3 #include "system/angband.h"
5 void do_cmd_checkquest(player_type *creature_ptr);
6 void do_cmd_knowledge_quests_completed(player_type *creature_ptr, FILE *fff, QUEST_IDX quest_num[]);
7 void do_cmd_knowledge_quests_failed(player_type *creature_ptr, FILE *fff, QUEST_IDX quest_num[]);
8 void do_cmd_knowledge_quests(player_type *creature_ptr);