3 /* The "sval" values for TV_HAFTED */
4 typedef enum sv_hafted_type {
7 SV_QUARTERSTAFF = 3, /* 1d9 */
8 SV_NUNCHAKU = 4, /* 2d3 */
10 SV_BALL_AND_CHAIN = 6, /* 2d4 */
11 SV_JO_STAFF = 7, /* 1d7 */
12 SV_WAR_HAMMER = 8, /* 3d3 */
13 SV_THREE_PIECE_ROD = 11, /* 3d3 */
14 SV_MORNING_STAR = 12, /* 2d6 */
15 SV_FLAIL = 13, /* 2d6 */
16 SV_BO_STAFF = 14, /* 1d11 */
17 SV_LEAD_FILLED_MACE = 15, /* 3d4 */
18 SV_TETSUBO = 16, /* 2d7 */
19 SV_TWO_HANDED_FLAIL = 18, /* 3d6 */
20 SV_GREAT_HAMMER = 19, /* 4d6 */
21 SV_MACE_OF_DISRUPTION = 20, /* 5d8 */
22 SV_WIZSTAFF = 21, /* 1d2 */
23 SV_GROND = 50, /* 3d9 */
24 SV_NAMAKE_HAMMER = 63, /* 1d77 */
27 /* The "sval" values for TV_POLEARM */
28 typedef enum sv_polearm_type {
29 SV_HATCHET = 1, /* 1d5 */
30 SV_SPEAR = 2, /* 1d6 */
31 SV_SICKLE = 3, /* 2d3 */
32 SV_AWL_PIKE = 4, /* 1d8 */
33 SV_TRIDENT = 5, /* 1d9 */
34 SV_FAUCHARD = 6, /* 1d10 */
35 SV_BROAD_SPEAR = 7, /* 1d9 */
36 SV_PIKE = 8, /* 2d5 */
37 SV_NAGINATA = 9, /* 2d6 */
38 SV_BEAKED_AXE = 10, /* 2d6 */
39 SV_BROAD_AXE = 11, /* 2d6 */
40 SV_LUCERNE_HAMMER = 12, /* 2d5 */
41 SV_GLAIVE = 13, /* 2d6 */
42 SV_LAJATANG = 14, /* 2d7 */
43 SV_HALBERD = 15, /* 3d4 */
44 SV_GUISARME = 16, /* 2d5 */
45 SV_SCYTHE = 17, /* 5d3 */
46 SV_LANCE = 20, /* 2d8 */
47 SV_BATTLE_AXE = 22, /* 2d8 */
48 SV_GREAT_AXE = 25, /* 4d4 */
49 SV_TRIFURCATE_SPEAR = 26, /* 2d9 */
50 SV_LOCHABER_AXE = 28, /* 3d8 */
51 SV_HEAVY_LANCE = 29, /* 4d8 */
52 SV_SCYTHE_OF_SLICING = 30, /* 8d4 */
53 SV_TSURIZAO = 40, /* 1d1 */
54 SV_DEATH_SCYTHE = 50, /* 10d10 */
57 /* The "sval" codes for TV_SWORD */
58 typedef enum sv_sword_type {
59 SV_BROKEN_DAGGER = 1, /* 1d1 */
60 SV_BROKEN_SWORD = 2, /* 1d2 */
61 SV_DAGGER = 4, /* 1d4 */
62 SV_MAIN_GAUCHE = 5, /* 1d5 */
63 SV_TANTO = 6, /* 1d5 */
64 SV_RAPIER = 7, /* 1d6 */
65 SV_SMALL_SWORD = 8, /* 1d6 */
66 SV_BASILLARD = 9, /* 1d8 */
67 SV_SHORT_SWORD = 10, /* 1d7 */
68 SV_SABRE = 11, /* 1d7 */
69 SV_CUTLASS = 12, /* 1d7 */
70 SV_WAKIZASHI = 13, /* 2d4 */
71 SV_KHOPESH = 14, /* 2d4 */
72 SV_TULWAR = 15, /* 2d4 */
73 SV_BROAD_SWORD = 16, /* 2d5 */
74 SV_LONG_SWORD = 17, /* 2d5 */
75 SV_SCIMITAR = 18, /* 2d5 */
76 SV_NINJATO = 19, /* 1d9 */
77 SV_KATANA = 20, /* 3d4 */
78 SV_BASTARD_SWORD = 21, /* 3d4 */
79 SV_GREAT_SCIMITAR = 22, /* 4d5 */
80 SV_CLAYMORE = 23, /* 2d8 */
81 SV_ESPADON = 24, /* 2d9 */
82 SV_TWO_HANDED_SWORD = 25, /* 3d6 */
83 SV_FLAMBERGE = 26, /* 3d7 */
84 SV_NO_DACHI = 27, /* 5d4 */
85 SV_EXECUTIONERS_SWORD = 28, /* 4d5 */
86 SV_ZWEIHANDER = 29, /* 4d6 */
87 SV_BLADE_OF_CHAOS = 30, /* 6d5 */
88 SV_DIAMOND_EDGE = 31, /* 7d5 */
89 SV_POISON_NEEDLE = 32, /* 1d1 */
90 SV_HAYABUSA = 33, /* 1d6 */