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[hengband/hengband.git] / src / main-win.c
1 /*!\r
2 * @file main-win.c\r
3 * @brief Windows版固有実装(メインエントリポイント含む)\r
4 * @date 2018/03/16\r
5 * @author Hengband Team\r
6 * @detail\r
7 *\r
8 * <h3>概要</h3>\r
9 * Windows98かその前後の頃を起点としたAPI実装。\r
10 * 各種のゲームエンジンは無論、\r
11 * DirectXといった昨今描画に標準的となったライブラリも用いていない。\r
12 * タイルの描画処理などについては、現在動作の詳細を検証中。\r
13 *\r
14 * <h3>フォーク元の概要</h3>\r
15 * <p>\r
16 * Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others\r
17 *\r
18 * This software may be copied and distributed for educational, research,\r
19 * and not for profit purposes provided that this copyright and statement\r
20 * are included in all such copies.\r
21 * </p>\r
22 * <p>\r
23 * This file helps Angband work with Windows computers.\r
24 *\r
25 * To use this file, use an appropriate "Makefile" or "Project File",\r
26 * make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and\r
27 * make sure to obtain various extra files as described below.\r
28 *\r
29 * The official compilation uses the CodeWarrior Pro compiler, which\r
30 * includes a special project file and precompilable header file.\r
31 * </p>\r
32 *\r
33 * <p>\r
34 * <del>See also "main-dos.c" and "main-ibm.c".</del>\r
35 * </p>\r
36 *\r
37 * <p>\r
38 * The "lib/user/pref-win.prf" file contains keymaps, macro definitions,\r
39 * and/or color redefinitions.\r
40 * </p>\r
41 *\r
42 * <p>\r
43 * The "lib/user/font-win.prf" contains attr/char mappings for use with the\r
44 * normal "lib/xtra/font/*.fon" font files.\r
45 * </p>\r
46 *\r
47 * <p>\r
48 * The "lib/user/graf-win.prf" contains attr/char mappings for use with the\r
49 * special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu\r
50 * item.\r
51 * </p>\r
52 *\r
53 * <p>\r
54 * Compiling this file, and using the resulting executable, requires\r
55 * several extra files not distributed with the standard Angband code.\r
56 * If "USE_GRAPHICS" is defined, then "readdib.h" and "readdib.c" must\r
57 * be placed into "src/", and the "8X8.BMP" bitmap file must be placed\r
58 * into "lib/xtra/graf".  In any case, some "*.fon" files (including\r
59 * "8X13.FON" if nothing else) must be placed into "lib/xtra/font/".\r
60 * If "USE_SOUND" is defined, then some special library (for example,\r
61 * "winmm.lib") may need to be linked in, and desired "*.WAV" sound\r
62 * files must be placed into "lib/xtra/sound/".  All of these extra\r
63 * files can be found in the "ext-win" archive.\r
64 * </p>\r
65 *\r
66 * <p>\r
67 * The "Term_xtra_win_clear()" function should probably do a low-level\r
68 * clear of the current window, and redraw the borders and other things,\r
69 * if only for efficiency.  XXX XXX XXX\r
70 * </p>\r
71 *\r
72 * <p>\r
73 * A simpler method is needed for selecting the "tile size" for windows.\r
74 * XXX XXX XXX\r
75 * </p>\r
76 *\r
77 * <p>\r
78 * The various "warning" messages assume the existance of the "screen.w"\r
79 * window, I think, and only a few calls actually check for its existance,\r
80 * this may be okay since "NULL" means "on top of all windows". (?)  The\r
81 * user must never be allowed to "hide" the main window, or the "menubar"\r
82 * will disappear.  XXX XXX XXX\r
83 * </p>\r
84 *\r
85 * <p>\r
86 * Special "Windows Help Files" can be placed into "lib/xtra/help/" for\r
87 * use with the "winhelp.exe" program.  These files *may* be available\r
88 * at the ftp site somewhere, but I have not seen them.  XXX XXX XXX\r
89 * </p>\r
90 *\r
91 * <p>\r
92 * Initial framework (and most code) by Ben Harrison (benh@phial.com).\r
93 *\r
94 * Original code by Skirmantas Kligys (kligys@scf.usc.edu).\r
95 *\r
96 * Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),\r
97 * and Chris R. Martin (crm7479@tam2000.tamu.edu).\r
98 * </p>\r
99 */\r
100 \r
101 #include "angband.h"\r
102 \r
103 #ifdef WINDOWS\r
104 #include <windows.h>\r
105 #include <direct.h>\r
106 #include <locale.h>\r
107 #include "z-term.h"\r
108 \r
109 /*\r
110  * Extract the "WIN32" flag from the compiler\r
111  */\r
112 #if defined(__WIN32__) || defined(__WINNT__) || defined(__NT__)\r
113 # ifndef WIN32\r
114 #  define WIN32\r
115 # endif\r
116 #endif\r
117 \r
118 \r
119 /*\r
120  * Hack -- allow use of "screen saver" mode\r
121  */\r
122 #define USE_SAVER\r
123 \r
124 \r
125 /*\r
126  * Menu constants -- see "ANGBAND.RC"\r
127  */\r
128 \r
129 #define IDM_FILE_NEW                    100\r
130 #define IDM_FILE_OPEN                   101\r
131 #define IDM_FILE_SAVE                   110\r
132 #define IDM_FILE_SCORE                  120\r
133 #define IDM_FILE_MOVIE                  121\r
134 #define IDM_FILE_EXIT                   130\r
135 \r
136 #define IDM_WINDOW_VIS_0                200\r
137 #define IDM_WINDOW_VIS_1                201\r
138 #define IDM_WINDOW_VIS_2                202\r
139 #define IDM_WINDOW_VIS_3                203\r
140 #define IDM_WINDOW_VIS_4                204\r
141 #define IDM_WINDOW_VIS_5                205\r
142 #define IDM_WINDOW_VIS_6                206\r
143 #define IDM_WINDOW_VIS_7                207\r
144 \r
145 #define IDM_WINDOW_FONT_0               210\r
146 #define IDM_WINDOW_FONT_1               211\r
147 #define IDM_WINDOW_FONT_2               212\r
148 #define IDM_WINDOW_FONT_3               213\r
149 #define IDM_WINDOW_FONT_4               214\r
150 #define IDM_WINDOW_FONT_5               215\r
151 #define IDM_WINDOW_FONT_6               216\r
152 #define IDM_WINDOW_FONT_7               217\r
153 \r
154 #define IDM_WINDOW_POS_0                220\r
155 #define IDM_WINDOW_POS_1                221\r
156 #define IDM_WINDOW_POS_2                222\r
157 #define IDM_WINDOW_POS_3                223\r
158 #define IDM_WINDOW_POS_4                224\r
159 #define IDM_WINDOW_POS_5                225\r
160 #define IDM_WINDOW_POS_6                226\r
161 #define IDM_WINDOW_POS_7                227\r
162 \r
163 #define IDM_WINDOW_BIZ_0                230\r
164 #define IDM_WINDOW_BIZ_1                231\r
165 #define IDM_WINDOW_BIZ_2                232\r
166 #define IDM_WINDOW_BIZ_3                233\r
167 #define IDM_WINDOW_BIZ_4                234\r
168 #define IDM_WINDOW_BIZ_5                235\r
169 #define IDM_WINDOW_BIZ_6                236\r
170 #define IDM_WINDOW_BIZ_7                237\r
171 \r
172 #define IDM_WINDOW_I_WID_0              240\r
173 #define IDM_WINDOW_I_WID_1              241\r
174 #define IDM_WINDOW_I_WID_2              242\r
175 #define IDM_WINDOW_I_WID_3              243\r
176 #define IDM_WINDOW_I_WID_4              244\r
177 #define IDM_WINDOW_I_WID_5              245\r
178 #define IDM_WINDOW_I_WID_6              246\r
179 #define IDM_WINDOW_I_WID_7              247\r
180 \r
181 #define IDM_WINDOW_D_WID_0              250\r
182 #define IDM_WINDOW_D_WID_1              251\r
183 #define IDM_WINDOW_D_WID_2              252\r
184 #define IDM_WINDOW_D_WID_3              253\r
185 #define IDM_WINDOW_D_WID_4              254\r
186 #define IDM_WINDOW_D_WID_5              255\r
187 #define IDM_WINDOW_D_WID_6              256\r
188 #define IDM_WINDOW_D_WID_7              257\r
189 \r
190 #define IDM_WINDOW_I_HGT_0              260\r
191 #define IDM_WINDOW_I_HGT_1              261\r
192 #define IDM_WINDOW_I_HGT_2              262\r
193 #define IDM_WINDOW_I_HGT_3              263\r
194 #define IDM_WINDOW_I_HGT_4              264\r
195 #define IDM_WINDOW_I_HGT_5              265\r
196 #define IDM_WINDOW_I_HGT_6              266\r
197 #define IDM_WINDOW_I_HGT_7              267\r
198 \r
199 #define IDM_WINDOW_D_HGT_0              270\r
200 #define IDM_WINDOW_D_HGT_1              271\r
201 #define IDM_WINDOW_D_HGT_2              272\r
202 #define IDM_WINDOW_D_HGT_3              273\r
203 #define IDM_WINDOW_D_HGT_4              274\r
204 #define IDM_WINDOW_D_HGT_5              275\r
205 #define IDM_WINDOW_D_HGT_6              276\r
206 #define IDM_WINDOW_D_HGT_7              277\r
207 \r
208 #define IDM_OPTIONS_NO_GRAPHICS   400\r
209 #define IDM_OPTIONS_OLD_GRAPHICS  401\r
210 #define IDM_OPTIONS_NEW_GRAPHICS  402\r
211 #define IDM_OPTIONS_NEW2_GRAPHICS 403\r
212 #define IDM_OPTIONS_BIGTILE               409\r
213 #define IDM_OPTIONS_SOUND                 410\r
214 #define IDM_OPTIONS_MUSIC                 411\r
215 #define IDM_OPTIONS_SAVER                 420\r
216 #define IDM_OPTIONS_MAP                   430\r
217 #define IDM_OPTIONS_BG                    440\r
218 #define IDM_OPTIONS_OPEN_BG               441\r
219 \r
220 #define IDM_DUMP_SCREEN_HTML    450\r
221 \r
222 #define IDM_HELP_CONTENTS       901\r
223 \r
224 \r
225 \r
226 /*\r
227  * This may need to be removed for some compilers XXX XXX XXX\r
228  */\r
229 #if 0\r
230 #define STRICT\r
231 #endif\r
232 \r
233 /*\r
234  * Exclude parts of WINDOWS.H that are not needed\r
235  */\r
236 #define NOCOMM            /* Comm driver APIs and definitions */\r
237 #define NOLOGERROR        /* LogError() and related definitions */\r
238 #define NOPROFILER        /* Profiler APIs */\r
239 #define NOLFILEIO         /* _l* file I/O routines */\r
240 #define NOOPENFILE        /* OpenFile and related definitions */\r
241 #define NORESOURCE        /* Resource management */\r
242 #define NOATOM            /* Atom management */\r
243 #define NOLANGUAGE        /* Character test routines */\r
244 #define NOLSTRING         /* lstr* string management routines */\r
245 #define NODBCS            /* Double-byte character set routines */\r
246 #define NOKEYBOARDINFO    /* Keyboard driver routines */\r
247 #define NOCOLOR           /* COLOR_* color values */\r
248 #define NODRAWTEXT        /* DrawText() and related definitions */\r
249 #define NOSCALABLEFONT    /* Truetype scalable font support */\r
250 #define NOMETAFILE        /* Metafile support */\r
251 #define NOSYSTEMPARAMSINFO /* SystemParametersInfo() and SPI_* definitions */\r
252 #define NODEFERWINDOWPOS  /* DeferWindowPos and related definitions */\r
253 #define NOKEYSTATES       /* MK_* message key state flags */\r
254 #define NOWH              /* SetWindowsHook and related WH_* definitions */\r
255 #define NOCLIPBOARD       /* Clipboard APIs and definitions */\r
256 #define NOICONS           /* IDI_* icon IDs */\r
257 #define NOMDI             /* MDI support */\r
258 #define NOHELP            /* Help support */\r
259 \r
260 /* Not defined since it breaks Borland C++ 5.5 */\r
261 /* #define NOCTLMGR */    /* Control management and controls */\r
262 \r
263 /*\r
264  * Exclude parts of WINDOWS.H that are not needed (Win32)\r
265  */\r
266 #define WIN32_LEAN_AND_MEAN\r
267 #define NONLS             /* All NLS defines and routines */\r
268 #define NOSERVICE         /* All Service Controller routines, SERVICE_ equates, etc. */\r
269 #define NOKANJI           /* Kanji support stuff. */\r
270 #define NOMCX             /* Modem Configuration Extensions */\r
271 \r
272 /*\r
273  * Include the "windows" support file\r
274  */\r
275 #include <windows.h>\r
276 \r
277 /*\r
278  * Exclude parts of MMSYSTEM.H that are not needed\r
279  */\r
280 #define MMNODRV          /* Installable driver support */\r
281 #define MMNOWAVE         /* Waveform support */\r
282 #define MMNOMIDI         /* MIDI support */\r
283 #define MMNOAUX          /* Auxiliary audio support */\r
284 #define MMNOTIMER        /* Timer support */\r
285 #define MMNOJOY          /* Joystick support */\r
286 #define MMNOMCI          /* MCI support */\r
287 #define MMNOMMIO         /* Multimedia file I/O support */\r
288 #define MMNOMMSYSTEM     /* General MMSYSTEM functions */\r
289 \r
290 /*\r
291  * Include some more files. Note: the Cygnus Cygwin compiler\r
292  * doesn't use mmsystem.h instead it includes the winmm library\r
293  * which performs a similar function.\r
294  */\r
295 #include <mmsystem.h>\r
296 #include <commdlg.h>\r
297 \r
298 /*\r
299  * HTML-Help requires htmlhelp.h and htmlhelp.lib from Microsoft's\r
300  * HTML Workshop < http://msdn.microsoft.com/workshop/author/htmlhelp/ >.\r
301  */\r
302 /* #define HTML_HELP */\r
303 \r
304 #ifdef HTML_HELP\r
305 #include <htmlhelp.h>\r
306 #endif /* HTML_HELP */\r
307 \r
308 /*\r
309  * Include the support for loading bitmaps\r
310  */\r
311 #ifdef USE_GRAPHICS\r
312 # include "readdib.h"\r
313 #endif\r
314 \r
315 /*\r
316  * Hack -- Fake declarations from "dos.h" XXX XXX XXX\r
317  */\r
318 #ifdef WIN32\r
319 #define INVALID_FILE_NAME (DWORD)0xFFFFFFFF\r
320 #else /* WIN32 */\r
321 #define FA_LABEL    0x08        /* Volume label */\r
322 #define FA_DIREC    0x10        /* Directory */\r
323 unsigned _cdecl _dos_getfileattr(const char *, unsigned *);\r
324 #endif /* WIN32 */\r
325 \r
326 /*\r
327  * Silliness in WIN32 drawing routine\r
328  */\r
329 #ifdef WIN32\r
330 # define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)\r
331 #endif /* WIN32 */\r
332 \r
333 /*\r
334  * Silliness for Windows 95\r
335  */\r
336 #ifndef WS_EX_TOOLWINDOW\r
337 # define WS_EX_TOOLWINDOW 0\r
338 #endif\r
339 \r
340 /*\r
341  * Foreground color bits (hard-coded by DOS)\r
342  */\r
343 #define VID_BLACK       0x00\r
344 #define VID_BLUE        0x01\r
345 #define VID_GREEN       0x02\r
346 #define VID_CYAN        0x03\r
347 #define VID_RED         0x04\r
348 #define VID_MAGENTA     0x05\r
349 #define VID_YELLOW      0x06\r
350 #define VID_WHITE       0x07\r
351 \r
352 /*\r
353  * Bright text (hard-coded by DOS)\r
354  */\r
355 #define VID_BRIGHT      0x08\r
356 \r
357 /*\r
358  * Background color bits (hard-coded by DOS)\r
359  */\r
360 #define VUD_BLACK       0x00\r
361 #define VUD_BLUE        0x10\r
362 #define VUD_GREEN       0x20\r
363 #define VUD_CYAN        0x30\r
364 #define VUD_RED         0x40\r
365 #define VUD_MAGENTA     0x50\r
366 #define VUD_YELLOW      0x60\r
367 #define VUD_WHITE       0x70\r
368 \r
369 /*\r
370  * Blinking text (hard-coded by DOS)\r
371  */\r
372 #define VUD_BRIGHT      0x80\r
373 \r
374 \r
375 /*\r
376  * Forward declare\r
377  */\r
378 typedef struct _term_data term_data;\r
379 \r
380 /*!\r
381  * @struct _term_data\r
382  * @brief ターム情報構造体 / Extra "term" data\r
383  * @details\r
384  * <p>\r
385  * pos_x / pos_y は各タームの左上点座標を指す。\r
386  * </p>\r
387  * <p>\r
388  * tile_wid / tile_hgt は[ウィンドウ]メニューのタイルの幅/高さを~を\r
389  * 1ドットずつ調整するステータスを指す。\r
390  * また、フォントを変更すると都度自動調整される。\r
391  * </p>\r
392  * <p>\r
393  * Note the use of "font_want" for the names of the font file requested by\r
394  * the user, and the use of "font_file" for the currently active font file.\r
395  *\r
396  * The "font_file" is uppercased, and takes the form "8X13.FON", while\r
397  * "font_want" can be in almost any form as long as it could be construed\r
398  * as attempting to represent the name of a font.\r
399  * </p>\r
400  */\r
401 struct _term_data\r
402 {\r
403         term t;\r
404 \r
405         cptr s;\r
406 \r
407         HWND w;\r
408 \r
409         DWORD dwStyle;\r
410         DWORD dwExStyle;\r
411 \r
412         uint keys;\r
413 \r
414         TERM_POSITION rows;     /* int -> uint */\r
415         TERM_POSITION cols;\r
416 \r
417         uint pos_x; //!< タームの左上X座標\r
418         uint pos_y; //!< タームの左上Y座標\r
419         uint size_wid;\r
420         uint size_hgt;\r
421         uint size_ow1;\r
422         uint size_oh1;\r
423         uint size_ow2;\r
424         uint size_oh2;\r
425 \r
426         bool size_hack;\r
427 \r
428         bool xtra_hack;\r
429 \r
430         bool visible;\r
431 \r
432         bool bizarre;\r
433 \r
434         cptr font_want;\r
435 \r
436         cptr font_file;\r
437 \r
438         HFONT font_id;\r
439 \r
440         int font_wid;  //!< フォント横幅\r
441         int font_hgt;  //!< フォント縦幅\r
442 \r
443         int tile_wid;  //!< タイル横幅\r
444         int tile_hgt;  //!< タイル縦幅\r
445 \r
446         uint map_tile_wid;\r
447         uint map_tile_hgt;\r
448 \r
449         bool map_active;\r
450 #if 1 /* #ifdef JP */\r
451         LOGFONT lf;\r
452 #endif\r
453 \r
454         bool posfix;\r
455 \r
456 /* bg */\r
457 #if 0\r
458         char *bgfile;\r
459         int use_bg;\r
460 #endif\r
461 };\r
462 \r
463 \r
464 /*\r
465  * Maximum number of windows XXX XXX XXX\r
466  */\r
467 #define MAX_TERM_DATA 8\r
468 \r
469 /*\r
470  * An array of term_data's\r
471  */\r
472 static term_data data[MAX_TERM_DATA];\r
473 \r
474 /*\r
475  * Hack -- global "window creation" pointer\r
476  */\r
477 static term_data *my_td;\r
478 \r
479 /*\r
480  * Remember normal size of main window when maxmized\r
481  */\r
482 POINT normsize;\r
483 \r
484 /*\r
485  * was main window maximized on previous playing\r
486  */\r
487 bool win_maximized = FALSE;\r
488 \r
489 /*\r
490  * game in progress\r
491  */\r
492 bool game_in_progress = FALSE;\r
493 \r
494 /*\r
495  * note when "open"/"new" become valid\r
496  */\r
497 bool initialized = FALSE;\r
498 \r
499 /*\r
500  * screen paletted, i.e. 256 colors\r
501  */\r
502 bool paletted = FALSE;\r
503 \r
504 /*\r
505  * 16 colors screen, don't use RGB()\r
506  */\r
507 bool colors16 = FALSE;\r
508 \r
509 /*\r
510  * Saved instance handle\r
511  */\r
512 static HINSTANCE hInstance;\r
513 \r
514 /*\r
515  * Yellow brush for the cursor\r
516  */\r
517 static HBRUSH hbrYellow;\r
518 \r
519 /*\r
520  * An icon\r
521  */\r
522 static HICON hIcon;\r
523 \r
524 /*\r
525  * A palette\r
526  */\r
527 static HPALETTE hPal;\r
528 \r
529 /* bg */\r
530 static HBITMAP hBG = NULL;\r
531 static int use_bg = 0; //!< 背景使用フラグ、1なら私用。\r
532 static char bg_bitmap_file[1024] = "bg.bmp"; //!< 現在の背景ビットマップファイル名。\r
533 \r
534 #ifdef USE_SAVER\r
535 \r
536 /*\r
537  * The screen saver window\r
538  */\r
539 static HWND hwndSaver;\r
540 \r
541 #endif /* USE_SAVER */\r
542 \r
543 \r
544 #ifdef USE_GRAPHICS\r
545 \r
546 /*!\r
547  * 現在使用中のタイルID(0ならば未使用)\r
548  * Flag set once "graphics" has been initialized\r
549  */\r
550 static byte_hack current_graphics_mode = 0;\r
551 \r
552 /*\r
553  * The global bitmap\r
554  */\r
555 static DIBINIT infGraph;\r
556 \r
557 /*\r
558  * The global bitmap mask\r
559  */\r
560 static DIBINIT infMask;\r
561 \r
562 #endif /* USE_GRAPHICS */\r
563 \r
564 \r
565 #ifdef USE_SOUND\r
566 \r
567 /*\r
568  * Flag set once "sound" has been initialized\r
569  */\r
570 static bool can_use_sound = FALSE;\r
571 \r
572 #define SAMPLE_MAX 8\r
573 /*\r
574  * An array of sound file names\r
575  */\r
576 static cptr sound_file[SOUND_MAX][SAMPLE_MAX];\r
577 \r
578 #endif /* USE_SOUND */\r
579 \r
580 \r
581 \r
582 #ifdef USE_MUSIC\r
583 \r
584 #define SAMPLE_MUSIC_MAX 16\r
585 static cptr music_file[MUSIC_BASIC_MAX][SAMPLE_MUSIC_MAX];\r
586 static cptr dungeon_music_file[1000][SAMPLE_MUSIC_MAX];\r
587 static cptr town_music_file[1000][SAMPLE_MUSIC_MAX];\r
588 static cptr quest_music_file[1000][SAMPLE_MUSIC_MAX];\r
589 static bool can_use_music = FALSE;\r
590 \r
591 static MCI_OPEN_PARMS mop;\r
592 static char mci_device_type[256];\r
593 \r
594 int current_music_type = 0;\r
595 int current_music_id = 0;\r
596 \r
597 #endif /* USE_MUSIC */\r
598 \r
599 \r
600 /*\r
601  * Full path to ANGBAND.INI\r
602  */\r
603 static cptr ini_file = NULL;\r
604 \r
605 /*\r
606  * Name of application\r
607  */\r
608 static cptr AppName = "ANGBAND";\r
609 \r
610 /*\r
611  * Name of sub-window type\r
612  */\r
613 static cptr AngList = "AngList";\r
614 \r
615 /*\r
616  * Directory names\r
617  */\r
618 static cptr ANGBAND_DIR_XTRA_GRAF;\r
619 static cptr ANGBAND_DIR_XTRA_SOUND;\r
620 static cptr ANGBAND_DIR_XTRA_MUSIC;\r
621 static cptr ANGBAND_DIR_XTRA_HELP;\r
622 #if 0 /* #ifndef JP */\r
623 static cptr ANGBAND_DIR_XTRA_FONT;\r
624 #endif\r
625 #ifdef USE_MUSIC\r
626 static cptr ANGBAND_DIR_XTRA_MUSIC;\r
627 #endif\r
628 \r
629 \r
630 /*\r
631  * The "complex" color values\r
632  */\r
633 static COLORREF win_clr[256];\r
634 \r
635 \r
636 /*\r
637  * Flag for macro trigger with dump ASCII\r
638  */\r
639 static bool Term_no_press = FALSE;\r
640 \r
641 /*\r
642  * Copy and paste\r
643  */\r
644 static bool mouse_down = FALSE;\r
645 static bool paint_rect = FALSE;\r
646 static TERM_POSITION mousex = 0, mousey = 0;\r
647 static TERM_POSITION oldx, oldy;\r
648 \r
649 \r
650 /*!\r
651  * @brief The "simple" color values\r
652  * @details\r
653  * See "main-ibm.c" for original table information\r
654  * The entries below are taken from the "color bits" defined above.\r
655  * Note that many of the choices below suck, but so do crappy monitors.\r
656  */\r
657 static BYTE win_pal[256] =\r
658 {\r
659         VID_BLACK,                                      /* Dark */\r
660         VID_WHITE,                                      /* White */\r
661         VID_CYAN,                                       /* Slate XXX */\r
662         VID_RED | VID_BRIGHT,           /* Orange XXX */\r
663         VID_RED,                                        /* Red */\r
664         VID_GREEN,                                      /* Green */\r
665         VID_BLUE,                                       /* Blue */\r
666         VID_YELLOW,                                     /* Umber XXX */\r
667         VID_BLACK | VID_BRIGHT,         /* Light Dark */\r
668         VID_CYAN | VID_BRIGHT,          /* Light Slate XXX */\r
669         VID_MAGENTA,                            /* Violet XXX */\r
670         VID_YELLOW | VID_BRIGHT,        /* Yellow */\r
671         VID_MAGENTA | VID_BRIGHT,       /* Light Red XXX */\r
672         VID_GREEN | VID_BRIGHT,         /* Light Green */\r
673         VID_BLUE | VID_BRIGHT,          /* Light Blue */\r
674         VID_YELLOW                                      /* Light Umber XXX */\r
675 };\r
676 \r
677 \r
678 /*\r
679  * Hack -- define which keys are "special"\r
680  */\r
681 static bool special_key[256];\r
682 static bool ignore_key[256];\r
683 \r
684 #if 1\r
685 /*\r
686  * Hack -- initialization list for "special_key"\r
687  */\r
688 static byte special_key_list[] = {\r
689         VK_CLEAR, VK_PAUSE, VK_CAPITAL,\r
690         VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI,\r
691         VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE,\r
692         VK_PRIOR, VK_NEXT, VK_END, VK_HOME,\r
693         VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN,\r
694         VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT,\r
695         VK_INSERT, VK_DELETE, VK_HELP, VK_APPS,\r
696         VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,\r
697         VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,\r
698         VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD,\r
699         VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE,\r
700         VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6,\r
701         VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12,\r
702         VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,\r
703         VK_F19,VK_F20, VK_F21, VK_F22, VK_F23, VK_F24,\r
704         VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL,\r
705         VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM,\r
706         VK_NONAME, VK_PA1,\r
707         0       /* End of List */\r
708 };\r
709 \r
710 static byte ignore_key_list[] = {\r
711         VK_ESCAPE, VK_TAB, VK_SPACE,\r
712         'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/\r
713         VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN,\r
714         VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL,\r
715         VK_LMENU, VK_RMENU,\r
716         0       /* End of List */\r
717 };\r
718 #else\r
719 /*\r
720  * Hack -- initialization list for "special_key"\r
721  *\r
722  * We ignore the modifier keys (shift, control, alt, num lock, scroll lock),\r
723  * and the normal keys (escape, tab, return, letters, numbers, etc), but we\r
724  * catch the keypad keys (with and without numlock set, including keypad 5),\r
725  * the function keys (including the "menu" key which maps to F10), and the\r
726  * "pause" key (between scroll lock and numlock).  We also catch a few odd\r
727  * keys which I do not recognize, but which are listed among keys which we\r
728  * do catch, so they should be harmless to catch.\r
729  */\r
730 static byte special_key_list[] =\r
731 {\r
732         VK_CLEAR,               /* 0x0C (KP<5>) */\r
733 \r
734         VK_PAUSE,               /* 0x13 (pause) */\r
735 \r
736         VK_PRIOR,               /* 0x21 (KP<9>) */\r
737         VK_NEXT,                /* 0x22 (KP<3>) */\r
738         VK_END,                 /* 0x23 (KP<1>) */\r
739         VK_HOME,                /* 0x24 (KP<7>) */\r
740         VK_LEFT,                /* 0x25 (KP<4>) */\r
741         VK_UP,                  /* 0x26 (KP<8>) */\r
742         VK_RIGHT,               /* 0x27 (KP<6>) */\r
743         VK_DOWN,                /* 0x28 (KP<2>) */\r
744         VK_SELECT,              /* 0x29 (?????) */\r
745         VK_PRINT,               /* 0x2A (?????) */\r
746         VK_EXECUTE,             /* 0x2B (?????) */\r
747         VK_SNAPSHOT,    /* 0x2C (?????) */\r
748         VK_INSERT,              /* 0x2D (KP<0>) */\r
749         VK_DELETE,              /* 0x2E (KP<.>) */\r
750         VK_HELP,                /* 0x2F (?????) */\r
751 #if 0\r
752         VK_NUMPAD0,             /* 0x60 (KP<0>) */\r
753         VK_NUMPAD1,             /* 0x61 (KP<1>) */\r
754         VK_NUMPAD2,             /* 0x62 (KP<2>) */\r
755         VK_NUMPAD3,             /* 0x63 (KP<3>) */\r
756         VK_NUMPAD4,             /* 0x64 (KP<4>) */\r
757         VK_NUMPAD5,             /* 0x65 (KP<5>) */\r
758         VK_NUMPAD6,             /* 0x66 (KP<6>) */\r
759         VK_NUMPAD7,             /* 0x67 (KP<7>) */\r
760         VK_NUMPAD8,             /* 0x68 (KP<8>) */\r
761         VK_NUMPAD9,             /* 0x69 (KP<9>) */\r
762         VK_MULTIPLY,    /* 0x6A (KP<*>) */\r
763         VK_ADD,                 /* 0x6B (KP<+>) */\r
764         VK_SEPARATOR,   /* 0x6C (?????) */\r
765         VK_SUBTRACT,    /* 0x6D (KP<->) */\r
766         VK_DECIMAL,             /* 0x6E (KP<.>) */\r
767         VK_DIVIDE,              /* 0x6F (KP</>) */\r
768 #endif\r
769         VK_F1,                  /* 0x70 */\r
770         VK_F2,                  /* 0x71 */\r
771         VK_F3,                  /* 0x72 */\r
772         VK_F4,                  /* 0x73 */\r
773         VK_F5,                  /* 0x74 */\r
774         VK_F6,                  /* 0x75 */\r
775         VK_F7,                  /* 0x76 */\r
776         VK_F8,                  /* 0x77 */\r
777         VK_F9,                  /* 0x78 */\r
778         VK_F10,                 /* 0x79 */\r
779         VK_F11,                 /* 0x7A */\r
780         VK_F12,                 /* 0x7B */\r
781         VK_F13,                 /* 0x7C */\r
782         VK_F14,                 /* 0x7D */\r
783         VK_F15,                 /* 0x7E */\r
784         VK_F16,                 /* 0x7F */\r
785         VK_F17,                 /* 0x80 */\r
786         VK_F18,                 /* 0x81 */\r
787         VK_F19,                 /* 0x82 */\r
788         VK_F20,                 /* 0x83 */\r
789         VK_F21,                 /* 0x84 */\r
790         VK_F22,                 /* 0x85 */\r
791         VK_F23,                 /* 0x86 */\r
792         VK_F24,                 /* 0x87 */\r
793         0\r
794 };\r
795 #endif\r
796 \r
797 \r
798 /* Function prototype */\r
799 \r
800 static bool is_already_running(void);\r
801 \r
802 \r
803 /* bg */\r
804 static void delete_bg(void)\r
805 {\r
806         if (hBG != NULL)\r
807         {\r
808                 DeleteObject(hBG);\r
809                 hBG = NULL;\r
810         }\r
811 }\r
812 \r
813 static int init_bg(void)\r
814 {\r
815         char * bmfile = bg_bitmap_file;\r
816 \r
817         delete_bg();\r
818         if (use_bg == 0) return 0;\r
819 \r
820         hBG = LoadImage(NULL, bmfile,  IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);\r
821         if (!hBG) {\r
822                 plog_fmt(_("壁紙用ビットマップ '%s' を読み込めません。", "Can't load the bitmap file '%s'."), bmfile);\r
823                 use_bg = 0;\r
824                 return 0;\r
825         }\r
826 #if 0 /* gomi */\r
827         HDC wnddc, dcimage, dcbg;\r
828         HBITMAP bmimage, bmimage_old, bmbg_old;\r
829         int i, j;\r
830 \r
831         delete_bg();\r
832 \r
833         wnddc = GetDC(hwnd);\r
834         dcimage = CreateCompatibleDC(wnddc);\r
835         dcbg = CreateCompatibleDC(wnddc);\r
836 \r
837         bmimage = LoadImage(NULL, "bg.bmp", LR_LOADFROMFILE, 0, 0, 0);\r
838         if (!bmimage) quit("bg.bmpが読みこめない!");\r
839         bmimage_old = SelectObject(dcimage, bmimage);\r
840 \r
841         CreateCompatibleBitmap();\r
842 \r
843         ReleaseDC(hwnd, wnddc);\r
844 #endif\r
845         use_bg = 1;\r
846         return 1;\r
847 }\r
848 \r
849 static void DrawBG(HDC hdc, RECT *r)\r
850 {\r
851         HDC hdcSrc;\r
852         HBITMAP hOld;\r
853         BITMAP bm;\r
854         int x = r->left, y = r->top;\r
855         int nx, ny, sx, sy, swid, shgt, cwid, chgt;\r
856         \r
857         if (!use_bg || !hBG)\r
858                 return;\r
859 \r
860         nx = x; ny = y;\r
861         GetObject(hBG, sizeof(bm), &bm);\r
862         swid = bm.bmWidth; shgt = bm.bmHeight;\r
863 \r
864         hdcSrc = CreateCompatibleDC(hdc);\r
865         hOld = SelectObject(hdcSrc, hBG);\r
866 \r
867         do {\r
868                 sx = nx % swid;\r
869                 cwid = MIN(swid - sx, r->right - nx);\r
870                 do {\r
871                         sy = ny % shgt;\r
872                         chgt = MIN(shgt - sy, r->bottom - ny);\r
873                                 BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);\r
874                         ny += chgt;\r
875                 } while (ny < r->bottom);\r
876                 ny = y;\r
877                 nx += cwid;\r
878         } while (nx < r->right);\r
879         \r
880         SelectObject(hdcSrc, hOld);\r
881         DeleteDC(hdcSrc);\r
882 }\r
883 \r
884 #if 0\r
885 /*\r
886  * Hack -- given a pathname, point at the filename\r
887  */\r
888 static cptr extract_file_name(cptr s)\r
889 {\r
890         cptr p;\r
891 \r
892         /* Start at the end */\r
893         p = s + strlen(s) - 1;\r
894 \r
895         /* Back up to divider */\r
896         while ((p >= s) && (*p != ':') && (*p != '\\')) p--;\r
897 \r
898         /* Return file name */\r
899         return (p+1);\r
900 }\r
901 #endif\r
902 \r
903 \r
904 /*\r
905  * Hack -- given a simple filename, extract the "font size" info\r
906  *\r
907  * Return a pointer to a static buffer holding the capitalized base name.\r
908  */\r
909 #if 0 /* #ifndef JP */\r
910 static char *analyze_font(char *path, int *wp, int *hp)\r
911 {\r
912         int wid, hgt;\r
913 \r
914         char *s, *p;\r
915 \r
916         /* Start at the end */\r
917         p = path + strlen(path) - 1;\r
918 \r
919         /* Back up to divider */\r
920         while ((p >= path) && (*p != ':') && (*p != '\\')) --p;\r
921 \r
922         /* Advance to file name */\r
923         ++p;\r
924 \r
925         /* Capitalize */\r
926         for (s = p; *s; ++s)\r
927         {\r
928                 /* Capitalize (be paranoid) */\r
929                 if (islower(*s)) *s = toupper(*s);\r
930         }\r
931 \r
932         /* Find first 'X' */\r
933         s = my_strchr(p, 'X');\r
934 \r
935         /* Extract font width */\r
936         wid = atoi(p);\r
937 \r
938         /* Extract height */\r
939         hgt = s ? atoi(s+1) : 0;\r
940 \r
941         /* Save results */\r
942         (*wp) = wid;\r
943         (*hp) = hgt;\r
944 \r
945         /* Result */\r
946         return (p);\r
947 }\r
948 #endif\r
949 \r
950 \r
951 /*\r
952  * Check for existance of a file\r
953  */\r
954 static bool check_file(cptr s)\r
955 {\r
956         char path[1024];\r
957 \r
958 #ifdef WIN32\r
959 \r
960         DWORD attrib;\r
961 \r
962 #else /* WIN32 */\r
963 \r
964         unsigned int attrib;\r
965 \r
966 #endif /* WIN32 */\r
967 \r
968         /* Copy it */\r
969         strcpy(path, s);\r
970 \r
971 #ifdef WIN32\r
972 \r
973         /* Examine */\r
974         attrib = GetFileAttributes(path);\r
975 \r
976         /* Require valid filename */\r
977         if (attrib == INVALID_FILE_NAME) return (FALSE);\r
978 \r
979         /* Prohibit directory */\r
980         if (attrib & FILE_ATTRIBUTE_DIRECTORY) return (FALSE);\r
981 \r
982 #else /* WIN32 */\r
983 \r
984         /* Examine and verify */\r
985         if (_dos_getfileattr(path, &attrib)) return (FALSE);\r
986 \r
987         /* Prohibit something */\r
988         if (attrib & FA_LABEL) return (FALSE);\r
989 \r
990         /* Prohibit directory */\r
991         if (attrib & FA_DIREC) return (FALSE);\r
992 \r
993 #endif /* WIN32 */\r
994 \r
995         /* Success */\r
996         return (TRUE);\r
997 }\r
998 \r
999 \r
1000 /*\r
1001  * Check for existance of a directory\r
1002  */\r
1003 static bool check_dir(cptr s)\r
1004 {\r
1005         int i;\r
1006 \r
1007         char path[1024];\r
1008 \r
1009 #ifdef WIN32\r
1010 \r
1011         DWORD attrib;\r
1012 \r
1013 #else /* WIN32 */\r
1014 \r
1015         unsigned int attrib;\r
1016 \r
1017 #endif /* WIN32 */\r
1018 \r
1019         /* Copy it */\r
1020         strcpy(path, s);\r
1021 \r
1022         /* Check length */\r
1023         i = strlen(path);\r
1024 \r
1025         /* Remove trailing backslash */\r
1026         if (i && (path[i-1] == '\\')) path[--i] = '\0';\r
1027 \r
1028 #ifdef WIN32\r
1029 \r
1030         /* Examine */\r
1031         attrib = GetFileAttributes(path);\r
1032 \r
1033         /* Require valid filename */\r
1034         if (attrib == INVALID_FILE_NAME) return (FALSE);\r
1035 \r
1036         /* Require directory */\r
1037         if (!(attrib & FILE_ATTRIBUTE_DIRECTORY)) return (FALSE);\r
1038 \r
1039 #else /* WIN32 */\r
1040 \r
1041         /* Examine and verify */\r
1042         if (_dos_getfileattr(path, &attrib)) return (FALSE);\r
1043 \r
1044         /* Prohibit something */\r
1045         if (attrib & FA_LABEL) return (FALSE);\r
1046 \r
1047         /* Require directory */\r
1048         if (!(attrib & FA_DIREC)) return (FALSE);\r
1049 \r
1050 #endif /* WIN32 */\r
1051 \r
1052         /* Success */\r
1053         return (TRUE);\r
1054 }\r
1055 \r
1056 \r
1057 /*\r
1058  * Validate a file\r
1059  */\r
1060 static void validate_file(cptr s)\r
1061 {\r
1062         /* Verify or fail */\r
1063         if (!check_file(s))\r
1064         {\r
1065                 quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);\r
1066         }\r
1067 }\r
1068 \r
1069 \r
1070 /*\r
1071  * Validate a directory\r
1072  */\r
1073 static void validate_dir(cptr s, bool vital)\r
1074 {\r
1075         /* Verify or fail */\r
1076         if (!check_dir(s))\r
1077         {\r
1078                 /* This directory contains needed data */\r
1079                 if (vital)\r
1080                 {\r
1081                         quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);\r
1082                 }\r
1083                 /* Attempt to create this directory */\r
1084                 else if (mkdir(s))\r
1085                 {\r
1086                         quit_fmt("Unable to create directory:\n%s", s);\r
1087                 }\r
1088         }\r
1089 }\r
1090 \r
1091 \r
1092 /*\r
1093  * Get the "size" for a window\r
1094  */\r
1095 static void term_getsize(term_data *td)\r
1096 {\r
1097         RECT rc;\r
1098 \r
1099         int wid, hgt;\r
1100 \r
1101         /* Paranoia */\r
1102         if (td->cols < 1) td->cols = 1;\r
1103         if (td->rows < 1) td->rows = 1;\r
1104 \r
1105         /* Window sizes */\r
1106         wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;\r
1107         hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;\r
1108 \r
1109         /* Fake window size */\r
1110         rc.left = 0;\r
1111         rc.right = rc.left + wid;\r
1112         rc.top = 0;\r
1113         rc.bottom = rc.top + hgt;\r
1114 \r
1115         /* XXX XXX XXX */\r
1116         /* rc.right += 1; */\r
1117         /* rc.bottom += 1; */\r
1118 \r
1119         /* Adjust */\r
1120         AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);\r
1121 \r
1122         /* Total size */\r
1123         td->size_wid = rc.right - rc.left;\r
1124         td->size_hgt = rc.bottom - rc.top;\r
1125 \r
1126         /* See CreateWindowEx */\r
1127         if (!td->w) return;\r
1128 \r
1129         /* Extract actual location */\r
1130         GetWindowRect(td->w, &rc);\r
1131 \r
1132         /* Save the location */\r
1133         td->pos_x = rc.left;\r
1134         td->pos_y = rc.top;\r
1135 }\r
1136 \r
1137 \r
1138 /*\r
1139  * Write the "prefs" for a single term\r
1140  */\r
1141 static void save_prefs_aux(int i)\r
1142 {\r
1143         term_data *td = &data[i];\r
1144         char sec_name[128];\r
1145         char buf[1024];\r
1146 \r
1147         RECT rc;\r
1148         WINDOWPLACEMENT lpwndpl;\r
1149 \r
1150         /* Paranoia */\r
1151         if (!td->w) return;\r
1152 \r
1153         /* Make section name */\r
1154         sprintf(sec_name, "Term-%d", i);\r
1155 \r
1156         /* Visible */\r
1157         if (i > 0)\r
1158         {\r
1159                 strcpy(buf, td->visible ? "1" : "0");\r
1160                 WritePrivateProfileString(sec_name, "Visible", buf, ini_file);\r
1161         }\r
1162 \r
1163         /* Font */\r
1164 #ifdef JP\r
1165         strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "MS ゴシック");\r
1166 #else\r
1167 #if 0\r
1168         strcpy(buf, td->font_file ? td->font_file : "8X13.FON");\r
1169 #else\r
1170         strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "Courier");\r
1171 #endif\r
1172 #endif\r
1173 \r
1174         WritePrivateProfileString(sec_name, "Font", buf, ini_file);\r
1175 \r
1176 #if 1 /* #ifdef JP */\r
1177         wsprintf(buf, "%d", td->lf.lfWidth);\r
1178         WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);\r
1179         wsprintf(buf, "%d", td->lf.lfHeight);\r
1180         WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);\r
1181         wsprintf(buf, "%d", td->lf.lfWeight);\r
1182         WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);\r
1183 #endif\r
1184         /* Bizarre */\r
1185         strcpy(buf, td->bizarre ? "1" : "0");\r
1186         WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);\r
1187 \r
1188         /* Tile size (x) */\r
1189         wsprintf(buf, "%d", td->tile_wid);\r
1190         WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);\r
1191 \r
1192         /* Tile size (y) */\r
1193         wsprintf(buf, "%d", td->tile_hgt);\r
1194         WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);\r
1195 \r
1196         /* Get window placement and dimensions */\r
1197         lpwndpl.length = sizeof(WINDOWPLACEMENT);\r
1198         GetWindowPlacement(td->w, &lpwndpl);\r
1199 \r
1200         /* Acquire position in *normal* mode (not minimized) */\r
1201         rc = lpwndpl.rcNormalPosition;\r
1202 \r
1203         /* Window size (x) */\r
1204         if (i == 0) wsprintf(buf, "%d", normsize.x);\r
1205         else wsprintf(buf, "%d", td->cols);\r
1206         WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);\r
1207 \r
1208         /* Window size (y) */\r
1209         if (i == 0) wsprintf(buf, "%d", normsize.y);\r
1210         else wsprintf(buf, "%d", td->rows);\r
1211         WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);\r
1212 \r
1213         /* Maxmized (only main window) */\r
1214         if (i == 0)\r
1215         {\r
1216                 strcpy(buf, IsZoomed(td->w) ? "1" : "0");\r
1217                 WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);\r
1218         }\r
1219 \r
1220         /* Acquire position */\r
1221         GetWindowRect(td->w, &rc);\r
1222 \r
1223         /* Window position (x) */\r
1224         wsprintf(buf, "%d", rc.left);\r
1225         WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);\r
1226 \r
1227         /* Window position (y) */\r
1228         wsprintf(buf, "%d", rc.top);\r
1229         WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);\r
1230 \r
1231         /* Window Z position */\r
1232         if (i > 0)\r
1233         {\r
1234                 strcpy(buf, td->posfix ? "1" : "0");\r
1235                 WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);\r
1236         }\r
1237 }\r
1238 \r
1239 \r
1240 /*\r
1241  * Write the "prefs"\r
1242  *\r
1243  * We assume that the windows have all been initialized\r
1244  */\r
1245 static void save_prefs(void)\r
1246 {\r
1247         int i;\r
1248 \r
1249         char buf[128];\r
1250 \r
1251         /* Save the "arg_graphics" flag */\r
1252         sprintf(buf, "%d", arg_graphics);\r
1253         WritePrivateProfileString("Angband", "Graphics", buf, ini_file);\r
1254 \r
1255         /* Save the "arg_bigtile" flag */\r
1256         strcpy(buf, arg_bigtile ? "1" : "0");\r
1257         WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);\r
1258 \r
1259         /* Save the "arg_sound" flag */\r
1260         strcpy(buf, arg_sound ? "1" : "0");\r
1261         WritePrivateProfileString("Angband", "Sound", buf, ini_file);\r
1262 \r
1263         /* Save the "arg_sound" flag */\r
1264         strcpy(buf, arg_music ? "1" : "0");\r
1265         WritePrivateProfileString("Angband", "Music", buf, ini_file);\r
1266 \r
1267         /* bg */\r
1268         strcpy(buf, use_bg ? "1" : "0");\r
1269         WritePrivateProfileString("Angband", "BackGround", buf, ini_file);\r
1270         WritePrivateProfileString("Angband", "BackGroundBitmap", \r
1271                 bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);\r
1272 \r
1273         /* Save window prefs */\r
1274         for (i = 0; i < MAX_TERM_DATA; ++i)\r
1275         {\r
1276                 save_prefs_aux(i);\r
1277         }\r
1278 }\r
1279 \r
1280 \r
1281 /*\r
1282  * Load the "prefs" for a single term\r
1283  */\r
1284 static void load_prefs_aux(int i)\r
1285 {\r
1286         term_data *td = &data[i];\r
1287         char sec_name[128];\r
1288         char tmp[1024];\r
1289 \r
1290         int wid, hgt, posx, posy;\r
1291         int dispx = GetSystemMetrics( SM_CXVIRTUALSCREEN);\r
1292         int dispy = GetSystemMetrics( SM_CYVIRTUALSCREEN);\r
1293         posx=0;\r
1294         posy=0;\r
1295         \r
1296         /* Make section name */\r
1297         sprintf(sec_name, "Term-%d", i);\r
1298 \r
1299         /* Make section name */\r
1300         sprintf(sec_name, "Term-%d", i);\r
1301 \r
1302         /* Visible */\r
1303         if (i > 0)\r
1304         {\r
1305                 td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);\r
1306         }\r
1307 \r
1308         /* Desired font, with default */\r
1309 #ifdef JP\r
1310         GetPrivateProfileString(sec_name, "Font", "MS ゴシック", tmp, 127, ini_file);\r
1311 #else\r
1312 #if 0\r
1313         GetPrivateProfileString(sec_name, "Font", "8X13.FON", tmp, 127, ini_file);\r
1314 #else\r
1315         GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);\r
1316 #endif\r
1317 #endif\r
1318 \r
1319 \r
1320         /* Bizarre */\r
1321         td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);\r
1322 \r
1323         /* Analyze font, save desired font name */\r
1324 #if 1 /* #ifdef JP */\r
1325         td->font_want = string_make(tmp);\r
1326         hgt = 15; wid = 0;\r
1327         td->lf.lfWidth  = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);\r
1328         td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);\r
1329         td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);\r
1330 #else\r
1331         td->font_want = string_make(analyze_font(tmp, &wid, &hgt));\r
1332 #endif\r
1333 \r
1334 \r
1335         /* Tile size */\r
1336 #if 1 /* #ifdef JP */\r
1337         td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);\r
1338         td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);\r
1339 #else\r
1340         td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", wid, ini_file);\r
1341         td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", hgt, ini_file);\r
1342 #endif\r
1343 \r
1344 \r
1345         /* Window size */\r
1346         td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);\r
1347         td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);\r
1348         normsize.x = td->cols; normsize.y = td->rows;\r
1349 \r
1350         /* Window size */\r
1351         if (i == 0)\r
1352         {\r
1353                 win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);\r
1354         }\r
1355 \r
1356         /* Window position */\r
1357         posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);\r
1358         posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);\r
1359         td->pos_x = MIN(MAX(0, posx), dispx-128);\r
1360         td->pos_y = MIN(MAX(0, posy), dispy-128);\r
1361 \r
1362         /* Window Z position */\r
1363         if (i > 0)\r
1364         {\r
1365                 td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);\r
1366         }\r
1367 }\r
1368 \r
1369 \r
1370 /*\r
1371  * Load the "prefs"\r
1372  */\r
1373 static void load_prefs(void)\r
1374 {\r
1375         int i;\r
1376 \r
1377         /* Extract the "arg_graphics" flag */\r
1378         arg_graphics = (byte_hack)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);\r
1379 \r
1380         /* Extract the "arg_bigtile" flag */\r
1381         arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);\r
1382         use_bigtile = arg_bigtile;\r
1383 \r
1384         /* Extract the "arg_sound" flag */\r
1385         arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);\r
1386 \r
1387         /* Extract the "arg_sound" flag */\r
1388         arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);\r
1389 \r
1390         /* bg */\r
1391         use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);\r
1392         GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);\r
1393 \r
1394         /* Load window prefs */\r
1395         for (i = 0; i < MAX_TERM_DATA; ++i)\r
1396         {\r
1397                 load_prefs_aux(i);\r
1398         }\r
1399 }\r
1400 \r
1401 #if defined(USE_SOUND) || defined(USE_MUSIC)\r
1402 \r
1403 /*\r
1404  * XXX XXX XXX - Taken from files.c.\r
1405  *\r
1406  * Extract "tokens" from a buffer\r
1407  *\r
1408  * This function uses "whitespace" as delimiters, and treats any amount of\r
1409  * whitespace as a single delimiter.  We will never return any empty tokens.\r
1410  * When given an empty buffer, or a buffer containing only "whitespace", we\r
1411  * will return no tokens.  We will never extract more than "num" tokens.\r
1412  *\r
1413  * By running a token through the "text_to_ascii()" function, you can allow\r
1414  * that token to include (encoded) whitespace, using "\s" to encode spaces.\r
1415  *\r
1416  * We save pointers to the tokens in "tokens", and return the number found.\r
1417  */\r
1418 static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)\r
1419 {\r
1420         s16b k = 0;\r
1421         char *s = buf;\r
1422 \r
1423         /* Process */\r
1424         while (k < num)\r
1425         {\r
1426                 char *t;\r
1427 \r
1428                 /* Skip leading whitespace */\r
1429                 for ( ; *s && iswspace(*s); ++s) /* loop */;\r
1430 \r
1431                 /* All done */\r
1432                 if (!*s) break;\r
1433 \r
1434                 /* Find next whitespace, if any */\r
1435                 for (t = s; *t && !iswspace(*t); ++t) /* loop */;\r
1436 \r
1437                 /* Nuke and advance (if necessary) */\r
1438                 if (*t) *t++ = '\0';\r
1439 \r
1440                 /* Save the token */\r
1441                 tokens[k++] = s;\r
1442 \r
1443                 /* Advance */\r
1444                 s = t;\r
1445         }\r
1446 \r
1447         /* Count */\r
1448         return (k);\r
1449 }\r
1450 \r
1451 #endif /* USE_SOUND || USE_MUSIC */\r
1452 \r
1453 #ifdef USE_SOUND\r
1454 \r
1455 static void load_sound_prefs(void)\r
1456 {\r
1457         int i, j, num;\r
1458         char tmp[1024];\r
1459         char ini_path[1024];\r
1460         char wav_path[1024];\r
1461         char *zz[SAMPLE_MAX];\r
1462 \r
1463         /* Access the sound.cfg */\r
1464 \r
1465         path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");\r
1466 \r
1467         for (i = 0; i < SOUND_MAX; i++)\r
1468         {\r
1469                 GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);\r
1470 \r
1471                 num = tokenize_whitespace(tmp, SAMPLE_MAX, zz);\r
1472 \r
1473                 for (j = 0; j < num; j++)\r
1474                 {\r
1475                         /* Access the sound */\r
1476                         path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);\r
1477 \r
1478                         /* Save the sound filename, if it exists */\r
1479                         if (check_file(wav_path))\r
1480                                 sound_file[i][j] = string_make(zz[j]);\r
1481                 }\r
1482         }\r
1483 }\r
1484 \r
1485 #endif /* USE_SOUND */\r
1486 \r
1487 #ifdef USE_MUSIC\r
1488 \r
1489 static void load_music_prefs(void)\r
1490 {\r
1491         int i, j, num;\r
1492         char tmp[1024];\r
1493         char ini_path[1024];\r
1494         char wav_path[1024];\r
1495         char *zz[SAMPLE_MAX];\r
1496         char key[80];\r
1497 \r
1498         /* Access the music.cfg */\r
1499 \r
1500         path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");\r
1501 \r
1502         GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);\r
1503 \r
1504         for (i = 0; i < MUSIC_BASIC_MAX; i++)\r
1505         {\r
1506                 GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);\r
1507 \r
1508                 num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
1509 \r
1510                 for (j = 0; j < num; j++)\r
1511                 {\r
1512                         /* Access the sound */\r
1513                         path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
1514 \r
1515                         /* Save the sound filename, if it exists */\r
1516                         if (check_file(wav_path))\r
1517                                 music_file[i][j] = string_make(zz[j]);\r
1518                 }\r
1519         }\r
1520 \r
1521         for (i = 0; i < max_d_idx; i++)\r
1522         {\r
1523                 sprintf(key, "dungeon%03d", i);\r
1524                 GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);\r
1525 \r
1526                 num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
1527 \r
1528                 for (j = 0; j < num; j++)\r
1529                 {\r
1530                         /* Access the sound */\r
1531                         path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
1532 \r
1533                         /* Save the sound filename, if it exists */\r
1534                         if (check_file(wav_path))\r
1535                                 dungeon_music_file[i][j] = string_make(zz[j]);\r
1536                 }\r
1537         }\r
1538 \r
1539         for (i = 0; i < max_q_idx; i++)\r
1540         {\r
1541                 sprintf(key, "quest%03d", i);\r
1542                 GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);\r
1543 \r
1544                 num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
1545 \r
1546                 for (j = 0; j < num; j++)\r
1547                 {\r
1548                         /* Access the sound */\r
1549                         path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
1550 \r
1551                         /* Save the sound filename, if it exists */\r
1552                         if (check_file(wav_path))\r
1553                                 quest_music_file[i][j] = string_make(zz[j]);\r
1554                 }\r
1555         }\r
1556 \r
1557         for (i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */\r
1558         {\r
1559                 sprintf(key, "town%03d", i);\r
1560                 GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);\r
1561 \r
1562                 num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
1563 \r
1564                 for (j = 0; j < num; j++)\r
1565                 {\r
1566                         /* Access the sound */\r
1567                         path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
1568 \r
1569                         /* Save the sound filename, if it exists */\r
1570                         if (check_file(wav_path))\r
1571                                 town_music_file[i][j] = string_make(zz[j]);\r
1572                 }\r
1573         }\r
1574 \r
1575 \r
1576 }\r
1577 \r
1578 #endif /* USE_MUSIC */\r
1579 \r
1580 /*\r
1581  * Create the new global palette based on the bitmap palette\r
1582  * (if any), and the standard 16 entry palette derived from\r
1583  * "win_clr[]" which is used for the basic 16 Angband colors.\r
1584  *\r
1585  * This function is never called before all windows are ready.\r
1586  *\r
1587  * This function returns FALSE if the new palette could not be\r
1588  * prepared, which should normally be a fatal error.  XXX XXX\r
1589  *\r
1590  * Note that only some machines actually use a "palette".\r
1591  */\r
1592 static int new_palette(void)\r
1593 {\r
1594         HPALETTE hBmPal;\r
1595         HPALETTE hNewPal;\r
1596         HDC hdc;\r
1597         int i, nEntries;\r
1598         int pLogPalSize;\r
1599         int lppeSize;\r
1600         LPLOGPALETTE pLogPal;\r
1601         LPPALETTEENTRY lppe;\r
1602 \r
1603         term_data *td;\r
1604 \r
1605 \r
1606         /* This makes no sense */\r
1607         if (!paletted) return (TRUE);\r
1608 \r
1609 \r
1610         /* No bitmap */\r
1611         lppeSize = 0;\r
1612         lppe = NULL;\r
1613         nEntries = 0;\r
1614 \r
1615 #ifdef USE_GRAPHICS\r
1616 \r
1617         /* Check the bitmap palette */\r
1618         hBmPal = infGraph.hPalette;\r
1619 \r
1620         /* Use the bitmap */\r
1621         if (hBmPal)\r
1622         {\r
1623                 lppeSize = 256 * sizeof(PALETTEENTRY);\r
1624                 lppe = (LPPALETTEENTRY)ralloc(lppeSize);\r
1625                 nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);\r
1626                 if ((nEntries == 0) || (nEntries > 220))\r
1627                 {\r
1628                         /* Warn the user */\r
1629                         plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));\r
1630 \r
1631                         /* Cleanup */\r
1632                         rnfree(lppe, lppeSize);\r
1633 \r
1634                         /* Fail */\r
1635                         return (FALSE);\r
1636                 }\r
1637         }\r
1638 \r
1639 #endif /* USE_GRAPHICS */\r
1640 \r
1641         /* Size of palette */\r
1642         pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);\r
1643 \r
1644         /* Allocate palette */\r
1645         pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);\r
1646 \r
1647         /* Version */\r
1648         pLogPal->palVersion = 0x300;\r
1649 \r
1650         /* Make room for bitmap and normal data */\r
1651         pLogPal->palNumEntries = nEntries + 16;\r
1652 \r
1653         /* Save the bitmap data */\r
1654         for (i = 0; i < nEntries; i++)\r
1655         {\r
1656                 pLogPal->palPalEntry[i] = lppe[i];\r
1657         }\r
1658 \r
1659         /* Save the normal data */\r
1660         for (i = 0; i < 16; i++)\r
1661         {\r
1662                 LPPALETTEENTRY p;\r
1663 \r
1664                 /* Access the entry */\r
1665                 p = &(pLogPal->palPalEntry[i+nEntries]);\r
1666 \r
1667                 /* Save the colors */\r
1668                 p->peRed = GetRValue(win_clr[i]);\r
1669                 p->peGreen = GetGValue(win_clr[i]);\r
1670                 p->peBlue = GetBValue(win_clr[i]);\r
1671 \r
1672                 /* Save the flags */\r
1673                 p->peFlags = PC_NOCOLLAPSE;\r
1674         }\r
1675 \r
1676         /* Free something */\r
1677         if (lppe) rnfree(lppe, lppeSize);\r
1678 \r
1679         /* Create a new palette, or fail */\r
1680         hNewPal = CreatePalette(pLogPal);\r
1681         if (!hNewPal) quit(_("パレットを作成できません!", "Cannot create palette!"));\r
1682 \r
1683         /* Free the palette */\r
1684         rnfree(pLogPal, pLogPalSize);\r
1685 \r
1686         /* Main window */\r
1687         td = &data[0];\r
1688 \r
1689         /* Realize the palette */\r
1690         hdc = GetDC(td->w);\r
1691         SelectPalette(hdc, hNewPal, 0);\r
1692         i = RealizePalette(hdc);\r
1693         ReleaseDC(td->w, hdc);\r
1694         if (i == 0) quit(_("パレットをシステムエントリにマップできません!", "Cannot realize palette!"));\r
1695 \r
1696 \r
1697         /* Sub-windows */\r
1698         for (i = 1; i < MAX_TERM_DATA; i++)\r
1699         {\r
1700                 td = &data[i];\r
1701 \r
1702                 hdc = GetDC(td->w);\r
1703                 SelectPalette(hdc, hNewPal, 0);\r
1704                 ReleaseDC(td->w, hdc);\r
1705         }\r
1706 \r
1707         /* Delete old palette */\r
1708         if (hPal) DeleteObject(hPal);\r
1709 \r
1710         /* Save new palette */\r
1711         hPal = hNewPal;\r
1712 \r
1713         /* Success */\r
1714         return (TRUE);\r
1715 }\r
1716 \r
1717 \r
1718 #ifdef USE_GRAPHICS\r
1719 /*!\r
1720  * @brief グラフィクスを初期化する / Initialize graphics\r
1721  * @details\r
1722  * <ul>\r
1723  * <li>メニュー[オプション]>[グラフィクス]が「なし」以外の時に描画処理を初期化する。</li>\r
1724  * <li>呼び出されるタイミングはロード時、及び同メニューで「なし」以外に変更される毎になる。</li>\r
1725  * </ul>\r
1726  */\r
1727 static bool init_graphics(void)\r
1728 {\r
1729         /* Initialize once */\r
1730         char buf[1024];\r
1731         BYTE wid, hgt, twid, thgt, ox, oy;\r
1732         cptr name;\r
1733 \r
1734         if (arg_graphics == GRAPHICS_ADAM_BOLT)\r
1735         {\r
1736                 wid = 16;\r
1737                 hgt = 16;\r
1738                 twid = 16;\r
1739                 thgt = 16;\r
1740                 ox = 0;\r
1741                 oy = 0;\r
1742                 name = "16X16.BMP";\r
1743 \r
1744                 ANGBAND_GRAF = "new";\r
1745         }\r
1746         else if (arg_graphics == GRAPHICS_HENGBAND)\r
1747         {\r
1748                 /*! @todo redraw\r
1749                 wid = 64;\r
1750                 hgt = 64;\r
1751                 twid = 32;\r
1752                 thgt = 32;\r
1753                 ox = -16;\r
1754                 oy = -24;\r
1755                 name = "64X64.BMP";\r
1756                 */\r
1757 \r
1758                 wid = 32;\r
1759                 hgt = 32;\r
1760                 twid = 32;\r
1761                 thgt = 32;\r
1762                 ox = 0;\r
1763                 oy = 0;\r
1764                 name = "32X32.BMP";\r
1765 \r
1766                 ANGBAND_GRAF = "ne2";\r
1767         }\r
1768         else\r
1769         {\r
1770                 wid = 8;\r
1771                 hgt = 8;\r
1772                 twid = 8;\r
1773                 thgt = 8;\r
1774                 ox = 0;\r
1775                 oy = 0;\r
1776                 name = "8X8.BMP";\r
1777                 ANGBAND_GRAF = "old";\r
1778         }\r
1779 \r
1780         /* Access the bitmap file */\r
1781         path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);\r
1782 \r
1783         /* Load the bitmap or quit */\r
1784         if (!ReadDIB(data[0].w, buf, &infGraph))\r
1785         {\r
1786                 plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);\r
1787                 return (FALSE);\r
1788         }\r
1789 \r
1790         /* Save the new sizes */\r
1791         infGraph.CellWidth = wid;\r
1792         infGraph.CellHeight = hgt;\r
1793         infGraph.TileWidth = twid;\r
1794         infGraph.TileHeight = thgt;\r
1795         infGraph.OffsetX = ox;\r
1796         infGraph.OffsetY = oy;\r
1797 \r
1798         if (arg_graphics == GRAPHICS_ADAM_BOLT)\r
1799         {\r
1800                 /* Access the mask file */\r
1801                 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");\r
1802 \r
1803                 /* Load the bitmap or quit */\r
1804                 if (!ReadDIB(data[0].w, buf, &infMask))\r
1805                 {\r
1806                         plog_fmt("Cannot read bitmap file '%s'", buf);\r
1807                         return (FALSE);\r
1808                 }\r
1809         }\r
1810         if (arg_graphics == GRAPHICS_HENGBAND)\r
1811         {\r
1812                 /* Access the mask file */\r
1813                 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");\r
1814 \r
1815                 /* Load the bitmap or quit */\r
1816                 if (!ReadDIB(data[0].w, buf, &infMask))\r
1817                 {\r
1818                         plog_fmt("Cannot read bitmap file '%s'", buf);\r
1819                         return (FALSE);\r
1820                 }\r
1821         }\r
1822 \r
1823         /* Activate a palette */\r
1824         if (!new_palette())\r
1825         {\r
1826                 /* Free bitmap XXX XXX XXX */\r
1827 \r
1828                 /* Oops */\r
1829                 plog(_("パレットを実現できません!", "Cannot activate palette!"));\r
1830                 return (FALSE);\r
1831         }\r
1832 \r
1833         /* Graphics available */\r
1834         current_graphics_mode = arg_graphics;\r
1835 \r
1836         /* Result */\r
1837         return (current_graphics_mode);\r
1838 }\r
1839 #endif /* USE_GRAPHICS */\r
1840 \r
1841 \r
1842 #ifdef USE_MUSIC\r
1843 /*\r
1844  * Initialize music\r
1845  */\r
1846 static bool init_music(void)\r
1847 {\r
1848         /* Initialize once */\r
1849         if (!can_use_music)\r
1850         {\r
1851                 /* Load the prefs */\r
1852                 load_music_prefs();\r
1853 \r
1854                 /* Sound available */\r
1855                 can_use_music = TRUE;\r
1856         }\r
1857 \r
1858         /* Result */\r
1859         return (can_use_music);\r
1860 }\r
1861 \r
1862 /*\r
1863  * Hack -- Stop a music\r
1864  */\r
1865 static void stop_music(void)\r
1866 {\r
1867         mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
1868         mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
1869 }\r
1870 \r
1871 #endif /* USE_MUSIC */\r
1872 \r
1873 #ifdef USE_SOUND\r
1874 /*\r
1875  * Initialize sound\r
1876  */\r
1877 static bool init_sound(void)\r
1878 {\r
1879         /* Initialize once */\r
1880         if (!can_use_sound)\r
1881         {\r
1882                 /* Load the prefs */\r
1883                 load_sound_prefs();\r
1884 \r
1885                 /* Sound available */\r
1886                 can_use_sound = TRUE;\r
1887         }\r
1888 \r
1889         /* Result */\r
1890         return (can_use_sound);\r
1891 }\r
1892 #endif /* USE_SOUND */\r
1893 \r
1894 \r
1895 /*\r
1896  * Resize a window\r
1897  */\r
1898 static void term_window_resize(term_data *td)\r
1899 {\r
1900         /* Require window */\r
1901         if (!td->w) return;\r
1902 \r
1903         /* Resize the window */\r
1904         SetWindowPos(td->w, 0, 0, 0,\r
1905                      td->size_wid, td->size_hgt,\r
1906                      SWP_NOMOVE | SWP_NOZORDER);\r
1907 \r
1908         /* Redraw later */\r
1909         InvalidateRect(td->w, NULL, TRUE);\r
1910 }\r
1911 \r
1912 \r
1913 /*\r
1914  * Force the use of a new "font file" for a term_data\r
1915  *\r
1916  * This function may be called before the "window" is ready\r
1917  *\r
1918  * This function returns zero only if everything succeeds.\r
1919  *\r
1920  * Note that the "font name" must be capitalized!!!\r
1921  */\r
1922 static errr term_force_font(term_data *td, cptr path)\r
1923 {\r
1924         int wid, hgt;\r
1925 \r
1926 #if 0 /* #ifndef JP */\r
1927         int i;\r
1928         char *base;\r
1929         char buf[1024];\r
1930 #endif\r
1931 \r
1932         /* Forget the old font (if needed) */\r
1933         if (td->font_id) DeleteObject(td->font_id);\r
1934 \r
1935 #if 1 /* #ifdef JP */\r
1936         /* Unused */\r
1937         (void)path;\r
1938 \r
1939         /* Create the font (using the 'base' of the font file name!) */\r
1940         td->font_id = CreateFontIndirect(&(td->lf));\r
1941         wid = td->lf.lfWidth;\r
1942         hgt = td->lf.lfHeight;\r
1943         if (!td->font_id) return (1);\r
1944 #else\r
1945         /* Forget old font */\r
1946         if (td->font_file)\r
1947         {\r
1948                 bool used = FALSE;\r
1949 \r
1950                 /* Scan windows */\r
1951                 for (i = 0; i < MAX_TERM_DATA; i++)\r
1952                 {\r
1953                         /* Don't check when closing the application */\r
1954                         if (!path) break;\r
1955 \r
1956                         /* Check "screen" */\r
1957                         if ((td != &data[i]) &&\r
1958                             (data[i].font_file) &&\r
1959                             (streq(data[i].font_file, td->font_file)))\r
1960                         {\r
1961                                 used = TRUE;\r
1962                         }\r
1963                 }\r
1964 \r
1965                 /* Remove unused font resources */\r
1966                 if (!used) RemoveFontResource(td->font_file);\r
1967 \r
1968                 /* Free the old name */\r
1969                 string_free(td->font_file);\r
1970 \r
1971                 /* Forget it */\r
1972                 td->font_file = NULL;\r
1973         }\r
1974 \r
1975         /* No path given */\r
1976         if (!path) return (1);\r
1977 \r
1978         /* Local copy */\r
1979         strcpy(buf, path);\r
1980 \r
1981         /* Analyze font path */\r
1982         base = analyze_font(buf, &wid, &hgt);\r
1983 \r
1984         /* Verify suffix */\r
1985         if (!suffix(base, ".FON")) return (1);\r
1986 \r
1987         /* Verify file */\r
1988         if (!check_file(buf)) return (1);\r
1989 \r
1990         /* Load the new font */\r
1991         if (!AddFontResource(buf)) return (1);\r
1992 \r
1993         /* Save new font name */\r
1994         td->font_file = string_make(base);\r
1995 \r
1996         /* Remove the "suffix" */\r
1997         base[strlen(base)-4] = '\0';\r
1998 \r
1999         /* Create the font (using the 'base' of the font file name!) */\r
2000         td->font_id = CreateFont(hgt, wid, 0, 0, FW_DONTCARE, 0, 0, 0,\r
2001                                  ANSI_CHARSET, OUT_DEFAULT_PRECIS,\r
2002                                  CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,\r
2003                                  FIXED_PITCH | FF_DONTCARE, base);\r
2004 #endif\r
2005 \r
2006         /* Hack -- Unknown size */\r
2007         if (!wid || !hgt)\r
2008         {\r
2009                 HDC hdcDesktop;\r
2010                 HFONT hfOld;\r
2011                 TEXTMETRIC tm;\r
2012 \r
2013                 /* all this trouble to get the cell size */\r
2014                 hdcDesktop = GetDC(HWND_DESKTOP);\r
2015                 hfOld = SelectObject(hdcDesktop, td->font_id);\r
2016                 GetTextMetrics(hdcDesktop, &tm);\r
2017                 SelectObject(hdcDesktop, hfOld);\r
2018                 ReleaseDC(HWND_DESKTOP, hdcDesktop);\r
2019 \r
2020                 /* Font size info */\r
2021                 wid = tm.tmAveCharWidth;\r
2022                 hgt = tm.tmHeight;\r
2023         }\r
2024 \r
2025         /* Save the size info */\r
2026         td->font_wid = wid;\r
2027         td->font_hgt = hgt;\r
2028 \r
2029         /* Success */\r
2030         return (0);\r
2031 }\r
2032 \r
2033 \r
2034 \r
2035 /*\r
2036  * Allow the user to change the font for this window.\r
2037  */\r
2038 static void term_change_font(term_data *td)\r
2039 {\r
2040 #if 1 /* #ifdef JP */\r
2041         CHOOSEFONT cf;\r
2042 \r
2043         memset(&cf, 0, sizeof(cf));\r
2044         cf.lStructSize = sizeof(cf);\r
2045     cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;\r
2046     cf.lpLogFont = &(td->lf);\r
2047 \r
2048         if (ChooseFont(&cf))\r
2049         {\r
2050                 /* Force the font */\r
2051                 term_force_font(td, NULL);\r
2052 \r
2053                 /* Assume not bizarre */\r
2054                 td->bizarre = TRUE;\r
2055 \r
2056                 /* Reset the tile info */\r
2057                 td->tile_wid = td->font_wid;\r
2058                 td->tile_hgt = td->font_hgt;\r
2059 \r
2060                 /* Analyze the font */\r
2061                 term_getsize(td);\r
2062 \r
2063                 /* Resize the window */\r
2064                 term_window_resize(td);\r
2065         }\r
2066 \r
2067 #else\r
2068         OPENFILENAME ofn;\r
2069 \r
2070         char tmp[1024] = "";\r
2071 \r
2072         /* Extract a default if possible */\r
2073         if (td->font_file) strcpy(tmp, td->font_file);\r
2074 \r
2075         /* Ask for a choice */\r
2076         memset(&ofn, 0, sizeof(ofn));\r
2077         ofn.lStructSize = sizeof(ofn);\r
2078         ofn.hwndOwner = data[0].w;\r
2079         ofn.lpstrFilter = "Angband Font Files (*.fon)\0*.fon\0";\r
2080         ofn.nFilterIndex = 1;\r
2081         ofn.lpstrFile = tmp;\r
2082         ofn.nMaxFile = 128;\r
2083         ofn.lpstrInitialDir = ANGBAND_DIR_XTRA_FONT;\r
2084         ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;\r
2085         ofn.lpstrDefExt = "fon";\r
2086 \r
2087         /* Force choice if legal */\r
2088         if (GetOpenFileName(&ofn))\r
2089         {\r
2090                 /* Force the font */\r
2091                 if (term_force_font(td, tmp))\r
2092                 {\r
2093                         /* Access the standard font file */\r
2094                         path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_FONT, "8X13.FON");\r
2095 \r
2096                         /* Force the use of that font */\r
2097                         (void)term_force_font(td, tmp);\r
2098                 }\r
2099 \r
2100                 /* Assume not bizarre */\r
2101                 td->bizarre = FALSE;\r
2102 \r
2103                 /* Reset the tile info */\r
2104                 td->tile_wid = td->font_wid;\r
2105                 td->tile_hgt = td->font_hgt;\r
2106 \r
2107                 /* Analyze the font */\r
2108                 term_getsize(td);\r
2109 \r
2110                 /* Resize the window */\r
2111                 term_window_resize(td);\r
2112         }\r
2113 #endif\r
2114 \r
2115 }\r
2116 \r
2117 /*\r
2118  * Allow the user to lock this window.\r
2119  */\r
2120 static void term_window_pos(term_data *td, HWND hWnd)\r
2121 {\r
2122         SetWindowPos(td->w, hWnd, 0, 0, 0, 0,\r
2123                         SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);\r
2124 }\r
2125 \r
2126 static void windows_map(void);\r
2127 \r
2128 /*\r
2129  * Hack -- redraw a term_data\r
2130  */\r
2131 static void term_data_redraw(term_data *td)\r
2132 {\r
2133         if (td->map_active)\r
2134         {\r
2135                 /* Redraw the map */\r
2136                 windows_map();\r
2137         }\r
2138         else\r
2139         {\r
2140                 /* Activate the term */\r
2141                 Term_activate(&td->t);\r
2142 \r
2143                 /* Redraw the contents */\r
2144                 Term_redraw();\r
2145 \r
2146                 /* Restore the term */\r
2147                 Term_activate(term_screen);\r
2148         }\r
2149 }\r
2150 \r
2151 \r
2152 void Term_inversed_area(HWND hWnd, int x, int y, int w, int h)\r
2153 {\r
2154         HDC hdc;\r
2155         HPEN oldPen;\r
2156         HBRUSH myBrush, oldBrush;\r
2157 \r
2158         term_data *td = (term_data *)GetWindowLong(hWnd, 0);\r
2159         int tx = td->size_ow1 + x * td->tile_wid;\r
2160         int ty = td->size_oh1 + y * td->tile_hgt;\r
2161         int tw = w * td->tile_wid - 1;\r
2162         int th = h * td->tile_hgt - 1;\r
2163 \r
2164         hdc = GetDC(hWnd);\r
2165         myBrush = CreateSolidBrush(RGB(255, 255, 255));\r
2166         oldBrush = SelectObject(hdc, myBrush);\r
2167         oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
2168 \r
2169         PatBlt(hdc, tx, ty, tw, th, PATINVERT);\r
2170 \r
2171         SelectObject(hdc, oldBrush);\r
2172         SelectObject(hdc, oldPen);\r
2173 }\r
2174 \r
2175 \r
2176 \r
2177 /*** Function hooks needed by "Term" ***/\r
2178 \r
2179 \r
2180 #if 0\r
2181 \r
2182 /*\r
2183  * Initialize a new Term\r
2184  */\r
2185 static void Term_init_win(term *t)\r
2186 {\r
2187         /* XXX Unused */\r
2188 }\r
2189 \r
2190 \r
2191 /*\r
2192  * Nuke an old Term\r
2193  */\r
2194 static void Term_nuke_win(term *t)\r
2195 {\r
2196         /* XXX Unused */\r
2197 }\r
2198 \r
2199 #endif\r
2200 \r
2201 \r
2202 /*\r
2203  * Interact with the User\r
2204  */\r
2205 static errr Term_user_win(int n)\r
2206 {\r
2207         /* Unused */\r
2208         (void)n;\r
2209 \r
2210         /* Success */\r
2211         return (0);\r
2212 }\r
2213 \r
2214 \r
2215 /*\r
2216  * React to global changes\r
2217  */\r
2218 static errr Term_xtra_win_react(void)\r
2219 {\r
2220         int i;\r
2221 \r
2222 \r
2223         /* Simple color */\r
2224         if (colors16)\r
2225         {\r
2226                 /* Save the default colors */\r
2227                 for (i = 0; i < 256; i++)\r
2228                 {\r
2229                         /* Simply accept the desired colors */\r
2230                         win_pal[i] = angband_color_table[i][0];\r
2231                 }\r
2232         }\r
2233 \r
2234         /* Complex color */\r
2235         else\r
2236         {\r
2237                 COLORREF code;\r
2238 \r
2239                 byte rv, gv, bv;\r
2240 \r
2241                 bool change = FALSE;\r
2242 \r
2243                 /* Save the default colors */\r
2244                 for (i = 0; i < 256; i++)\r
2245                 {\r
2246                         /* Extract desired values */\r
2247                         rv = angband_color_table[i][1];\r
2248                         gv = angband_color_table[i][2];\r
2249                         bv = angband_color_table[i][3];\r
2250 \r
2251                         /* Extract a full color code */\r
2252                         code = PALETTERGB(rv, gv, bv);\r
2253 \r
2254                         /* Activate changes */\r
2255                         if (win_clr[i] != code)\r
2256                         {\r
2257                                 /* Note the change */\r
2258                                 change = TRUE;\r
2259 \r
2260                                 /* Apply the desired color */\r
2261                                 win_clr[i] = code;\r
2262                         }\r
2263                 }\r
2264 \r
2265                 /* Activate the palette if needed */\r
2266                 if (change) (void)new_palette();\r
2267         }\r
2268 \r
2269 \r
2270 #ifdef USE_SOUND\r
2271 \r
2272         /* Handle "arg_sound" */\r
2273         if (use_sound != arg_sound)\r
2274         {\r
2275                 /* Initialize (if needed) */\r
2276                 if (arg_sound && !init_sound())\r
2277                 {\r
2278                         /* Warning */\r
2279                         plog(_("サウンドを初期化できません!", "Cannot initialize sound!"));\r
2280 \r
2281                         /* Cannot enable */\r
2282                         arg_sound = FALSE;\r
2283                 }\r
2284 \r
2285                 /* Change setting */\r
2286                 use_sound = arg_sound;\r
2287         }\r
2288 \r
2289 #endif\r
2290 \r
2291 #ifdef USE_MUSIC\r
2292 \r
2293         /* Handle "arg_sound" */\r
2294         if (use_music != arg_music)\r
2295         {\r
2296                 /* Initialize (if needed) */\r
2297                 if (arg_music && !init_music())\r
2298                 {\r
2299                         /* Warning */\r
2300                         plog(_("BGMを初期化できません!", "Cannot initialize BGM!"));\r
2301                         /* Cannot enable */\r
2302                         arg_music = FALSE;\r
2303                 }\r
2304 \r
2305                 /* Change setting */\r
2306                 use_music = arg_music;\r
2307 \r
2308                 if(!arg_music) stop_music();\r
2309                 else select_floor_music();\r
2310 \r
2311         }\r
2312 \r
2313 #endif\r
2314 \r
2315 \r
2316 #ifdef USE_GRAPHICS\r
2317 \r
2318         /* Handle "arg_graphics" */\r
2319         if (use_graphics != arg_graphics)\r
2320         {\r
2321                 /* Initialize (if needed) */\r
2322                 if (arg_graphics && !init_graphics())\r
2323                 {\r
2324                         /* Warning */\r
2325                         plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));\r
2326 \r
2327                         /* Cannot enable */\r
2328                         arg_graphics = GRAPHICS_NONE;\r
2329                 }\r
2330 \r
2331                 /* Change setting */\r
2332                 use_graphics = arg_graphics;\r
2333 \r
2334                 /* Reset visuals */\r
2335 #ifdef ANGBAND_2_8_1\r
2336                 reset_visuals();\r
2337 #else /* ANGBAND_2_8_1 */\r
2338                 reset_visuals(TRUE);\r
2339 #endif /* ANGBAND_2_8_1 */\r
2340         }\r
2341 \r
2342 #endif /* USE_GRAPHICS */\r
2343 \r
2344 \r
2345         /* Clean up windows */\r
2346         for (i = 0; i < MAX_TERM_DATA; i++)\r
2347         {\r
2348                 term *old = Term;\r
2349 \r
2350                 term_data *td = &data[i];\r
2351 \r
2352                 /* Update resized windows */\r
2353                 if ((td->cols != td->t.wid) || (td->rows != td->t.hgt))\r
2354                 {\r
2355                         /* Activate */\r
2356                         Term_activate(&td->t);\r
2357 \r
2358                         /* Hack -- Resize the term */\r
2359                         Term_resize(td->cols, td->rows);\r
2360 \r
2361                         /* Redraw the contents */\r
2362                         Term_redraw();\r
2363 \r
2364                         /* Restore */\r
2365                         Term_activate(old);\r
2366                 }\r
2367         }\r
2368 \r
2369 \r
2370         /* Success */\r
2371         return (0);\r
2372 }\r
2373 \r
2374 \r
2375 /*\r
2376  * Process at least one event\r
2377  */\r
2378 static errr Term_xtra_win_event(int v)\r
2379 {\r
2380         MSG msg;\r
2381 \r
2382         /* Wait for an event */\r
2383         if (v)\r
2384         {\r
2385                 /* Block */\r
2386                 if (GetMessage(&msg, NULL, 0, 0))\r
2387                 {\r
2388                         TranslateMessage(&msg);\r
2389                         DispatchMessage(&msg);\r
2390                 }\r
2391         }\r
2392 \r
2393         /* Check for an event */\r
2394         else\r
2395         {\r
2396                 /* Check */\r
2397                 if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))\r
2398                 {\r
2399                         TranslateMessage(&msg);\r
2400                         DispatchMessage(&msg);\r
2401                 }\r
2402         }\r
2403 \r
2404         /* Success */\r
2405         return 0;\r
2406 }\r
2407 \r
2408 \r
2409 /*\r
2410  * Process all pending events\r
2411  */\r
2412 static errr Term_xtra_win_flush(void)\r
2413 {\r
2414         MSG msg;\r
2415 \r
2416         /* Process all pending events */\r
2417         while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))\r
2418         {\r
2419                 TranslateMessage(&msg);\r
2420                 DispatchMessage(&msg);\r
2421         }\r
2422 \r
2423         /* Success */\r
2424         return (0);\r
2425 }\r
2426 \r
2427 \r
2428 /*\r
2429  * Hack -- clear the screen\r
2430  *\r
2431  * Make this more efficient XXX XXX XXX\r
2432  */\r
2433 static errr Term_xtra_win_clear(void)\r
2434 {\r
2435         term_data *td = (term_data*)(Term->data);\r
2436 \r
2437         HDC hdc;\r
2438         RECT rc;\r
2439 \r
2440         /* Rectangle to erase */\r
2441         rc.left = td->size_ow1;\r
2442         rc.right = rc.left + td->cols * td->tile_wid;\r
2443         rc.top = td->size_oh1;\r
2444         rc.bottom = rc.top + td->rows * td->tile_hgt;\r
2445 \r
2446         /* Erase it */\r
2447         hdc = GetDC(td->w);\r
2448         SetBkColor(hdc, RGB(0, 0, 0));\r
2449         SelectObject(hdc, td->font_id);\r
2450         ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);\r
2451 \r
2452         /* bg */\r
2453         if (use_bg)\r
2454         {\r
2455                 rc.left = 0; rc.top = 0;\r
2456                 DrawBG(hdc, &rc);\r
2457         }\r
2458         ReleaseDC(td->w, hdc);\r
2459 \r
2460         /* Success */\r
2461         return 0;\r
2462 }\r
2463 \r
2464 \r
2465 /*\r
2466  * Hack -- make a noise\r
2467  */\r
2468 static errr Term_xtra_win_noise(void)\r
2469 {\r
2470         MessageBeep(MB_ICONASTERISK);\r
2471         return (0);\r
2472 }\r
2473 \r
2474 \r
2475 /*\r
2476  * Hack -- make a sound\r
2477  */\r
2478 static errr Term_xtra_win_sound(int v)\r
2479 {\r
2480 #ifdef USE_SOUND\r
2481         int i;\r
2482         char buf[1024];\r
2483 #endif /* USE_SOUND */\r
2484 \r
2485         /* Sound disabled */\r
2486         if (!use_sound) return (1);\r
2487 \r
2488         /* Illegal sound */\r
2489         if ((v < 0) || (v >= SOUND_MAX)) return (1);\r
2490 \r
2491 #ifdef USE_SOUND\r
2492 \r
2493         /* Count the samples */\r
2494         for (i = 0; i < SAMPLE_MAX; i++)\r
2495         {\r
2496                 if (!sound_file[v][i])\r
2497                         break;\r
2498         }\r
2499 \r
2500         /* No sample */\r
2501         if (i == 0) return (1);\r
2502 \r
2503         /* Build the path */\r
2504         path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);\r
2505 \r
2506 #ifdef WIN32\r
2507 \r
2508         /* Play the sound, catch errors */\r
2509         return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));\r
2510 \r
2511 #else /* WIN32 */\r
2512 \r
2513         /* Play the sound, catch errors */\r
2514         return (sndPlaySound(buf, SND_ASYNC));\r
2515 \r
2516 #endif /* WIN32 */\r
2517 \r
2518 #else /* USE_SOUND */\r
2519 \r
2520         /* Oops */\r
2521         return (1);\r
2522 \r
2523 #endif /* USE_SOUND */\r
2524 }\r
2525 \r
2526 /*\r
2527  * Hack -- play a music\r
2528  */\r
2529 static errr Term_xtra_win_music(int n, int v)\r
2530 {\r
2531 #ifdef USE_MUSIC\r
2532         int i = 0;\r
2533         char buf[1024];\r
2534 #endif /* USE_MUSIC */\r
2535 \r
2536         /* Sound disabled */\r
2537 \r
2538         if(!use_music) return (1);\r
2539 \r
2540         /* Illegal sound */\r
2541         if(n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX))) return (1);\r
2542         else if(v < 0 || v >= 1000) return(1); /*!< TODO */\r
2543 \r
2544 #ifdef USE_MUSIC\r
2545 \r
2546         switch(n)\r
2547         {\r
2548         case TERM_XTRA_MUSIC_BASIC:\r
2549                 for (i = 0; i < SAMPLE_MAX; i++) if(!music_file[v][i]) break;\r
2550                 break;\r
2551         case TERM_XTRA_MUSIC_DUNGEON:\r
2552                 for (i = 0; i < SAMPLE_MAX; i++) if(!dungeon_music_file[v][i]) break;\r
2553                 break;\r
2554         case TERM_XTRA_MUSIC_QUEST:\r
2555                 for (i = 0; i < SAMPLE_MAX; i++) if(!quest_music_file[v][i]) break;\r
2556                 break;\r
2557         case TERM_XTRA_MUSIC_TOWN:\r
2558                 for (i = 0; i < SAMPLE_MAX; i++) if(!town_music_file[v][i]) break;\r
2559                 break;\r
2560         }\r
2561 \r
2562         /* No sample */\r
2563         if (i == 0)\r
2564         {\r
2565                 //mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
2566                 //mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
2567                 return (1);\r
2568         }\r
2569 \r
2570         switch(n)\r
2571         {\r
2572         case TERM_XTRA_MUSIC_BASIC:\r
2573                 for (i = 0; i < SAMPLE_MAX; i++) if(!music_file[v][i]) break;\r
2574                 break;\r
2575         case TERM_XTRA_MUSIC_DUNGEON:\r
2576                 for (i = 0; i < SAMPLE_MAX; i++) if(!dungeon_music_file[v][i]) break;\r
2577                 break;\r
2578         case TERM_XTRA_MUSIC_QUEST:\r
2579                 for (i = 0; i < SAMPLE_MAX; i++) if(!quest_music_file[v][i]) break;\r
2580                 break;\r
2581         case TERM_XTRA_MUSIC_TOWN:\r
2582                 for (i = 0; i < SAMPLE_MAX; i++) if(!town_music_file[v][i]) break;\r
2583                 break;\r
2584         }\r
2585 \r
2586         /* No sample */\r
2587         if (i == 0)\r
2588         {\r
2589                 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
2590                 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
2591                 return (1);\r
2592         }\r
2593 \r
2594         switch(n)\r
2595         {\r
2596         case TERM_XTRA_MUSIC_BASIC:\r
2597                 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, music_file[v][Rand_external(i)]);\r
2598                 break;\r
2599         case TERM_XTRA_MUSIC_DUNGEON:\r
2600                 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, dungeon_music_file[v][Rand_external(i)]);\r
2601                 break;\r
2602         case TERM_XTRA_MUSIC_QUEST:\r
2603                 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, quest_music_file[v][Rand_external(i)]);\r
2604                 break;\r
2605         case TERM_XTRA_MUSIC_TOWN:\r
2606                 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, town_music_file[v][Rand_external(i)]);\r
2607                 break;\r
2608         }\r
2609 \r
2610         if(current_music_type == n && current_music_id == v)\r
2611         {\r
2612                 return (0);\r
2613         }\r
2614         current_music_type = n;\r
2615         current_music_id = v;\r
2616 \r
2617 #ifdef WIN32\r
2618 \r
2619         mop.lpstrDeviceType = mci_device_type;  \r
2620         mop.lpstrElementName = buf;\r
2621         mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
2622         mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
2623         mciSendCommand(mop.wDeviceID, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_ELEMENT, (DWORD)&mop);\r
2624         mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);\r
2625         mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);\r
2626         return (0);\r
2627 \r
2628 #endif /* WIN32 */\r
2629 \r
2630 #else /* USE_MUSIC */\r
2631 \r
2632         return (1);\r
2633 \r
2634 #endif /* USE_MUSIC */\r
2635 \r
2636 }\r
2637 \r
2638 \r
2639 /*\r
2640  * Delay for "x" milliseconds\r
2641  */\r
2642 static int Term_xtra_win_delay(int v)\r
2643 {\r
2644 \r
2645 #ifdef WIN32\r
2646 \r
2647         /* Sleep */\r
2648         Sleep(v);\r
2649 \r
2650 #else /* WIN32 */\r
2651 \r
2652         DWORD t;\r
2653         MSG msg;\r
2654 \r
2655         /* Final count */\r
2656         t = GetTickCount() + v;\r
2657 \r
2658         /* Wait for it */\r
2659         while (GetTickCount() < t)\r
2660         {\r
2661                 /* Handle messages */\r
2662                 if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))\r
2663                 {\r
2664                         TranslateMessage(&msg);\r
2665                         DispatchMessage(&msg);\r
2666                 }\r
2667         }\r
2668 \r
2669 #endif /* WIN32 */\r
2670 \r
2671         /* Success */\r
2672         return (0);\r
2673 }\r
2674 \r
2675 \r
2676 /*\r
2677  * Do a "special thing"\r
2678  */\r
2679 static errr Term_xtra_win(int n, int v)\r
2680 {\r
2681         /* Handle a subset of the legal requests */\r
2682         switch (n)\r
2683         {\r
2684                 /* Make a bell sound */\r
2685                 case TERM_XTRA_NOISE:\r
2686                 {\r
2687                         return (Term_xtra_win_noise());\r
2688                 }\r
2689 \r
2690                 /* Play a music */\r
2691                 case TERM_XTRA_MUSIC_BASIC:\r
2692                 case TERM_XTRA_MUSIC_DUNGEON:\r
2693                 case TERM_XTRA_MUSIC_QUEST:\r
2694                 case TERM_XTRA_MUSIC_TOWN:\r
2695                 {\r
2696                         return (Term_xtra_win_music(n, v));\r
2697                 }\r
2698 \r
2699                 /* Make a special sound */\r
2700                 case TERM_XTRA_SOUND:\r
2701                 {\r
2702                         return (Term_xtra_win_sound(v));\r
2703                 }\r
2704 \r
2705                 /* Process random events */\r
2706                 case TERM_XTRA_BORED:\r
2707                 {\r
2708                         return (Term_xtra_win_event(0));\r
2709                 }\r
2710 \r
2711                 /* Process an event */\r
2712                 case TERM_XTRA_EVENT:\r
2713                 {\r
2714                         return (Term_xtra_win_event(v));\r
2715                 }\r
2716 \r
2717                 /* Flush all events */\r
2718                 case TERM_XTRA_FLUSH:\r
2719                 {\r
2720                         return (Term_xtra_win_flush());\r
2721                 }\r
2722 \r
2723                 /* Clear the screen */\r
2724                 case TERM_XTRA_CLEAR:\r
2725                 {\r
2726                         return (Term_xtra_win_clear());\r
2727                 }\r
2728 \r
2729                 /* React to global changes */\r
2730                 case TERM_XTRA_REACT:\r
2731                 {\r
2732                         return (Term_xtra_win_react());\r
2733                 }\r
2734 \r
2735                 /* Delay for some milliseconds */\r
2736                 case TERM_XTRA_DELAY:\r
2737                 {\r
2738                         return (Term_xtra_win_delay(v));\r
2739                 }\r
2740         }\r
2741 \r
2742         /* Oops */\r
2743         return 1;\r
2744 }\r
2745 \r
2746 \r
2747 \r
2748 /*\r
2749  * Low level graphics (Assumes valid input).\r
2750  *\r
2751  * Draw a "cursor" at (x,y), using a "yellow box".\r
2752  */\r
2753 static errr Term_curs_win(int x, int y)\r
2754 {\r
2755         term_data *td = (term_data*)(Term->data);\r
2756 \r
2757         RECT rc;\r
2758         HDC hdc;\r
2759 \r
2760         int tile_wid, tile_hgt;\r
2761 \r
2762         if (td->map_active)\r
2763         {\r
2764                 tile_wid = td->map_tile_wid;\r
2765                 tile_hgt = td->map_tile_hgt;\r
2766         }\r
2767         else\r
2768         {\r
2769                 tile_wid = td->tile_wid;\r
2770                 tile_hgt = td->tile_hgt;\r
2771         }\r
2772 \r
2773         /* Frame the grid */\r
2774         rc.left = x * tile_wid + td->size_ow1;\r
2775         rc.right = rc.left + tile_wid;\r
2776         rc.top = y * tile_hgt + td->size_oh1;\r
2777         rc.bottom = rc.top + tile_hgt;\r
2778 \r
2779         /* Cursor is done as a yellow "box" */\r
2780         hdc = GetDC(td->w);\r
2781         FrameRect(hdc, &rc, hbrYellow);\r
2782         ReleaseDC(td->w, hdc);\r
2783 \r
2784         /* Success */\r
2785         return 0;\r
2786 }\r
2787 \r
2788 \r
2789 /*\r
2790  * Low level graphics (Assumes valid input).\r
2791  *\r
2792  * Draw a "big cursor" at (x,y), using a "yellow box".\r
2793  */\r
2794 static errr Term_bigcurs_win(int x, int y)\r
2795 {\r
2796         term_data *td = (term_data*)(Term->data);\r
2797 \r
2798         RECT rc;\r
2799         HDC hdc;\r
2800 \r
2801         int tile_wid, tile_hgt;\r
2802 \r
2803         if (td->map_active)\r
2804         {\r
2805                 /* Normal cursor in map window */\r
2806                 Term_curs_win(x, y);\r
2807                 return 0;\r
2808         }\r
2809         else\r
2810         {\r
2811                 tile_wid = td->tile_wid;\r
2812                 tile_hgt = td->tile_hgt;\r
2813         }\r
2814 \r
2815         /* Frame the grid */\r
2816         rc.left = x * tile_wid + td->size_ow1;\r
2817         rc.right = rc.left + 2 * tile_wid;\r
2818         rc.top = y * tile_hgt + td->size_oh1;\r
2819         rc.bottom = rc.top + tile_hgt;\r
2820 \r
2821         /* Cursor is done as a yellow "box" */\r
2822         hdc = GetDC(td->w);\r
2823         FrameRect(hdc, &rc, hbrYellow);\r
2824         ReleaseDC(td->w, hdc);\r
2825 \r
2826         /* Success */\r
2827         return 0;\r
2828 }\r
2829 \r
2830 \r
2831 /*\r
2832  * Low level graphics (Assumes valid input).\r
2833  *\r
2834  * Erase a "block" of "n" characters starting at (x,y).\r
2835  */\r
2836 static errr Term_wipe_win(int x, int y, int n)\r
2837 {\r
2838         term_data *td = (term_data*)(Term->data);\r
2839 \r
2840         HDC hdc;\r
2841         RECT rc;\r
2842 \r
2843         /* Rectangle to erase in client coords */\r
2844         rc.left = x * td->tile_wid + td->size_ow1;\r
2845         rc.right = rc.left + n * td->tile_wid;\r
2846         rc.top = y * td->tile_hgt + td->size_oh1;\r
2847         rc.bottom = rc.top + td->tile_hgt;\r
2848 \r
2849         hdc = GetDC(td->w);\r
2850         SetBkColor(hdc, RGB(0, 0, 0));\r
2851         SelectObject(hdc, td->font_id);\r
2852         /* bg */\r
2853         if (use_bg)\r
2854                 DrawBG(hdc, &rc);\r
2855         else\r
2856                 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);\r
2857         ReleaseDC(td->w, hdc);\r
2858 \r
2859         /* Success */\r
2860         return 0;\r
2861 }\r
2862 \r
2863 \r
2864 /*\r
2865  * Low level graphics.  Assumes valid input.\r
2866  *\r
2867  * Draw several ("n") chars, with an attr, at a given location.\r
2868  *\r
2869  * All "graphic" data is handled by "Term_pict_win()", below.\r
2870  *\r
2871  * One would think there is a more efficient method for telling a window\r
2872  * what color it should be using to draw with, but perhaps simply changing\r
2873  * it every time is not too inefficient.  XXX XXX XXX\r
2874  */\r
2875 static errr Term_text_win(int x, int y, int n, byte a, const char *s)\r
2876 {\r
2877         term_data *td = (term_data*)(Term->data);\r
2878         RECT rc;\r
2879         HDC hdc;\r
2880 \r
2881 #if 1 /* #ifdef JP */\r
2882         static HBITMAP  WALL;\r
2883         static HBRUSH   myBrush, oldBrush;\r
2884         static HPEN     oldPen;\r
2885         static bool init_done = FALSE;\r
2886 \r
2887         if (!init_done){\r
2888                 WALL = LoadBitmap(hInstance, AppName);\r
2889                 myBrush = CreatePatternBrush(WALL);\r
2890                 init_done = TRUE;\r
2891         }\r
2892 #endif\r
2893 \r
2894         /* Total rectangle */\r
2895         rc.left = x * td->tile_wid + td->size_ow1;\r
2896         rc.right = rc.left + n * td->tile_wid;\r
2897         rc.top = y * td->tile_hgt + td->size_oh1;\r
2898         rc.bottom = rc.top + td->tile_hgt;\r
2899 \r
2900         /* Acquire DC */\r
2901         hdc = GetDC(td->w);\r
2902 \r
2903         /* Background color */\r
2904         SetBkColor(hdc, RGB(0, 0, 0));\r
2905 \r
2906         /* Foreground color */\r
2907         if (colors16)\r
2908         {\r
2909                 SetTextColor(hdc, PALETTEINDEX(win_pal[a]));\r
2910         }\r
2911         else if (paletted)\r
2912         {\r
2913                 SetTextColor(hdc, win_clr[a&0x0F]);\r
2914         }\r
2915         else\r
2916         {\r
2917                 SetTextColor(hdc, win_clr[a]);\r
2918         }\r
2919 \r
2920         /* Use the font */\r
2921         SelectObject(hdc, td->font_id);\r
2922         \r
2923         /* bg */\r
2924         if (use_bg) SetBkMode(hdc, TRANSPARENT);\r
2925 \r
2926         /* Bizarre size */\r
2927         if (td->bizarre ||\r
2928             (td->tile_hgt != td->font_hgt) ||\r
2929             (td->tile_wid != td->font_wid))\r
2930         {\r
2931                 int i;\r
2932 \r
2933                 /* Erase complete rectangle */\r
2934                 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);\r
2935                 \r
2936                 /* bg */\r
2937                 if (use_bg) DrawBG(hdc, &rc);\r
2938 \r
2939                 /* New rectangle */\r
2940                 rc.left += ((td->tile_wid - td->font_wid) / 2);\r
2941                 rc.right = rc.left + td->font_wid;\r
2942                 rc.top += ((td->tile_hgt - td->font_hgt) / 2);\r
2943                 rc.bottom = rc.top + td->font_hgt;\r
2944 \r
2945                 /* Dump each character */\r
2946                 for (i = 0; i < n; i++)\r
2947                 {\r
2948 #ifdef JP\r
2949                         if (use_bigtile && *(s+i)=="■"[0] && *(s+i+1)=="■"[1])\r
2950                         {\r
2951                                 rc.right += td->font_wid;\r
2952 \r
2953                                 oldBrush = SelectObject(hdc, myBrush);\r
2954                                 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
2955 \r
2956                                 /* Dump the wall */\r
2957                                 Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);\r
2958 \r
2959                                 SelectObject(hdc, oldBrush);\r
2960                                 SelectObject(hdc, oldPen);\r
2961                                 rc.right -= td->font_wid;\r
2962 \r
2963                                 /* Advance */\r
2964                                 i++;\r
2965                                 rc.left += 2 * td->tile_wid;\r
2966                                 rc.right += 2 * td->tile_wid;\r
2967                         }\r
2968                         else if ( iskanji(*(s+i)) )  /*  2バイト文字  */\r
2969                         {\r
2970                                 rc.right += td->font_wid;\r
2971                                 /* Dump the text */\r
2972                                 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,\r
2973                                        s+i, 2, NULL);\r
2974                                 rc.right -= td->font_wid;\r
2975 \r
2976                                 /* Advance */\r
2977                                 i++;\r
2978                                 rc.left += 2 * td->tile_wid;\r
2979                                 rc.right += 2 * td->tile_wid;\r
2980                         } else if (*(s+i)==127){\r
2981                                 oldBrush = SelectObject(hdc, myBrush);\r
2982                                 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
2983 \r
2984                                 /* Dump the wall */\r
2985                                 Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);\r
2986 \r
2987                                 SelectObject(hdc, oldBrush);\r
2988                                 SelectObject(hdc, oldPen);\r
2989 \r
2990                                 /* Advance */\r
2991                                 rc.left += td->tile_wid;\r
2992                                 rc.right += td->tile_wid;\r
2993                         } else {\r
2994                                 /* Dump the text */\r
2995                                 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s+i, 1, NULL);\r
2996 \r
2997                                 /* Advance */\r
2998                                 rc.left += td->tile_wid;\r
2999                                 rc.right += td->tile_wid;\r
3000                         }\r
3001 #else\r
3002 #if 1\r
3003                         if (*(s+i)==127){\r
3004                                 oldBrush = SelectObject(hdc, myBrush);\r
3005                                 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
3006 \r
3007                                 /* Dump the wall */\r
3008                                 Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);\r
3009 \r
3010                                 SelectObject(hdc, oldBrush);\r
3011                                 SelectObject(hdc, oldPen);\r
3012 \r
3013                                 /* Advance */\r
3014                                 rc.left += td->tile_wid;\r
3015                                 rc.right += td->tile_wid;\r
3016                         } else {\r
3017                                 /* Dump the text */\r
3018                                 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,\r
3019                                        s+i, 1, NULL);\r
3020 \r
3021                                 /* Advance */\r
3022                                 rc.left += td->tile_wid;\r
3023                                 rc.right += td->tile_wid;\r
3024                         }\r
3025 #else\r
3026                         /* Dump the text */\r
3027                         ExtTextOut(hdc, rc.left, rc.top, 0, &rc,\r
3028                                    s+i, 1, NULL);\r
3029 \r
3030                         /* Advance */\r
3031                         rc.left += td->tile_wid;\r
3032                         rc.right += td->tile_wid;\r
3033 #endif\r
3034 #endif\r
3035 \r
3036                 }\r
3037         }\r
3038 \r
3039         /* Normal size */\r
3040         else\r
3041         {\r
3042                 /* Dump the text */\r
3043                 ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc,\r
3044                            s, n, NULL);\r
3045         }\r
3046 \r
3047         /* Release DC */\r
3048         ReleaseDC(td->w, hdc);\r
3049 \r
3050         /* Success */\r
3051         return 0;\r
3052 }\r
3053 \r
3054 \r
3055 /*\r
3056  * Low level graphics.  Assumes valid input.\r
3057  *\r
3058  * Draw an array of "special" attr/char pairs at the given location.\r
3059  *\r
3060  * We use the "Term_pict_win()" function for "graphic" data, which are\r
3061  * encoded by setting the "high-bits" of both the "attr" and the "char"\r
3062  * data.  We use the "attr" to represent the "row" of the main bitmap,\r
3063  * and the "char" to represent the "col" of the main bitmap.  The use\r
3064  * of this function is induced by the "higher_pict" flag.\r
3065  *\r
3066  * If "graphics" is not available, we simply "wipe" the given grids.\r
3067  */\r
3068 static errr Term_pict_win(int x, int y, int n, const byte *ap, const char *cp, const byte *tap, const char *tcp)\r
3069 {\r
3070         term_data *td = (term_data*)(Term->data);\r
3071 \r
3072 #ifdef USE_GRAPHICS\r
3073 \r
3074         int i;\r
3075         int x1, y1, w1, h1, tw1, th1;\r
3076         int x2, y2, w2, h2, tw2 = 0;\r
3077         int x3, y3;\r
3078 \r
3079         HDC hdcMask = NULL;\r
3080 \r
3081         HDC hdc;\r
3082         HDC hdcSrc;\r
3083         HBITMAP hbmSrcOld;\r
3084 \r
3085         /* Paranoia */\r
3086         if (!use_graphics)\r
3087         {\r
3088                 /* Erase the grids */\r
3089                 return (Term_wipe_win(x, y, n));\r
3090         }\r
3091 \r
3092         /* Size of bitmap cell */\r
3093         w1 = infGraph.CellWidth;\r
3094         h1 = infGraph.CellHeight;\r
3095         tw1 = infGraph.TileWidth;\r
3096         th1 = infGraph.TileHeight;\r
3097 \r
3098         /* Size of window cell */\r
3099         if (td->map_active)\r
3100         {\r
3101                 w2 = td->map_tile_wid;\r
3102                 h2 = td->map_tile_hgt;\r
3103         }\r
3104         else\r
3105         {\r
3106                 w2 = td->tile_wid;\r
3107                 h2 = td->tile_hgt;\r
3108                 tw2 = w2;\r
3109 \r
3110                 /* big tile mode */\r
3111                 if (use_bigtile) tw2 *= 2;\r
3112         }\r
3113 \r
3114         /* Location of window cell */\r
3115         x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;\r
3116         y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;\r
3117 \r
3118         /* Info */\r
3119         hdc = GetDC(td->w);\r
3120 \r
3121         /* More info */\r
3122         hdcSrc = CreateCompatibleDC(hdc);\r
3123         hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);\r
3124 \r
3125         if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)\r
3126         {\r
3127                 hdcMask = CreateCompatibleDC(hdc);\r
3128                 SelectObject(hdcMask, infMask.hBitmap);\r
3129         }\r
3130 \r
3131         /* Draw attr/char pairs */\r
3132         for (i = 0; i < n; i++, x2 += w2)\r
3133         {\r
3134                 byte a = ap[i];\r
3135                 char c = cp[i];\r
3136 \r
3137 \r
3138                 /* Extract picture */\r
3139                 int row = (a & 0x7F);\r
3140                 int col = (c & 0x7F);\r
3141 \r
3142                 /* Location of bitmap cell */\r
3143                 x1 = col * w1;\r
3144                 y1 = row * h1;\r
3145 \r
3146                 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)\r
3147                 {\r
3148                         x3 = (tcp[i] & 0x7F) * w1;\r
3149                         y3 = (tap[i] & 0x7F) * h1;\r
3150                         tw2 = tw2 * w1 / tw1;\r
3151                         h2 = h2 * h1 / th1;\r
3152 \r
3153                         /* Perfect size */\r
3154                         if ((tw1 == tw2) && (th1 == h2))\r
3155                         {\r
3156                                 /* Copy the terrain picture from the bitmap to the window */\r
3157                                 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);\r
3158 \r
3159                                 /* Mask out the tile */\r
3160                                 BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);\r
3161 \r
3162                                 /* Draw the tile */\r
3163                                 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);\r
3164                         }\r
3165 \r
3166                         /* Need to stretch */\r
3167                         else\r
3168                         {\r
3169                                 /* Set the correct mode for stretching the tiles */\r
3170                                 SetStretchBltMode(hdc, COLORONCOLOR);\r
3171 \r
3172                                 /* Copy the terrain picture from the bitmap to the window */\r
3173                                 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);\r
3174 \r
3175                                 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);\r
3176 \r
3177                                 /* Only draw if terrain and overlay are different */\r
3178                                 if ((x1 != x3) || (y1 != y3))\r
3179                                 {\r
3180                                         /* Mask out the tile */\r
3181                                         StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);\r
3182 \r
3183                                         /* Draw the tile */\r
3184                                         StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);\r
3185                                 }\r
3186                         }\r
3187                 }\r
3188                 else\r
3189                 {\r
3190                         /* Perfect size */\r
3191                         if ((w1 == tw2) && (h1 == h2))\r
3192                         {\r
3193                                 /* Copy the picture from the bitmap to the window */\r
3194                                 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);\r
3195                         }\r
3196 \r
3197                         /* Need to stretch */\r
3198                         else\r
3199                         {\r
3200                                 /* Set the correct mode for stretching the tiles */\r
3201                                 SetStretchBltMode(hdc, COLORONCOLOR);\r
3202 \r
3203                                 /* Copy the picture from the bitmap to the window */\r
3204                                 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);\r
3205                         }\r
3206                 }\r
3207         }\r
3208 \r
3209         /* Release */\r
3210         SelectObject(hdcSrc, hbmSrcOld);\r
3211         DeleteDC(hdcSrc);\r
3212 \r
3213         if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)\r
3214         {\r
3215                 /* Release */\r
3216                 SelectObject(hdcMask, hbmSrcOld);\r
3217                 DeleteDC(hdcMask);\r
3218         }\r
3219 \r
3220         /* Release */\r
3221         ReleaseDC(td->w, hdc);\r
3222 \r
3223 #else /* USE_GRAPHICS */\r
3224 \r
3225         /* Just erase this grid */\r
3226         return (Term_wipe_win(x, y, n));\r
3227 \r
3228 #endif /* USE_GRAPHICS */\r
3229 \r
3230         /* Success */\r
3231         return 0;\r
3232 }\r
3233 \r
3234 \r
3235 static void windows_map(void)\r
3236 {\r
3237         term_data *td = &data[0];\r
3238         byte a;\r
3239         char c;\r
3240         int x, min_x, max_x;\r
3241         int y, min_y, max_y;\r
3242 \r
3243         byte ta;\r
3244         char tc;\r
3245 \r
3246         /* Only in graphics mode */\r
3247         if (!use_graphics) return;\r
3248 \r
3249         /* Clear screen */\r
3250         Term_xtra_win_clear();\r
3251 \r
3252         td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;\r
3253         td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;\r
3254         td->map_active = TRUE;\r
3255 \r
3256         {\r
3257                 min_x = 0;\r
3258                 min_y = 0;\r
3259                 max_x = cur_wid;\r
3260                 max_y = cur_hgt;\r
3261         }\r
3262 \r
3263         /* Draw the map */\r
3264         for (x = min_x; x < max_x; x++)\r
3265         {\r
3266                 for (y = min_y; y < max_y; y++)\r
3267                 {\r
3268                         map_info(y, x, &a, (char*)&c, &ta, (char*)&tc);\r
3269 \r
3270                         /* Ignore non-graphics */\r
3271                         if ((a & 0x80) && (c & 0x80))\r
3272                         {\r
3273                                 Term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);\r
3274                         }\r
3275                 }\r
3276         }\r
3277 \r
3278         /* Hilite the player */\r
3279         Term_curs_win(p_ptr->x - min_x, p_ptr->y - min_y);\r
3280 \r
3281         /* Wait for a keypress, flush key buffer */\r
3282         Term_inkey(&c, TRUE, TRUE);\r
3283         Term_flush();\r
3284 \r
3285         /* Switch off the map display */\r
3286         td->map_active = FALSE;\r
3287 \r
3288         /* Restore screen */\r
3289         Term_xtra_win_clear();\r
3290         Term_redraw();\r
3291 }\r
3292 \r
3293 \r
3294 /*** Other routines ***/\r
3295 \r
3296 \r
3297 /*\r
3298  * Create and initialize a "term_data" given a title\r
3299  */\r
3300 static void term_data_link(term_data *td)\r
3301 {\r
3302         term *t = &td->t;\r
3303 \r
3304         /* Initialize the term */\r
3305         term_init(t, td->cols, td->rows, td->keys);\r
3306 \r
3307         /* Use a "software" cursor */\r
3308         t->soft_cursor = TRUE;\r
3309 \r
3310         /* Use "Term_pict" for "graphic" data */\r
3311         t->higher_pict = TRUE;\r
3312 \r
3313         /* Erase with "white space" */\r
3314         t->attr_blank = TERM_WHITE;\r
3315         t->char_blank = ' ';\r
3316 \r
3317 #if 0\r
3318         /* Prepare the init/nuke hooks */\r
3319         t->init_hook = Term_init_win;\r
3320         t->nuke_hook = Term_nuke_win;\r
3321 #endif\r
3322 \r
3323         /* Prepare the template hooks */\r
3324         t->user_hook = Term_user_win;\r
3325         t->xtra_hook = Term_xtra_win;\r
3326         t->curs_hook = Term_curs_win;\r
3327         t->bigcurs_hook = Term_bigcurs_win;\r
3328         t->wipe_hook = Term_wipe_win;\r
3329         t->text_hook = Term_text_win;\r
3330         t->pict_hook = Term_pict_win;\r
3331 \r
3332         /* Remember where we came from */\r
3333         t->data = (vptr)(td);\r
3334 }\r
3335 \r
3336 \r
3337 /*\r
3338  * Create the windows\r
3339  *\r
3340  * First, instantiate the "default" values, then read the "ini_file"\r
3341  * to over-ride selected values, then create the windows, and fonts.\r
3342  *\r
3343  * Must use SW_SHOW not SW_SHOWNA, since on 256 color display\r
3344  * must make active to realize the palette.  XXX XXX XXX\r
3345  */\r
3346 static void init_windows(void)\r
3347 {\r
3348         int i;\r
3349 \r
3350         term_data *td;\r
3351 \r
3352 #if 0 /* #ifndef JP */\r
3353         char buf[1024];\r
3354 #endif\r
3355 \r
3356         /* Main window */\r
3357         td = &data[0];\r
3358         WIPE(td, term_data);\r
3359 #ifdef JP\r
3360         td->s = "変愚蛮怒";\r
3361 #else\r
3362         td->s = angband_term_name[0];\r
3363 #endif\r
3364 \r
3365         td->keys = 1024;\r
3366         td->rows = 24;\r
3367         td->cols = 80;\r
3368         td->visible = TRUE;\r
3369         td->size_ow1 = 2;\r
3370         td->size_ow2 = 2;\r
3371         td->size_oh1 = 2;\r
3372         td->size_oh2 = 2;\r
3373         td->pos_x = 7 * 30;\r
3374         td->pos_y = 7 * 20;\r
3375         td->posfix = FALSE;\r
3376 #if 1 /* #ifdef JP */\r
3377         td->bizarre = TRUE;\r
3378 #endif\r
3379         /* Sub windows */\r
3380         for (i = 1; i < MAX_TERM_DATA; i++)\r
3381         {\r
3382                 td = &data[i];\r
3383                 WIPE(td, term_data);\r
3384                 td->s = angband_term_name[i];\r
3385                 td->keys = 16;\r
3386                 td->rows = 24;\r
3387                 td->cols = 80;\r
3388                 td->visible = FALSE;\r
3389                 td->size_ow1 = 1;\r
3390                 td->size_ow2 = 1;\r
3391                 td->size_oh1 = 1;\r
3392                 td->size_oh2 = 1;\r
3393                 td->pos_x = (7 - i) * 30;\r
3394                 td->pos_y = (7 - i) * 20;\r
3395                 td->posfix = FALSE;\r
3396 #if 1 /* #ifdef JP */\r
3397                         td->bizarre = TRUE;\r
3398 #endif\r
3399         }\r
3400 \r
3401 \r
3402         /* Load prefs */\r
3403         load_prefs();\r
3404 \r
3405 \r
3406         /* Main window (need these before term_getsize gets called) */\r
3407         td = &data[0];\r
3408         td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |\r
3409                        WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |\r
3410                        WS_VISIBLE);\r
3411         td->dwExStyle = 0;\r
3412         td->visible = TRUE;\r
3413 \r
3414         /* Sub windows (need these before term_getsize gets called) */\r
3415         for (i = 1; i < MAX_TERM_DATA; i++)\r
3416         {\r
3417                 td = &data[i];\r
3418                 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);\r
3419                 td->dwExStyle = (WS_EX_TOOLWINDOW);\r
3420         }\r
3421 \r
3422 \r
3423         /* All windows */\r
3424         for (i = 0; i < MAX_TERM_DATA; i++)\r
3425         {\r
3426                 td = &data[i];\r
3427 \r
3428 #if 1 /* #ifdef JP */\r
3429                 strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);\r
3430                 td->lf.lfCharSet = DEFAULT_CHARSET;\r
3431                 td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;\r
3432                 /* Activate the chosen font */\r
3433                 term_force_font(td, NULL);\r
3434                 if(!td->tile_wid) td->tile_wid = td->font_wid;\r
3435                 if(!td->tile_hgt) td->tile_hgt = td->font_hgt;\r
3436 #else\r
3437                 /* Access the standard font file */\r
3438                 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, td->font_want);\r
3439 \r
3440                 /* Activate the chosen font */\r
3441                 if (term_force_font(td, buf))\r
3442                 {\r
3443                         /* Access the standard font file */\r
3444                         path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, "8X13.FON");\r
3445 \r
3446                         /* Force the use of that font */\r
3447                         (void)term_force_font(td, buf);\r
3448 \r
3449                         /* Oops */\r
3450                         td->tile_wid = 8;\r
3451                         td->tile_hgt = 13;\r
3452 \r
3453                         /* Assume not bizarre */\r
3454                         td->bizarre = FALSE;\r
3455                 }\r
3456 #endif\r
3457 \r
3458 \r
3459                 /* Analyze the font */\r
3460                 term_getsize(td);\r
3461 \r
3462                 /* Resize the window */\r
3463                 term_window_resize(td);\r
3464         }\r
3465 \r
3466 \r
3467         /* Sub windows (reverse order) */\r
3468         for (i = MAX_TERM_DATA - 1; i >= 1; --i)\r
3469         {\r
3470                 td = &data[i];\r
3471 \r
3472                 my_td = td;\r
3473                 td->w = CreateWindowEx(td->dwExStyle, AngList,\r
3474                                        td->s, td->dwStyle,\r
3475                                        td->pos_x, td->pos_y,\r
3476                                        td->size_wid, td->size_hgt,\r
3477                                        HWND_DESKTOP, NULL, hInstance, NULL);\r
3478                 my_td = NULL;\r
3479                 if (!td->w) quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));\r
3480 \r
3481                 if (td->visible)\r
3482                 {\r
3483                         td->size_hack = TRUE;\r
3484                         ShowWindow(td->w, SW_SHOW);\r
3485                         td->size_hack = FALSE;\r
3486                 }\r
3487 \r
3488                 term_data_link(td);\r
3489                 angband_term[i] = &td->t;\r
3490 \r
3491                 if (td->visible)\r
3492                 {\r
3493                         /* Activate the window */\r
3494                         SetActiveWindow(td->w);\r
3495                 }\r
3496 \r
3497                 if (data[i].posfix)\r
3498                 {\r
3499                         term_window_pos(&data[i], HWND_TOPMOST);\r
3500                 }\r
3501                 else\r
3502                 {\r
3503                         term_window_pos(&data[i], td->w);\r
3504                 }\r
3505         }\r
3506 \r
3507 \r
3508         /* Main window */\r
3509         td = &data[0];\r
3510 \r
3511         /* Main window */\r
3512         my_td = td;\r
3513         td->w = CreateWindowEx(td->dwExStyle, AppName,\r
3514                                td->s, td->dwStyle,\r
3515                                td->pos_x, td->pos_y,\r
3516                                td->size_wid, td->size_hgt,\r
3517                                HWND_DESKTOP, NULL, hInstance, NULL);\r
3518         my_td = NULL;\r
3519         if (!td->w) quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));\r
3520 \r
3521         term_data_link(td);\r
3522         angband_term[0] = &td->t;\r
3523         normsize.x = td->cols;\r
3524         normsize.y = td->rows;\r
3525 \r
3526         /* Activate the main window */\r
3527         if (win_maximized) ShowWindow(td->w, SW_SHOWMAXIMIZED);\r
3528         else ShowWindow(td->w, SW_SHOW);\r
3529 \r
3530         /* Bring main window back to top */\r
3531         SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);\r
3532 \r
3533 \r
3534         /* New palette XXX XXX XXX */\r
3535         (void)new_palette();\r
3536 \r
3537 \r
3538         /* Create a "brush" for drawing the "cursor" */\r
3539         hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);\r
3540 \r
3541 \r
3542         /* Process pending messages */\r
3543         (void)Term_xtra_win_flush();\r
3544 }\r
3545 \r
3546 \r
3547 \r
3548 /*\r
3549  * Prepare the menus\r
3550  */\r
3551 static void setup_menus(void)\r
3552 {\r
3553         int i;\r
3554 \r
3555         HMENU hm = GetMenu(data[0].w);\r
3556 \r
3557 \r
3558         /* Menu "File", Disable all */\r
3559         EnableMenuItem(hm, IDM_FILE_NEW,\r
3560                        MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3561         EnableMenuItem(hm, IDM_FILE_OPEN,\r
3562                        MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3563         EnableMenuItem(hm, IDM_FILE_SAVE,\r
3564                        MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3565         EnableMenuItem(hm, IDM_FILE_EXIT,\r
3566                        MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3567         EnableMenuItem(hm, IDM_FILE_SCORE,\r
3568                        MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3569 \r
3570 \r
3571         /* No character available */\r
3572         if (!character_generated)\r
3573         {\r
3574                 /* Menu "File", Item "New" */\r
3575                 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);\r
3576 \r
3577                 /* Menu "File", Item "Open" */\r
3578                 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);\r
3579         }\r
3580 \r
3581         /* A character available */\r
3582         if (character_generated)\r
3583         {\r
3584                 /* Menu "File", Item "Save" */\r
3585                 EnableMenuItem(hm, IDM_FILE_SAVE,\r
3586                            MF_BYCOMMAND | MF_ENABLED);\r
3587         }\r
3588 \r
3589         /* Menu "File", Item "Exit" */\r
3590         EnableMenuItem(hm, IDM_FILE_EXIT,\r
3591                        MF_BYCOMMAND | MF_ENABLED);\r
3592 \r
3593         EnableMenuItem(hm, IDM_FILE_SCORE,\r
3594                        MF_BYCOMMAND | MF_ENABLED);\r
3595 \r
3596 \r
3597         /* Menu "Window::Visibility" */\r
3598         for (i = 0; i < MAX_TERM_DATA; i++)\r
3599         {\r
3600                 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,\r
3601                                MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3602 \r
3603                 CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i,\r
3604                               (data[i].visible ? MF_CHECKED : MF_UNCHECKED));\r
3605 \r
3606                 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,\r
3607                                MF_BYCOMMAND | MF_ENABLED);\r
3608         }\r
3609 \r
3610         /* Menu "Window::Font" */\r
3611         for (i = 0; i < MAX_TERM_DATA; i++)\r
3612         {\r
3613                 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,\r
3614                                MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3615 \r
3616                 if (data[i].visible)\r
3617                 {\r
3618                         EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,\r
3619                                        MF_BYCOMMAND | MF_ENABLED);\r
3620                 }\r
3621         }\r
3622 \r
3623         /* Menu "Window::Window Position Fix" */\r
3624         for (i = 0; i < MAX_TERM_DATA; i++)\r
3625         {\r
3626                 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,\r
3627                                MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3628 \r
3629                 CheckMenuItem(hm, IDM_WINDOW_POS_0 + i,\r
3630                               (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));\r
3631 \r
3632                 if (data[i].visible)\r
3633                 {\r
3634                         EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,\r
3635                                        MF_BYCOMMAND | MF_ENABLED);\r
3636                 }\r
3637         }\r
3638 \r
3639         /* Menu "Window::Bizarre Display" */\r
3640         for (i = 0; i < MAX_TERM_DATA; i++)\r
3641         {\r
3642                 EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,\r
3643                                MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3644 \r
3645                 CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i,\r
3646                               (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));\r
3647 \r
3648                 if (data[i].visible)\r
3649                 {\r
3650                         EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,\r
3651                                    MF_BYCOMMAND | MF_ENABLED);\r
3652 \r
3653                 }\r
3654         }\r
3655 \r
3656         /* Menu "Window::Increase Tile Width" */\r
3657         for (i = 0; i < MAX_TERM_DATA; i++)\r
3658         {\r
3659                 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,\r
3660                                MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3661 \r
3662                 if (data[i].visible)\r
3663                 {\r
3664                         EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,\r
3665                                    MF_BYCOMMAND | MF_ENABLED);\r
3666 \r
3667                 }\r
3668         }\r
3669 \r
3670         /* Menu "Window::Decrease Tile Width" */\r
3671         for (i = 0; i < MAX_TERM_DATA; i++)\r
3672         {\r
3673                 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,\r
3674                                MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3675 \r
3676                 if (data[i].visible)\r
3677                 {\r
3678                         EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,\r
3679                                    MF_BYCOMMAND | MF_ENABLED);\r
3680 \r
3681                 }\r
3682         }\r
3683 \r
3684         /* Menu "Window::Increase Tile Height" */\r
3685         for (i = 0; i < MAX_TERM_DATA; i++)\r
3686         {\r
3687                 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,\r
3688                                MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3689 \r
3690                 if (data[i].visible)\r
3691                 {\r
3692                         EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,\r
3693                                    MF_BYCOMMAND | MF_ENABLED);\r
3694 \r
3695                 }\r
3696         }\r
3697 \r
3698         /* Menu "Window::Decrease Tile Height" */\r
3699         for (i = 0; i < MAX_TERM_DATA; i++)\r
3700         {\r
3701                 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,\r
3702                                MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3703 \r
3704                 if (data[i].visible)\r
3705                 {\r
3706                         EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,\r
3707                                    MF_BYCOMMAND | MF_ENABLED);\r
3708 \r
3709                 }\r
3710         }\r
3711 \r
3712         /* Menu "Options", disable all */\r
3713         EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,\r
3714                        MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3715         EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,\r
3716                        MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3717         EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,\r
3718                        MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3719         EnableMenuItem(hm, IDM_OPTIONS_BIGTILE,\r
3720                        MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3721         EnableMenuItem(hm, IDM_OPTIONS_SOUND,\r
3722                        MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3723 #ifndef JP\r
3724         EnableMenuItem(hm, IDM_OPTIONS_SAVER,\r
3725                        MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3726 #endif\r
3727 \r
3728         /* Menu "Options", Item "Map" */\r
3729         if (use_graphics != GRAPHICS_NONE)\r
3730                 EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);\r
3731         else\r
3732                 EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP,\r
3733                                MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
3734 \r
3735         /* Menu "Options", update all */\r
3736         CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,\r
3737                       (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));\r
3738         CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,\r
3739                       (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));\r
3740         CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,\r
3741                       (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));\r
3742         CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS,\r
3743                       (arg_graphics == GRAPHICS_HENGBAND ? MF_CHECKED : MF_UNCHECKED));\r
3744         CheckMenuItem(hm, IDM_OPTIONS_BIGTILE,\r
3745                       (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));\r
3746         CheckMenuItem(hm, IDM_OPTIONS_MUSIC,\r
3747                       (arg_music ? MF_CHECKED : MF_UNCHECKED));\r
3748         CheckMenuItem(hm, IDM_OPTIONS_SOUND,\r
3749                       (arg_sound ? MF_CHECKED : MF_UNCHECKED));\r
3750         CheckMenuItem(hm, IDM_OPTIONS_BG,\r
3751                       (use_bg ? MF_CHECKED : MF_UNCHECKED));\r
3752 #ifndef JP\r
3753         CheckMenuItem(hm, IDM_OPTIONS_SAVER,\r
3754                       (hwndSaver ? MF_CHECKED : MF_UNCHECKED));\r
3755 #endif\r
3756 \r
3757 #ifdef USE_GRAPHICS\r
3758         /* Menu "Options", Item "Graphics" */\r
3759         EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);\r
3760         /* Menu "Options", Item "Graphics" */\r
3761         EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);\r
3762         /* Menu "Options", Item "Graphics" */\r
3763         EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);\r
3764         /* Menu "Options", Item "Graphics" */\r
3765         EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);\r
3766 #endif /* USE_GRAPHICS */\r
3767 \r
3768 #ifdef USE_SOUND\r
3769         /* Menu "Options", Item "Sound" */\r
3770         EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);\r
3771 #endif /* USE_SOUND */\r
3772 \r
3773 #ifdef USE_SAVER\r
3774         /* Menu "Options", Item "ScreenSaver" */\r
3775         EnableMenuItem(hm, IDM_OPTIONS_SAVER,\r
3776                        MF_BYCOMMAND | MF_ENABLED);\r
3777 #endif /* USE_SAVER */\r
3778 }\r
3779 \r
3780 \r
3781 /*\r
3782  * Check for double clicked (or dragged) savefile\r
3783  *\r
3784  * Apparently, Windows copies the entire filename into the first\r
3785  * piece of the "command line string".  Perhaps we should extract\r
3786  * the "basename" of that filename and append it to the "save" dir.\r
3787  */\r
3788 static void check_for_save_file(LPSTR cmd_line)\r
3789 {\r
3790         char *s;\r
3791 \r
3792         /* First arg */\r
3793         s = cmd_line;\r
3794 \r
3795         /* No args */\r
3796         if (!*s) return;\r
3797 \r
3798         /* Extract filename */\r
3799         strcat(savefile, s);\r
3800 \r
3801         /* Validate the file */\r
3802         validate_file(savefile);\r
3803 \r
3804         /* Game in progress */\r
3805         game_in_progress = TRUE;\r
3806 \r
3807         /* Play game */\r
3808         play_game(FALSE);\r
3809 }\r
3810 \r
3811 \r
3812 /*\r
3813  * Process a menu command\r
3814  */\r
3815 static void process_menus(WORD wCmd)\r
3816 {\r
3817         int i;\r
3818 \r
3819         term_data *td;\r
3820 \r
3821         OPENFILENAME ofn;\r
3822 \r
3823         /* Analyze */\r
3824         switch (wCmd)\r
3825         {\r
3826                 /* New game */\r
3827                 case IDM_FILE_NEW:\r
3828                 {\r
3829                         if (!initialized)\r
3830                         {\r
3831                                 plog(_("まだ初期化中です...", "You cannot do that yet..."));\r
3832                         }\r
3833                         else if (game_in_progress)\r
3834                         {\r
3835                                 plog(_("プレイ中は新しいゲームを始めることができません!", "You can't start a new game while you're still playing!"));\r
3836                         }\r
3837                         else\r
3838                         {\r
3839                                 game_in_progress = TRUE;\r
3840                                 Term_flush();\r
3841                                 play_game(TRUE);\r
3842                                 quit(NULL);\r
3843                         }\r
3844                         break;\r
3845                 }\r
3846 \r
3847                 /* Open game */\r
3848                 case IDM_FILE_OPEN:\r
3849                 {\r
3850                         if (!initialized)\r
3851                         {\r
3852                                 plog(_("まだ初期化中です...", "You cannot do that yet..."));\r
3853                         }\r
3854                         else if (game_in_progress)\r
3855                         {\r
3856                                 plog(_("プレイ中はゲームをロードすることができません!", "You can't open a new game while you're still playing!"));\r
3857                         }\r
3858                         else\r
3859                         {\r
3860                                 memset(&ofn, 0, sizeof(ofn));\r
3861                                 ofn.lStructSize = sizeof(ofn);\r
3862                                 ofn.hwndOwner = data[0].w;\r
3863                                 ofn.lpstrFilter = "Save Files (*.)\0*\0";\r
3864                                 ofn.nFilterIndex = 1;\r
3865                                 ofn.lpstrFile = savefile;\r
3866                                 ofn.nMaxFile = 1024;\r
3867                                 ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;\r
3868                                 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;\r
3869 \r
3870                                 if (GetOpenFileName(&ofn))\r
3871                                 {\r
3872                                         /* Load 'savefile' */\r
3873                                         validate_file(savefile);\r
3874                                         game_in_progress = TRUE;\r
3875                                         Term_flush();\r
3876                                         play_game(FALSE);\r
3877                                         quit(NULL);\r
3878                                 }\r
3879                         }\r
3880                         break;\r
3881                 }\r
3882 \r
3883                 /* Save game */\r
3884                 case IDM_FILE_SAVE:\r
3885                 {\r
3886                         if (game_in_progress && character_generated)\r
3887                         {\r
3888                                 /* Paranoia */\r
3889                                 if (!can_save)\r
3890                                 {\r
3891                                         plog(_("今はセーブすることは出来ません。", "You may not do that right now."));\r
3892                                         break;\r
3893                                 }\r
3894 \r
3895                                 /* Hack -- Forget messages */\r
3896                                 msg_flag = FALSE;\r
3897 \r
3898                                 /* Save the game */\r
3899 #ifdef ZANGBAND\r
3900                                 do_cmd_save_game(FALSE);\r
3901 #else /* ZANGBAND */\r
3902                                 do_cmd_save_game();\r
3903 #endif /* ZANGBAND */\r
3904                         }\r
3905                         else\r
3906                         {\r
3907                                 plog(_("今、セーブすることは出来ません。", "You may not do that right now."));\r
3908                         }\r
3909                         break;\r
3910                 }\r
3911 \r
3912                 /* Exit */\r
3913                 case IDM_FILE_EXIT:\r
3914                 {\r
3915                         if (game_in_progress && character_generated)\r
3916                         {\r
3917                                 /* Paranoia */\r
3918                                 if (!can_save)\r
3919                                 {\r
3920                                         plog(_("今は終了できません。", "You may not do that right now."));\r
3921                                         break;\r
3922                                 }\r
3923 \r
3924                                 /* Hack -- Forget messages */\r
3925                                 msg_flag = FALSE;\r
3926 \r
3927                                 forget_lite();\r
3928                                 forget_view();\r
3929                                 clear_mon_lite();\r
3930 \r
3931                                 /* Save the game */\r
3932 #ifdef ZANGBAND\r
3933                                 /* do_cmd_save_game(FALSE); */\r
3934 #else /* ZANGBAND */\r
3935                                 /* do_cmd_save_game(); */\r
3936 #endif /* ZANGBAND */\r
3937                                 Term_key_push(SPECIAL_KEY_QUIT);\r
3938                                 break;\r
3939                         }\r
3940                         quit(NULL);\r
3941                         break;\r
3942                 }\r
3943 \r
3944                 /* Show scores */\r
3945                 case IDM_FILE_SCORE:\r
3946                 {\r
3947                         char buf[1024];\r
3948 \r
3949                         /* Build the filename */\r
3950                         path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");\r
3951 \r
3952                         /* Open the binary high score file, for reading */\r
3953                         highscore_fd = fd_open(buf, O_RDONLY);\r
3954 \r
3955                         /* Paranoia -- No score file */\r
3956                         if (highscore_fd < 0)\r
3957                         {\r
3958                                 msg_print("Score file unavailable.");\r
3959                         }\r
3960                         else\r
3961                         {\r
3962                                 /* Save Screen */\r
3963                                 screen_save();\r
3964 \r
3965                                 /* Clear screen */\r
3966                                 Term_clear();\r
3967 \r
3968                                 /* Display the scores */\r
3969                                 display_scores_aux(0, MAX_HISCORES, -1, NULL);\r
3970 \r
3971                                 /* Shut the high score file */\r
3972                                 (void)fd_close(highscore_fd);\r
3973 \r
3974                                 /* Forget the high score fd */\r
3975                                 highscore_fd = -1;\r
3976 \r
3977                                 /* Load screen */\r
3978                                 screen_load();\r
3979 \r
3980                                 /* Hack - Flush it */\r
3981                                 Term_fresh();\r
3982                         }\r
3983 \r
3984                         break;\r
3985                 }\r
3986 \r
3987                 /* Open game */\r
3988                 case IDM_FILE_MOVIE:\r
3989                 {\r
3990                         if (!initialized)\r
3991                         {\r
3992                                 plog(_("まだ初期化中です...", "You cannot do that yet..."));\r
3993                         }\r
3994                         else if (game_in_progress)\r
3995                         {\r
3996                                 plog(_("プレイ中はムービーをロードすることができません!", "You can't open a movie while you're playing!"));\r
3997                         }\r
3998                         else\r
3999                         {\r
4000                                 memset(&ofn, 0, sizeof(ofn));\r
4001                                 ofn.lStructSize = sizeof(ofn);\r
4002                                 ofn.hwndOwner = data[0].w;\r
4003                                 ofn.lpstrFilter = "Angband Movie Files (*.amv)\0*.amv\0";\r
4004                                 ofn.nFilterIndex = 1;\r
4005                                 ofn.lpstrFile = savefile;\r
4006                                 ofn.nMaxFile = 1024;\r
4007                                 ofn.lpstrInitialDir = ANGBAND_DIR_USER;\r
4008                                 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;\r
4009 \r
4010                                 if (GetOpenFileName(&ofn))\r
4011                                 {\r
4012                                         /* Load 'savefile' */\r
4013                                         prepare_browse_movie_aux(savefile);\r
4014                                         play_game(FALSE);\r
4015                                         quit(NULL);\r
4016                                         return;\r
4017                                 }\r
4018                         }\r
4019                         break;\r
4020                 }\r
4021 \r
4022 \r
4023                 case IDM_WINDOW_VIS_0:\r
4024                 {\r
4025                         plog(_("メインウィンドウは非表示にできません!", "You are not allowed to do that!"));\r
4026                         break;\r
4027                 }\r
4028 \r
4029                 /* Window visibility */\r
4030                 case IDM_WINDOW_VIS_1:\r
4031                 case IDM_WINDOW_VIS_2:\r
4032                 case IDM_WINDOW_VIS_3:\r
4033                 case IDM_WINDOW_VIS_4:\r
4034                 case IDM_WINDOW_VIS_5:\r
4035                 case IDM_WINDOW_VIS_6:\r
4036                 case IDM_WINDOW_VIS_7:\r
4037                 {\r
4038                         i = wCmd - IDM_WINDOW_VIS_0;\r
4039 \r
4040                         if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
4041 \r
4042                         td = &data[i];\r
4043 \r
4044                         if (!td->visible)\r
4045                         {\r
4046                                 td->visible = TRUE;\r
4047                                 ShowWindow(td->w, SW_SHOW);\r
4048                                 term_data_redraw(td);\r
4049                         }\r
4050                         else\r
4051                         {\r
4052                                 td->visible = FALSE;\r
4053                                 td->posfix = FALSE;\r
4054                                 ShowWindow(td->w, SW_HIDE);\r
4055                         }\r
4056 \r
4057                         break;\r
4058                 }\r
4059 \r
4060                 /* Window fonts */\r
4061                 case IDM_WINDOW_FONT_0:\r
4062                 case IDM_WINDOW_FONT_1:\r
4063                 case IDM_WINDOW_FONT_2:\r
4064                 case IDM_WINDOW_FONT_3:\r
4065                 case IDM_WINDOW_FONT_4:\r
4066                 case IDM_WINDOW_FONT_5:\r
4067                 case IDM_WINDOW_FONT_6:\r
4068                 case IDM_WINDOW_FONT_7:\r
4069                 {\r
4070                         i = wCmd - IDM_WINDOW_FONT_0;\r
4071 \r
4072                         if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
4073 \r
4074                         td = &data[i];\r
4075 \r
4076                         term_change_font(td);\r
4077 \r
4078                         break;\r
4079                 }\r
4080 \r
4081                 /* Window Z Position */\r
4082                 case IDM_WINDOW_POS_1:\r
4083                 case IDM_WINDOW_POS_2:\r
4084                 case IDM_WINDOW_POS_3:\r
4085                 case IDM_WINDOW_POS_4:\r
4086                 case IDM_WINDOW_POS_5:\r
4087                 case IDM_WINDOW_POS_6:\r
4088                 case IDM_WINDOW_POS_7:\r
4089                 {\r
4090                         i = wCmd - IDM_WINDOW_POS_0;\r
4091 \r
4092                         if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
4093 \r
4094                         td = &data[i];\r
4095 \r
4096                         if (!td->posfix && td->visible)\r
4097                         {\r
4098                                 td->posfix = TRUE;\r
4099                                 term_window_pos(td, HWND_TOPMOST);\r
4100                         }\r
4101                         else\r
4102                         {\r
4103                                 td->posfix = FALSE;\r
4104                                 term_window_pos(td, data[0].w);\r
4105                         }\r
4106 \r
4107                         break;\r
4108                 }\r
4109 \r
4110                 /* Bizarre Display */\r
4111                 case IDM_WINDOW_BIZ_0:\r
4112                 case IDM_WINDOW_BIZ_1:\r
4113                 case IDM_WINDOW_BIZ_2:\r
4114                 case IDM_WINDOW_BIZ_3:\r
4115                 case IDM_WINDOW_BIZ_4:\r
4116                 case IDM_WINDOW_BIZ_5:\r
4117                 case IDM_WINDOW_BIZ_6:\r
4118                 case IDM_WINDOW_BIZ_7:\r
4119                 {\r
4120                         i = wCmd - IDM_WINDOW_BIZ_0;\r
4121 \r
4122                         if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
4123 \r
4124                         td = &data[i];\r
4125 \r
4126                         td->bizarre = !td->bizarre;\r
4127 \r
4128                         term_getsize(td);\r
4129 \r
4130                         term_window_resize(td);\r
4131 \r
4132                         break;\r
4133                 }\r
4134 \r
4135                 /* Increase Tile Width */\r
4136                 case IDM_WINDOW_I_WID_0:\r
4137                 case IDM_WINDOW_I_WID_1:\r
4138                 case IDM_WINDOW_I_WID_2:\r
4139                 case IDM_WINDOW_I_WID_3:\r
4140                 case IDM_WINDOW_I_WID_4:\r
4141                 case IDM_WINDOW_I_WID_5:\r
4142                 case IDM_WINDOW_I_WID_6:\r
4143                 case IDM_WINDOW_I_WID_7:\r
4144                 {\r
4145                         i = wCmd - IDM_WINDOW_I_WID_0;\r
4146 \r
4147                         if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
4148 \r
4149                         td = &data[i];\r
4150 \r
4151                         td->tile_wid += 1;\r
4152 \r
4153                         term_getsize(td);\r
4154 \r
4155                         term_window_resize(td);\r
4156 \r
4157                         break;\r
4158                 }\r
4159 \r
4160                 /* Decrease Tile Height */\r
4161                 case IDM_WINDOW_D_WID_0:\r
4162                 case IDM_WINDOW_D_WID_1:\r
4163                 case IDM_WINDOW_D_WID_2:\r
4164                 case IDM_WINDOW_D_WID_3:\r
4165                 case IDM_WINDOW_D_WID_4:\r
4166                 case IDM_WINDOW_D_WID_5:\r
4167                 case IDM_WINDOW_D_WID_6:\r
4168                 case IDM_WINDOW_D_WID_7:\r
4169                 {\r
4170                         i = wCmd - IDM_WINDOW_D_WID_0;\r
4171 \r
4172                         if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
4173 \r
4174                         td = &data[i];\r
4175 \r
4176                         td->tile_wid -= 1;\r
4177 \r
4178                         term_getsize(td);\r
4179 \r
4180                         term_window_resize(td);\r
4181 \r
4182                         break;\r
4183                 }\r
4184 \r
4185                 /* Increase Tile Height */\r
4186                 case IDM_WINDOW_I_HGT_0:\r
4187                 case IDM_WINDOW_I_HGT_1:\r
4188                 case IDM_WINDOW_I_HGT_2:\r
4189                 case IDM_WINDOW_I_HGT_3:\r
4190                 case IDM_WINDOW_I_HGT_4:\r
4191                 case IDM_WINDOW_I_HGT_5:\r
4192                 case IDM_WINDOW_I_HGT_6:\r
4193                 case IDM_WINDOW_I_HGT_7:\r
4194                 {\r
4195                         i = wCmd - IDM_WINDOW_I_HGT_0;\r
4196 \r
4197                         if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
4198 \r
4199                         td = &data[i];\r
4200 \r
4201                         td->tile_hgt += 1;\r
4202 \r
4203                         term_getsize(td);\r
4204 \r
4205                         term_window_resize(td);\r
4206 \r
4207                         break;\r
4208                 }\r
4209 \r
4210                 /* Decrease Tile Height */\r
4211                 case IDM_WINDOW_D_HGT_0:\r
4212                 case IDM_WINDOW_D_HGT_1:\r
4213                 case IDM_WINDOW_D_HGT_2:\r
4214                 case IDM_WINDOW_D_HGT_3:\r
4215                 case IDM_WINDOW_D_HGT_4:\r
4216                 case IDM_WINDOW_D_HGT_5:\r
4217                 case IDM_WINDOW_D_HGT_6:\r
4218                 case IDM_WINDOW_D_HGT_7:\r
4219                 {\r
4220                         i = wCmd - IDM_WINDOW_D_HGT_0;\r
4221 \r
4222                         if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
4223 \r
4224                         td = &data[i];\r
4225 \r
4226                         td->tile_hgt -= 1;\r
4227 \r
4228                         term_getsize(td);\r
4229 \r
4230                         term_window_resize(td);\r
4231 \r
4232                         break;\r
4233                 }\r
4234 \r
4235                 case IDM_OPTIONS_NO_GRAPHICS:\r
4236                 {\r
4237                         /* Paranoia */\r
4238                         if (!inkey_flag)\r
4239                         {\r
4240                                 plog("You may not do that right now.");\r
4241                                 break;\r
4242                         }\r
4243 \r
4244                         /* Toggle "arg_graphics" */\r
4245                         if (arg_graphics != GRAPHICS_NONE)\r
4246                         {\r
4247                                 arg_graphics = GRAPHICS_NONE;\r
4248 \r
4249                                 /* React to changes */\r
4250                                 Term_xtra_win_react();\r
4251 \r
4252                                 /* Hack -- Force redraw */\r
4253                                 Term_key_push(KTRL('R'));\r
4254                         }\r
4255 \r
4256                         break;\r
4257                 }\r
4258 \r
4259                 case IDM_OPTIONS_OLD_GRAPHICS:\r
4260                 {\r
4261                         /* Paranoia */\r
4262                         if (!inkey_flag)\r
4263                         {\r
4264                                 plog("You may not do that right now.");\r
4265                                 break;\r
4266                         }\r
4267 \r
4268                         /* Toggle "arg_graphics" */\r
4269                         if (arg_graphics != GRAPHICS_ORIGINAL)\r
4270                         {\r
4271                                 arg_graphics = GRAPHICS_ORIGINAL;\r
4272 \r
4273                                 /* React to changes */\r
4274                                 Term_xtra_win_react();\r
4275 \r
4276                                 /* Hack -- Force redraw */\r
4277                                 Term_key_push(KTRL('R'));\r
4278                         }\r
4279 \r
4280                         break;\r
4281                 }\r
4282 \r
4283                 case IDM_OPTIONS_NEW_GRAPHICS:\r
4284                 {\r
4285                         /* Paranoia */\r
4286                         if (!inkey_flag)\r
4287                         {\r
4288                                 plog("You may not do that right now.");\r
4289                                 break;\r
4290                         }\r
4291 \r
4292                         /* Toggle "arg_graphics" */\r
4293                         if (arg_graphics != GRAPHICS_ADAM_BOLT)\r
4294                         {\r
4295                                 arg_graphics = GRAPHICS_ADAM_BOLT;\r
4296 \r
4297                                 /* React to changes */\r
4298                                 Term_xtra_win_react();\r
4299 \r
4300                                 /* Hack -- Force redraw */\r
4301                                 Term_key_push(KTRL('R'));\r
4302                         }\r
4303 \r
4304                         break;\r
4305                 }\r
4306 \r
4307                 case IDM_OPTIONS_NEW2_GRAPHICS:\r
4308                 {\r
4309                         /* Paranoia */\r
4310                         if (!inkey_flag)\r
4311                         {\r
4312                                 plog("You may not do that right now.");\r
4313                                 break;\r
4314                         }\r
4315 \r
4316                         /* Toggle "arg_graphics" */\r
4317                         if (arg_graphics != GRAPHICS_HENGBAND)\r
4318                         {\r
4319                                 arg_graphics = GRAPHICS_HENGBAND;\r
4320 \r
4321                                 /* React to changes */\r
4322                                 Term_xtra_win_react();\r
4323 \r
4324                                 /* Hack -- Force redraw */\r
4325                                 Term_key_push(KTRL('R'));\r
4326                         }\r
4327 \r
4328                         break;\r
4329                 }\r
4330 \r
4331                 case IDM_OPTIONS_BIGTILE:\r
4332                 {\r
4333                         td = &data[0];\r
4334 \r
4335                         /* Paranoia */\r
4336                         if (!inkey_flag)\r
4337                         {\r
4338                                 plog("You may not do that right now.");\r
4339                                 break;\r
4340                         }\r
4341 \r
4342                         /* Toggle "arg_sound" */\r
4343                         arg_bigtile = !arg_bigtile;\r
4344 \r
4345                         /* Activate */\r
4346                         Term_activate(&td->t);\r
4347 \r
4348                         /* Resize the term */\r
4349                         Term_resize(td->cols, td->rows);\r
4350 \r
4351                         /* Redraw later */\r
4352                         InvalidateRect(td->w, NULL, TRUE);\r
4353 \r
4354                         break;\r
4355                 }\r
4356 \r
4357                 case IDM_OPTIONS_MUSIC:\r
4358                 {\r
4359                         /* Paranoia */\r
4360                         if (!inkey_flag)\r
4361                         {\r
4362                                 plog("You may not do that right now.");\r
4363                                 break;\r
4364                         }\r
4365 \r
4366                         /* Toggle "arg_sound" */\r
4367                         arg_music = !arg_music;\r
4368 \r
4369                         /* React to changes */\r
4370                         Term_xtra_win_react();\r
4371 \r
4372                         /* Hack -- Force redraw */\r
4373                         Term_key_push(KTRL('R'));\r
4374 \r
4375                         break;\r
4376                 }\r
4377 \r
4378                 case IDM_OPTIONS_SOUND:\r
4379                 {\r
4380                         /* Paranoia */\r
4381                         if (!inkey_flag)\r
4382                         {\r
4383                                 plog("You may not do that right now.");\r
4384                                 break;\r
4385                         }\r
4386 \r
4387                         /* Toggle "arg_sound" */\r
4388                         arg_sound = !arg_sound;\r
4389 \r
4390                         /* React to changes */\r
4391                         Term_xtra_win_react();\r
4392 \r
4393                         /* Hack -- Force redraw */\r
4394                         Term_key_push(KTRL('R'));\r
4395 \r
4396                         break;\r
4397                 }\r
4398 \r
4399                 /* bg */\r
4400                 case IDM_OPTIONS_BG:\r
4401                 {\r
4402                         /* Paranoia */\r
4403                         if (!inkey_flag)\r
4404                         {\r
4405                                 plog("You may not do that right now.");\r
4406                                 break;\r
4407                         }\r
4408 \r
4409                         /* Toggle "use_bg" */\r
4410                         use_bg = !use_bg;\r
4411 \r
4412                         init_bg();\r
4413 \r
4414                         /* React to changes */\r
4415                         Term_xtra_win_react();\r
4416 \r
4417                         /* Hack -- Force redraw */\r
4418                         Term_key_push(KTRL('R'));\r
4419 \r
4420                         break;\r
4421                 }\r
4422 \r
4423                 /* bg */\r
4424                 case IDM_OPTIONS_OPEN_BG:\r
4425                 {\r
4426                         /* Paranoia */\r
4427                         if (!inkey_flag)\r
4428                         {\r
4429                                 plog("You may not do that right now.");\r
4430                                 break;\r
4431                         }\r
4432                         else\r
4433                         {\r
4434                                 memset(&ofn, 0, sizeof(ofn));\r
4435                                 ofn.lStructSize = sizeof(ofn);\r
4436                                 ofn.hwndOwner = data[0].w;\r
4437                                 ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";\r
4438                                 ofn.nFilterIndex = 1;\r
4439                                 ofn.lpstrFile = bg_bitmap_file;\r
4440                                 ofn.nMaxFile = 1023;\r
4441                                 ofn.lpstrInitialDir = NULL;\r
4442                                 ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");\r
4443                                 ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;\r
4444 \r
4445                                 if (GetOpenFileName(&ofn))\r
4446                                 {\r
4447                                         /* Load 'savefile' */\r
4448                                         use_bg = 1;\r
4449                                         init_bg();\r
4450                                 }\r
4451 \r
4452                                 /* React to changes */\r
4453                                 Term_xtra_win_react();\r
4454 \r
4455                                 /* Hack -- Force redraw */\r
4456                                 Term_key_push(KTRL('R'));\r
4457                         }\r
4458                         break;\r
4459                 }\r
4460 \r
4461                 case IDM_DUMP_SCREEN_HTML:\r
4462                 {\r
4463                         static char buf[1024] = "";\r
4464                         memset(&ofn, 0, sizeof(ofn));\r
4465                         ofn.lStructSize = sizeof(ofn);\r
4466                         ofn.hwndOwner = data[0].w;\r
4467                         ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";\r
4468                         ofn.nFilterIndex = 1;\r
4469                         ofn.lpstrFile = buf;\r
4470                         ofn.nMaxFile = 1023;\r
4471                         ofn.lpstrDefExt = "html";\r
4472                         ofn.lpstrInitialDir = NULL;\r
4473                         ofn.lpstrTitle = _("HTMLでスクリーンダンプを保存", "Save screen dump as HTML.");\r
4474                         ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;\r
4475 \r
4476                         if (GetSaveFileName(&ofn))\r
4477                         {\r
4478                                 do_cmd_save_screen_html_aux(buf, 0);\r
4479                         }\r
4480                         break;\r
4481                 }\r
4482 \r
4483 #ifdef USE_SAVER\r
4484 \r
4485                 case IDM_OPTIONS_SAVER:\r
4486                 {\r
4487                         if (hwndSaver)\r
4488                         {\r
4489                                 DestroyWindow(hwndSaver);\r
4490                                 hwndSaver = NULL;\r
4491                         }\r
4492                         else\r
4493                         {\r
4494                                 /* Create a screen scaver window */\r
4495                                 hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",\r
4496                                                            "Angband Screensaver",\r
4497                                                            WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,\r
4498                                                            0, 0, GetSystemMetrics(SM_CXSCREEN),\r
4499                                                            GetSystemMetrics(SM_CYSCREEN),\r
4500                                                            NULL, NULL, hInstance, NULL);\r
4501 \r
4502                                 if (hwndSaver)\r
4503                                 {\r
4504                                         /* Push the window to the bottom XXX XXX XXX */\r
4505                                         SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);\r
4506                                 }\r
4507                                 else\r
4508                                 {\r
4509                                         plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));\r
4510                                 }\r
4511                         }\r
4512                         break;\r
4513                 }\r
4514 \r
4515 #endif\r
4516 \r
4517                 case IDM_OPTIONS_MAP:\r
4518                 {\r
4519                         windows_map();\r
4520                         break;\r
4521                 }\r
4522 \r
4523                 case IDM_HELP_CONTENTS:\r
4524                 {\r
4525 #ifdef HTML_HELP\r
4526                         char tmp[1024];\r
4527                         path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.chm");\r
4528                         if (check_file(tmp))\r
4529                         {\r
4530                                 HtmlHelp(data[0].w, tmp, HH_DISPLAY_TOPIC, 0);\r
4531                         }\r
4532                         else\r
4533                         {\r
4534 #ifdef JP\r
4535                                 plog_fmt("ヘルプファイル[%s]が見付かりません。", tmp);\r
4536                                 plog("代わりにオンラインヘルプを使用してください。");\r
4537 #else\r
4538                                 plog_fmt("Cannot find help file: %s", tmp);\r
4539                                 plog("Use the online help files instead.");\r
4540 #endif\r
4541 \r
4542                         }\r
4543                         break;\r
4544 #else /* HTML_HELP */\r
4545                         char buf[1024];\r
4546                         char tmp[1024];\r
4547                         path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");\r
4548                         if (check_file(tmp))\r
4549                         {\r
4550                                 sprintf(buf, "winhelp.exe %s", tmp);\r
4551                                 WinExec(buf, SW_NORMAL);\r
4552                         }\r
4553                         else\r
4554                         {\r
4555 #ifdef JP\r
4556                                 plog_fmt("ヘルプファイル[%s]が見付かりません。", tmp);\r
4557                                 plog("代わりにオンラインヘルプを使用してください。");\r
4558 #else\r
4559                                 plog_fmt("Cannot find help file: %s", tmp);\r
4560                                 plog("Use the online help files instead.");\r
4561 #endif\r
4562 \r
4563                         }\r
4564                         break;\r
4565 #endif /* HTML_HELP */\r
4566                 }\r
4567         }\r
4568 }\r
4569 \r
4570 \r
4571 static bool process_keydown(WPARAM wParam, LPARAM lParam)\r
4572 {\r
4573         int i;\r
4574         bool mc = FALSE;\r
4575         bool ms = FALSE;\r
4576         bool ma = FALSE;\r
4577 \r
4578         /* Extract the modifiers */\r
4579         if (GetKeyState(VK_CONTROL) & 0x8000) mc = TRUE;\r
4580         if (GetKeyState(VK_SHIFT)   & 0x8000) ms = TRUE;\r
4581         if (GetKeyState(VK_MENU)    & 0x8000) ma = TRUE;\r
4582 \r
4583         Term_no_press = (ma) ? TRUE : FALSE;\r
4584 \r
4585         /* Handle "special" keys */\r
4586         if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)]) )\r
4587         {\r
4588                 bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;\r
4589                 bool numpad = FALSE;\r
4590 \r
4591                 /* Begin the macro trigger */\r
4592                 Term_keypress(31);\r
4593 \r
4594                 /* Send the modifiers */\r
4595                 if (mc) Term_keypress('C');\r
4596                 if (ms) Term_keypress('S');\r
4597                 if (ma) Term_keypress('A');\r
4598 \r
4599                 /* Extract "scan code" */\r
4600                 i = LOBYTE(HIWORD(lParam));\r
4601 \r
4602                 /* Introduce the scan code */\r
4603                 Term_keypress('x');\r
4604 \r
4605                 /* Extended key bit */\r
4606                 switch (wParam)\r
4607                 {\r
4608                         /* Numpad Enter and '/' are extended key */\r
4609                 case VK_DIVIDE:\r
4610                         Term_no_press = TRUE;\r
4611                 case VK_RETURN: /* Enter */\r
4612                         numpad = ext_key;\r
4613                         break;\r
4614                         /* Other extended keys are on full keyboard */\r
4615                 case VK_NUMPAD0:\r
4616                 case VK_NUMPAD1:\r
4617                 case VK_NUMPAD2:\r
4618                 case VK_NUMPAD3:\r
4619                 case VK_NUMPAD4:\r
4620                 case VK_NUMPAD5:\r
4621                 case VK_NUMPAD6:\r
4622                 case VK_NUMPAD7:\r
4623                 case VK_NUMPAD8:\r
4624                 case VK_NUMPAD9:\r
4625                 case VK_ADD:\r
4626                 case VK_MULTIPLY:\r
4627                 case VK_SUBTRACT:\r
4628                 case VK_SEPARATOR:\r
4629                 case VK_DECIMAL:\r
4630                         Term_no_press = TRUE;\r
4631                 case VK_CLEAR:\r
4632                 case VK_HOME:\r
4633                 case VK_END:\r
4634                 case VK_PRIOR:  /* Page Up */\r
4635                 case VK_NEXT:   /* Page Down */\r
4636                 case VK_INSERT:\r
4637                 case VK_DELETE:\r
4638                 case VK_UP:\r
4639                 case VK_DOWN:\r
4640                 case VK_LEFT:\r
4641                 case VK_RIGHT:\r
4642                         numpad = !ext_key;\r
4643                 }\r
4644 \r
4645                 /* Special modifiers for keypad keys */\r
4646                 if (numpad) Term_keypress('K');\r
4647 \r
4648                 /* Encode the hexidecimal scan code */\r
4649                 Term_keypress(hexsym[i/16]);\r
4650                 Term_keypress(hexsym[i%16]);\r
4651 \r
4652                 /* End the macro trigger */\r
4653                 Term_keypress(13);\r
4654 \r
4655                 return 1;\r
4656         }\r
4657 \r
4658         return 0;\r
4659 }\r
4660 \r
4661 \r
4662 #ifdef __MWERKS__\r
4663 LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,\r
4664                                   WPARAM wParam, LPARAM lParam);\r
4665 LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,\r
4666                                   WPARAM wParam, LPARAM lParam)\r
4667 #else /* __MWERKS__ */\r
4668 LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,\r
4669                                           WPARAM wParam, LPARAM lParam)\r
4670 #endif /* __MWERKS__ */\r
4671 {\r
4672         PAINTSTRUCT ps;\r
4673         HDC hdc;\r
4674         term_data *td;\r
4675 #if 0\r
4676         MINMAXINFO FAR *lpmmi;\r
4677         RECT rc;\r
4678 #endif\r
4679         int i;\r
4680 \r
4681 \r
4682         /* Acquire proper "term_data" info */\r
4683         td = (term_data *)GetWindowLong(hWnd, 0);\r
4684 \r
4685         /* Handle message */\r
4686         switch (uMsg)\r
4687         {\r
4688                 /* XXX XXX XXX */\r
4689                 case WM_NCCREATE:\r
4690                 {\r
4691                         SetWindowLong(hWnd, 0, (LONG)(my_td));\r
4692                         break;\r
4693                 }\r
4694 \r
4695                 /* XXX XXX XXX */\r
4696                 case WM_CREATE:\r
4697                 {\r
4698 #ifdef USE_MUSIC\r
4699                         mop.dwCallback=(DWORD)hWnd;\r
4700 #endif\r
4701                         return 0;\r
4702                 }\r
4703 \r
4704                 case WM_GETMINMAXINFO:\r
4705                 {\r
4706                         MINMAXINFO FAR *lpmmi;\r
4707                         RECT rc;\r
4708 \r
4709                         lpmmi = (MINMAXINFO FAR *)lParam;\r
4710 \r
4711                         /* this message was sent before WM_NCCREATE */\r
4712                         if (!td) return 1;\r
4713 \r
4714                         /* Minimum window size is 80x24 */\r
4715                         rc.left = rc.top = 0;\r
4716                         rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;\r
4717                         rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;\r
4718 \r
4719                         /* Adjust */\r
4720                         AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);\r
4721 \r
4722                         /* Save minimum size */\r
4723                         lpmmi->ptMinTrackSize.x = rc.right - rc.left;\r
4724                         lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;\r
4725 \r
4726                         return 0;\r
4727                 }\r
4728 \r
4729                 case WM_PAINT:\r
4730                 {\r
4731                         BeginPaint(hWnd, &ps);\r
4732                         if (td) term_data_redraw(td);\r
4733                         EndPaint(hWnd, &ps);\r
4734                         ValidateRect(hWnd, NULL);\r
4735                         return 0;\r
4736                 }\r
4737 \r
4738 #ifdef USE_MUSIC\r
4739                 case MM_MCINOTIFY:\r
4740                 {\r
4741                         if(wParam == MCI_NOTIFY_SUCCESSFUL)\r
4742                         {\r
4743                                 mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);\r
4744                                 mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);\r
4745                         }\r
4746                         return 0;\r
4747                 }\r
4748 #endif\r
4749 \r
4750                 case WM_SYSKEYDOWN:\r
4751                 case WM_KEYDOWN:\r
4752                 {\r
4753                         if (process_keydown(wParam, lParam))\r
4754                                 return 0;\r
4755                         break;\r
4756                 }\r
4757 \r
4758                 case WM_CHAR:\r
4759                 {\r
4760                         if (Term_no_press) Term_no_press = FALSE;\r
4761                         else Term_keypress(wParam);\r
4762                         return 0;\r
4763                 }\r
4764 \r
4765                 case WM_LBUTTONDOWN:\r
4766                 {\r
4767                         mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);\r
4768                         mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);\r
4769                         mouse_down = TRUE;\r
4770                         oldx = mousex;\r
4771                         oldy = mousey;\r
4772                         return 0;\r
4773                 }\r
4774 \r
4775                 case WM_LBUTTONUP:\r
4776                 {\r
4777                         HGLOBAL hGlobal;\r
4778                         LPSTR lpStr;\r
4779                         int j, sz;\r
4780                         TERM_POSITION dx = abs(oldx - mousex) + 1;\r
4781                         TERM_POSITION dy = abs(oldy - mousey) + 1;\r
4782                         TERM_POSITION ox = (oldx > mousex) ? mousex : oldx;\r
4783                         TERM_POSITION oy = (oldy > mousey) ? mousey : oldy;\r
4784 \r
4785                         mouse_down = FALSE;\r
4786                         paint_rect = FALSE;\r
4787 \r
4788 #ifdef JP\r
4789                         sz = (dx + 3) * dy;\r
4790 #else\r
4791                         sz = (dx + 2) * dy;\r
4792 #endif\r
4793                         hGlobal = GlobalAlloc(GHND, sz + 1);\r
4794                         if (hGlobal == NULL) return 0;\r
4795                         lpStr = (LPSTR)GlobalLock(hGlobal);\r
4796 \r
4797                         for (i = 0; i < dy; i++)\r
4798                         {\r
4799 #ifdef JP\r
4800                                 char *s;\r
4801                                 char **scr = data[0].t.scr->c;\r
4802 \r
4803                                 C_MAKE(s, (dx + 1), char);\r
4804                                 strncpy(s, &scr[oy + i][ox], dx);\r
4805 \r
4806                                 if (ox > 0)\r
4807                                 {\r
4808                                         if (iskanji(scr[oy + i][ox - 1])) s[0] = ' ';\r
4809                                 }\r
4810 \r
4811                                 if (ox + dx < data[0].cols)\r
4812                                 {\r
4813                                         if (iskanji(scr[oy + i][ox + dx - 1])) s[dx - 1] = ' ';\r
4814                                 }\r
4815 \r
4816                                 for (j = 0; j < dx; j++)\r
4817                                 {\r
4818                                         if (s[j] == 127) s[j] = '#';\r
4819                                         *lpStr++ = s[j];\r
4820                                 }\r
4821 #else\r
4822                                 for (j = 0; j < dx; j++)\r
4823                                 {\r
4824                                         *lpStr++ = data[0].t.scr->c[oy + i][ox + j];\r
4825                                 }\r
4826 #endif\r
4827                                 if (dy > 1)\r
4828                                 {\r
4829                                         *lpStr++ = '\r';\r
4830                                         *lpStr++ = '\n';\r
4831                                 }\r
4832                         }\r
4833 \r
4834                         GlobalUnlock(hGlobal);\r
4835                         if (OpenClipboard(hWnd) == 0)\r
4836                         {\r
4837                                 GlobalFree(hGlobal);\r
4838                                 return 0;\r
4839                         }\r
4840                         EmptyClipboard();\r
4841                         SetClipboardData(CF_TEXT, hGlobal);\r
4842                         CloseClipboard();\r
4843 \r
4844                         Term_redraw();\r
4845 \r
4846                         return 0;\r
4847                 }\r
4848 \r
4849                 case WM_MOUSEMOVE:\r
4850                 {\r
4851                         if (mouse_down)\r
4852                         {\r
4853                                 int dx, dy;\r
4854                                 int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);\r
4855                                 int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);\r
4856                                 int ox, oy;\r
4857 \r
4858                                 if (paint_rect)\r
4859                                 {\r
4860                                         dx = abs(oldx - mousex) + 1;\r
4861                                         dy = abs(oldy - mousey) + 1;\r
4862                                         ox = (oldx > mousex) ? mousex : oldx;\r
4863                                         oy = (oldy > mousey) ? mousey : oldy;\r
4864                                         Term_inversed_area(hWnd, ox, oy, dx, dy);\r
4865                                 }\r
4866                                 else\r
4867                                 {\r
4868                                         paint_rect = TRUE;\r
4869                                 }\r
4870 \r
4871                                 dx = abs(cx - mousex) + 1;\r
4872                                 dy = abs(cy - mousey) + 1;\r
4873                                 ox = (cx > mousex) ? mousex : cx;\r
4874                                 oy = (cy > mousey) ? mousey : cy;\r
4875                                 Term_inversed_area(hWnd, ox, oy, dx, dy);\r
4876 \r
4877                                 oldx = cx;\r
4878                                 oldy = cy;\r
4879                         }\r
4880                         return 0;\r
4881                 }\r
4882 \r
4883                 case WM_INITMENU:\r
4884                 {\r
4885                         setup_menus();\r
4886                         return 0;\r
4887                 }\r
4888 \r
4889                 case WM_CLOSE:\r
4890                 {\r
4891                         if (game_in_progress && character_generated)\r
4892                         {\r
4893                                 if (!can_save)\r
4894                                 {\r
4895                                         plog(_("今は終了できません。", "You may not do that right now."));\r
4896                                         return 0;\r
4897                                 }\r
4898 \r
4899                                 /* Hack -- Forget messages */\r
4900                                 msg_flag = FALSE;\r
4901 \r
4902                                 forget_lite();\r
4903                                 forget_view();\r
4904                                 clear_mon_lite();\r
4905 \r
4906                                 /* Save the game */\r
4907 #ifdef ZANGBAND\r
4908                                 /* do_cmd_save_game(FALSE); */\r
4909 #else /* ZANGBAND */\r
4910                                 /* do_cmd_save_game(); */\r
4911 #endif /* ZANGBAND */\r
4912                                 Term_key_push(SPECIAL_KEY_QUIT);\r
4913                                 return 0;\r
4914                         }\r
4915                         quit(NULL);\r
4916                         return 0;\r
4917                 }\r
4918 \r
4919                 case WM_QUERYENDSESSION:\r
4920                 {\r
4921                         if (game_in_progress && character_generated)\r
4922                         {\r
4923                                 /* Hack -- Forget messages */\r
4924                                 msg_flag = FALSE;\r
4925 \r
4926                                 /* Mega-Hack -- Delay death */\r
4927                                 if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;\r
4928                                 do_cmd_write_nikki(NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));\r
4929 \r
4930                                 /* Hardcode panic save */\r
4931                                 p_ptr->panic_save = 1;\r
4932 \r
4933                                 /* Forbid suspend */\r
4934                                 signals_ignore_tstp();\r
4935 \r
4936                                 /* Indicate panic save */\r
4937                                 (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));\r
4938 \r
4939                                 /* Panic save */\r
4940                                 (void)save_player();\r
4941                         }\r
4942                         quit(NULL);\r
4943                         return 0;\r
4944                 }\r
4945 \r
4946                 case WM_QUIT:\r
4947                 {\r
4948                         quit(NULL);\r
4949                         return 0;\r
4950                 }\r
4951 \r
4952                 case WM_COMMAND:\r
4953                 {\r
4954                         process_menus(LOWORD(wParam));\r
4955                         return 0;\r
4956                 }\r
4957 \r
4958                 case WM_SIZE:\r
4959                 {\r
4960                         /* this message was sent before WM_NCCREATE */\r
4961                         if (!td) return 1;\r
4962 \r
4963                         /* it was sent from inside CreateWindowEx */\r
4964                         if (!td->w) return 1;\r
4965 \r
4966                         /* was sent from WM_SIZE */\r
4967                         if (td->size_hack) return 1;\r
4968 \r
4969                         switch (wParam)\r
4970                         {\r
4971                                 case SIZE_MINIMIZED:\r
4972                                 {\r
4973                                         /* Hide sub-windows */\r
4974                                         for (i = 1; i < MAX_TERM_DATA; i++)\r
4975                                         {\r
4976                                                 if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);\r
4977                                         }\r
4978                                         return 0;\r
4979                                 }\r
4980 \r
4981                                 case SIZE_MAXIMIZED:\r
4982                                 {\r
4983                                         /* fall through XXX XXX XXX */\r
4984                                 }\r
4985 \r
4986                                 case SIZE_RESTORED:\r
4987                                 {\r
4988                                         TERM_POSITION cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;\r
4989                                         TERM_POSITION rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;\r
4990 \r
4991                                         /* New size */\r
4992                                         if ((td->cols != cols) || (td->rows != rows))\r
4993                                         {\r
4994                                                 /* Save the new size */\r
4995                                                 td->cols = cols;\r
4996                                                 td->rows = rows;\r
4997 \r
4998                                                 if (!IsZoomed(td->w) && !IsIconic(td->w))\r
4999                                                 {\r
5000                                                         normsize.x = td->cols;\r
5001                                                         normsize.y = td->rows;\r
5002                                                 }\r
5003 \r
5004                                                 /* Activate */\r
5005                                                 Term_activate(&td->t);\r
5006 \r
5007                                                 /* Resize the term */\r
5008                                                 Term_resize(td->cols, td->rows);\r
5009 \r
5010                                                 /* Redraw later */\r
5011                                                 InvalidateRect(td->w, NULL, TRUE);\r
5012                                         }\r
5013 \r
5014                                         td->size_hack = TRUE;\r
5015 \r
5016                                         /* Show sub-windows */\r
5017                                         for (i = 1; i < MAX_TERM_DATA; i++)\r
5018                                         {\r
5019                                                 if (data[i].visible) ShowWindow(data[i].w, SW_SHOW);\r
5020                                         }\r
5021 \r
5022                                         td->size_hack = FALSE;\r
5023 \r
5024                                         return 0;\r
5025                                 }\r
5026                         }\r
5027                         break;\r
5028                 }\r
5029 \r
5030                 case WM_PALETTECHANGED:\r
5031                 {\r
5032                         /* Ignore if palette change caused by itself */\r
5033                         if ((HWND)wParam == hWnd) return 0;\r
5034 \r
5035                         /* Fall through... */\r
5036                 }\r
5037 \r
5038                 case WM_QUERYNEWPALETTE:\r
5039                 {\r
5040                         if (!paletted) return 0;\r
5041 \r
5042                         hdc = GetDC(hWnd);\r
5043 \r
5044                         SelectPalette(hdc, hPal, FALSE);\r
5045 \r
5046                         i = RealizePalette(hdc);\r
5047 \r
5048                         /* if any palette entries changed, repaint the window. */\r
5049                         if (i) InvalidateRect(hWnd, NULL, TRUE);\r
5050 \r
5051                         ReleaseDC(hWnd, hdc);\r
5052 \r
5053                         return 0;\r
5054                 }\r
5055 \r
5056                 case WM_ACTIVATE:\r
5057                 {\r
5058                         if (wParam && !HIWORD(lParam))\r
5059                         {\r
5060                                 /* Do something to sub-windows */\r
5061                                 for (i = 1; i < MAX_TERM_DATA; i++)\r
5062                                 {\r
5063                                         if (!data[i].posfix) term_window_pos(&data[i], hWnd);\r
5064                                 }\r
5065 \r
5066                                 /* Focus on main window */\r
5067                                 SetFocus(hWnd);\r
5068 \r
5069                                 return 0;\r
5070                         }\r
5071 \r
5072                         break;\r
5073                 }\r
5074 \r
5075                 case WM_ACTIVATEAPP:\r
5076                 {\r
5077                         if (IsIconic(td->w)) break;\r
5078 \r
5079                         for (i = 1; i < MAX_TERM_DATA; i++)\r
5080                         {\r
5081                                 if(data[i].visible)\r
5082                                 {\r
5083                                         if (wParam == TRUE)\r
5084                                         {\r
5085                                                 ShowWindow(data[i].w, SW_SHOW);\r
5086                                         }\r
5087                                         else\r
5088                                         {\r
5089                                                 ShowWindow(data[i].w, SW_HIDE);\r
5090                                         }\r
5091                                 }\r
5092                         }\r
5093                 }\r
5094         }\r
5095 \r
5096         return DefWindowProc(hWnd, uMsg, wParam, lParam);\r
5097 }\r
5098 \r
5099 \r
5100 #ifdef __MWERKS__\r
5101 LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,\r
5102                                            WPARAM wParam, LPARAM lParam);\r
5103 LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,\r
5104                                            WPARAM wParam, LPARAM lParam)\r
5105 #else /* __MWERKS__ */\r
5106 LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,\r
5107                                            WPARAM wParam, LPARAM lParam)\r
5108 #endif /* __MWERKS__ */\r
5109 {\r
5110         term_data *td;\r
5111 #if 0\r
5112         MINMAXINFO FAR *lpmmi;\r
5113         RECT rc;\r
5114 #endif\r
5115         PAINTSTRUCT ps;\r
5116         HDC hdc;\r
5117         int i;\r
5118 \r
5119 \r
5120         /* Acquire proper "term_data" info */\r
5121         td = (term_data *)GetWindowLong(hWnd, 0);\r
5122 \r
5123         /* Process message */\r
5124         switch (uMsg)\r
5125         {\r
5126                 /* XXX XXX XXX */\r
5127                 case WM_NCCREATE:\r
5128                 {\r
5129                         SetWindowLong(hWnd, 0, (LONG)(my_td));\r
5130                         break;\r
5131                 }\r
5132 \r
5133                 /* XXX XXX XXX */\r
5134                 case WM_CREATE:\r
5135                 {\r
5136                         return 0;\r
5137                 }\r
5138 \r
5139                 case WM_GETMINMAXINFO:\r
5140                 {\r
5141                         MINMAXINFO FAR *lpmmi;\r
5142                         RECT rc;\r
5143 \r
5144                         lpmmi = (MINMAXINFO FAR *)lParam;\r
5145 \r
5146                         /* this message was sent before WM_NCCREATE */\r
5147                         if (!td) return 1;\r
5148 \r
5149                         /* Minimum window size is 80x24 */\r
5150                         rc.left = rc.top = 0;\r
5151                         rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;\r
5152                         rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;\r
5153 \r
5154                         /* Adjust */\r
5155                         AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);\r
5156 \r
5157                         /* Save minimum size */\r
5158                         lpmmi->ptMinTrackSize.x = rc.right - rc.left;\r
5159                         lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;\r
5160 \r
5161                         return 0;\r
5162                 }\r
5163 \r
5164                 case WM_SIZE:\r
5165                 {\r
5166                         TERM_POSITION cols;\r
5167                         TERM_POSITION rows;\r
5168                         \r
5169                         /* this message was sent before WM_NCCREATE */\r
5170                         if (!td) return 1;\r
5171 \r
5172                         /* it was sent from inside CreateWindowEx */\r
5173                         if (!td->w) return 1;\r
5174 \r
5175                         /* was sent from inside WM_SIZE */\r
5176                         if (td->size_hack) return 1;\r
5177 \r
5178                         td->size_hack = TRUE;\r
5179 \r
5180                         cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;\r
5181                         rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;\r
5182 \r
5183                         /* New size */\r
5184                         if ((td->cols != cols) || (td->rows != rows))\r
5185                         {\r
5186                                 /* Save old term */\r
5187                                 term *old_term = Term;\r
5188 \r
5189                                 /* Save the new size */\r
5190                                 td->cols = cols;\r
5191                                 td->rows = rows;\r
5192 \r
5193                                 /* Activate */\r
5194                                 Term_activate(&td->t);\r
5195 \r
5196                                 /* Resize the term */\r
5197                                 Term_resize(td->cols, td->rows);\r
5198 \r
5199                                 /* Activate */\r
5200                                 Term_activate(old_term);\r
5201 \r
5202                                 /* Redraw later */\r
5203                                 InvalidateRect(td->w, NULL, TRUE);\r
5204 \r
5205                                 /* HACK - Redraw all windows */\r
5206                                 p_ptr->window = 0xFFFFFFFF;\r
5207                                 window_stuff();\r
5208                         }\r
5209 \r
5210                         td->size_hack = FALSE;\r
5211 \r
5212                         return 0;\r
5213                 }\r
5214 \r
5215                 case WM_PAINT:\r
5216                 {\r
5217                         BeginPaint(hWnd, &ps);\r
5218                         if (td) term_data_redraw(td);\r
5219                         EndPaint(hWnd, &ps);\r
5220                         return 0;\r
5221                 }\r
5222 \r
5223                 case WM_SYSKEYDOWN:\r
5224                 case WM_KEYDOWN:\r
5225                 {\r
5226                         if (process_keydown(wParam, lParam))\r
5227                                 return 0;\r
5228                         break;\r
5229                 }\r
5230 \r
5231                 case WM_CHAR:\r
5232                 {\r
5233                         if (Term_no_press) Term_no_press = FALSE;\r
5234                         else Term_keypress(wParam);\r
5235                         return 0;\r
5236                 }\r
5237 \r
5238                 case WM_PALETTECHANGED:\r
5239                 {\r
5240                         /* ignore if palette change caused by itself */\r
5241                         if ((HWND)wParam == hWnd) return FALSE;\r
5242                         /* otherwise, fall through!!! */\r
5243                 }\r
5244 \r
5245                 case WM_QUERYNEWPALETTE:\r
5246                 {\r
5247                         if (!paletted) return 0;\r
5248                         hdc = GetDC(hWnd);\r
5249                         SelectPalette(hdc, hPal, FALSE);\r
5250                         i = RealizePalette(hdc);\r
5251                         /* if any palette entries changed, repaint the window. */\r
5252                         if (i) InvalidateRect(hWnd, NULL, TRUE);\r
5253                         ReleaseDC(hWnd, hdc);\r
5254                         return 0;\r
5255                 }\r
5256 \r
5257                 case WM_NCLBUTTONDOWN:\r
5258                 {\r
5259 \r
5260 #ifdef HTCLOSE\r
5261                         if (wParam == HTCLOSE) wParam = HTSYSMENU;\r
5262 #endif /* HTCLOSE */\r
5263 \r
5264                         if (wParam == HTSYSMENU)\r
5265                         {\r
5266                                 if (td->visible)\r
5267                                 {\r
5268                                         td->visible = FALSE;\r
5269                                         ShowWindow(td->w, SW_HIDE);\r
5270                                 }\r
5271 \r
5272                                 return 0;\r
5273                         }\r
5274 \r
5275                         break;\r
5276                 }\r
5277         }\r
5278 \r
5279         return DefWindowProc(hWnd, uMsg, wParam, lParam);\r
5280 }\r
5281 \r
5282 \r
5283 #ifdef USE_SAVER\r
5284 \r
5285 #define MOUSE_SENS 40\r
5286 \r
5287 #ifdef __MWERKS__\r
5288 LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,\r
5289                                     WPARAM wParam, LPARAM lParam);\r
5290 LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,\r
5291                                     WPARAM wParam, LPARAM lParam)\r
5292 #else /* __MWERKS__ */\r
5293 LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,\r
5294                                             WPARAM wParam, LPARAM lParam)\r
5295 #endif /* __MWERKS__ */\r
5296 {\r
5297         static int iMouse = 0;\r
5298         static WORD xMouse = 0;\r
5299         static WORD yMouse = 0;\r
5300 \r
5301         int dx, dy;\r
5302 \r
5303 \r
5304         /* Process */\r
5305         switch (uMsg)\r
5306         {\r
5307                 /* XXX XXX XXX */\r
5308                 case WM_NCCREATE:\r
5309                 {\r
5310                         break;\r
5311                 }\r
5312 \r
5313                 case WM_SETCURSOR:\r
5314                 {\r
5315                         SetCursor(NULL);\r
5316                         return 0;\r
5317                 }\r
5318 \r
5319 #if 0\r
5320                 case WM_ACTIVATE:\r
5321                 {\r
5322                         if (LOWORD(wParam) == WA_INACTIVE) break;\r
5323 \r
5324                         /* else fall through */\r
5325                 }\r
5326 #endif\r
5327 \r
5328                 case WM_LBUTTONDOWN:\r
5329                 case WM_MBUTTONDOWN:\r
5330                 case WM_RBUTTONDOWN:\r
5331                 case WM_KEYDOWN:\r
5332                 {\r
5333                         SendMessage(hWnd, WM_CLOSE, 0, 0);\r
5334                         return 0;\r
5335                 }\r
5336 \r
5337                 case WM_MOUSEMOVE:\r
5338                 {\r
5339                         if (iMouse)\r
5340                         {\r
5341                                 dx = LOWORD(lParam) - xMouse;\r
5342                                 dy = HIWORD(lParam) - yMouse;\r
5343 \r
5344                                 if (dx < 0) dx = -dx;\r
5345                                 if (dy < 0) dy = -dy;\r
5346 \r
5347                                 if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))\r
5348                                 {\r
5349                                         SendMessage(hWnd, WM_CLOSE, 0, 0);\r
5350                                 }\r
5351                         }\r
5352 \r
5353                         /* Save last location */\r
5354                         iMouse = 1;\r
5355                         xMouse = LOWORD(lParam);\r
5356                         yMouse = HIWORD(lParam);\r
5357 \r
5358                         return 0;\r
5359                 }\r
5360 \r
5361                 case WM_CLOSE:\r
5362                 {\r
5363                         DestroyWindow(hwndSaver);\r
5364                         hwndSaver = NULL;\r
5365                         return 0;\r
5366                 }\r
5367         }\r
5368 \r
5369         /* Oops */\r
5370         return DefWindowProc(hWnd, uMsg, wParam, lParam);\r
5371 }\r
5372 \r
5373 #endif /* USE_SAVER */\r
5374 \r
5375 \r
5376 \r
5377 \r
5378 \r
5379 /*** Temporary Hooks ***/\r
5380 \r
5381 \r
5382 /*\r
5383  * Display warning message (see "z-util.c")\r
5384  */\r
5385 static void hack_plog(cptr str)\r
5386 {\r
5387         /* Give a warning */\r
5388         if (str)\r
5389         {\r
5390 #ifdef JP\r
5391                 MessageBox(NULL, str, "警告!",\r
5392                            MB_ICONEXCLAMATION | MB_OK);\r
5393 #else\r
5394                 MessageBox(NULL, str, "Warning",\r
5395                            MB_ICONEXCLAMATION | MB_OK);\r
5396 #endif\r
5397 \r
5398         }\r
5399 }\r
5400 \r
5401 \r
5402 /*\r
5403  * Display error message and quit (see "z-util.c")\r
5404  */\r
5405 static void hack_quit(cptr str)\r
5406 {\r
5407         /* Give a warning */\r
5408         if (str)\r
5409         {\r
5410 #ifdef JP\r
5411                 MessageBox(NULL, str, "エラー!",\r
5412                            MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
5413 #else\r
5414                 MessageBox(NULL, str, "Error",\r
5415                            MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
5416 #endif\r
5417 \r
5418         }\r
5419 \r
5420         /* Unregister the classes */\r
5421         UnregisterClass(AppName, hInstance);\r
5422 \r
5423         /* Destroy the icon */\r
5424         if (hIcon) DestroyIcon(hIcon);\r
5425 \r
5426         /* Exit */\r
5427         exit(0);\r
5428 }\r
5429 \r
5430 \r
5431 \r
5432 /*** Various hooks ***/\r
5433 \r
5434 \r
5435 /*\r
5436  * Display warning message (see "z-util.c")\r
5437  */\r
5438 static void hook_plog(cptr str)\r
5439 {\r
5440         /* Warning */\r
5441         if (str)\r
5442         {\r
5443 #ifdef JP\r
5444                 MessageBox(data[0].w, str, "警告!",\r
5445                            MB_ICONEXCLAMATION | MB_OK);\r
5446 #else\r
5447                 MessageBox(data[0].w, str, "Warning",\r
5448                            MB_ICONEXCLAMATION | MB_OK);\r
5449 #endif\r
5450 \r
5451         }\r
5452 }\r
5453 \r
5454 \r
5455 /*\r
5456  * Display error message and quit (see "z-util.c")\r
5457  */\r
5458 static void hook_quit(cptr str)\r
5459 {\r
5460         int i;\r
5461 \r
5462 \r
5463         /* Give a warning */\r
5464         if (str)\r
5465         {\r
5466 #ifdef JP\r
5467                 MessageBox(data[0].w, str, "エラー!",\r
5468                            MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
5469 #else\r
5470                 MessageBox(data[0].w, str, "Error",\r
5471                            MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
5472 #endif\r
5473 \r
5474         }\r
5475 \r
5476 \r
5477         /* Save the preferences */\r
5478         save_prefs();\r
5479 \r
5480 \r
5481         /*** Could use 'Term_nuke_win()' XXX XXX XXX */\r
5482 \r
5483         /* Destroy all windows */\r
5484         for (i = MAX_TERM_DATA - 1; i >= 0; --i)\r
5485         {\r
5486                 term_force_font(&data[i], NULL);\r
5487                 if (data[i].font_want) string_free(data[i].font_want);\r
5488                 if (data[i].w) DestroyWindow(data[i].w);\r
5489                 data[i].w = 0;\r
5490         }\r
5491 \r
5492         /* Free the bitmap stuff */\r
5493 #ifdef USE_GRAPHICS\r
5494         if (infGraph.hPalette) DeleteObject(infGraph.hPalette);\r
5495         if (infGraph.hBitmap) DeleteObject(infGraph.hBitmap);\r
5496 \r
5497         if (infMask.hPalette) DeleteObject(infMask.hPalette);\r
5498         if (infMask.hBitmap) DeleteObject(infMask.hBitmap);\r
5499 \r
5500 #endif /* USE_GRAPHICS */\r
5501 \r
5502         /*** Free some other stuff ***/\r
5503 \r
5504         DeleteObject(hbrYellow);\r
5505 \r
5506         /* bg */\r
5507         delete_bg();\r
5508 \r
5509         if (hPal) DeleteObject(hPal);\r
5510 \r
5511         UnregisterClass(AppName, hInstance);\r
5512 \r
5513         if (hIcon) DestroyIcon(hIcon);\r
5514 \r
5515         exit(0);\r
5516 }\r
5517 \r
5518 \r
5519 \r
5520 /*** Initialize ***/\r
5521 \r
5522 \r
5523 /*\r
5524  * Init some stuff\r
5525  */\r
5526 static void init_stuff(void)\r
5527 {\r
5528         int i;\r
5529 \r
5530         char path[1024];\r
5531 \r
5532 \r
5533         /* Get program name with full path */\r
5534         GetModuleFileName(hInstance, path, 512);\r
5535 \r
5536         /* Save the "program name" XXX XXX XXX */\r
5537         argv0 = path;\r
5538 \r
5539         /* Get the name of the "*.ini" file */\r
5540         strcpy(path + strlen(path) - 4, ".INI");\r
5541 \r
5542         /* Save the the name of the ini-file */\r
5543         ini_file = string_make(path);\r
5544 \r
5545         /* Analyze the path */\r
5546         i = strlen(path);\r
5547 \r
5548         /* Get the path */\r
5549         for (; i > 0; i--)\r
5550         {\r
5551                 if (path[i] == '\\')\r
5552                 {\r
5553                         /* End of path */\r
5554                         break;\r
5555                 }\r
5556         }\r
5557 \r
5558         /* Add "lib" to the path */\r
5559         strcpy(path + i + 1, "lib\\");\r
5560 \r
5561         /* Validate the path */\r
5562         validate_dir(path, TRUE);\r
5563 \r
5564         /* Init the file paths */\r
5565         init_file_paths(path);\r
5566 \r
5567         /* Hack -- Validate the paths */\r
5568         validate_dir(ANGBAND_DIR_APEX, FALSE);\r
5569         validate_dir(ANGBAND_DIR_BONE, FALSE);\r
5570 \r
5571         /* Allow missing 'edit' directory */\r
5572         if (!check_dir(ANGBAND_DIR_EDIT))\r
5573         {\r
5574                 /* Must have 'data'! */\r
5575                 validate_dir(ANGBAND_DIR_DATA, TRUE);\r
5576         }\r
5577         else\r
5578         {\r
5579                 /* Don't need 'data' */\r
5580                 validate_dir(ANGBAND_DIR_DATA, FALSE);\r
5581         }\r
5582 \r
5583         validate_dir(ANGBAND_DIR_FILE, TRUE);\r
5584         validate_dir(ANGBAND_DIR_HELP, FALSE);\r
5585         validate_dir(ANGBAND_DIR_INFO, FALSE);\r
5586         validate_dir(ANGBAND_DIR_PREF, TRUE);\r
5587         validate_dir(ANGBAND_DIR_SAVE, FALSE);\r
5588         validate_dir(ANGBAND_DIR_USER, TRUE);\r
5589         validate_dir(ANGBAND_DIR_XTRA, TRUE);\r
5590 \r
5591         /* Build the filename */\r
5592         path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));\r
5593 \r
5594         /* Hack -- Validate the "news.txt" file */\r
5595         validate_file(path);\r
5596 \r
5597 \r
5598 #if 0 /* #ifndef JP */\r
5599         /* Build the "font" path */\r
5600         path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "font");\r
5601 \r
5602         /* Allocate the path */\r
5603         ANGBAND_DIR_XTRA_FONT = string_make(path);\r
5604 \r
5605         /* Validate the "font" directory */\r
5606         validate_dir(ANGBAND_DIR_XTRA_FONT, TRUE);\r
5607 \r
5608         /* Build the filename */\r
5609         path_build(path, sizeof(path), ANGBAND_DIR_XTRA_FONT, "8X13.FON");\r
5610 \r
5611         /* Hack -- Validate the basic font */\r
5612         validate_file(path);\r
5613 #endif\r
5614 \r
5615 \r
5616 #ifdef USE_GRAPHICS\r
5617 \r
5618         /* Build the "graf" path */\r
5619         path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");\r
5620 \r
5621         /* Allocate the path */\r
5622         ANGBAND_DIR_XTRA_GRAF = string_make(path);\r
5623 \r
5624         /* Validate the "graf" directory */\r
5625         validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);\r
5626 \r
5627 #endif /* USE_GRAPHICS */\r
5628 \r
5629 \r
5630 #ifdef USE_SOUND\r
5631 \r
5632         /* Build the "sound" path */\r
5633         path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");\r
5634 \r
5635         /* Allocate the path */\r
5636         ANGBAND_DIR_XTRA_SOUND = string_make(path);\r
5637 \r
5638         /* Validate the "sound" directory */\r
5639         validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);\r
5640 \r
5641 #endif /* USE_SOUND */\r
5642 \r
5643 #ifdef USE_MUSIC\r
5644 \r
5645         /* Build the "music" path */\r
5646         path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");\r
5647 \r
5648         /* Allocate the path */\r
5649         ANGBAND_DIR_XTRA_MUSIC = string_make(path);\r
5650 \r
5651         /* Validate the "music" directory */\r
5652         validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);\r
5653 \r
5654 #endif /* USE_MUSIC */\r
5655 \r
5656         /* Build the "help" path */\r
5657         path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");\r
5658 \r
5659         /* Allocate the path */\r
5660         ANGBAND_DIR_XTRA_HELP = string_make(path);\r
5661 \r
5662         /* Validate the "help" directory */\r
5663         /* validate_dir(ANGBAND_DIR_XTRA_HELP); */\r
5664 }\r
5665 \r
5666 static bool is_already_running(void)\r
5667 {\r
5668         bool result = FALSE;\r
5669         HANDLE hMutex;\r
5670 \r
5671         hMutex = CreateMutex(NULL, TRUE, VERSION_NAME);\r
5672         if (GetLastError() == ERROR_ALREADY_EXISTS)\r
5673         {\r
5674                 result = TRUE;\r
5675         }\r
5676         return result;\r
5677 }\r
5678 \r
5679 \r
5680 int FAR PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst,\r
5681                        LPSTR lpCmdLine, int nCmdShow)\r
5682 {\r
5683         int i;\r
5684 \r
5685         WNDCLASS wc;\r
5686         HDC hdc;\r
5687         MSG msg;\r
5688 \r
5689         setlocale( LC_ALL, "ja_JP" );\r
5690 \r
5691         /* Unused */\r
5692         (void)nCmdShow;\r
5693 \r
5694         /* Save globally */\r
5695         hInstance = hInst;\r
5696         \r
5697         \r
5698         /* Prevent multiple run */\r
5699         if (is_already_running())\r
5700         {\r
5701                 MessageBox(NULL,\r
5702                                 _("変愚蛮怒はすでに起動しています。", "Hengband is already running."), \r
5703                                 _("エラー!", "Error") ,\r
5704                                 MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
5705                 return FALSE;\r
5706         }\r
5707 \r
5708         /* Initialize */\r
5709         if (hPrevInst == NULL)\r
5710         {\r
5711                 wc.style         = CS_CLASSDC;\r
5712                 wc.lpfnWndProc   = AngbandWndProc;\r
5713                 wc.cbClsExtra    = 0;\r
5714                 wc.cbWndExtra    = 4; /* one long pointer to term_data */\r
5715                 wc.hInstance     = hInst;\r
5716                 wc.hIcon         = hIcon = LoadIcon(hInst, AppName);\r
5717                 wc.hCursor       = LoadCursor(NULL, IDC_ARROW);\r
5718                 wc.hbrBackground = GetStockObject(BLACK_BRUSH);\r
5719                 wc.lpszMenuName  = AppName;\r
5720                 wc.lpszClassName = AppName;\r
5721 \r
5722                 if (!RegisterClass(&wc)) exit(1);\r
5723 \r
5724                 wc.lpfnWndProc   = AngbandListProc;\r
5725                 wc.lpszMenuName  = NULL;\r
5726                 wc.lpszClassName = AngList;\r
5727 \r
5728                 if (!RegisterClass(&wc)) exit(2);\r
5729 \r
5730 #ifdef USE_SAVER\r
5731 \r
5732                 wc.style          = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;\r
5733                 wc.lpfnWndProc    = AngbandSaverProc;\r
5734                 wc.hCursor        = NULL;\r
5735                 wc.lpszMenuName   = NULL;\r
5736                 wc.lpszClassName  = "WindowsScreenSaverClass";\r
5737 \r
5738                 if (!RegisterClass(&wc)) exit(3);\r
5739 \r
5740 #endif\r
5741 \r
5742         }\r
5743 \r
5744         /* Temporary hooks */\r
5745         plog_aux = hack_plog;\r
5746         quit_aux = hack_quit;\r
5747         core_aux = hack_quit;\r
5748 \r
5749         /* Prepare the filepaths */\r
5750         init_stuff();\r
5751 \r
5752         /* Initialize the keypress analyzer */\r
5753         for (i = 0; special_key_list[i]; ++i)\r
5754         {\r
5755                 special_key[special_key_list[i]] = TRUE;\r
5756         }\r
5757         /* Initialize the keypress analyzer */\r
5758         for (i = 0; ignore_key_list[i]; ++i)\r
5759         {\r
5760                 ignore_key[ignore_key_list[i]] = TRUE;\r
5761         }\r
5762 \r
5763         /* Determine if display is 16/256/true color */\r
5764         hdc = GetDC(NULL);\r
5765         colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);\r
5766         paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);\r
5767         ReleaseDC(NULL, hdc);\r
5768 \r
5769         /* Initialize the colors */\r
5770         for (i = 0; i < 256; i++)\r
5771         {\r
5772                 byte rv, gv, bv;\r
5773 \r
5774                 /* Extract desired values */\r
5775                 rv = angband_color_table[i][1];\r
5776                 gv = angband_color_table[i][2];\r
5777                 bv = angband_color_table[i][3];\r
5778 \r
5779                 /* Extract the "complex" code */\r
5780                 win_clr[i] = PALETTERGB(rv, gv, bv);\r
5781 \r
5782                 /* Save the "simple" code */\r
5783                 angband_color_table[i][0] = win_pal[i];\r
5784         }\r
5785 \r
5786         /* Prepare the windows */\r
5787         init_windows();\r
5788 \r
5789         /* bg */\r
5790         init_bg();\r
5791 \r
5792         /* Activate hooks */\r
5793         plog_aux = hook_plog;\r
5794         quit_aux = hook_quit;\r
5795         core_aux = hook_quit;\r
5796 \r
5797         /* Set the system suffix */\r
5798         ANGBAND_SYS = "win";\r
5799 \r
5800         /* Set the keyboard suffix */\r
5801         if (7 != GetKeyboardType(0))\r
5802                 ANGBAND_KEYBOARD = "0";\r
5803         else\r
5804         {\r
5805                 /* Japanese keyboard */\r
5806                 switch (GetKeyboardType(1))\r
5807                 {\r
5808                 case 0x0D01: case 0x0D02:\r
5809                 case 0x0D03: case 0x0D04:\r
5810                 case 0x0D05: case 0x0D06:\r
5811                         /* NEC PC-98x1 */\r
5812                         ANGBAND_KEYBOARD = "NEC98";\r
5813                         break;\r
5814                 default:\r
5815                         /* PC/AT */\r
5816                         ANGBAND_KEYBOARD = "JAPAN";\r
5817                 }\r
5818         }\r
5819 \r
5820         /* Catch nasty signals */\r
5821         signals_init();\r
5822 \r
5823         /* Initialize */\r
5824         Term_activate(term_screen);\r
5825         init_angband();\r
5826 \r
5827         /* We are now initialized */\r
5828         initialized = TRUE;\r
5829 #ifdef CHUUKEI\r
5830         if(lpCmdLine[0] == '-'){\r
5831           switch(lpCmdLine[1])\r
5832           {\r
5833           case 'p':\r
5834           case 'P':\r
5835             {\r
5836               if (!lpCmdLine[2]) break;\r
5837               chuukei_server = TRUE;\r
5838               if(connect_chuukei_server(&lpCmdLine[2])<0){\r
5839                 msg_print("connect fail");\r
5840                 return 0;\r
5841               }\r
5842               msg_print("connect");\r
5843               msg_print(NULL);\r
5844               break;\r
5845             }\r
5846 \r
5847           case 'c':\r
5848           case 'C':\r
5849             {\r
5850               if (!lpCmdLine[2]) break;\r
5851               chuukei_client = TRUE;\r
5852               connect_chuukei_server(&lpCmdLine[2]);\r
5853               play_game(FALSE);\r
5854               quit(NULL);\r
5855               return 0;\r
5856             }\r
5857           case 'X':\r
5858           case 'x':\r
5859             {\r
5860               if (!lpCmdLine[2]) break;\r
5861               prepare_browse_movie(&lpCmdLine[2]);\r
5862               play_game(FALSE);\r
5863               quit(NULL);\r
5864               return 0;\r
5865             }\r
5866           }\r
5867         }\r
5868 #endif\r
5869 \r
5870 #ifdef CHUUKEI\r
5871         /* Did the user double click on a save file? */\r
5872         if(!chuukei_server) check_for_save_file(lpCmdLine);\r
5873 #else\r
5874         /* Did the user double click on a save file? */\r
5875         check_for_save_file(lpCmdLine);\r
5876 #endif\r
5877 \r
5878         /* Prompt the user */\r
5879         prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));\r
5880 \r
5881         Term_fresh();\r
5882 \r
5883         /* Process messages forever */\r
5884         while (GetMessage(&msg, NULL, 0, 0))\r
5885         {\r
5886                 TranslateMessage(&msg);\r
5887                 DispatchMessage(&msg);\r
5888         }\r
5889 \r
5890         /* Paranoia */\r
5891         quit(NULL);\r
5892 \r
5893         /* Paranoia */\r
5894         return (0);\r
5895 }\r
5896 \r
5897 \r
5898 #endif /* WINDOWS */\r
5899 \r