7 #include "io/write-diary.h"
12 #include "dungeon-file.h"
19 * todo files.c に移すことも検討する?
21 * @param fff ファイルへのポインタ
22 * @param disable_diary 日記への追加を無効化する場合TRUE
23 * @return ファイルがあったらTRUE、なかったらFALSE
25 static bool open_diary_file(FILE **fff, bool *disable_diary)
27 GAME_TEXT file_name[MAX_NLEN];
28 sprintf(file_name, _("playrecord-%s.txt", "playrec-%s.txt"), savefile_base);
30 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, file_name);
31 FILE_TYPE(FILE_TYPE_TEXT);
32 *fff = my_fopen(buf, "a");
33 if (*fff) return TRUE;
35 msg_format(_("%s を開くことができませんでした。プレイ記録を一時停止します。", "Failed to open %s. Play-Record is disabled temporarily."), buf);
37 *disable_diary = TRUE;
43 * @brief フロア情報を日記に追加する
44 * @param creature_ptr プレーヤーへの参照ポインタ
47 static QUEST_IDX write_floor(player_type *creature_ptr, concptr *note_level)
49 floor_type *floor_ptr = creature_ptr->current_floor_ptr;
50 QUEST_IDX q_idx = quest_number(creature_ptr, floor_ptr->dun_level);
51 if (!write_level) return q_idx;
53 if (floor_ptr->inside_arena)
54 *note_level = _("アリーナ:", "Arane:");
55 else if (!floor_ptr->dun_level)
56 *note_level = _("地上:", "Surface:");
57 else if (q_idx && (is_fixed_quest_idx(q_idx) && !((q_idx == QUEST_OBERON) || (q_idx == QUEST_SERPENT))))
58 *note_level = _("クエスト:", "Quest:");
61 char note_level_buf[40];
63 sprintf(note_level_buf, "%d階(%s):", (int)floor_ptr->dun_level, d_name + d_info[creature_ptr->dungeon_idx].name);
65 sprintf(note_level_buf, "%s L%d:", d_name + d_info[creature_ptr->dungeon_idx].name, (int)floor_ptr->dun_level);
67 *note_level = note_level_buf;
75 * @brief ペットに関する日記を追加する
77 * @param num 日記へ追加する内容番号
78 * @param note 日記内容のIDに応じた文字列参照ポインタ
81 static void write_diary_pet(FILE *fff, int num, concptr note)
85 case RECORD_NAMED_PET_NAME:
86 fprintf(fff, _("%sを旅の友にすることに決めた。\n", "decided to travel together with %s.\n"), note);
88 case RECORD_NAMED_PET_UNNAME:
89 fprintf(fff, _("%sの名前を消した。\n", "unnamed %s.\n"), note);
91 case RECORD_NAMED_PET_DISMISS:
92 fprintf(fff, _("%sを解放した。\n", "dismissed %s.\n"), note);
94 case RECORD_NAMED_PET_DEATH:
95 fprintf(fff, _("%sが死んでしまった。\n", "%s died.\n"), note);
97 case RECORD_NAMED_PET_MOVED:
98 fprintf(fff, _("%sをおいて別のマップへ移動した。\n", "moved to another map leaving %s behind.\n"), note);
100 case RECORD_NAMED_PET_LOST_SIGHT:
101 fprintf(fff, _("%sとはぐれてしまった。\n", "lost sight of %s.\n"), note);
103 case RECORD_NAMED_PET_DESTROY:
104 fprintf(fff, _("%sが*破壊*によって消え去った。\n", "%s was killed by *destruction*.\n"), note);
106 case RECORD_NAMED_PET_EARTHQUAKE:
107 fprintf(fff, _("%sが岩石に押し潰された。\n", "%s was crushed by falling rocks.\n"), note);
109 case RECORD_NAMED_PET_GENOCIDE:
110 fprintf(fff, _("%sが抹殺によって消え去った。\n", "%s was a victim of genocide.\n"), note);
112 case RECORD_NAMED_PET_WIZ_ZAP:
113 fprintf(fff, _("%sがデバッグコマンドによって消え去った。\n", "%s was removed by debug command.\n"), note);
115 case RECORD_NAMED_PET_TELE_LEVEL:
116 fprintf(fff, _("%sがテレポート・レベルによって消え去った。\n", "%s was lost after teleporting a level.\n"), note);
118 case RECORD_NAMED_PET_BLAST:
119 fprintf(fff, _("%sを爆破した。\n", "blasted %s.\n"), note);
121 case RECORD_NAMED_PET_HEAL_LEPER:
122 fprintf(fff, _("%sの病気が治り旅から外れた。\n", "%s was healed and left.\n"), note);
124 case RECORD_NAMED_PET_COMPACT:
125 fprintf(fff, _("%sがモンスター情報圧縮によって消え去った。\n", "%s was lost when the monster list was pruned.\n"), note);
127 case RECORD_NAMED_PET_LOSE_PARENT:
128 fprintf(fff, _("%sの召喚者が既にいないため消え去った。\n", "%s disappeared because its summoner left.\n"), note);
138 * @brief 日記にメッセージを追加する /
139 * Take note to the diary.
140 * @param type 日記内容のID
141 * @param num 日記内容のIDに応じた数値
142 * @param note 日記内容のIDに応じた文字列参照ポインタ
145 errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
147 static bool disable_diary = FALSE;
150 extract_day_hour_min(creature_ptr, &day, &hour, &min);
152 if (disable_diary) return -1;
154 if (type == DIARY_FIX_QUEST_C ||
155 type == DIARY_FIX_QUEST_F ||
156 type == DIARY_RAND_QUEST_C ||
157 type == DIARY_RAND_QUEST_F ||
158 type == DIARY_TO_QUEST)
160 QUEST_IDX old_quest = creature_ptr->current_floor_ptr->inside_quest;
161 creature_ptr->current_floor_ptr->inside_quest = (quest[num].type == QUEST_TYPE_RANDOM) ? 0 : num;
162 init_flags = INIT_NAME_ONLY;
163 process_dungeon_file(creature_ptr, "q_info.txt", 0, 0, 0, 0);
164 creature_ptr->current_floor_ptr->inside_quest = old_quest;
168 if (!open_diary_file(&fff, &disable_diary)) return -1;
170 concptr note_level = "";
171 QUEST_IDX q_idx = write_floor(creature_ptr, ¬e_level);
173 bool do_level = TRUE;
179 fprintf(fff, _("%d日目\n", "Day %d\n"), day);
181 fputs(_("*****日目\n", "Day *****\n"), fff);
186 case DIARY_DESCRIPTION:
190 fprintf(fff, "%s\n", note);
194 fprintf(fff, " %2d:%02d %20s %s\n", hour, min, note_level, note);
200 fprintf(fff, _(" %2d:%02d %20s %sを発見した。\n", " %2d:%02d %20s discovered %s.\n"), hour, min, note_level, note);
203 case DIARY_ART_SCROLL:
205 fprintf(fff, _(" %2d:%02d %20s 巻物によって%sを生成した。\n", " %2d:%02d %20s created %s by scroll.\n"), hour, min, note_level, note);
210 fprintf(fff, _(" %2d:%02d %20s %sを倒した。\n", " %2d:%02d %20s defeated %s.\n"), hour, min, note_level, note);
213 case DIARY_FIX_QUEST_C:
215 if (quest[num].flags & QUEST_FLAG_SILENT) break;
217 fprintf(fff, _(" %2d:%02d %20s クエスト「%s」を達成した。\n",
218 " %2d:%02d %20s completed quest '%s'.\n"), hour, min, note_level, quest[num].name);
221 case DIARY_FIX_QUEST_F:
223 if (quest[num].flags & QUEST_FLAG_SILENT) break;
225 fprintf(fff, _(" %2d:%02d %20s クエスト「%s」から命からがら逃げ帰った。\n",
226 " %2d:%02d %20s ran away from quest '%s'.\n"), hour, min, note_level, quest[num].name);
229 case DIARY_RAND_QUEST_C:
231 GAME_TEXT name[MAX_NLEN];
232 strcpy(name, r_name + r_info[quest[num].r_idx].name);
233 fprintf(fff, _(" %2d:%02d %20s ランダムクエスト(%s)を達成した。\n",
234 " %2d:%02d %20s completed random quest '%s'\n"), hour, min, note_level, name);
237 case DIARY_RAND_QUEST_F:
239 GAME_TEXT name[MAX_NLEN];
240 strcpy(name, r_name + r_info[quest[num].r_idx].name);
241 fprintf(fff, _(" %2d:%02d %20s ランダムクエスト(%s)から逃げ出した。\n",
242 " %2d:%02d %20s ran away from quest '%s'.\n"), hour, min, note_level, name);
245 case DIARY_MAXDEAPTH:
247 fprintf(fff, _(" %2d:%02d %20s %sの最深階%d階に到達した。\n",
248 " %2d:%02d %20s reached level %d of %s for the first time.\n"), hour, min, note_level,
249 _(d_name + d_info[creature_ptr->dungeon_idx].name, num),
250 _(num, d_name + d_info[creature_ptr->dungeon_idx].name));
255 fprintf(fff, _(" %2d:%02d %20s %s%sの最深階を%d階にセットした。\n",
256 " %2d:%02d %20s reset recall level of %s to %d %s.\n"), hour, min, note_level, note,
257 _(d_name + d_info[num].name, (int)max_dlv[num]),
258 _((int)max_dlv[num], d_name + d_info[num].name));
263 concptr to = q_idx && (is_fixed_quest_idx(q_idx)
264 && !((q_idx == QUEST_OBERON) || (q_idx == QUEST_SERPENT)))
265 ? _("地上", "the surface")
266 : !(creature_ptr->current_floor_ptr->dun_level + num)
267 ? _("地上", "the surface")
268 : format(_("%d階", "level %d"), creature_ptr->current_floor_ptr->dun_level + num);
269 fprintf(fff, _(" %2d:%02d %20s %sへ%s。\n", " %2d:%02d %20s %s %s.\n"), hour, min, note_level, _(to, note), _(note, to));
275 fprintf(fff, _(" %2d:%02d %20s 帰還を使って%sの%d階へ下りた。\n", " %2d:%02d %20s recalled to dungeon level %d of %s.\n"),
276 hour, min, note_level, _(d_name + d_info[creature_ptr->dungeon_idx].name, (int)max_dlv[creature_ptr->dungeon_idx]),
277 _((int)max_dlv[creature_ptr->dungeon_idx], d_name + d_info[creature_ptr->dungeon_idx].name));
279 fprintf(fff, _(" %2d:%02d %20s 帰還を使って地上へと戻った。\n", " %2d:%02d %20s recalled from dungeon to surface.\n"), hour, min, note_level);
285 if (quest[num].flags & QUEST_FLAG_SILENT) break;
287 fprintf(fff, _(" %2d:%02d %20s クエスト「%s」へと突入した。\n", " %2d:%02d %20s entered the quest '%s'.\n"),
288 hour, min, note_level, quest[num].name);
291 case DIARY_TELEPORT_LEVEL:
293 fprintf(fff, _(" %2d:%02d %20s レベル・テレポートで脱出した。\n", " %2d:%02d %20s got out using teleport level.\n"),
294 hour, min, note_level);
299 fprintf(fff, _(" %2d:%02d %20s %sを購入した。\n", " %2d:%02d %20s bought %s.\n"), hour, min, note_level, note);
304 fprintf(fff, _(" %2d:%02d %20s %sを売却した。\n", " %2d:%02d %20s sold %s.\n"), hour, min, note_level, note);
312 fprintf(fff, _(" %2d:%02d %20s 闘技場の%d%s回戦で、%sの前に敗れ去った。\n", " %2d:%02d %20s beaten by %s in the %d%s fight.\n"),
313 hour, min, note_level, _(n, note), _("", n), _(note, get_ordinal_number_suffix(n)));
317 fprintf(fff, _(" %2d:%02d %20s 闘技場の%d%s回戦(%s)に勝利した。\n", " %2d:%02d %20s won the %d%s fight (%s).\n"),
318 hour, min, note_level, num, _("", get_ordinal_number_suffix(num)), note);
320 if (num == MAX_ARENA_MONS)
322 fprintf(fff, _(" 闘技場のすべての敵に勝利し、チャンピオンとなった。\n",
323 " won all fights to become a Champion.\n"));
331 fprintf(fff, _(" %2d:%02d %20s %sを識別した。\n", " %2d:%02d %20s identified %s.\n"), hour, min, note_level, note);
336 concptr to = !creature_ptr->current_floor_ptr->dun_level
337 ? _("地上", "the surface")
338 : format(_("%d階(%s)", "level %d of %s"), creature_ptr->current_floor_ptr->dun_level, d_name + d_info[creature_ptr->dungeon_idx].name);
339 fprintf(fff, _(" %2d:%02d %20s %sへとウィザード・テレポートで移動した。\n",
340 " %2d:%02d %20s wizard-teleported to %s.\n"), hour, min, note_level, to);
345 concptr to = !creature_ptr->current_floor_ptr->dun_level
346 ? _("地上", "the surface")
347 : format(_("%d階(%s)", "level %d of %s"), creature_ptr->current_floor_ptr->dun_level, d_name + d_info[creature_ptr->dungeon_idx].name);
348 fprintf(fff, _(" %2d:%02d %20s %sへとパターンの力で移動した。\n",
349 " %2d:%02d %20s used Pattern to teleport to %s.\n"), hour, min, note_level, to);
354 fprintf(fff, _(" %2d:%02d %20s レベルが%dに上がった。\n", " %2d:%02d %20s reached player level %d.\n"), hour, min, note_level, num);
357 case DIARY_GAMESTART:
359 time_t ct = time((time_t*)0);
362 fprintf(fff, "%s %s", note, ctime(&ct));
364 fprintf(fff, " %2d:%02d %20s %s %s", hour, min, note_level, note, ctime(&ct));
368 case DIARY_NAMED_PET:
370 fprintf(fff, " %2d:%02d %20s ", hour, min, note_level);
371 write_diary_pet(fff, num, note);
374 case DIARY_WIZARD_LOG:
375 fprintf(fff, "%s\n", note);
382 if (do_level) write_level = FALSE;