_STRAIN_HASTE = 247,
126 ACT_TELEPORT_LEVEL = 248,
127 ACT_GRAND_CROSS = 249,
132 ACT_BLOODY_MOON = 254,
134 } random_art_activation_type;