3 extern void do_cmd_inven(player_type *creature_ptr);
4 extern void do_cmd_equip(player_type *creature_ptr);
5 extern void do_cmd_wield(player_type *creature_ptr);
6 extern void do_cmd_takeoff(player_type *creature_ptr);
7 extern void do_cmd_drop(player_type *creature_ptr);
8 extern void do_cmd_destroy(player_type *creature_ptr);
9 extern void do_cmd_observe(player_type *creature_ptr);
10 extern void do_cmd_uninscribe(void);
11 extern void do_cmd_inscribe(void);
12 extern void do_cmd_refill(void);
13 extern void do_cmd_target(void);
14 extern void do_cmd_look(void);
15 extern void do_cmd_locate(void);
16 extern void do_cmd_query_symbol(void);
17 extern void do_cmd_use(void);