5 * @author Hengband Team
8 #define _GNU_SOURCE /*!< 未使用*/
16 #include "player-status.h"
17 #include "player-class.h"
18 #include "player-race.h"
19 #include "player-personality.h"
24 #include "view-mainwindow.h"
35 #elif defined(MACINTOSH)
36 #include <OpenTransport.h>
37 #include <OpenTptInternet.h>
39 #include <sys/types.h>
40 #include <sys/socket.h>
41 #include <netinet/in.h>
49 concptr screen_dump = NULL;
52 * internet resource value
54 #define HTTP_PROXY "" /*!< デフォルトのプロキシURL / Default proxy url */
55 #define HTTP_PROXY_PORT 0 /*!< デフォルトのプロキシポート / Default proxy port */
56 #define HTTP_TIMEOUT 20 /*!< デフォルトのタイムアウト時間(秒) / Timeout length (second) */
57 #define SCORE_SERVER "hengband.osdn.jp" /*!< デフォルトのスコアサーバURL / Default score server url */
58 #define SCORE_PORT 80 /*!< デフォルトのスコアサーバポート / Default score server port */
61 #define SCORE_PATH "http://hengband.osdn.jp/score/register_score.php" /*!< スコア開示URL */
63 #define SCORE_PATH "http://moon.kmc.gr.jp/hengband/hengscore-en/score.cgi" /*!< スコア開示URL */
67 * simple buffer library
75 #define BUFSIZE (65536) /*!< スコアサーバ転送バッファサイズ */
79 * @return 確保したバッファの参照ポインタ
81 static BUF* buf_new(void)
84 p = malloc(sizeof(BUF));
88 p->max_size = BUFSIZE;
89 p->data = malloc(BUFSIZE);
102 * @param b 解放するバッファの参照ポインタ
104 static void buf_delete(BUF *b)
112 * @brief 転送用バッファにデータを追加する
113 * @param buf 追加先バッファの参照ポインタ
118 static int buf_append(BUF *buf, concptr data, size_t size)
120 while (buf->size + size > buf->max_size)
123 if ((tmp = malloc(buf->max_size * 2)) == NULL) return -1;
125 memcpy(tmp, buf->data, buf->max_size);
132 memcpy(buf->data + buf->size, data, size);
140 * @brief 転送用バッファにフォーマット指定した文字列データを追加する
141 * @param buf 追加先バッファの参照ポインタ
142 * @param fmt 文字列フォーマット
145 static int buf_sprintf(BUF *buf, concptr fmt, ...)
152 #if defined(HAVE_VSNPRINTF)
153 ret = vsnprintf(tmpbuf, sizeof(tmpbuf), fmt, ap);
155 ret = vsprintf(tmpbuf, fmt, ap);
159 if (ret < 0) return -1;
161 #if ('\r' == 0x0a && '\n' == 0x0d)
164 * Originally '\r'= CR (= 0x0d) and '\n'= LF (= 0x0a)
165 * But for MPW (Macintosh Programers Workbench), these
166 * are reversed so that '\r'=LF and '\n'=CR unless the
167 * -noMapCR option is not defined.
169 * We need to swap back these here since the score
170 * dump text should be written using LF as the end of
174 for (ptr = tmpbuf; *ptr; ptr++)
176 if (0x0d == *ptr) *ptr = 0x0a;
181 ret = buf_append(buf, tmpbuf, strlen(tmpbuf));
188 * @brief HTTPによるダンプ内容伝送
191 * @param buf 伝送内容バッファ
194 static bool http_post(int sd, concptr url, BUF *buf)
197 char response_buf[1024] = "";
198 concptr HTTP_RESPONSE_CODE_OK = "HTTP/1.1 200 OK";
201 buf_sprintf(output, "POST %s HTTP/1.0\r\n", url);
202 buf_sprintf(output, "User-Agent: Hengband %d.%d.%d\r\n",
203 FAKE_VER_MAJOR - 10, FAKE_VER_MINOR, FAKE_VER_PATCH);
205 buf_sprintf(output, "Content-Length: %d\r\n", buf->size);
206 buf_sprintf(output, "Content-Encoding: binary\r\n");
209 buf_sprintf(output, "Content-Type: text/plain; charset=SHIFT_JIS\r\n");
212 buf_sprintf(output, "Content-Type: text/plain; charset=EUC-JP\r\n");
215 buf_sprintf(output, "Content-Type: text/plain; charset=ASCII\r\n");
217 buf_sprintf(output, "\r\n");
218 buf_append(output, buf->data, buf->size);
220 soc_write(sd, output->data, output->size);
222 soc_read(sd, response_buf, sizeof(response_buf));
224 return strncmp(response_buf, HTTP_RESPONSE_CODE_OK, strlen(HTTP_RESPONSE_CODE_OK)) == 0;
229 * @brief キャラクタダンプを作って BUFに保存
230 * @param creature_ptr プレーヤーへの参照ポインタ
231 * @param dumpbuf 伝送内容バッファ
234 static errr make_dump(player_type *creature_ptr, BUF* dumpbuf)
238 GAME_TEXT file_name[1024];
240 /* Open a new file */
241 fff = my_fopen_temp(file_name, 1024);
245 msg_format("一時ファイル %s を作成できませんでした。", file_name);
247 msg_format("Failed to create temporary file %s.", file_name);
253 /* 一旦一時ファイルを作る。通常のダンプ出力と共通化するため。 */
254 (void)make_character_dump(creature_ptr, fff);
258 fff = my_fopen(file_name, "r");
260 while (fgets(buf, 1024, fff))
262 (void)buf_sprintf(dumpbuf, "%s", buf);
273 * @brief スクリーンダンプを作成する/ Make screen dump to buffer
274 * @return 作成したスクリーンダンプの参照ポインタ
276 concptr make_screen_dump(player_type *creature_ptr)
278 static concptr html_head[] = {
279 "<html>\n<body text=\"#ffffff\" bgcolor=\"#000000\">\n",
283 static concptr html_foot[] = {
285 "</body>\n</html>\n",
290 Term_get_size(&wid, &hgt);
294 screen_buf = buf_new();
295 if (screen_buf == NULL) return (NULL);
297 bool old_use_graphics = use_graphics;
298 if (old_use_graphics)
300 /* Clear -more- prompt first */
303 use_graphics = FALSE;
306 creature_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
307 handle_stuff(creature_ptr);
310 for (int i = 0; html_head[i]; i++)
311 buf_sprintf(screen_buf, html_head[i]);
313 /* Dump the screen */
314 for (int y = 0; y < hgt; y++)
318 buf_sprintf(screen_buf, "\n");
321 TERM_COLOR a = 0, old_a = 0;
323 for (int x = 0; x < wid - 1; x++)
327 /* Get the attr/char */
328 (void)(Term_what(x, y, &a, &c));
332 case '&': cc = "&"; break;
333 case '<': cc = "<"; break;
334 case '>': cc = ">"; break;
335 case '"': cc = """; break;
336 case '\'': cc = "'"; break;
338 case 0x1f: c = '.'; break;
339 case 0x7f: c = (a == 0x09) ? '%' : '#'; break;
344 if ((y == 0 && x == 0) || a != old_a) {
345 rv = angband_color_table[a][1];
346 gv = angband_color_table[a][2];
347 bv = angband_color_table[a][3];
348 buf_sprintf(screen_buf, "%s<font color=\"#%02x%02x%02x\">",
349 ((y == 0 && x == 0) ? "" : "</font>"), rv, gv, bv);
354 buf_sprintf(screen_buf, "%s", cc);
356 buf_sprintf(screen_buf, "%c", c);
360 buf_sprintf(screen_buf, "</font>");
362 for (int i = 0; html_foot[i]; i++)
363 buf_sprintf(screen_buf, html_foot[i]);
365 /* Screen dump size is too big ? */
367 if (screen_buf->size + 1 > SCREEN_BUF_MAX_SIZE)
373 /* Terminate string */
374 buf_append(screen_buf, "", 1);
376 ret = string_make(screen_buf->data);
380 buf_delete(screen_buf);
382 if (!old_use_graphics) return ret;
387 creature_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
388 handle_stuff(creature_ptr);
394 * todo メッセージは言語選択の関数マクロで何とかならんか?
395 * @brief スコア転送処理のメインルーチン
396 * @param creature_ptr プレーヤーへの参照ポインタ
399 errr report_score(player_type *creature_ptr)
409 WORD wVersionRequested = (WORD)((1) | (1 << 8));
415 char seikakutmp[128];
417 sprintf(seikakutmp, "%s%s", ap_ptr->title, (ap_ptr->no ? "の" : ""));
419 sprintf(seikakutmp, "%s ", ap_ptr->title);
422 buf_sprintf(score, "name: %s\n", creature_ptr->name);
424 buf_sprintf(score, "version: 変愚蛮怒 %d.%d.%d\n",
425 FAKE_VER_MAJOR - 10, FAKE_VER_MINOR, FAKE_VER_PATCH);
427 buf_sprintf(score, "version: Hengband %d.%d.%d\n",
428 FAKE_VER_MAJOR - 10, FAKE_VER_MINOR, FAKE_VER_PATCH);
430 buf_sprintf(score, "score: %d\n", calc_score(creature_ptr));
431 buf_sprintf(score, "level: %d\n", creature_ptr->lev);
432 buf_sprintf(score, "depth: %d\n", creature_ptr->current_floor_ptr->dun_level);
433 buf_sprintf(score, "maxlv: %d\n", creature_ptr->max_plv);
434 buf_sprintf(score, "maxdp: %d\n", max_dlv[DUNGEON_ANGBAND]);
435 buf_sprintf(score, "au: %d\n", creature_ptr->au);
436 buf_sprintf(score, "turns: %d\n", turn_real(creature_ptr, current_world_ptr->game_turn));
437 buf_sprintf(score, "sex: %d\n", creature_ptr->psex);
438 buf_sprintf(score, "race: %s\n", rp_ptr->title);
439 buf_sprintf(score, "class: %s\n", cp_ptr->title);
440 buf_sprintf(score, "seikaku: %s\n", seikakutmp);
441 buf_sprintf(score, "realm1: %s\n", realm_names[creature_ptr->realm1]);
442 buf_sprintf(score, "realm2: %s\n", realm_names[creature_ptr->realm2]);
443 buf_sprintf(score, "killer: %s\n", creature_ptr->died_from);
444 buf_sprintf(score, "-----charcter dump-----\n");
446 make_dump(creature_ptr, score);
450 buf_sprintf(score, "-----screen shot-----\n");
451 buf_append(score, screen_dump, strlen(screen_dump));
455 if (WSAStartup(wVersionRequested, &wsaData))
457 msg_print("Report: WSAStartup failed.");
463 #if TARGET_API_MAC_CARBON
464 err = InitOpenTransportInContext(kInitOTForApplicationMask, NULL);
466 err = InitOpenTransport();
470 msg_print("Report: OpenTransport failed.");
484 prt("connecting...", 0, 0);
489 set_proxy(HTTP_PROXY, HTTP_PROXY_PORT);
491 /* Connect to the score server */
492 sd = connect_server(HTTP_TIMEOUT, SCORE_SERVER, SCORE_PORT);
497 sprintf(buff, "スコア・サーバへの接続に失敗しました。(%s)", soc_err());
499 sprintf(buff, "Failed to connect to the score server.(%s)", soc_err());
505 if (!get_check_strict("もう一度接続を試みますか? ", CHECK_NO_HISTORY))
507 if (!get_check_strict("Try again? ", CHECK_NO_HISTORY))
518 prt("スコア送信中...", 0, 0);
520 prt("Sending the score...", 0, 0);
524 if (!http_post(sd, SCORE_PATH, score)) {
525 disconnect_server(sd);
527 sprintf(buff, "スコア・サーバへの送信に失敗しました。");
529 sprintf(buff, "Failed to send to the score server.");
535 if (!get_check_strict("もう一度接続を試みますか? ", CHECK_NO_HISTORY))
537 if (!get_check_strict("Try again? ", CHECK_NO_HISTORY))
547 disconnect_server(sd);
557 #if TARGET_API_MAC_CARBON
558 CloseOpenTransportInContext(NULL);
560 CloseOpenTransport();
567 #endif /* WORLD_SCORE */