3 #include "system/angband.h"
5 typedef enum blue_magic_type {
6 MONSPELL_TYPE_BOLT = 1,
7 MONSPELL_TYPE_BALL = 2,
8 MONSPELL_TYPE_BREATH = 3,
9 MONSPELL_TYPE_SUMMON = 4,
10 MONSPELL_TYPE_OTHER = 5,
13 bool do_cmd_cast_learned(player_type *caster_ptr);