4 * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke
6 * This software may be copied and distributed for educational, research,
7 * and not for profit purposes provided that this copyright and statement
8 * are included in all such copies. Other copyrights may also apply.
11 /* Purpose: Angband utilities -BEN- */
14 #include "monster-hook.h"
17 static int num_more = 0;
19 /* Save macro trigger string for use in inkey_special() */
20 static char inkey_macro_trigger_string[1024];
26 * For those systems that don't have "stricmp()"
28 * Compare the two strings "a" and "b" ala "strcmp()" ignoring case.
30 int stricmp(cptr a, cptr b)
35 /* Scan the strings */
36 for (s1 = a, s2 = b; TRUE; s1++, s2++)
40 if (z1 < z2) return (-1);
41 if (z1 > z2) return (1);
46 #endif /* HAS_STRICMP */
54 * For those systems that don't have "usleep()" but need it.
56 * Fake "usleep()" function grabbed from the inl netrek server -cba
58 int usleep(huge usecs)
65 fd_set *no_fds = NULL;
71 /* Was: int readfds, writefds, exceptfds; */
72 /* Was: readfds = writefds = exceptfds = 0; */
75 /* Paranoia -- No excessive sleeping */
76 if (usecs > 4000000L) core(_("不当な usleep() 呼び出し", "Illegal usleep() call"));
79 Timer.tv_sec = (usecs / 1000000L);
80 Timer.tv_usec = (usecs % 1000000L);
83 if (select(nfds, no_fds, no_fds, no_fds, &Timer) < 0)
85 /* Hack -- ignore interrupts */
86 if (errno != EINTR) return -1;
97 * Hack -- External functions
100 extern struct passwd *getpwuid(uid_t uid);
101 extern struct passwd *getpwnam(const char *name);
106 * Find a default user name from the system.
108 void user_name(char *buf, int id)
112 /* Look up the user name */
113 if ((pw = getpwuid(id)))
115 (void)strcpy(buf, pw->pw_name);
118 #ifdef CAPITALIZE_USER_NAME
119 /* Hack -- capitalize the user name */
121 if (!iskanji(buf[0]))
124 buf[0] = toupper(buf[0]);
125 #endif /* CAPITALIZE_USER_NAME */
130 /* Oops. Hack -- default to "PLAYER" */
131 strcpy(buf, "PLAYER");
140 * The concept of the "file" routines below (and elsewhere) is that all
141 * file handling should be done using as few routines as possible, since
142 * every machine is slightly different, but these routines always have the
145 * In fact, perhaps we should use the "path_parse()" routine below to convert
146 * from "canonical" filenames (optional leading tilde's, internal wildcards,
147 * slash as the path seperator, etc) to "system" filenames (no special symbols,
148 * system-specific path seperator, etc). This would allow the program itself
149 * to assume that all filenames are "Unix" filenames, and explicitly "extract"
150 * such filenames if needed (by "path_parse()", or perhaps "path_canon()").
152 * Note that "path_temp" should probably return a "canonical" filename.
154 * Note that "my_fopen()" and "my_open()" and "my_make()" and "my_kill()"
155 * and "my_move()" and "my_copy()" should all take "canonical" filenames.
157 * Note that "canonical" filenames use a leading "slash" to indicate an absolute
158 * path, and a leading "tilde" to indicate a special directory, and default to a
159 * relative path, but MSDOS uses a leading "drivename plus colon" to indicate the
160 * use of a "special drive", and then the rest of the path is parsed "normally",
161 * and MACINTOSH uses a leading colon to indicate a relative path, and an embedded
162 * colon to indicate a "drive plus absolute path", and finally defaults to a file
163 * in the current working directory, which may or may not be defined.
165 * We should probably parse a leading "~~/" as referring to "ANGBAND_DIR". (?)
173 * Most of the "file" routines for "ACORN" should be in "main-acn.c"
183 * Extract a "parsed" path from an initial filename
184 * Normally, we simply copy the filename into the buffer
185 * But leading tilde symbols must be handled in a special way
186 * Replace "~user/" by the home directory of the user named "user"
187 * Replace "~/" by the home directory of the current user
189 errr path_parse(char *buf, int max, cptr file)
196 /* Assume no result */
200 if (!file) return (-1);
202 /* File needs no parsing */
205 (void)strnfmt(buf, max, "%s", file);
209 /* Point at the user */
212 /* Look for non-user portion of the file */
213 s = my_strstr(u, PATH_SEP);
215 /* Hack -- no long user names */
216 if (s && (s >= u + sizeof(user))) return (1);
218 /* Extract a user name */
222 for (i = 0; u < s; ++i) user[i] = *u++;
227 /* Look up the "current" user */
228 if (u[0] == '\0') u = getlogin();
230 /* Look up a user (or "current" user) */
231 if (u) pw = getpwnam(u);
232 else pw = getpwuid(getuid());
237 /* Make use of the info */
238 if (s) strnfmt(buf, max, "%s%s", pw->pw_dir, s);
239 else strnfmt(buf, max, "%s", pw->pw_dir);
250 * Extract a "parsed" path from an initial filename
252 * This requires no special processing on simple machines,
253 * except for verifying the size of the filename.
255 errr path_parse(char *buf, int max, cptr file)
257 /* Accept the filename */
258 (void)strnfmt(buf, max, "%s", file);
260 #if defined(MAC_MPW) && defined(CARBON)
261 /* Fix it according to the current operating system */
262 convert_pathname(buf);
263 #endif /* MAC_MPW && CARBON */
276 * Hack -- acquire a "temporary" file name if possible
278 * This filename is always in "system-specific" form.
280 static errr path_temp(char *buf, int max)
290 /* Format to length */
291 #if !defined(WIN32) || (defined(_MSC_VER) && (_MSC_VER >= 1900))
292 (void)strnfmt(buf, max, "%s", s);
294 (void)strnfmt(buf, max, ".%s", s);
304 * Create a new path by appending a file (or directory) to a path.
306 * This requires no special processing on simple machines, except
307 * for verifying the size of the filename, but note the ability to
308 * bypass the given "path" with certain special file-names.
310 * Note that the "file" may actually be a "sub-path", including
313 * Note that this function yields a path which must be "parsed"
314 * using the "parse" function above.
316 errr path_build(char *buf, int max, cptr path, cptr file)
321 /* Use the file itself */
322 (void)strnfmt(buf, max, "%s", file);
325 /* Absolute file, on "normal" systems */
326 else if (prefix(file, PATH_SEP) && !streq(PATH_SEP, ""))
328 /* Use the file itself */
329 (void)strnfmt(buf, max, "%s", file);
335 /* Use the file itself */
336 (void)strnfmt(buf, max, "%s", file);
342 /* Build the new path */
343 (void)strnfmt(buf, max, "%s%s%s", path, PATH_SEP, file);
352 * Hack -- replacement for "fopen()"
354 FILE *my_fopen(cptr file, cptr mode)
358 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
362 /* Hack -- Try to parse the path */
363 if (path_parse(buf, 1024, file)) return (NULL);
365 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
366 if (my_strchr(mode, 'w'))
368 /* setting file type/creator */
369 tempfff = fopen(buf, mode);
370 fsetfileinfo(buf, _fcreator, _ftype);
375 /* Attempt to fopen the file anyway */
376 return (fopen(buf, mode));
381 * Hack -- replacement for "fclose()"
383 errr my_fclose(FILE *fff)
386 if (!fff) return (-1);
388 /* Close, check for error */
389 if (fclose(fff) == EOF) return (1);
401 FILE *my_fopen_temp(char *buf, int max)
405 /* Prepare the buffer for mkstemp */
406 strncpy(buf, "/tmp/anXXXXXX", max);
408 /* Secure creation of a temporary file */
411 /* Check the file-descriptor */
412 if (fd < 0) return (NULL);
414 /* Return a file stream */
415 return (fdopen(fd, "w"));
418 #else /* HAVE_MKSTEMP */
420 FILE *my_fopen_temp(char *buf, int max)
422 /* Generate a temporary filename */
423 if (path_temp(buf, max)) return (NULL);
426 return (my_fopen(buf, "w"));
429 #endif /* HAVE_MKSTEMP */
433 * Hack -- replacement for "fgets()"
435 * Read a string, without a newline, to a file
437 * Process tabs, strip internal non-printables
439 errr my_fgets(FILE *fff, char *buf, huge n)
448 if (fgets(tmp, 1024, fff))
451 guess_convert_to_system_encoding(tmp, sizeof(tmp));
454 /* Convert weirdness */
455 for (s = tmp; *s; s++)
457 #if defined(MACINTOSH) || defined(MACH_O_CARBON)
460 * Be nice to the Macintosh, where a file can have Mac or Unix
461 * end of line, especially since the introduction of OS X.
462 * MPW tools were also very tolerant to the Unix EOL.
464 if (*s == '\r') *s = '\n';
466 #endif /* MACINTOSH || MACH_O_CARBON */
481 /* Hack -- require room */
482 if (i + 8 >= n) break;
487 /* Append some more spaces */
488 while (0 != (i % 8)) buf[i++] = ' ';
492 else if (iskanji(*s))
506 /* Handle printables */
507 else if (isprint((unsigned char)*s))
516 /* No newline character, but terminate */
532 * Hack -- replacement for "fputs()"
534 * Dump a string, plus a newline, to a file
536 * XXX XXX XXX Process internal weirdness?
538 errr my_fputs(FILE *fff, cptr buf, huge n)
543 /* Dump, ignore errors */
544 (void)fprintf(fff, "%s\n", buf);
555 * Most of the "file" routines for "ACORN" should be in "main-acn.c"
557 * Many of them can be rewritten now that only "fd_open()" and "fd_make()"
558 * and "my_fopen()" should ever create files.
566 * Code Warrior is a little weird about some functions
569 extern int open(const char *, int, ...);
570 extern int close(int);
571 extern int read(int, void *, unsigned int);
572 extern int write(int, const void *, unsigned int);
573 extern long lseek(int, long, int);
574 #endif /* BEN_HACK */
578 * The Macintosh is a little bit brain-dead sometimes
581 # define open(N,F,M) \
582 ((M), open((char*)(N),F))
583 # define write(F,B,S) \
584 write(F,(char*)(B),S)
585 #endif /* MACINTOSH */
589 * Several systems have no "O_BINARY" flag
593 #endif /* O_BINARY */
597 * Hack -- attempt to delete a file
599 errr fd_kill(cptr file)
603 /* Hack -- Try to parse the path */
604 if (path_parse(buf, 1024, file)) return (-1);
615 * Hack -- attempt to move a file
617 errr fd_move(cptr file, cptr what)
622 /* Hack -- Try to parse the path */
623 if (path_parse(buf, 1024, file)) return (-1);
625 /* Hack -- Try to parse the path */
626 if (path_parse(aux, 1024, what)) return (-1);
629 (void)rename(buf, aux);
637 * Hack -- attempt to copy a file
639 errr fd_copy(cptr file, cptr what)
646 /* Hack -- Try to parse the path */
647 if (path_parse(buf, 1024, file)) return (-1);
649 /* Hack -- Try to parse the path */
650 if (path_parse(aux, 1024, what)) return (-1);
652 /* Open source file */
653 src_fd = fd_open(buf, O_RDONLY);
654 if (src_fd < 0) return (-1);
656 /* Open destination file */
657 dst_fd = fd_open(aux, O_WRONLY|O_TRUNC|O_CREAT);
658 if (dst_fd < 0) return (-1);
661 while ((read_num = read(src_fd, buf, 1024)) > 0)
664 while (write_num < read_num)
666 int ret = write(dst_fd, buf + write_num, read_num - write_num);
688 * Hack -- attempt to open a file descriptor (create file)
690 * This function should fail if the file already exists
692 * Note that we assume that the file should be "binary"
694 * XXX XXX XXX The horrible "BEN_HACK" code is for compiling under
695 * the CodeWarrior compiler, in which case, for some reason, none
696 * of the "O_*" flags are defined, and we must fake the definition
697 * of "O_RDONLY", "O_WRONLY", and "O_RDWR" in "A-win-h", and then
698 * we must simulate the effect of the proper "open()" call below.
700 int fd_make(cptr file, BIT_FLAGS mode)
704 /* Hack -- Try to parse the path */
705 if (path_parse(buf, 1024, file)) return (-1);
709 /* Check for existance */
710 /* if (fd_close(fd_open(file, O_RDONLY | O_BINARY))) return (1); */
712 /* Mega-Hack -- Create the file */
713 (void)my_fclose(my_fopen(file, "wb"));
715 /* Re-open the file for writing */
716 return (open(buf, O_WRONLY | O_BINARY, mode));
720 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
723 /* Create the file, fail if exists, write-only, binary */
724 fdes = open(buf, O_CREAT | O_EXCL | O_WRONLY | O_BINARY, mode);
725 /* Set creator and type if the file is successfully opened */
726 if (fdes >= 0) fsetfileinfo(buf, _fcreator, _ftype);
727 /* Return the descriptor */
731 /* Create the file, fail if exists, write-only, binary */
732 return (open(buf, O_CREAT | O_EXCL | O_WRONLY | O_BINARY, mode));
735 #endif /* BEN_HACK */
741 * Hack -- attempt to open a file descriptor (existing file)
743 * Note that we assume that the file should be "binary"
745 int fd_open(cptr file, int flags)
749 /* Hack -- Try to parse the path */
750 if (path_parse(buf, 1024, file)) return (-1);
752 /* Attempt to open the file */
753 return (open(buf, flags | O_BINARY, 0));
758 * Hack -- attempt to lock a file descriptor
760 * Legal lock types -- F_UNLCK, F_RDLCK, F_WRLCK
762 errr fd_lock(int fd, int what)
765 what = what ? what : 0;
768 if (fd < 0) return (-1);
774 # if defined(F_ULOCK) && defined(F_LOCK)
779 /* Unlock it, Ignore errors */
780 lockf(fd, F_ULOCK, 0);
786 /* Lock the score file */
787 if (lockf(fd, F_LOCK, 0) != 0) return (1);
794 # if defined(LOCK_UN) && defined(LOCK_EX)
799 /* Unlock it, Ignore errors */
800 (void)flock(fd, LOCK_UN);
806 /* Lock the score file */
807 if (flock(fd, LOCK_EX) != 0) return (1);
822 * Hack -- attempt to seek on a file descriptor
824 errr fd_seek(int fd, huge n)
829 if (fd < 0) return (-1);
831 /* Seek to the given position */
832 p = lseek(fd, n, SEEK_SET);
835 if (p != n) return (1);
843 * Hack -- attempt to truncate a file descriptor
845 errr fd_chop(int fd, huge n)
851 if (fd < 0) return (-1);
853 #if defined(ULTRIX) || defined(NeXT)
864 * Hack -- attempt to read data from a file descriptor
866 errr fd_read(int fd, char *buf, huge n)
869 if (fd < 0) return (-1);
877 if (read(fd, buf, 16384) != 16384) return (1);
879 /* Shorten the task */
882 /* Shorten the task */
888 /* Read the final piece */
889 if (read(fd, buf, n) != (int)n) return (1);
897 * Hack -- Attempt to write data to a file descriptor
899 errr fd_write(int fd, cptr buf, huge n)
902 if (fd < 0) return (-1);
910 if (write(fd, buf, 16384) != 16384) return (1);
912 /* Shorten the task */
915 /* Shorten the task */
921 /* Write the final piece */
922 if (write(fd, buf, n) != (int)n) return (1);
930 * Hack -- attempt to close a file descriptor
932 errr fd_close(int fd)
935 if (fd < 0) return (-1);
951 * XXX XXX XXX Important note about "colors" XXX XXX XXX
953 * The "TERM_*" color definitions list the "composition" of each
954 * "Angband color" in terms of "quarters" of each of the three color
955 * components (Red, Green, Blue), for example, TERM_UMBER is defined
956 * as 2/4 Red, 1/4 Green, 0/4 Blue.
958 * The following info is from "Torbjorn Lindgren" (see "main-xaw.c").
960 * These values are NOT gamma-corrected. On most machines (with the
961 * Macintosh being an important exception), you must "gamma-correct"
962 * the given values, that is, "correct for the intrinsic non-linearity
963 * of the phosphor", by converting the given intensity levels based
964 * on the "gamma" of the target screen, which is usually 1.7 (or 1.5).
966 * The actual formula for conversion is unknown to me at this time,
967 * but you can use the table below for the most common gamma values.
969 * So, on most machines, simply convert the values based on the "gamma"
970 * of the target screen, which is usually in the range 1.5 to 1.7, and
971 * usually is closest to 1.7. The converted value for each of the five
972 * different "quarter" values is given below:
974 * Given Gamma 1.0 Gamma 1.5 Gamma 1.7 Hex 1.7
975 * ----- ---- ---- ---- ---
976 * 0/4 0.00 0.00 0.00 #00
977 * 1/4 0.25 0.27 0.28 #47
978 * 2/4 0.50 0.55 0.56 #8f
979 * 3/4 0.75 0.82 0.84 #d7
980 * 4/4 1.00 1.00 1.00 #ff
982 * Note that some machines (i.e. most IBM machines) are limited to a
983 * hard-coded set of colors, and so the information above is useless.
985 * Also, some machines are limited to a pre-determined set of colors,
986 * for example, the IBM can only display 16 colors, and only 14 of
987 * those colors resemble colors used by Angband, and then only when
988 * you ignore the fact that "Slate" and "cyan" are not really matches,
989 * so on the IBM, we use "orange" for both "Umber", and "Light Umber"
990 * in addition to the obvious "Orange", since by combining all of the
991 * "indeterminate" colors into a single color, the rest of the colors
992 * are left with "meaningful" values.
999 void move_cursor(int row, int col)
1001 Term_gotoxy(col, row);
1007 * Convert a decimal to a single digit octal number
1009 static char octify(uint i)
1011 return (hexsym[i%8]);
1015 * Convert a decimal to a single digit hex number
1017 static char hexify(uint i)
1019 return (hexsym[i%16]);
1024 * Convert a octal-digit into a decimal
1026 static int deoct(char c)
1028 if (isdigit(c)) return (D2I(c));
1033 * Convert a hexidecimal-digit into a decimal
1035 static int dehex(char c)
1037 if (isdigit(c)) return (D2I(c));
1038 if (islower(c)) return (A2I(c) + 10);
1039 if (isupper(c)) return (A2I(tolower(c)) + 10);
1044 static int my_stricmp(cptr a, cptr b)
1049 /* Scan the strings */
1050 for (s1 = a, s2 = b; TRUE; s1++, s2++)
1052 z1 = FORCEUPPER(*s1);
1053 z2 = FORCEUPPER(*s2);
1054 if (z1 < z2) return (-1);
1055 if (z1 > z2) return (1);
1056 if (!z1) return (0);
1060 static int my_strnicmp(cptr a, cptr b, int n)
1065 /* Scan the strings */
1066 for (s1 = a, s2 = b; n > 0; s1++, s2++, n--)
1068 z1 = FORCEUPPER(*s1);
1069 z2 = FORCEUPPER(*s2);
1070 if (z1 < z2) return (-1);
1071 if (z1 > z2) return (1);
1072 if (!z1) return (0);
1078 static void trigger_text_to_ascii(char **bufptr, cptr *strptr)
1082 bool mod_status[MAX_MACRO_MOD];
1085 int shiftstatus = 0;
1088 if (macro_template == NULL)
1091 for (i = 0; macro_modifier_chr[i]; i++)
1092 mod_status[i] = FALSE;
1095 /* Examine modifier keys */
1098 for (i=0; macro_modifier_chr[i]; i++)
1100 len = strlen(macro_modifier_name[i]);
1102 if(!my_strnicmp(str, macro_modifier_name[i], len))
1105 if (!macro_modifier_chr[i]) break;
1107 mod_status[i] = TRUE;
1108 if ('S' == macro_modifier_chr[i])
1111 for (i = 0; i < max_macrotrigger; i++)
1113 len = strlen(macro_trigger_name[i]);
1114 if (!my_strnicmp(str, macro_trigger_name[i], len) && ']' == str[len])
1116 /* a trigger name found */
1121 /* Invalid trigger name? */
1122 if (i == max_macrotrigger)
1124 str = my_strchr(str, ']');
1130 *strptr = str; /* where **strptr == ']' */
1134 key_code = macro_trigger_keycode[shiftstatus][i];
1138 for (i = 0; macro_template[i]; i++)
1140 char ch = macro_template[i];
1146 for (j = 0; macro_modifier_chr[j]; j++) {
1148 *s++ = macro_modifier_chr[j];
1152 strcpy(s, key_code);
1153 s += strlen(key_code);
1163 *strptr = str; /* where **strptr == ']' */
1169 * Hack -- convert a printable string into real ascii
1171 * I have no clue if this function correctly handles, for example,
1172 * parsing "\xFF" into a (signed) char. Whoever thought of making
1173 * the "sign" of a "char" undefined is a complete moron. Oh well.
1175 void text_to_ascii(char *buf, cptr str)
1179 /* Analyze the "ascii" string */
1182 /* Backslash codes */
1185 /* Skip the backslash */
1194 trigger_text_to_ascii(&s, &str);
1201 *s = 16 * (char)dehex(*++str);
1202 *s++ += (char)dehex(*++str);
1205 /* Hack -- simple way to specify "backslash" */
1206 else if (*str == '\\')
1211 /* Hack -- simple way to specify "caret" */
1212 else if (*str == '^')
1217 /* Hack -- simple way to specify "space" */
1218 else if (*str == 's')
1223 /* Hack -- simple way to specify Escape */
1224 else if (*str == 'e')
1230 else if (*str == 'b')
1236 else if (*str == 'n')
1242 else if (*str == 'r')
1248 else if (*str == 't')
1254 else if (*str == '0')
1256 *s = 8 * (char)deoct(*++str);
1257 *s++ += (char)deoct(*++str);
1261 else if (*str == '1')
1263 *s = 64 + 8 * (char)deoct(*++str);
1264 *s++ += (char)deoct(*++str);
1268 else if (*str == '2')
1270 *s = 64 * 2 + 8 * (char)deoct(*++str);
1271 *s++ += (char)deoct(*++str);
1275 else if (*str == '3')
1277 *s = 64 * 3 + 8 * (char)deoct(*++str);
1278 *s++ += (char)deoct(*++str);
1281 /* Skip the final char */
1285 /* Normal Control codes */
1286 else if (*str == '^')
1289 *s++ = (*str++ & 037);
1304 static bool trigger_ascii_to_text(char **bufptr, cptr *strptr)
1312 if (macro_template == NULL)
1318 for (i = 0; macro_template[i]; i++)
1321 char ch = macro_template[i];
1326 while ((tmp = my_strchr(macro_modifier_chr, *str)) != 0)
1328 j = (int)(tmp - macro_modifier_chr);
1329 tmp = macro_modifier_name[j];
1330 while(*tmp) *s++ = *tmp++;
1335 for (j = 0; *str && *str != '\r'; j++)
1336 key_code[j] = *str++;
1340 if (ch != *str) return FALSE;
1344 if (*str++ != '\r') return FALSE;
1346 for (i = 0; i < max_macrotrigger; i++)
1348 if (!my_stricmp(key_code, macro_trigger_keycode[0][i])
1349 || !my_stricmp(key_code, macro_trigger_keycode[1][i]))
1352 if (i == max_macrotrigger)
1355 tmp = macro_trigger_name[i];
1356 while (*tmp) *s++ = *tmp++;
1367 * Hack -- convert a string into a printable form
1369 void ascii_to_text(char *buf, cptr str)
1373 /* Analyze the "ascii" string */
1376 byte i = (byte)(*str++);
1381 if(!trigger_ascii_to_text(&s, &str))
1442 *s++ = octify(i / 8);
1443 *s++ = octify(i % 8);
1449 *s++ = hexify(i / 16);
1450 *s++ = hexify(i % 16);
1461 * The "macro" package
1463 * Functions are provided to manipulate a collection of macros, each
1464 * of which has a trigger pattern string and a resulting action string
1465 * and a small set of flags.
1471 * Determine if any macros have ever started with a given character.
1473 static bool macro__use[256];
1477 * Find the macro (if any) which exactly matches the given pattern
1479 sint macro_find_exact(cptr pat)
1483 /* Nothing possible */
1484 if (!macro__use[(byte)(pat[0])])
1489 /* Scan the macros */
1490 for (i = 0; i < macro__num; ++i)
1492 /* Skip macros which do not match the pattern */
1493 if (!streq(macro__pat[i], pat)) continue;
1505 * Find the first macro (if any) which contains the given pattern
1507 static sint macro_find_check(cptr pat)
1511 /* Nothing possible */
1512 if (!macro__use[(byte)(pat[0])])
1517 /* Scan the macros */
1518 for (i = 0; i < macro__num; ++i)
1520 /* Skip macros which do not contain the pattern */
1521 if (!prefix(macro__pat[i], pat)) continue;
1533 * Find the first macro (if any) which contains the given pattern and more
1535 static sint macro_find_maybe(cptr pat)
1539 /* Nothing possible */
1540 if (!macro__use[(byte)(pat[0])])
1545 /* Scan the macros */
1546 for (i = 0; i < macro__num; ++i)
1548 /* Skip macros which do not contain the pattern */
1549 if (!prefix(macro__pat[i], pat)) continue;
1551 /* Skip macros which exactly match the pattern XXX XXX */
1552 if (streq(macro__pat[i], pat)) continue;
1564 * Find the longest macro (if any) which starts with the given pattern
1566 static sint macro_find_ready(cptr pat)
1568 int i, t, n = -1, s = -1;
1570 /* Nothing possible */
1571 if (!macro__use[(byte)(pat[0])])
1576 /* Scan the macros */
1577 for (i = 0; i < macro__num; ++i)
1579 /* Skip macros which are not contained by the pattern */
1580 if (!prefix(pat, macro__pat[i])) continue;
1582 /* Obtain the length of this macro */
1583 t = strlen(macro__pat[i]);
1585 /* Only track the "longest" pattern */
1586 if ((n >= 0) && (s > t)) continue;
1588 /* Track the entry */
1599 * Add a macro definition (or redefinition).
1601 * We should use "act == NULL" to "remove" a macro, but this might make it
1602 * impossible to save the "removal" of a macro definition. XXX XXX XXX
1604 * We should consider refusing to allow macros which contain existing macros,
1605 * or which are contained in existing macros, because this would simplify the
1606 * macro analysis code. XXX XXX XXX
1608 * We should consider removing the "command macro" crap, and replacing it
1609 * with some kind of "powerful keymap" ability, but this might make it hard
1610 * to change the "roguelike" option from inside the game. XXX XXX XXX
1612 errr macro_add(cptr pat, cptr act)
1617 /* Paranoia -- require data */
1618 if (!pat || !act) return (-1);
1621 /* Look for any existing macro */
1622 n = macro_find_exact(pat);
1624 /* Replace existing macro */
1627 /* Free the old macro action */
1628 string_free(macro__act[n]);
1631 /* Create a new macro */
1634 /* Acquire a new index */
1637 /* Save the pattern */
1638 macro__pat[n] = string_make(pat);
1641 /* Save the action */
1642 macro__act[n] = string_make(act);
1645 macro__use[(byte)(pat[0])] = TRUE;
1654 * Local variable -- we are inside a "macro action"
1656 * Do not match any macros until "ascii 30" is found.
1658 static bool parse_macro = FALSE;
1661 * Local variable -- we are inside a "macro trigger"
1663 * Strip all keypresses until a low ascii value is found.
1665 static bool parse_under = FALSE;
1669 * Flush all input chars. Actually, remember the flush,
1670 * and do a "special flush" before the next "inkey()".
1672 * This is not only more efficient, but also necessary to make sure
1673 * that various "inkey()" codes are not "lost" along the way.
1683 * Flush the screen, make a noise
1687 /* Mega-Hack -- Flush the output */
1690 /* Make a bell noise (if allowed) */
1691 if (ring_bell) Term_xtra(TERM_XTRA_NOISE, 0);
1693 /* Flush the input (later!) */
1699 * Hack -- Make a (relevant?) sound
1704 if (!use_sound) return;
1706 /* Make a sound (if allowed) */
1707 Term_xtra(TERM_XTRA_SOUND, val);
1711 * Hack -- Play a music
1713 errr play_music(int type, int val)
1716 if (!use_music) return 1;
1718 /* Make a sound (if allowed) */
1719 return Term_xtra(type, val);
1723 * Hack -- Select floor music.
1725 void select_floor_music(void)
1729 if (!use_music) return;
1733 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_AMBUSH);
1737 if(p_ptr->wild_mode)
1739 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_WILD);
1743 if(p_ptr->inside_arena)
1745 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_ARENA);
1749 if(p_ptr->inside_battle)
1751 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_BATTLE);
1755 if(p_ptr->inside_quest)
1757 if(play_music(TERM_XTRA_MUSIC_QUEST, p_ptr->inside_quest))
1759 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_QUEST);
1764 for(i = 0; i < max_q_idx; i++)
1765 { // TODO マクロで類似条件を統合すること
1766 if(quest[i].status == QUEST_STATUS_TAKEN &&
1767 (quest[i].type == QUEST_TYPE_KILL_LEVEL || quest[i].type == QUEST_TYPE_RANDOM) &&
1768 quest[i].level == dun_level && dungeon_type == quest[i].dungeon)
1770 if(play_music(TERM_XTRA_MUSIC_QUEST, i))
1772 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_QUEST);
1780 if(p_ptr->feeling == 2) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_FEEL2);
1781 else if(p_ptr->feeling >= 3 && p_ptr->feeling <= 5) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_FEEL1);
1784 if(play_music(TERM_XTRA_MUSIC_DUNGEON, dungeon_type))
1786 if(dun_level < 40) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_LOW);
1787 else if(dun_level < 80) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_MED);
1788 else play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_HIGH);
1796 if(play_music(TERM_XTRA_MUSIC_TOWN, p_ptr->town_num))
1798 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_TOWN);
1805 if(p_ptr->lev >= 45) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FIELD3);
1806 else if(p_ptr->lev >= 25) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FIELD2);
1807 else play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FIELD1);
1816 * Helper function called only from "inkey()"
1818 * This function does almost all of the "macro" processing.
1820 * We use the "Term_key_push()" function to handle "failed" macros, as well
1821 * as "extra" keys read in while choosing the proper macro, and also to hold
1822 * the action for the macro, plus a special "ascii 30" character indicating
1823 * that any macro action in progress is complete. Embedded macros are thus
1824 * illegal, unless a macro action includes an explicit "ascii 30" character,
1825 * which would probably be a massive hack, and might break things.
1827 * Only 500 (0+1+2+...+29+30) milliseconds may elapse between each key in
1828 * the macro trigger sequence. If a key sequence forms the "prefix" of a
1829 * macro trigger, 500 milliseconds must pass before the key sequence is
1830 * known not to be that macro trigger. XXX XXX XXX
1832 static char inkey_aux(void)
1834 int k = 0, n, p = 0, w = 0;
1840 char *buf = inkey_macro_trigger_string;
1842 /* Hack : キー入力待ちで止まっているので、流れた行の記憶は不要。 */
1847 /* Scan next keypress from macro action */
1848 if (Term_inkey(&ch, FALSE, TRUE))
1850 /* Over-flowed? Cancel macro action */
1851 parse_macro = FALSE;
1856 /* Wait for a keypress */
1857 (void) (Term_inkey(&ch, TRUE, TRUE));
1861 /* End "macro action" */
1862 if (ch == 30) parse_macro = FALSE;
1864 /* Inside "macro action" */
1865 if (ch == 30) return (ch);
1867 /* Inside "macro action" */
1868 if (parse_macro) return (ch);
1870 /* Inside "macro trigger" */
1871 if (parse_under) return (ch);
1873 /* Save the first key, advance */
1878 /* Check for possible macro */
1879 k = macro_find_check(buf);
1881 /* No macro pending */
1882 if (k < 0) return (ch);
1885 /* Wait for a macro, or a timeout */
1888 /* Check for pending macro */
1889 k = macro_find_maybe(buf);
1891 /* No macro pending */
1894 /* Check for (and remove) a pending key */
1895 if (0 == Term_inkey(&ch, FALSE, TRUE))
1897 /* Append the key */
1908 /* Increase "wait" */
1911 /* Excessive delay */
1915 Term_xtra(TERM_XTRA_DELAY, w);
1920 /* Check for available macro */
1921 k = macro_find_ready(buf);
1923 /* No macro available */
1926 /* Push all the keys back on the queue */
1929 /* Push the key, notice over-flow */
1930 if (Term_key_push(buf[--p])) return (0);
1933 /* Wait for (and remove) a pending key */
1934 (void)Term_inkey(&ch, TRUE, TRUE);
1936 /* Return the key */
1941 /* Get the pattern */
1942 pat = macro__pat[k];
1944 /* Get the length of the pattern */
1947 /* Push the "extra" keys back on the queue */
1950 /* Push the key, notice over-flow */
1951 if (Term_key_push(buf[--p])) return (0);
1955 /* Begin "macro action" */
1958 /* Push the "end of macro action" key */
1959 if (Term_key_push(30)) return (0);
1962 /* Access the macro action */
1963 act = macro__act[k];
1965 /* Get the length of the action */
1968 /* Push the macro "action" onto the key queue */
1971 /* Push the key, notice over-flow */
1972 if (Term_key_push(act[--n])) return (0);
1976 /* Hack -- Force "inkey()" to call us again */
1982 * Cancel macro action on the queue
1984 static void forget_macro_action(void)
1986 if (!parse_macro) return;
1988 /* Drop following macro action string */
1993 /* End loop if no key ready */
1994 if (Term_inkey(&ch, FALSE, TRUE)) break;
1996 /* End loop if no key ready */
1999 /* End of "macro action" */
2000 if (ch == 30) break;
2003 /* No longer inside "macro action" */
2004 parse_macro = FALSE;
2009 * Mega-Hack -- special "inkey_next" pointer. XXX XXX XXX
2011 * This special pointer allows a sequence of keys to be "inserted" into
2012 * the stream of keys returned by "inkey()". This key sequence will not
2013 * trigger any macros, and cannot be bypassed by the Borg. It is used
2014 * in Angband to handle "keymaps".
2016 static cptr inkey_next = NULL;
2022 * Mega-Hack -- special "inkey_hack" hook. XXX XXX XXX
2024 * This special function hook allows the "Borg" (see elsewhere) to take
2025 * control of the "inkey()" function, and substitute in fake keypresses.
2027 char (*inkey_hack)(int flush_first) = NULL;
2029 #endif /* ALLOW_BORG */
2034 * Get a keypress from the user.
2036 * This function recognizes a few "global parameters". These are variables
2037 * which, if set to TRUE before calling this function, will have an effect
2038 * on this function, and which are always reset to FALSE by this function
2039 * before this function returns. Thus they function just like normal
2040 * parameters, except that most calls to this function can ignore them.
2042 * If "inkey_xtra" is TRUE, then all pending keypresses will be flushed,
2043 * and any macro processing in progress will be aborted. This flag is
2044 * set by the "flush()" function, which does not actually flush anything
2045 * itself, but rather, triggers delayed input flushing via "inkey_xtra".
2047 * If "inkey_scan" is TRUE, then we will immediately return "zero" if no
2048 * keypress is available, instead of waiting for a keypress.
2050 * If "inkey_base" is TRUE, then all macro processing will be bypassed.
2051 * If "inkey_base" and "inkey_scan" are both TRUE, then this function will
2052 * not return immediately, but will wait for a keypress for as long as the
2053 * normal macro matching code would, allowing the direct entry of macro
2054 * triggers. The "inkey_base" flag is extremely dangerous!
2056 * If "inkey_flag" is TRUE, then we will assume that we are waiting for a
2057 * normal command, and we will only show the cursor if "hilite_player" is
2058 * TRUE (or if the player is in a store), instead of always showing the
2059 * cursor. The various "main-xxx.c" files should avoid saving the game
2060 * in response to a "menu item" request unless "inkey_flag" is TRUE, to
2061 * prevent savefile corruption.
2063 * If we are waiting for a keypress, and no keypress is ready, then we will
2064 * refresh (once) the window which was active when this function was called.
2066 * Note that "back-quote" is automatically converted into "escape" for
2067 * convenience on machines with no "escape" key. This is done after the
2068 * macro matching, so the user can still make a macro for "backquote".
2070 * Note the special handling of "ascii 30" (ctrl-caret, aka ctrl-shift-six)
2071 * and "ascii 31" (ctrl-underscore, aka ctrl-shift-minus), which are used to
2072 * provide support for simple keyboard "macros". These keys are so strange
2073 * that their loss as normal keys will probably be noticed by nobody. The
2074 * "ascii 30" key is used to indicate the "end" of a macro action, which
2075 * allows recursive macros to be avoided. The "ascii 31" key is used by
2076 * some of the "main-xxx.c" files to introduce macro trigger sequences.
2078 * Hack -- we use "ascii 29" (ctrl-right-bracket) as a special "magic" key,
2079 * which can be used to give a variety of "sub-commands" which can be used
2080 * any time. These sub-commands could include commands to take a picture of
2081 * the current screen, to start/stop recording a macro action, etc.
2083 * If "angband_term[0]" is not active, we will make it active during this
2084 * function, so that the various "main-xxx.c" files can assume that input
2085 * is only requested (via "Term_inkey()") when "angband_term[0]" is active.
2087 * Mega-Hack -- This function is used as the entry point for clearing the
2088 * "signal_count" variable, and of the "character_saved" variable.
2090 * Hack -- Note the use of "inkey_next" to allow "keymaps" to be processed.
2092 * Mega-Hack -- Note the use of "inkey_hack" to allow the "Borg" to steal
2093 * control of the keyboard from the user.
2103 /* Hack -- Use the "inkey_next" pointer */
2104 if (inkey_next && *inkey_next && !inkey_xtra)
2106 /* Get next character, and advance */
2109 /* Cancel the various "global parameters" */
2110 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2116 /* Forget pointer */
2122 /* Mega-Hack -- Use the special hook */
2123 if (inkey_hack && ((ch = (*inkey_hack)(inkey_xtra)) != 0))
2125 /* Cancel the various "global parameters" */
2126 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2132 #endif /* ALLOW_BORG */
2135 /* Hack -- handle delayed "flush()" */
2138 /* End "macro action" */
2139 parse_macro = FALSE;
2141 /* End "macro trigger" */
2142 parse_under = FALSE;
2144 /* Forget old keypresses */
2149 /* Access cursor state */
2150 (void)Term_get_cursor(&v);
2152 /* Show the cursor if waiting, except sometimes in "command" mode */
2153 if (!inkey_scan && (!inkey_flag || hilite_player || character_icky))
2155 /* Show the cursor */
2156 (void)Term_set_cursor(1);
2160 /* Hack -- Activate main screen */
2161 Term_activate(angband_term[0]);
2167 /* Hack -- Handle "inkey_scan" */
2168 if (!inkey_base && inkey_scan &&
2169 (0 != Term_inkey(&kk, FALSE, FALSE)))
2175 /* Hack -- Flush output once when no key ready */
2176 if (!done && (0 != Term_inkey(&kk, FALSE, FALSE)))
2178 /* Hack -- activate proper term */
2184 /* Hack -- activate main screen */
2185 Term_activate(angband_term[0]);
2187 /* Mega-Hack -- reset saved flag */
2188 character_saved = FALSE;
2190 /* Mega-Hack -- reset signal counter */
2198 /* Hack -- Handle "inkey_base" */
2206 /* Wait for (and remove) a pending key */
2207 if (0 == Term_inkey(&ch, TRUE, TRUE))
2220 /* Check for (and remove) a pending key */
2221 if (0 == Term_inkey(&ch, FALSE, TRUE))
2230 /* Increase "wait" */
2233 /* Excessive delay */
2234 if (w >= 100) break;
2237 Term_xtra(TERM_XTRA_DELAY, w);
2246 /* Get a key (see above) */
2250 /* Handle "control-right-bracket" */
2253 /* Strip this key */
2261 /* Treat back-quote as escape */
2262 /* if (ch == '`') ch = ESCAPE; */
2265 /* End "macro trigger" */
2266 if (parse_under && (ch <= 32))
2268 /* Strip this key */
2271 /* End "macro trigger" */
2272 parse_under = FALSE;
2276 /* Handle "control-caret" */
2279 /* Strip this key */
2283 /* Handle "control-underscore" */
2286 /* Strip this key */
2289 /* Begin "macro trigger" */
2293 /* Inside "macro trigger" */
2294 else if (parse_under)
2296 /* Strip this key */
2302 /* Hack -- restore the term */
2306 /* Restore the cursor */
2310 /* Cancel the various "global parameters" */
2311 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2313 /* Return the keypress */
2321 * We use a global array for all inscriptions to reduce the memory
2322 * spent maintaining inscriptions. Of course, it is still possible
2323 * to run out of inscription memory, especially if too many different
2324 * inscriptions are used, but hopefully this will be rare.
2326 * We use dynamic string allocation because otherwise it is necessary
2327 * to pre-guess the amount of quark activity. We limit the total
2328 * number of quarks, but this is much easier to "expand" as needed.
2330 * Any two items with the same inscription will have the same "quark"
2331 * index, which should greatly reduce the need for inscription space.
2333 * Note that "quark zero" is NULL and should not be "dereferenced".
2337 * Initialize the quark array
2339 void quark_init(void)
2341 /* Quark variables */
2342 C_MAKE(quark__str, QUARK_MAX, cptr);
2344 /* Prepare first quark, which is used when quark_add() is failed */
2345 quark__str[1] = string_make("");
2347 /* There is one quark (+ NULL) */
2353 * Add a new "quark" to the set of quarks.
2355 u16b quark_add(cptr str)
2359 /* Look for an existing quark */
2360 for (i = 1; i < quark__num; i++)
2362 /* Check for equality */
2363 if (streq(quark__str[i], str)) return (i);
2366 /* Return "" when no room is available */
2367 if (quark__num == QUARK_MAX) return 1;
2369 /* New maximal quark */
2372 /* Add a new quark */
2373 quark__str[i] = string_make(str);
2375 /* Return the index */
2381 * This function looks up a quark
2383 cptr quark_str(STR_OFFSET i)
2387 /* Return NULL for an invalid index */
2388 if ((i < 1) || (i >= quark__num)) return NULL;
2390 /* Access the quark */
2393 /* Return the quark */
2401 * Second try for the "message" handling routines.
2403 * Each call to "message_add(s)" will add a new "most recent" message
2404 * to the "message recall list", using the contents of the string "s".
2406 * The messages will be stored in such a way as to maximize "efficiency",
2407 * that is, we attempt to maximize the number of sequential messages that
2408 * can be retrieved, given a limited amount of storage space.
2410 * We keep a buffer of chars to hold the "text" of the messages, not
2411 * necessarily in "order", and an array of offsets into that buffer,
2412 * representing the actual messages. This is made more complicated
2413 * by the fact that both the array of indexes, and the buffer itself,
2414 * are both treated as "circular arrays" for efficiency purposes, but
2415 * the strings may not be "broken" across the ends of the array.
2417 * The "message_add()" function is rather "complex", because it must be
2418 * extremely efficient, both in space and time, for use with the Borg.
2424 * @brief 保存中の過去ゲームメッセージの数を返す。 / How many messages are "available"?
2425 * @return 残っているメッセージの数
2427 s32b message_num(void)
2431 /* Extract the indexes */
2432 last = message__last;
2433 next = message__next;
2436 if (next < last) next += MESSAGE_MAX;
2438 /* Extract the space */
2441 /* Return the result */
2447 * @brief 過去のゲームメッセージを返す。 / Recall the "text" of a saved message
2448 * @params age メッセージの世代
2449 * @return メッセージの文字列ポインタ
2451 cptr message_str(int age)
2457 /* Forgotten messages have no text */
2458 if ((age < 0) || (age >= message_num())) return ("");
2460 /* Acquire the "logical" index */
2461 x = (message__next + MESSAGE_MAX - (age + 1)) % MESSAGE_MAX;
2463 /* Get the "offset" for the message */
2464 o = message__ptr[x];
2466 /* Access the message text */
2467 s = &message__buf[o];
2469 /* Return the message text */
2475 * @brief ゲームメッセージをログに追加する。 / Add a new message, with great efficiency
2476 * @params str 保存したいメッセージ
2479 void message_add(cptr str)
2488 /*** Step 1 -- Analyze the message ***/
2490 /* Hack -- Ignore "non-messages" */
2493 /* Message length */
2496 /* Important Hack -- Ignore "long" messages */
2497 if (n >= MESSAGE_BUF / 4) return;
2499 /* extra step -- split the message if n>80.(added by Mogami) */
2504 for (n = 0; n < 80; n++, t++)
2511 if (n == 81) n = 79; /* 最後の文字が漢字半分 */
2513 for (n = 80; n > 60; n--)
2514 if (str[n] == ' ') break;
2515 if (n == 60) n = 80;
2517 splitted2 = str + n;
2518 strncpy(splitted1, str ,n);
2519 splitted1[n] = '\0';
2525 /*** Step 2 -- 最適化の試行 / Attempt to optimize ***/
2527 /* Limit number of messages to check */
2530 if (k > MESSAGE_MAX / 32) k = MESSAGE_MAX / 32;
2532 /* Check previous message */
2533 for (i = message__next; m; m--)
2542 /* Back up and wrap if needed */
2543 if (i-- == 0) i = MESSAGE_MAX - 1;
2545 /* Access the old string */
2546 old = &message__buf[message__ptr[i]];
2548 /* Skip small messages */
2555 for (t = buf; *t && (*t != '<' || (*(t+1) != 'x' )); t++)
2558 for (t = buf; *t && (*t != '<'); t++);
2563 /* Message is too small */
2564 if (strlen(buf) < 6) break;
2566 /* Drop the space */
2569 /* Get multiplier */
2573 /* Limit the multiplier to 1000 */
2574 if (streq(buf, str) && (j < 1000))
2584 sprintf(u, "%s <x%d>", buf, j);
2586 /* Message length */
2589 if (!now_message) now_message++;
2593 num_more++;/*流れた行の数を数えておく */
2601 /* Check the last few messages (if any to count) */
2602 for (i = message__next; k; k--)
2607 /* Back up and wrap if needed */
2608 if (i-- == 0) i = MESSAGE_MAX - 1;
2610 /* Stop before oldest message */
2611 if (i == message__last) break;
2613 /* Extract "distance" from "head" */
2614 q = (message__head + MESSAGE_BUF - message__ptr[i]) % MESSAGE_BUF;
2616 /* Do not optimize over large distance */
2617 if (q > MESSAGE_BUF / 2) continue;
2619 /* Access the old string */
2620 old = &message__buf[message__ptr[i]];
2623 if (!streq(old, str)) continue;
2625 /* Get the next message index, advance */
2626 x = message__next++;
2629 if (message__next == MESSAGE_MAX) message__next = 0;
2631 /* Kill last message if needed */
2632 if (message__next == message__last) message__last++;
2635 if (message__last == MESSAGE_MAX) message__last = 0;
2637 /* Assign the starting address */
2638 message__ptr[x] = message__ptr[i];
2642 goto end_of_message_add;
2647 /*** Step 3 -- Ensure space before end of buffer ***/
2649 /* Kill messages and Wrap if needed */
2650 if (message__head + n + 1 >= MESSAGE_BUF)
2652 /* Kill all "dead" messages */
2653 for (i = message__last; TRUE; i++)
2655 /* Wrap if needed */
2656 if (i == MESSAGE_MAX) i = 0;
2658 /* Stop before the new message */
2659 if (i == message__next) break;
2661 /* Kill "dead" messages */
2662 if (message__ptr[i] >= message__head)
2664 /* Track oldest message */
2665 message__last = i + 1;
2669 /* Wrap "tail" if needed */
2670 if (message__tail >= message__head) message__tail = 0;
2677 /*** Step 4 -- Ensure space before next message ***/
2679 /* Kill messages if needed */
2680 if (message__head + n + 1 > message__tail)
2682 /* Grab new "tail" */
2683 message__tail = message__head + n + 1;
2685 /* Advance tail while possible past first "nul" */
2686 while (message__buf[message__tail-1]) message__tail++;
2688 /* Kill all "dead" messages */
2689 for (i = message__last; TRUE; i++)
2691 /* Wrap if needed */
2692 if (i == MESSAGE_MAX) i = 0;
2694 /* Stop before the new message */
2695 if (i == message__next) break;
2697 /* Kill "dead" messages */
2698 if ((message__ptr[i] >= message__head) &&
2699 (message__ptr[i] < message__tail))
2701 /* Track oldest message */
2702 message__last = i + 1;
2708 /*** Step 5 -- Grab a new message index ***/
2710 /* Get the next message index, advance */
2711 x = message__next++;
2714 if (message__next == MESSAGE_MAX) message__next = 0;
2716 /* Kill last message if needed */
2717 if (message__next == message__last) message__last++;
2720 if (message__last == MESSAGE_MAX) message__last = 0;
2724 /*** Step 6 -- Insert the message text ***/
2726 /* Assign the starting address */
2727 message__ptr[x] = message__head;
2729 /* Append the new part of the message */
2730 for (i = 0; i < n; i++)
2732 /* Copy the message */
2733 message__buf[message__head + i] = str[i];
2737 message__buf[message__head + i] = '\0';
2739 /* Advance the "head" pointer */
2740 message__head += n + 1;
2742 /* recursively add splitted message (added by Mogami) */
2744 if (splitted2 != NULL)
2745 message_add(splitted2);
2753 static void msg_flush(int x)
2755 byte a = TERM_L_BLUE;
2756 bool nagasu = FALSE;
2758 if ((auto_more && !now_damaged) || num_more < 0){
2760 for (i = 0; i < 8; i++)
2762 if (angband_term[i] && (window_flag[i] & PW_MESSAGE)) break;
2766 if (num_more < angband_term[i]->hgt) nagasu = TRUE;
2773 now_damaged = FALSE;
2775 if (!p_ptr->playing || !nagasu)
2777 /* Pause for response */
2778 Term_putstr(x, 0, -1, a, _("-続く-", "-more-"));
2780 /* Get an acceptable keypress */
2784 if (cmd == ESCAPE) {
2785 num_more = -9999; /*auto_moreのとき、全て流す。 */
2787 } else if (cmd == ' ') {
2788 num_more = 0; /*1画面だけ流す。 */
2790 } else if ((cmd == '\n') || (cmd == '\r')) {
2791 num_more--; /*1行だけ流す。 */
2794 if (quick_messages) break;
2799 /* Clear the line */
2800 Term_erase(0, 0, 255);
2805 * Output a message to the top line of the screen.
2807 * Break long messages into multiple pieces (40-72 chars).
2809 * Allow multiple short messages to "share" the top line.
2811 * Prompt the user to make sure he has a chance to read them.
2813 * These messages are memorized for later reference (see above).
2815 * We could do "Term_fresh()" to provide "flicker" if needed.
2817 * The global "msg_flag" variable can be cleared to tell us to
2818 * "erase" any "pending" messages still on the screen.
2820 * XXX XXX XXX Note that we must be very careful about using the
2821 * "msg_print()" functions without explicitly calling the special
2822 * "msg_print(NULL)" function, since this may result in the loss
2823 * of information if the screen is cleared, or if anything is
2824 * displayed on the top line.
2826 * XXX XXX XXX Note that "msg_print(NULL)" will clear the top line
2827 * even if no messages are pending. This is probably a hack.
2829 void msg_print(cptr msg)
2836 if (world_monster) return;
2840 /* Clear the line */
2841 Term_erase(0, 0, 255);
2845 /* Original Message Length */
2846 n = (msg ? strlen(msg) : 0);
2848 /* Hack -- flush when requested or needed */
2849 if (p && (!msg || ((p + n) > 72)))
2865 if (n > 1000) return;
2874 sprintf(buf, ("T:%d - %s"), (int)turn, msg);
2877 /* New Message Length */
2880 /* Memorize the message */
2881 if (character_generated) message_add(buf);
2883 /* Analyze the buffer */
2890 int check, split = 72;
2893 bool k_flag = FALSE;
2896 /* Find the "best" split point */
2897 for (check = 0; check < 72; check++)
2905 /* Found a valid split point */
2906 if (iskanji(t[check]))
2911 else if (t[check] == ' ')
2924 /* Find the "best" split point */
2925 for (check = 40; check < 72; check++)
2927 /* Found a valid split point */
2928 if (t[check] == ' ') split = check;
2932 /* Save the split character */
2935 /* Split the message */
2938 /* Display part of the message */
2939 Term_putstr(0, 0, split, TERM_WHITE, t);
2942 msg_flush(split + 1);
2944 /* Memorize the piece */
2945 /* if (character_generated) message_add(t); */
2947 /* Restore the split character */
2950 /* Insert a space */
2953 /* Prepare to recurse on the rest of "buf" */
2954 t += split; n -= split;
2957 /* Display the tail of the message */
2958 Term_putstr(p, 0, n, TERM_WHITE, t);
2960 /* Memorize the tail */
2961 /* if (character_generated) message_add(t); */
2964 p_ptr->window |= (PW_MESSAGE);
2967 /* Remember the message */
2970 /* Remember the position */
2977 /* Optional refresh */
2978 if (fresh_message) Term_fresh();
2981 void msg_print_wizard(int cheat_type, cptr msg)
2983 if (!cheat_room && cheat_type == CHEAT_DUNGEON) return;
2984 if (!cheat_peek && cheat_type == CHEAT_OBJECT) return;
2985 if (!cheat_hear && cheat_type == CHEAT_MONSTER) return;
2986 if (!cheat_xtra && cheat_type == CHEAT_MISC) return;
2988 cptr cheat_mes[] = {"ITEM", "MONS", "DUNG", "MISC"};
2990 sprintf(buf, "WIZ-%s:%s", cheat_mes[cheat_type], msg);
2993 if (cheat_diary_output)
2995 do_cmd_write_nikki(NIKKI_WIZARD_LOG, 0, buf);
3001 * Hack -- prevent "accidents" in "screen_save()" or "screen_load()"
3003 static int screen_depth = 0;
3007 * Save the screen, and increase the "icky" depth.
3009 * This function must match exactly one call to "screen_load()".
3011 void screen_save(void)
3013 /* Hack -- Flush messages */
3016 /* Save the screen (if legal) */
3017 if (screen_depth++ == 0) Term_save();
3019 /* Increase "icky" depth */
3025 * Load the screen, and decrease the "icky" depth.
3027 * This function must match exactly one call to "screen_save()".
3029 void screen_load(void)
3031 /* Hack -- Flush messages */
3034 /* Load the screen (if legal) */
3035 if (--screen_depth == 0) Term_load();
3037 /* Decrease "icky" depth */
3043 * Display a formatted message, using "vstrnfmt()" and "msg_print()".
3045 void msg_format(cptr fmt, ...)
3051 /* Begin the Varargs Stuff */
3054 /* Format the args, save the length */
3055 (void)vstrnfmt(buf, 1024, fmt, vp);
3057 /* End the Varargs Stuff */
3065 * Display a formatted message, using "vstrnfmt()" and "msg_print()".
3067 void msg_format_wizard(int cheat_type, cptr fmt, ...)
3069 if(!cheat_room && cheat_type == CHEAT_DUNGEON) return;
3070 if(!cheat_peek && cheat_type == CHEAT_OBJECT) return;
3071 if(!cheat_hear && cheat_type == CHEAT_MONSTER) return;
3072 if(!cheat_xtra && cheat_type == CHEAT_MISC) return;
3077 /* Begin the Varargs Stuff */
3080 /* Format the args, save the length */
3081 (void)vstrnfmt(buf, 1024, fmt, vp);
3083 /* End the Varargs Stuff */
3087 msg_print_wizard(cheat_type, buf);
3093 * Display a string on the screen using an attribute.
3095 * At the given location, using the given attribute, if allowed,
3096 * add the given string. Do not clear the line.
3098 void c_put_str(byte attr, cptr str, int row, int col)
3100 /* Position cursor, Dump the attr/text */
3101 Term_putstr(col, row, -1, attr, str);
3105 * As above, but in "white"
3107 void put_str(cptr str, int row, int col)
3110 Term_putstr(col, row, -1, TERM_WHITE, str);
3116 * Display a string on the screen using an attribute, and clear
3117 * to the end of the line.
3119 void c_prt(byte attr, cptr str, int row, int col)
3121 /* Clear line, position cursor */
3122 Term_erase(col, row, 255);
3124 /* Dump the attr/text */
3125 Term_addstr(-1, attr, str);
3129 * As above, but in "white"
3131 void prt(cptr str, int row, int col)
3134 c_prt(TERM_WHITE, str, row, col);
3141 * Print some (colored) text to the screen at the current cursor position,
3142 * automatically "wrapping" existing text (at spaces) when necessary to
3143 * avoid placing any text into the last column, and clearing every line
3144 * before placing any text in that line. Also, allow "newline" to force
3145 * a "wrap" to the next line. Advance the cursor as needed so sequential
3146 * calls to this function will work correctly.
3148 * Once this function has been called, the cursor should not be moved
3149 * until all the related "c_roff()" calls to the window are complete.
3151 * This function will correctly handle any width up to the maximum legal
3152 * value of 256, though it works best for a standard 80 character width.
3154 void c_roff(byte a, cptr str)
3162 /* Obtain the size */
3163 (void)Term_get_size(&w, &h);
3165 /* Obtain the cursor */
3166 (void)Term_locate(&x, &y);
3168 /* Hack -- No more space */
3169 if( y == h - 1 && x > w - 3) return;
3171 /* Process the string */
3172 for (s = str; *s; s++)
3177 int k_flag = iskanji(*s);
3189 /* Clear line, move cursor */
3190 Term_erase(x, y, 255);
3195 /* Clean up the char */
3197 ch = ((k_flag || isprint(*s)) ? *s : ' ');
3199 ch = (isprint(*s) ? *s : ' ');
3203 /* Wrap words as needed */
3205 if (( x >= ( (k_flag) ? w - 2 : w - 1 ) ) && (ch != ' '))
3207 if ((x >= w - 1) && (ch != ' '))
3224 /* Scan existing text */
3225 for (i = w - 2; i >= 0; i--)
3227 /* Grab existing attr/char */
3228 Term_what(i, y, &av[i], &cv[i]);
3230 /* Break on space */
3231 if (cv[i] == ' ') break;
3233 /* Track current word */
3236 if (cv[i] == '(') break;
3245 /* 文頭が「。」「、」等になるときは、その1つ前の語で改行 */
3246 if (strncmp(s, "。", 2) == 0 || strncmp(s, "、", 2) == 0
3247 #if 0 /* 一般的には「ィ」「ー」は禁則の対象外 */
3248 || strncmp(s, "ィ", 2) == 0 || strncmp(s, "ー", 2) == 0
3251 Term_what(x , y, &av[x ], &cv[x ]);
3252 Term_what(x-1, y, &av[x-1], &cv[x-1]);
3253 Term_what(x-2, y, &av[x-2], &cv[x-2]);
3264 Term_erase(n, y, 255);
3273 /* Clear line, move cursor */
3274 Term_erase(x, y, 255);
3276 /* Wrap the word (if any) */
3277 for (i = n; i < w - 1; i++)
3280 if( cv[i] == '\0' ) break;
3283 Term_addch(av[i], cv[i]);
3285 /* Advance (no wrap) */
3292 Term_addch((byte)(a|0x10), ch);
3304 Term_addch((byte)(a|0x20), ch);
3313 * As above, but in "white"
3318 c_roff(TERM_WHITE, str);
3325 * Clear part of the screen
3327 void clear_from(int row)
3331 /* Erase requested rows */
3332 for (y = row; y < Term->hgt; y++)
3334 /* Erase part of the screen */
3335 Term_erase(0, y, 255);
3343 * Get some string input at the cursor location.
3344 * Assume the buffer is initialized to a default string.
3346 * The default buffer is in Overwrite mode and displayed in yellow at
3347 * first. Normal chars clear the yellow text and append the char in
3350 * LEFT (^B) and RIGHT (^F) movement keys move the cursor position.
3351 * If the text is still displayed in yellow (Overwite mode), it will
3352 * turns into white (Insert mode) when cursor moves.
3354 * DELETE (^D) deletes a char at the cursor position.
3355 * BACKSPACE (^H) deletes a char at the left of cursor position.
3356 * ESCAPE clears the buffer and the window and returns FALSE.
3357 * RETURN accepts the current buffer contents and returns TRUE.
3359 bool askfor_aux(char *buf, int len, bool numpad_cursor)
3366 * TERM_YELLOW : Overwrite mode
3367 * TERM_WHITE : Insert mode
3369 byte color = TERM_YELLOW;
3371 /* Locate the cursor position */
3372 Term_locate(&x, &y);
3374 /* Paranoia -- check len */
3375 if (len < 1) len = 1;
3377 /* Paranoia -- check column */
3378 if ((x < 0) || (x >= 80)) x = 0;
3380 /* Restrict the length */
3381 if (x + len > 80) len = 80 - x;
3383 /* Paranoia -- Clip the default entry */
3392 /* Display the string */
3393 Term_erase(x, y, len);
3394 Term_putstr(x, y, -1, color, buf);
3397 Term_gotoxy(x + pos, y);
3399 /* Get a special key code */
3400 skey = inkey_special(numpad_cursor);
3402 /* Analyze the key */
3410 /* Now on insert mode */
3413 /* No move at beginning of line */
3414 if (0 == pos) break;
3418 int next_pos = i + 1;
3421 if (iskanji(buf[i])) next_pos++;
3424 /* Is there the cursor at next position? */
3425 if (next_pos >= pos) break;
3431 /* Get previous position */
3439 /* Now on insert mode */
3442 /* No move at end of line */
3443 if ('\0' == buf[pos]) break;
3447 if (iskanji(buf[pos])) pos += 2;
3470 /* Now on insert mode */
3473 /* No move at beginning of line */
3474 if (0 == pos) break;
3478 int next_pos = i + 1;
3481 if (iskanji(buf[i])) next_pos++;
3484 /* Is there the cursor at next position? */
3485 if (next_pos >= pos) break;
3491 /* Get previous position */
3494 /* Fall through to 'Delete key' */
3503 /* Now on insert mode */
3506 /* No move at end of line */
3507 if ('\0' == buf[pos]) break;
3509 /* Position of next character */
3513 /* Next character is one more byte away */
3514 if (iskanji(buf[pos])) src++;
3519 /* Move characters at src to dst */
3520 while ('\0' != (buf[dst++] = buf[src++]))
3528 /* Insert a character */
3533 /* Ignore special keys */
3534 if (skey & SKEY_MASK) break;
3536 /* Get a character code */
3539 if (color == TERM_YELLOW)
3541 /* Overwrite default string */
3544 /* Go to insert mode */
3548 /* Save right part of string */
3549 strcpy(tmp, buf + pos);
3555 /* Bypass macro processing */
3573 if (pos < len && (isprint(c) || iskana(c)))
3575 if (pos < len && isprint(c))
3589 /* Write back the left part of string */
3590 my_strcat(buf, tmp, len + 1);
3597 } /* while (TRUE) */
3602 * Get some string input at the cursor location.
3604 * Allow to use numpad keys as cursor keys.
3606 bool askfor(char *buf, int len)
3608 return askfor_aux(buf, len, TRUE);
3613 * Get a string from the user
3615 * The "prompt" should take the form "Prompt: "
3617 * Note that the initial contents of the string is used as
3618 * the default response, so be sure to "clear" it if needed.
3620 * We clear the input, and return FALSE, on "ESCAPE".
3622 bool get_string(cptr prompt, char *buf, int len)
3626 /* Paranoia XXX XXX XXX */
3629 /* Display prompt */
3632 /* Ask the user for a string */
3633 res = askfor(buf, len);
3644 * Verify something with the user
3646 * The "prompt" should take the form "Query? "
3648 * Note that "[y/n]" is appended to the prompt.
3650 bool get_check(cptr prompt)
3652 return get_check_strict(prompt, 0);
3656 * Verify something with the user strictly
3658 * mode & CHECK_OKAY_CANCEL : force user to answer 'O'kay or 'C'ancel
3659 * mode & CHECK_NO_ESCAPE : don't allow ESCAPE key
3660 * mode & CHECK_NO_HISTORY : no message_add
3661 * mode & CHECK_DEFAULT_Y : accept any key as y, except n and Esc.
3663 bool get_check_strict(cptr prompt, BIT_FLAGS mode)
3671 p_ptr->window |= PW_MESSAGE;
3676 /* Paranoia XXX XXX XXX */
3679 if (!rogue_like_commands)
3680 mode &= ~CHECK_OKAY_CANCEL;
3683 /* Hack -- Build a "useful" prompt */
3684 if (mode & CHECK_OKAY_CANCEL)
3686 my_strcpy(buf, prompt, sizeof(buf)-15);
3687 strcat(buf, "[(O)k/(C)ancel]");
3689 else if (mode & CHECK_DEFAULT_Y)
3691 my_strcpy(buf, prompt, sizeof(buf)-5);
3692 strcat(buf, "[Y/n]");
3696 my_strcpy(buf, prompt, sizeof(buf)-5);
3697 strcat(buf, "[y/n]");
3703 if (!(mode & CHECK_NO_HISTORY) && p_ptr->playing)
3705 /* HACK : Add the line to message buffer */
3707 p_ptr->window |= (PW_MESSAGE);
3711 /* Get an acceptable answer */
3716 if (!(mode & CHECK_NO_ESCAPE))
3725 if (mode & CHECK_OKAY_CANCEL)
3727 if (i == 'o' || i == 'O')
3732 else if (i == 'c' || i == 'C')
3740 if (i == 'y' || i == 'Y')
3745 else if (i == 'n' || i == 'N')
3752 if (mode & CHECK_DEFAULT_Y)
3761 /* Erase the prompt */
3764 /* Return the flag */
3770 * Prompts for a keypress
3772 * The "prompt" should take the form "Command: "
3774 * Returns TRUE unless the character is "Escape"
3776 bool get_com(cptr prompt, char *command, bool z_escape)
3778 /* Paranoia XXX XXX XXX */
3781 /* Display a prompt */
3785 if (get_com_no_macros)
3786 *command = inkey_special(FALSE);
3790 /* Clear the prompt */
3793 /* Handle "cancel" */
3794 if (*command == ESCAPE) return (FALSE);
3795 if (z_escape && ((*command == 'z') || (*command == 'Z'))) return (FALSE);
3803 * Request a "quantity" from the user
3805 * Hack -- allow "command_arg" to specify a quantity
3807 QUANTITY get_quantity(cptr prompt, QUANTITY max)
3816 /* Use "command_arg" */
3819 /* Extract a number */
3822 /* Clear "command_arg" */
3825 /* Enforce the maximum */
3826 if (amt > max) amt = max;
3832 #ifdef ALLOW_REPEAT /* TNB */
3834 /* Get the item index */
3835 result = repeat_pull(&code);
3836 amt = (QUANTITY)code;
3837 if ((max != 1) && result)
3839 /* Enforce the maximum */
3840 if (amt > max) amt = max;
3842 /* Enforce the minimum */
3843 if (amt < 0) amt = 0;
3849 #endif /* ALLOW_REPEAT -- TNB */
3851 /* Build a prompt if needed */
3854 /* Build a prompt */
3855 sprintf(tmp, _("いくつですか (1-%d): ", "Quantity (1-%d): "), max);
3857 /* Use that prompt */
3861 /* Paranoia XXX XXX XXX */
3864 /* Display prompt */
3867 /* Default to one */
3870 /* Build the default */
3871 sprintf(buf, "%d", amt);
3874 * Ask for a quantity
3875 * Don't allow to use numpad as cursor key.
3877 res = askfor_aux(buf, 6, FALSE);
3885 /* Extract a number */
3886 amt = (COMMAND_CODE)atoi(buf);
3888 /* A letter means "all" */
3889 if (isalpha(buf[0])) amt = max;
3891 /* Enforce the maximum */
3892 if (amt > max) amt = max;
3894 /* Enforce the minimum */
3895 if (amt < 0) amt = 0;
3897 #ifdef ALLOW_REPEAT /* TNB */
3899 if (amt) repeat_push((COMMAND_CODE)amt);
3901 #endif /* ALLOW_REPEAT -- TNB */
3903 /* Return the result */
3909 * Pause for user response XXX XXX XXX
3911 void pause_line(int row)
3914 put_str(_("[ 何かキーを押して下さい ]", "[Press any key to continue]"), row, _(26, 23));
3922 * Hack -- special buffer to hold the action of the current keymap
3924 static char request_command_buffer[256];
3936 menu_naiyou menu_info[10][10] =
3939 {"魔法/特殊能力", 1, FALSE},
3941 {"道具(使用)", 3, FALSE},
3942 {"道具(その他)", 4, FALSE},
3952 {"使う(m)", 'm', TRUE},
3953 {"調べる(b/P)", 'b', TRUE},
3954 {"覚える(G)", 'G', TRUE},
3955 {"特殊能力を使う(U/O)", 'U', TRUE},
3965 {"休息する(R)", 'R', TRUE},
3966 {"トラップ解除(D)", 'D', TRUE},
3967 {"探す(s)", 's', TRUE},
3968 {"周りを調べる(l/x)", 'l', TRUE},
3969 {"ターゲット指定(*)", '*', TRUE},
3970 {"穴を掘る(T/^t)", 'T', TRUE},
3971 {"階段を上る(<)", '<', TRUE},
3972 {"階段を下りる(>)", '>', TRUE},
3973 {"ペットに命令する(p)", 'p', TRUE},
3974 {"探索モードのON/OFF(S/#)", 'S', TRUE}
3978 {"読む(r)", 'r', TRUE},
3979 {"飲む(q)", 'q', TRUE},
3980 {"杖を使う(u/Z)", 'u', TRUE},
3981 {"魔法棒で狙う(a/z)", 'a', TRUE},
3982 {"ロッドを振る(z/a)", 'z', TRUE},
3983 {"始動する(A)", 'A', TRUE},
3984 {"食べる(E)", 'E', TRUE},
3985 {"飛び道具で撃つ(f/t)", 'f', TRUE},
3986 {"投げる(v)", 'v', TRUE},
3991 {"拾う(g)", 'g', TRUE},
3992 {"落とす(d)", 'd', TRUE},
3993 {"壊す(k/^d)", 'k', TRUE},
3994 {"銘を刻む({)", '{', TRUE},
3995 {"銘を消す(})", '}', TRUE},
3996 {"調査(I)", 'I', TRUE},
3997 {"アイテム一覧(i)", 'i', TRUE},
4004 {"装備する(w)", 'w', TRUE},
4005 {"装備を外す(t/T)", 't', TRUE},
4006 {"燃料を補給(F)", 'F', TRUE},
4007 {"装備一覧(e)", 'e', TRUE},
4017 {"開ける(o)", 'o', TRUE},
4018 {"閉じる(c)", 'c', TRUE},
4019 {"体当たりする(B/f)", 'B', TRUE},
4020 {"くさびを打つ(j/S)", 'j', TRUE},
4030 {"ダンジョンの全体図(M)", 'M', TRUE},
4031 {"位置を確認(L/W)", 'L', TRUE},
4032 {"階の雰囲気(^f)", KTRL('F'), TRUE},
4033 {"ステータス(C)", 'C', TRUE},
4034 {"文字の説明(/)", '/', TRUE},
4035 {"メッセージ履歴(^p)", KTRL('P'), TRUE},
4036 {"現在の時刻(^t/')", KTRL('T'), TRUE},
4037 {"現在の知識(~)", '~', TRUE},
4038 {"プレイ記録(|)", '|', TRUE},
4043 {"オプション(=)", '=', TRUE},
4044 {"マクロ(@)", '@', TRUE},
4045 {"画面表示(%)", '%', TRUE},
4046 {"カラー(&)", '&', TRUE},
4047 {"設定変更コマンド(\")", '\"', TRUE},
4048 {"自動拾いをロード($)", '$', TRUE},
4049 {"システム(!)", '!', TRUE},
4056 {"セーブ&中断(^x)", KTRL('X'), TRUE},
4057 {"セーブ(^s)", KTRL('S'), TRUE},
4058 {"ヘルプ(?)", '?', TRUE},
4059 {"再描画(^r)", KTRL('R'), TRUE},
4060 {"メモ(:)", ':', TRUE},
4061 {"記念撮影())", ')', TRUE},
4062 {"記念撮影の表示(()", '(', TRUE},
4063 {"バージョン情報(V)", 'V', TRUE},
4064 {"引退する(Q)", 'Q', TRUE},
4069 menu_naiyou menu_info[10][10] =
4072 {"Magic/Special", 1, FALSE},
4073 {"Action", 2, FALSE},
4074 {"Items(use)", 3, FALSE},
4075 {"Items(other)", 4, FALSE},
4076 {"Equip", 5, FALSE},
4077 {"Door/Box", 6, FALSE},
4078 {"Informations", 7, FALSE},
4079 {"Options", 8, FALSE},
4080 {"Other commands", 9, FALSE},
4085 {"Use(m)", 'm', TRUE},
4086 {"See tips(b/P)", 'b', TRUE},
4087 {"Study(G)", 'G', TRUE},
4088 {"Special abilities(U/O)", 'U', TRUE},
4098 {"Rest(R)", 'R', TRUE},
4099 {"Disarm a trap(D)", 'D', TRUE},
4100 {"Search(s)", 's', TRUE},
4101 {"Look(l/x)", 'l', TRUE},
4102 {"Target(*)", '*', TRUE},
4103 {"Dig(T/^t)", 'T', TRUE},
4104 {"Go up stairs(<)", '<', TRUE},
4105 {"Go down stairs(>)", '>', TRUE},
4106 {"Command pets(p)", 'p', TRUE},
4107 {"Search mode ON/OFF(S/#)", 'S', TRUE}
4111 {"Read a scroll(r)", 'r', TRUE},
4112 {"Drink a potion(q)", 'q', TRUE},
4113 {"Use a staff(u/Z)", 'u', TRUE},
4114 {"Aim a wand(a/z)", 'a', TRUE},
4115 {"Zap a rod(z/a)", 'z', TRUE},
4116 {"Activate an equipment(A)", 'A', TRUE},
4117 {"Eat(E)", 'E', TRUE},
4118 {"Fire missile weapon(f/t)", 'f', TRUE},
4119 {"Throw an item(v)", 'v', TRUE},
4124 {"Get items(g)", 'g', TRUE},
4125 {"Drop an item(d)", 'd', TRUE},
4126 {"Destroy an item(k/^d)", 'k', TRUE},
4127 {"Inscribe an item({)", '{', TRUE},
4128 {"Uninscribe an item(})", '}', TRUE},
4129 {"Info about an item(I)", 'I', TRUE},
4130 {"Inventory list(i)", 'i', TRUE},
4137 {"Wear(w)", 'w', TRUE},
4138 {"Take off(t/T)", 't', TRUE},
4139 {"Refuel(F)", 'F', TRUE},
4140 {"Equipment list(e)", 'e', TRUE},
4150 {"Open(o)", 'o', TRUE},
4151 {"Close(c)", 'c', TRUE},
4152 {"Bash a door(B/f)", 'B', TRUE},
4153 {"Jam a door(j/S)", 'j', TRUE},
4163 {"Full map(M)", 'M', TRUE},
4164 {"Map(L/W)", 'L', TRUE},
4165 {"Level feeling(^f)", KTRL('F'), TRUE},
4166 {"Character status(C)", 'C', TRUE},
4167 {"Identify symbol(/)", '/', TRUE},
4168 {"Show prev messages(^p)", KTRL('P'), TRUE},
4169 {"Current time(^t/')", KTRL('T'), TRUE},
4170 {"Various informations(~)", '~', TRUE},
4171 {"Play record menu(|)", '|', TRUE},
4176 {"Set options(=)", '=', TRUE},
4177 {"Interact with macros(@)", '@', TRUE},
4178 {"Interact w/ visuals(%)", '%', TRUE},
4179 {"Interact with colors(&)", '&', TRUE},
4180 {"Enter a user pref(\")", '\"', TRUE},
4181 {"Reload auto-pick pref($)", '$', TRUE},
4189 {"Save and quit(^x)", KTRL('X'), TRUE},
4190 {"Save(^s)", KTRL('S'), TRUE},
4191 {"Help(obsoleted)(?)", '?', TRUE},
4192 {"Redraw(^r)", KTRL('R'), TRUE},
4193 {"Take note(:)", ':', TRUE},
4194 {"Dump screen dump(()", ')', TRUE},
4195 {"Load screen dump())", '(', TRUE},
4196 {"Version info(V)", 'V', TRUE},
4197 {"Quit(Q)", 'Q', TRUE},
4210 } special_menu_naiyou;
4212 #define MENU_CLASS 1
4216 special_menu_naiyou special_menu_info[] =
4218 {"超能力/特殊能力", 0, 0, MENU_CLASS, CLASS_MINDCRAFTER},
4219 {"ものまね/特殊能力", 0, 0, MENU_CLASS, CLASS_IMITATOR},
4220 {"歌/特殊能力", 0, 0, MENU_CLASS, CLASS_BARD},
4221 {"必殺技/特殊能力", 0, 0, MENU_CLASS, CLASS_SAMURAI},
4222 {"練気術/魔法/特殊能力", 0, 0, MENU_CLASS, CLASS_FORCETRAINER},
4223 {"技/特殊能力", 0, 0, MENU_CLASS, CLASS_BERSERKER},
4224 {"技術/特殊能力", 0, 0, MENU_CLASS, CLASS_SMITH},
4225 {"鏡魔法/特殊能力", 0, 0, MENU_CLASS, CLASS_MIRROR_MASTER},
4226 {"忍術/特殊能力", 0, 0, MENU_CLASS, CLASS_NINJA},
4227 {"広域マップ(<)", 2, 6, MENU_WILD, FALSE},
4228 {"通常マップ(>)", 2, 7, MENU_WILD, TRUE},
4232 special_menu_naiyou special_menu_info[] =
4234 {"MindCraft/Special", 0, 0, MENU_CLASS, CLASS_MINDCRAFTER},
4235 {"Imitation/Special", 0, 0, MENU_CLASS, CLASS_IMITATOR},
4236 {"Song/Special", 0, 0, MENU_CLASS, CLASS_BARD},
4237 {"Technique/Special", 0, 0, MENU_CLASS, CLASS_SAMURAI},
4238 {"Mind/Magic/Special", 0, 0, MENU_CLASS, CLASS_FORCETRAINER},
4239 {"BrutalPower/Special", 0, 0, MENU_CLASS, CLASS_BERSERKER},
4240 {"Technique/Special", 0, 0, MENU_CLASS, CLASS_SMITH},
4241 {"MirrorMagic/Special", 0, 0, MENU_CLASS, CLASS_MIRROR_MASTER},
4242 {"Ninjutsu/Special", 0, 0, MENU_CLASS, CLASS_NINJA},
4243 {"Enter global map(<)", 2, 6, MENU_WILD, FALSE},
4244 {"Enter local map(>)", 2, 7, MENU_WILD, TRUE},
4249 static char inkey_from_menu(void)
4253 int num = 0, max_num, old_num = 0;
4257 if (p_ptr->y - panel_row_min > 10) basey = 2;
4261 /* Clear top line */
4271 if (!menu) old_num = num;
4272 put_str("+----------------------------------------------------+", basey, basex);
4273 put_str("| |", basey+1, basex);
4274 put_str("| |", basey+2, basex);
4275 put_str("| |", basey+3, basex);
4276 put_str("| |", basey+4, basex);
4277 put_str("| |", basey+5, basex);
4278 put_str("+----------------------------------------------------+", basey+6, basex);
4280 for(i = 0; i < 10; i++)
4283 if (!menu_info[menu][i].cmd) break;
4284 menu_name = menu_info[menu][i].name;
4285 for(hoge = 0; ; hoge++)
4287 if (!special_menu_info[hoge].name[0]) break;
4288 if ((menu != special_menu_info[hoge].window) || (i != special_menu_info[hoge].number)) continue;
4289 switch(special_menu_info[hoge].jouken)
4292 if (p_ptr->pclass == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
4295 if (!dun_level && !p_ptr->inside_arena && !p_ptr->inside_quest)
4297 if ((byte)p_ptr->wild_mode == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
4304 put_str(menu_name, basey + 1 + i / 2, basex + 4 + (i % 2) * 24);
4307 kisuu = max_num % 2;
4308 put_str(_("》", "> "),basey + 1 + num / 2, basex + 2 + (num % 2) * 24);
4310 /* Place the cursor on the player */
4311 move_cursor_relative(p_ptr->y, p_ptr->x);
4315 if ((sub_cmd == ' ') || (sub_cmd == 'x') || (sub_cmd == 'X') || (sub_cmd == '\r') || (sub_cmd == '\n'))
4317 if (menu_info[menu][num].fin)
4319 cmd = menu_info[menu][num].cmd;
4325 menu = menu_info[menu][num].cmd;
4331 else if ((sub_cmd == ESCAPE) || (sub_cmd == 'z') || (sub_cmd == 'Z') || (sub_cmd == '0'))
4348 else if ((sub_cmd == '2') || (sub_cmd == 'j') || (sub_cmd == 'J'))
4353 num = (num + 2) % (max_num - 1);
4355 num = (num + 2) % (max_num + 1);
4357 else num = (num + 2) % max_num;
4359 else if ((sub_cmd == '8') || (sub_cmd == 'k') || (sub_cmd == 'K'))
4364 num = (num + max_num - 3) % (max_num - 1);
4366 num = (num + max_num - 1) % (max_num + 1);
4368 else num = (num + max_num - 2) % max_num;
4370 else if ((sub_cmd == '4') || (sub_cmd == '6') || (sub_cmd == 'h') || (sub_cmd == 'H') || (sub_cmd == 'l') || (sub_cmd == 'L'))
4372 if ((num % 2) || (num == max_num - 1))
4376 else if (num < max_num - 1)
4384 if (!inkey_next) inkey_next = "";
4390 * Request a command from the user.
4392 * Sets p_ptr->command_cmd, p_ptr->command_dir, p_ptr->command_rep,
4393 * p_ptr->command_arg. May modify p_ptr->command_new.
4395 * Note that "caret" ("^") is treated specially, and is used to
4396 * allow manual input of control characters. This can be used
4397 * on many machines to request repeated tunneling (Ctrl-H) and
4398 * on the Macintosh to request "Control-Caret".
4400 * Note that "backslash" is treated specially, and is used to bypass any
4401 * keymap entry for the following character. This is useful for macros.
4403 * Note that this command is used both in the dungeon and in
4404 * stores, and must be careful to work in both situations.
4406 * Note that "p_ptr->command_new" may not work any more. XXX XXX XXX
4408 void request_command(int shopping)
4421 if (rogue_like_commands)
4423 mode = KEYMAP_MODE_ROGUE;
4429 mode = KEYMAP_MODE_ORIG;
4433 /* No command yet */
4436 /* No "argument" yet */
4439 /* No "direction" yet */
4448 /* Hack -- auto-commands */
4451 /* Flush messages */
4454 /* Use auto-command */
4461 /* Get a keypress in "command" mode */
4464 /* Hack -- no flush needed */
4468 /* Activate "command mode" */
4474 if (!shopping && command_menu && ((cmd == '\r') || (cmd == '\n') || (cmd == 'x') || (cmd == 'X'))
4475 && !keymap_act[mode][(byte)(cmd)])
4476 cmd = inkey_from_menu();
4479 /* Clear top line */
4486 COMMAND_ARG old_arg = command_arg;
4491 /* Begin the input */
4492 prt(_("回数: ", "Count: "), 0, 0);
4494 /* Get a command count */
4497 /* Get a new keypress */
4500 /* Simple editing (delete or backspace) */
4501 if ((cmd == 0x7F) || (cmd == KTRL('H')))
4503 /* Delete a digit */
4504 command_arg = command_arg / 10;
4506 /* Show current count */
4507 prt(format(_("回数: %d", "Count: %d"), command_arg), 0, 0);
4510 /* Actual numeric data */
4511 else if (cmd >= '0' && cmd <= '9')
4513 /* Stop count at 9999 */
4514 if (command_arg >= 1000)
4523 /* Increase count */
4526 /* Incorporate that digit */
4527 command_arg = command_arg * 10 + D2I(cmd);
4530 /* Show current count */
4531 prt(format(_("回数: %d", "Count: %d"), command_arg), 0, 0);
4534 /* Exit on "unusable" input */
4541 /* Hack -- Handle "zero" */
4542 if (command_arg == 0)
4547 /* Show current count */
4548 prt(format(_("回数: %d", "Count: %d"), command_arg), 0, 0);
4551 /* Hack -- Handle "old_arg" */
4554 /* Restore old_arg */
4555 command_arg = old_arg;
4557 /* Show current count */
4558 prt(format(_("回数: %d", "Count: %d"), command_arg), 0, 0);
4561 /* Hack -- white-space means "enter command now" */
4562 if ((cmd == ' ') || (cmd == '\n') || (cmd == '\r'))
4564 /* Get a real command */
4565 if (!get_com(_("コマンド: ", "Command: "), (char *)&cmd, FALSE))
4577 /* Allow "keymaps" to be bypassed */
4580 /* Get a real command */
4581 (void)get_com(_("コマンド: ", "Command: "), (char *)&cmd, FALSE);
4583 /* Hack -- bypass keymaps */
4584 if (!inkey_next) inkey_next = "";
4588 /* Allow "control chars" to be entered */
4591 /* Get a new command and controlify it */
4592 if (get_com(_("CTRL: ", "Control: "), (char *)&cmd, FALSE)) cmd = KTRL(cmd);
4596 /* Look up applicable keymap */
4597 act = keymap_act[mode][(byte)(cmd)];
4599 /* Apply keymap if not inside a keymap already */
4600 if (act && !inkey_next)
4602 /* Install the keymap (limited buffer size) */
4603 (void)strnfmt(request_command_buffer, 256, "%s", act);
4605 /* Start using the buffer */
4606 inkey_next = request_command_buffer;
4618 command_cmd = (byte)cmd;
4624 /* Hack -- Auto-repeat certain commands */
4625 if (always_repeat && (command_arg <= 0))
4627 /* Hack -- auto repeat certain commands */
4628 if (my_strchr("TBDoc+", (char)command_cmd))
4630 /* Repeat 99 times */
4639 switch (command_cmd)
4641 /* Command "p" -> "purchase" (get) */
4642 case 'p': command_cmd = 'g'; break;
4644 /* Command "m" -> "purchase" (get) */
4645 case 'm': command_cmd = 'g'; break;
4647 /* Command "s" -> "sell" (drop) */
4648 case 's': command_cmd = 'd'; break;
4653 for (i = 0; i < 256; i++)
4656 if ((s = keymap_act[mode][i]) != NULL)
4658 if (*s == command_cmd && *(s+1) == 0)
4666 caretcmd = command_cmd;
4669 /* Hack -- Scan equipment */
4670 for (i = INVEN_RARM; i < INVEN_TOTAL; i++)
4674 object_type *o_ptr = &inventory[i];
4676 /* Skip non-objects */
4677 if (!o_ptr->k_idx) continue;
4679 /* No inscription */
4680 if (!o_ptr->inscription) continue;
4682 /* Obtain the inscription */
4683 s = quark_str(o_ptr->inscription);
4686 s = my_strchr(s, '^');
4688 /* Process preventions */
4691 /* Check the "restriction" character */
4693 if ((s[1] == caretcmd) || (s[1] == '*'))
4695 if ((s[1] == command_cmd) || (s[1] == '*'))
4699 /* Hack -- Verify command */
4700 if (!get_check(_("本当ですか? ", "Are you sure? ")))
4702 /* Hack -- Use space */
4707 /* Find another '^' */
4708 s = my_strchr(s + 1, '^');
4713 /* Hack -- erase the message line. */
4720 * Check a char for "vowel-hood"
4722 bool is_a_vowel(int ch)
4747 * Replace the first instance of "target" in "buf" with "insert"
4748 * If "insert" is NULL, just remove the first instance of "target"
4749 * In either case, return TRUE if "target" is found.
4751 * XXX Could be made more efficient, especially in the
4752 * case where "insert" is smaller than "target".
4754 static bool insert_str(char *buf, cptr target, cptr insert)
4757 int b_len, t_len, i_len;
4759 /* Attempt to find the target (modify "buf") */
4760 buf = my_strstr(buf, target);
4762 /* No target found */
4763 if (!buf) return (FALSE);
4765 /* Be sure we have an insertion string */
4766 if (!insert) insert = "";
4768 /* Extract some lengths */
4769 t_len = strlen(target);
4770 i_len = strlen(insert);
4771 b_len = strlen(buf);
4773 /* How much "movement" do we need? */
4774 len = i_len - t_len;
4776 /* We need less space (for insert) */
4779 for (i = t_len; i < b_len; ++i) buf[i+len] = buf[i];
4782 /* We need more space (for insert) */
4785 for (i = b_len-1; i >= t_len; --i) buf[i+len] = buf[i];
4788 /* If movement occured, we need a new terminator */
4789 if (len) buf[b_len+len] = '\0';
4791 /* Now copy the insertion string */
4792 for (i = 0; i < i_len; ++i) buf[i] = insert[i];
4794 /* Successful operation */
4804 * Called from cmd4.c and a few other places. Just extracts
4805 * a direction from the keymap for ch (the last direction,
4806 * in fact) byte or char here? I'm thinking that keymaps should
4807 * generally only apply to single keys, which makes it no more
4808 * than 128, so a char should suffice... but keymap_act is 256...
4810 int get_keymap_dir(char ch)
4814 /* Already a direction? */
4825 if (rogue_like_commands)
4827 mode = KEYMAP_MODE_ROGUE;
4833 mode = KEYMAP_MODE_ORIG;
4836 /* Extract the action (if any) */
4837 act = keymap_act[mode][(byte)(ch)];
4842 /* Convert to a direction */
4843 for (s = act; *s; ++s)
4845 /* Use any digits in keymap */
4846 if (isdigit(*s)) d = D2I(*s);
4854 /* Return direction */
4859 #ifdef ALLOW_REPEAT /* TNB */
4861 #define REPEAT_MAX 20
4863 /* Number of chars saved */
4864 static int repeat__cnt = 0;
4867 static int repeat__idx = 0;
4870 static COMMAND_CODE repeat__key[REPEAT_MAX];
4873 void repeat_push(COMMAND_CODE what)
4876 if (repeat__cnt == REPEAT_MAX) return;
4878 /* Push the "stuff" */
4879 repeat__key[repeat__cnt++] = what;
4881 /* Prevents us from pulling keys */
4886 bool repeat_pull(COMMAND_CODE *what)
4888 /* All out of keys */
4889 if (repeat__idx == repeat__cnt) return (FALSE);
4891 /* Grab the next key, advance */
4892 *what = repeat__key[repeat__idx++];
4898 void repeat_check(void)
4902 /* Ignore some commands */
4903 if (command_cmd == ESCAPE) return;
4904 if (command_cmd == ' ') return;
4905 if (command_cmd == '\r') return;
4906 if (command_cmd == '\n') return;
4908 /* Repeat Last Command */
4909 if (command_cmd == 'n')
4914 /* Get the command */
4915 if (repeat_pull(&what))
4917 /* Save the command */
4922 /* Start saving new command */
4931 /* Save this command */
4936 #endif /* ALLOW_REPEAT -- TNB */
4942 * Array size for which InsertionSort
4943 * is used instead of QuickSort
4949 * Exchange two sort-entries
4950 * (should probably be coded inline
4951 * for speed increase)
4953 static void swap(tag_type *a, tag_type *b)
4964 * Insertion-Sort algorithm
4965 * (used by the Quicksort algorithm)
4967 static void InsertionSort(tag_type elements[], int number)
4973 for (P = 1; P < number; P++)
4976 for (j = P; (j > 0) && (elements[j - 1].tag > tmp.tag); j--)
4977 elements[j] = elements[j - 1];
4984 * Helper function for Quicksort
4986 static tag_type median3(tag_type elements[], int left, int right)
4988 int center = (left + right) / 2;
4990 if (elements[left].tag > elements[center].tag)
4991 swap(&elements[left], &elements[center]);
4992 if (elements[left].tag > elements[right].tag)
4993 swap(&elements[left], &elements[right]);
4994 if (elements[center].tag > elements[right].tag)
4995 swap(&elements[center], &elements[right]);
4997 swap(&elements[center], &elements[right - 1]);
4998 return (elements[right - 1]);
5003 * Quicksort algorithm
5005 * The "median of three" pivot selection eliminates
5006 * the bad case of already sorted input.
5008 * We use InsertionSort for smaller sub-arrays,
5009 * because it is faster in this case.
5011 * For details see: "Data Structures and Algorithm
5012 * Analysis in C" by Mark Allen Weiss.
5014 static void quicksort(tag_type elements[], int left, int right)
5019 if (left + CUTOFF <= right)
5021 pivot = median3(elements, left, right);
5023 i = left; j = right -1;
5027 while (elements[++i].tag < pivot.tag);
5028 while (elements[--j].tag > pivot.tag);
5031 swap(&elements[i], &elements[j]);
5037 swap(&elements[i], &elements[right - 1]);
5039 quicksort(elements, left, i - 1);
5040 quicksort(elements, i + 1, right);
5044 /* Use InsertionSort on small arrays */
5045 InsertionSort(elements + left, right - left + 1);
5051 * Frontend for the sorting algorithm
5053 * Sorts an array of tagged pointers
5054 * with <number> elements.
5056 void tag_sort(tag_type elements[], int number)
5058 quicksort(elements, 0, number - 1);
5061 #endif /* SORT_R_INFO */
5063 #ifdef SUPPORT_GAMMA
5065 /* Table of gamma values */
5066 byte gamma_table[256];
5068 /* Table of ln(x/256) * 256 for x going from 0 -> 255 */
5069 static s16b gamma_helper[256] =
5071 0,-1420,-1242,-1138,-1065,-1007,-961,-921,-887,-857,-830,-806,-783,-762,-744,-726,
5072 -710,-694,-679,-666,-652,-640,-628,-617,-606,-596,-586,-576,-567,-577,-549,-541,
5073 -532,-525,-517,-509,-502,-495,-488,-482,-475,-469,-463,-457,-451,-455,-439,-434,
5074 -429,-423,-418,-413,-408,-403,-398,-394,-389,-385,-380,-376,-371,-367,-363,-359,
5075 -355,-351,-347,-343,-339,-336,-332,-328,-325,-321,-318,-314,-311,-308,-304,-301,
5076 -298,-295,-291,-288,-285,-282,-279,-276,-273,-271,-268,-265,-262,-259,-257,-254,
5077 -251,-248,-246,-243,-241,-238,-236,-233,-231,-228,-226,-223,-221,-219,-216,-214,
5078 -212,-209,-207,-205,-203,-200,-198,-196,-194,-192,-190,-188,-186,-184,-182,-180,
5079 -178,-176,-174,-172,-170,-168,-166,-164,-162,-160,-158,-156,-155,-153,-151,-149,
5080 -147,-146,-144,-142,-140,-139,-137,-135,-134,-132,-130,-128,-127,-125,-124,-122,
5081 -120,-119,-117,-116,-114,-112,-111,-109,-108,-106,-105,-103,-102,-100,-99,-97,
5082 -96,-95,-93,-92,-90,-89,-87,-86,-85,-83,-82,-80,-79,-78,-76,-75,
5083 -74,-72,-71,-70,-68,-67,-66,-65,-63,-62,-61,-59,-58,-57,-56,-54,
5084 -53,-52,-51,-50,-48,-47,-46,-45,-44,-42,-41,-40,-39,-38,-37,-35,
5085 -34,-33,-32,-31,-30,-29,-27,-26,-25,-24,-23,-22,-21,-20,-19,-18,
5086 -17,-16,-14,-13,-12,-11,-10,-9,-8,-7,-6,-5,-4,-3,-2,-1
5091 * Build the gamma table so that floating point isn't needed.
5093 * Note gamma goes from 0->256. The old value of 100 is now 128.
5095 void build_gamma_table(int gamma)
5100 * value is the current sum.
5101 * diff is the new term to add to the series.
5105 /* Hack - convergence is bad in these cases. */
5107 gamma_table[255] = 255;
5109 for (i = 1; i < 255; i++)
5112 * Initialise the Taylor series
5114 * value and diff have been scaled by 256
5119 diff = ((long)gamma_helper[i]) * (gamma - 256);
5128 * Use the following identiy to calculate the gamma table.
5129 * exp(x) = 1 + x + x^2/2 + x^3/(2*3) + x^4/(2*3*4) +...
5131 * n is the current term number.
5133 * The gamma_helper array contains a table of
5135 * This is used because a^b = exp(b*ln(a))
5141 * Note that everything is scaled by 256 for accuracy,
5142 * plus another factor of 256 for the final result to
5143 * be from 0-255. Thus gamma_helper[] * gamma must be
5144 * divided by 256*256 each itteration, to get back to
5145 * the original power series.
5147 diff = (((diff / 256) * gamma_helper[i]) * (gamma - 256)) / (256 * n);
5151 * Store the value in the table so that the
5152 * floating point pow function isn't needed .
5154 gamma_table[i] = ((long)(value / 256) * i) / 256;
5158 #endif /* SUPPORT_GAMMA */
5162 * Add a series of keypresses to the "queue".
5164 * Return any errors generated by Term_keypress() in doing so, or SUCCESS
5165 * if there are none.
5167 * Catch the "out of space" error before anything is printed.
5169 * NB: The keys added here will be interpreted by any macros or keymaps.
5171 errr type_string(cptr str, uint len)
5178 /* Paranoia - no string. */
5179 if (!str) return -1;
5181 /* Hack - calculate the string length here if none given. */
5182 if (!len) len = strlen(str);
5184 /* Activate the main window, as all pastes go there. */
5185 Term_activate(term_screen);
5187 for (s = str; s < str+len; s++)
5189 /* Catch end of string */
5190 if (*s == '\0') break;
5192 err = Term_keypress(*s);
5198 /* Activate the original window. */
5206 void roff_to_buf(cptr str, int maxlen, char *tbuf, size_t bufsize)
5215 while (str[read_pt])
5218 bool kinsoku = FALSE;
5223 /* Prepare one character */
5224 ch[0] = str[read_pt];
5227 kanji = iskanji(ch[0]);
5231 ch[1] = str[read_pt+1];
5234 if (strcmp(ch, "。") == 0 ||
5235 strcmp(ch, "、") == 0 ||
5236 strcmp(ch, "ィ") == 0 ||
5237 strcmp(ch, "ー") == 0)
5240 else if (!isprint(ch[0]))
5243 if (!isprint(ch[0]))
5247 if (line_len + ch_len > maxlen - 1 || str[read_pt] == '\n')
5251 /* return to better wrapping point. */
5252 /* Space character at the end of the line need not to be printed. */
5253 word_len = read_pt - word_punct;
5255 if (kanji && !kinsoku)
5259 if (ch[0] == ' ' || word_len >= line_len/2)
5263 read_pt = word_punct;
5264 if (str[word_punct] == ' ')
5266 write_pt -= word_len;
5269 tbuf[write_pt++] = '\0';
5271 word_punct = read_pt;
5275 word_punct = read_pt;
5277 if (!kinsoku) word_punct = read_pt;
5280 /* Not enough buffer size */
5281 if ((size_t)(write_pt + 3) >= bufsize) break;
5283 tbuf[write_pt++] = ch[0];
5289 tbuf[write_pt++] = ch[1];
5295 tbuf[write_pt] = '\0';
5296 tbuf[write_pt+1] = '\0';
5303 * The my_strcpy() function copies up to 'bufsize'-1 characters from 'src'
5304 * to 'buf' and NUL-terminates the result. The 'buf' and 'src' strings may
5307 * my_strcpy() returns strlen(src). This makes checking for truncation
5308 * easy. Example: if (my_strcpy(buf, src, sizeof(buf)) >= sizeof(buf)) ...;
5310 * This function should be equivalent to the strlcpy() function in BSD.
5312 size_t my_strcpy(char *buf, const char *src, size_t bufsize)
5317 const char *s = src;
5321 /* reserve for NUL termination */
5324 /* Copy as many bytes as will fit */
5325 while (*s && (len < bufsize))
5329 if (len + 1 >= bufsize || !*(s+1)) break;
5349 size_t len = strlen(src);
5353 if (bufsize == 0) return ret;
5356 if (len >= bufsize) len = bufsize - 1;
5358 /* Copy the string and terminate it */
5359 (void)memcpy(buf, src, len);
5362 /* Return strlen(src) */
5370 * The my_strcat() tries to append a string to an existing NUL-terminated string.
5371 * It never writes more characters into the buffer than indicated by 'bufsize' and
5372 * NUL-terminates the buffer. The 'buf' and 'src' strings may not overlap.
5374 * my_strcat() returns strlen(buf) + strlen(src). This makes checking for
5375 * truncation easy. Example:
5376 * if (my_strcat(buf, src, sizeof(buf)) >= sizeof(buf)) ...;
5378 * This function should be equivalent to the strlcat() function in BSD.
5380 size_t my_strcat(char *buf, const char *src, size_t bufsize)
5382 size_t dlen = strlen(buf);
5384 /* Is there room left in the buffer? */
5385 if (dlen < bufsize - 1)
5387 /* Append as much as possible */
5388 return (dlen + my_strcpy(buf + dlen, src, bufsize - dlen));
5392 /* Return without appending */
5393 return (dlen + strlen(src));
5399 * A copy of ANSI strstr()
5401 * my_strstr() can handle Kanji strings correctly.
5403 char *my_strstr(const char *haystack, const char *needle)
5406 int l1 = strlen(haystack);
5407 int l2 = strlen(needle);
5411 for(i = 0; i <= l1 - l2; i++)
5413 if(!strncmp(haystack + i, needle, l2))
5414 return (char *)haystack + i;
5417 if (iskanji(*(haystack + i))) i++;
5427 * A copy of ANSI strchr()
5429 * my_strchr() can handle Kanji strings correctly.
5431 char *my_strchr(const char *ptr, char ch)
5433 for ( ; *ptr != '\0'; ptr++)
5435 if (*ptr == ch) return (char *)ptr;
5438 if (iskanji(*ptr)) ptr++;
5447 * Convert string to lower case
5449 void str_tolower(char *str)
5451 /* Force to be lower case string */
5461 *str = (char)tolower(*str);
5467 * Get a keypress from the user.
5468 * And interpret special keys as internal code.
5470 * This function is a Mega-Hack and depend on pref-xxx.prf's.
5471 * Currently works on Linux(UNIX), Windows, and Macintosh only.
5473 int inkey_special(bool numpad_cursor)
5475 static const struct {
5478 } modifier_key_list[] = {
5479 {"shift-", SKEY_MOD_SHIFT},
5480 {"control-", SKEY_MOD_CONTROL},
5484 static const struct {
5488 } special_key_list[] = {
5489 {FALSE, "Down]", SKEY_DOWN},
5490 {FALSE, "Left]", SKEY_LEFT},
5491 {FALSE, "Right]", SKEY_RIGHT},
5492 {FALSE, "Up]", SKEY_UP},
5493 {FALSE, "Page_Up]", SKEY_PGUP},
5494 {FALSE, "Page_Down]", SKEY_PGDOWN},
5495 {FALSE, "Home]", SKEY_TOP},
5496 {FALSE, "End]", SKEY_BOTTOM},
5497 {TRUE, "KP_Down]", SKEY_DOWN},
5498 {TRUE, "KP_Left]", SKEY_LEFT},
5499 {TRUE, "KP_Right]", SKEY_RIGHT},
5500 {TRUE, "KP_Up]", SKEY_UP},
5501 {TRUE, "KP_Page_Up]", SKEY_PGUP},
5502 {TRUE, "KP_Page_Down]", SKEY_PGDOWN},
5503 {TRUE, "KP_Home]", SKEY_TOP},
5504 {TRUE, "KP_End]", SKEY_BOTTOM},
5505 {TRUE, "KP_2]", SKEY_DOWN},
5506 {TRUE, "KP_4]", SKEY_LEFT},
5507 {TRUE, "KP_6]", SKEY_RIGHT},
5508 {TRUE, "KP_8]", SKEY_UP},
5509 {TRUE, "KP_9]", SKEY_PGUP},
5510 {TRUE, "KP_3]", SKEY_PGDOWN},
5511 {TRUE, "KP_7]", SKEY_TOP},
5512 {TRUE, "KP_1]", SKEY_BOTTOM},
5516 static const struct {
5519 } gcu_special_key_list[] = {
5525 {"4~", SKEY_BOTTOM},
5527 {"6~", SKEY_PGDOWN},
5540 * Forget macro trigger ----
5541 * It's important if we are already expanding macro action
5543 inkey_macro_trigger_string[0] = '\0';
5545 /* Get a keypress */
5548 /* Examine trigger string */
5549 trig_len = strlen(inkey_macro_trigger_string);
5551 /* Already known that no special key */
5552 if (!trig_len) return (int)((unsigned char)key);
5555 * Hack -- Ignore macro defined on ASCII characters.
5557 if (trig_len == 1 && parse_macro)
5559 char c = inkey_macro_trigger_string[0];
5561 /* Cancel macro action on the queue */
5562 forget_macro_action();
5564 /* Return the originaly pressed key */
5565 return (int)((unsigned char)c);
5568 /* Convert the trigger */
5569 ascii_to_text(buf, inkey_macro_trigger_string);
5571 /* Check the prefix "\[" */
5572 if (prefix(str, "\\["))
5577 /* Examine modifier keys */
5580 for (i = 0; modifier_key_list[i].keyname; i++)
5582 if (prefix(str, modifier_key_list[i].keyname))
5584 /* Get modifier key flag */
5585 str += strlen(modifier_key_list[i].keyname);
5586 modifier |= modifier_key_list[i].keyflag;
5590 /* No more modifier key found */
5591 if (!modifier_key_list[i].keyname) break;
5594 /* numpad_as_cursorkey option force numpad keys to input numbers */
5595 if (!numpad_as_cursorkey) numpad_cursor = FALSE;
5597 /* Get a special key code */
5598 for (i = 0; special_key_list[i].keyname; i++)
5600 if ((!special_key_list[i].numpad || numpad_cursor) &&
5601 streq(str, special_key_list[i].keyname))
5603 skey = special_key_list[i].keycode;
5608 /* A special key found */
5611 /* Cancel macro action on the queue */
5612 forget_macro_action();
5614 /* Return special key code and modifier flags */
5615 return (skey | modifier);
5619 if (prefix(str, "\\e["))
5623 for (i = 0; gcu_special_key_list[i].keyname; i++)
5625 if (streq(str, gcu_special_key_list[i].keyname))
5627 return gcu_special_key_list[i].keycode;
5632 /* No special key found? */
5634 /* Don't bother with this trigger no more */
5635 inkey_macro_trigger_string[0] = '\0';
5637 /* Return normal keycode */
5638 return (int)((unsigned char)key);