4 * @brief プレイ日数を変更する / Set gametime.
5 * @return 実際に変更を行ったらTRUEを返す
7 bool set_gametime(void)
10 char ppp[80], tmp_val[40];
12 sprintf(ppp, "Dungeon Turn (0-%ld): ", (long)dungeon_turn_limit);
13 sprintf(tmp_val, "%ld", (long)dungeon_turn);
14 if (!get_string(ppp, tmp_val, 10)) return (FALSE);
15 tmp_int = atoi(tmp_val);
18 if (tmp_int >= dungeon_turn_limit) tmp_int = dungeon_turn_limit - 1;
19 else if (tmp_int < 0) tmp_int = 0;
20 dungeon_turn = turn = tmp_int;