4 * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke
6 * This software may be copied and distributed for educational, research,
7 * and not for profit purposes provided that this copyright and statement
8 * are included in all such copies. Other copyrights may also apply.
11 /* Purpose: Angband utilities -BEN- */
16 static int num_more = 0;
18 /* Save macro trigger string for use in inkey_special() */
19 static char inkey_macro_trigger_string[1024];
25 * For those systems that don't have "stricmp()"
27 * Compare the two strings "a" and "b" ala "strcmp()" ignoring case.
29 int stricmp(cptr a, cptr b)
34 /* Scan the strings */
35 for (s1 = a, s2 = b; TRUE; s1++, s2++)
39 if (z1 < z2) return (-1);
40 if (z1 > z2) return (1);
45 #endif /* HAS_STRICMP */
53 * For those systems that don't have "usleep()" but need it.
55 * Fake "usleep()" function grabbed from the inl netrek server -cba
57 int usleep(huge usecs)
64 fd_set *no_fds = NULL;
70 /* Was: int readfds, writefds, exceptfds; */
71 /* Was: readfds = writefds = exceptfds = 0; */
74 /* Paranoia -- No excessive sleeping */
76 if (usecs > 4000000L) core("ÉÔÅö¤Ê usleep() ¸Æ¤Ó½Ð¤·");
78 if (usecs > 4000000L) core("Illegal usleep() call");
84 Timer.tv_sec = (usecs / 1000000L);
85 Timer.tv_usec = (usecs % 1000000L);
88 if (select(nfds, no_fds, no_fds, no_fds, &Timer) < 0)
90 /* Hack -- ignore interrupts */
91 if (errno != EINTR) return -1;
102 * Hack -- External functions
105 extern struct passwd *getpwuid(uid_t uid);
106 extern struct passwd *getpwnam(const char *name);
111 * Find a default user name from the system.
113 void user_name(char *buf, int id)
117 /* Look up the user name */
118 if ((pw = getpwuid(id)))
120 (void)strcpy(buf, pw->pw_name);
123 #ifdef CAPITALIZE_USER_NAME
124 /* Hack -- capitalize the user name */
126 if (!iskanji(buf[0]))
129 buf[0] = toupper(buf[0]);
130 #endif /* CAPITALIZE_USER_NAME */
135 /* Oops. Hack -- default to "PLAYER" */
136 strcpy(buf, "PLAYER");
145 * The concept of the "file" routines below (and elsewhere) is that all
146 * file handling should be done using as few routines as possible, since
147 * every machine is slightly different, but these routines always have the
150 * In fact, perhaps we should use the "path_parse()" routine below to convert
151 * from "canonical" filenames (optional leading tilde's, internal wildcards,
152 * slash as the path seperator, etc) to "system" filenames (no special symbols,
153 * system-specific path seperator, etc). This would allow the program itself
154 * to assume that all filenames are "Unix" filenames, and explicitly "extract"
155 * such filenames if needed (by "path_parse()", or perhaps "path_canon()").
157 * Note that "path_temp" should probably return a "canonical" filename.
159 * Note that "my_fopen()" and "my_open()" and "my_make()" and "my_kill()"
160 * and "my_move()" and "my_copy()" should all take "canonical" filenames.
162 * Note that "canonical" filenames use a leading "slash" to indicate an absolute
163 * path, and a leading "tilde" to indicate a special directory, and default to a
164 * relative path, but MSDOS uses a leading "drivename plus colon" to indicate the
165 * use of a "special drive", and then the rest of the path is parsed "normally",
166 * and MACINTOSH uses a leading colon to indicate a relative path, and an embedded
167 * colon to indicate a "drive plus absolute path", and finally defaults to a file
168 * in the current working directory, which may or may not be defined.
170 * We should probably parse a leading "~~/" as referring to "ANGBAND_DIR". (?)
178 * Most of the "file" routines for "ACORN" should be in "main-acn.c"
188 * Extract a "parsed" path from an initial filename
189 * Normally, we simply copy the filename into the buffer
190 * But leading tilde symbols must be handled in a special way
191 * Replace "~user/" by the home directory of the user named "user"
192 * Replace "~/" by the home directory of the current user
194 errr path_parse(char *buf, int max, cptr file)
201 /* Assume no result */
205 if (!file) return (-1);
207 /* File needs no parsing */
210 (void)strnfmt(buf, max, "%s", file);
214 /* Point at the user */
217 /* Look for non-user portion of the file */
218 s = my_strstr(u, PATH_SEP);
220 /* Hack -- no long user names */
221 if (s && (s >= u + sizeof(user))) return (1);
223 /* Extract a user name */
227 for (i = 0; u < s; ++i) user[i] = *u++;
232 /* Look up the "current" user */
233 if (u[0] == '\0') u = getlogin();
235 /* Look up a user (or "current" user) */
236 if (u) pw = getpwnam(u);
237 else pw = getpwuid(getuid());
242 /* Make use of the info */
243 if (s) strnfmt(buf, max, "%s%s", pw->pw_dir, s);
244 else strnfmt(buf, max, "%s", pw->pw_dir);
255 * Extract a "parsed" path from an initial filename
257 * This requires no special processing on simple machines,
258 * except for verifying the size of the filename.
260 errr path_parse(char *buf, int max, cptr file)
262 /* Accept the filename */
263 (void)strnfmt(buf, max, "%s", file);
265 #if defined(MAC_MPW) && defined(CARBON)
266 /* Fix it according to the current operating system */
267 convert_pathname(buf);
268 #endif /* MAC_MPW && CARBON */
281 * Hack -- acquire a "temporary" file name if possible
283 * This filename is always in "system-specific" form.
285 static errr path_temp(char *buf, int max)
295 /* Format to length */
297 (void)strnfmt(buf, max, "%s", s);
299 (void)strnfmt(buf, max, ".%s", s);
309 * Create a new path by appending a file (or directory) to a path.
311 * This requires no special processing on simple machines, except
312 * for verifying the size of the filename, but note the ability to
313 * bypass the given "path" with certain special file-names.
315 * Note that the "file" may actually be a "sub-path", including
318 * Note that this function yields a path which must be "parsed"
319 * using the "parse" function above.
321 errr path_build(char *buf, int max, cptr path, cptr file)
326 /* Use the file itself */
327 (void)strnfmt(buf, max, "%s", file);
330 /* Absolute file, on "normal" systems */
331 else if (prefix(file, PATH_SEP) && !streq(PATH_SEP, ""))
333 /* Use the file itself */
334 (void)strnfmt(buf, max, "%s", file);
340 /* Use the file itself */
341 (void)strnfmt(buf, max, "%s", file);
347 /* Build the new path */
348 (void)strnfmt(buf, max, "%s%s%s", path, PATH_SEP, file);
357 * Hack -- replacement for "fopen()"
359 FILE *my_fopen(cptr file, cptr mode)
363 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
367 /* Hack -- Try to parse the path */
368 if (path_parse(buf, 1024, file)) return (NULL);
370 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
371 if (my_strchr(mode, 'w'))
373 /* setting file type/creator */
374 tempfff = fopen(buf, mode);
375 fsetfileinfo(buf, _fcreator, _ftype);
380 /* Attempt to fopen the file anyway */
381 return (fopen(buf, mode));
386 * Hack -- replacement for "fclose()"
388 errr my_fclose(FILE *fff)
391 if (!fff) return (-1);
393 /* Close, check for error */
394 if (fclose(fff) == EOF) return (1);
406 FILE *my_fopen_temp(char *buf, int max)
410 /* Prepare the buffer for mkstemp */
411 strncpy(buf, "/tmp/anXXXXXX", max);
413 /* Secure creation of a temporary file */
416 /* Check the file-descriptor */
417 if (fd < 0) return (NULL);
419 /* Return a file stream */
420 return (fdopen(fd, "w"));
423 #else /* HAVE_MKSTEMP */
425 FILE *my_fopen_temp(char *buf, int max)
427 /* Generate a temporary filename */
428 if (path_temp(buf, max)) return (NULL);
431 return (my_fopen(buf, "w"));
434 #endif /* HAVE_MKSTEMP */
438 * Hack -- replacement for "fgets()"
440 * Read a string, without a newline, to a file
442 * Process tabs, strip internal non-printables
444 errr my_fgets(FILE *fff, char *buf, huge n)
453 if (fgets(tmp, 1024, fff))
455 /* Convert weirdness */
456 for (s = tmp; *s; s++)
458 #if defined(MACINTOSH) || defined(MACH_O_CARBON)
461 * Be nice to the Macintosh, where a file can have Mac or Unix
462 * end of line, especially since the introduction of OS X.
463 * MPW tools were also very tolerant to the Unix EOL.
465 if (*s == '\r') *s = '\n';
467 #endif /* MACINTOSH || MACH_O_CARBON */
482 /* Hack -- require room */
483 if (i + 8 >= n) break;
488 /* Append some more spaces */
489 while (0 != (i % 8)) buf[i++] = ' ';
493 else if (iskanji(*s))
507 /* Handle printables */
508 else if (isprint(*s))
517 /* No newline character, but terminate */
533 * Hack -- replacement for "fputs()"
535 * Dump a string, plus a newline, to a file
537 * XXX XXX XXX Process internal weirdness?
539 errr my_fputs(FILE *fff, cptr buf, huge n)
544 /* Dump, ignore errors */
545 (void)fprintf(fff, "%s\n", buf);
556 * Most of the "file" routines for "ACORN" should be in "main-acn.c"
558 * Many of them can be rewritten now that only "fd_open()" and "fd_make()"
559 * and "my_fopen()" should ever create files.
567 * Code Warrior is a little weird about some functions
570 extern int open(const char *, int, ...);
571 extern int close(int);
572 extern int read(int, void *, unsigned int);
573 extern int write(int, const void *, unsigned int);
574 extern long lseek(int, long, int);
575 #endif /* BEN_HACK */
579 * The Macintosh is a little bit brain-dead sometimes
582 # define open(N,F,M) \
583 ((M), open((char*)(N),F))
584 # define write(F,B,S) \
585 write(F,(char*)(B),S)
586 #endif /* MACINTOSH */
590 * Several systems have no "O_BINARY" flag
594 #endif /* O_BINARY */
598 * Hack -- attempt to delete a file
600 errr fd_kill(cptr file)
604 /* Hack -- Try to parse the path */
605 if (path_parse(buf, 1024, file)) return (-1);
616 * Hack -- attempt to move a file
618 errr fd_move(cptr file, cptr what)
623 /* Hack -- Try to parse the path */
624 if (path_parse(buf, 1024, file)) return (-1);
626 /* Hack -- Try to parse the path */
627 if (path_parse(aux, 1024, what)) return (-1);
630 (void)rename(buf, aux);
638 * Hack -- attempt to copy a file
640 errr fd_copy(cptr file, cptr what)
647 /* Hack -- Try to parse the path */
648 if (path_parse(buf, 1024, file)) return (-1);
650 /* Hack -- Try to parse the path */
651 if (path_parse(aux, 1024, what)) return (-1);
653 /* Open source file */
654 src_fd = fd_open(buf, O_RDONLY);
655 if (src_fd < 0) return (-1);
657 /* Open destination file */
658 dst_fd = fd_open(aux, O_WRONLY|O_TRUNC|O_CREAT);
659 if (dst_fd < 0) return (-1);
662 while ((read_num = read(src_fd, buf, 1024)) > 0)
665 while (write_num < read_num)
667 int ret = write(dst_fd, buf + write_num, read_num - write_num);
689 * Hack -- attempt to open a file descriptor (create file)
691 * This function should fail if the file already exists
693 * Note that we assume that the file should be "binary"
695 * XXX XXX XXX The horrible "BEN_HACK" code is for compiling under
696 * the CodeWarrior compiler, in which case, for some reason, none
697 * of the "O_*" flags are defined, and we must fake the definition
698 * of "O_RDONLY", "O_WRONLY", and "O_RDWR" in "A-win-h", and then
699 * we must simulate the effect of the proper "open()" call below.
701 int fd_make(cptr file, int mode)
705 /* Hack -- Try to parse the path */
706 if (path_parse(buf, 1024, file)) return (-1);
710 /* Check for existance */
711 /* if (fd_close(fd_open(file, O_RDONLY | O_BINARY))) return (1); */
713 /* Mega-Hack -- Create the file */
714 (void)my_fclose(my_fopen(file, "wb"));
716 /* Re-open the file for writing */
717 return (open(buf, O_WRONLY | O_BINARY, mode));
721 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
724 /* Create the file, fail if exists, write-only, binary */
725 fdes = open(buf, O_CREAT | O_EXCL | O_WRONLY | O_BINARY, mode);
726 /* Set creator and type if the file is successfully opened */
727 if (fdes >= 0) fsetfileinfo(buf, _fcreator, _ftype);
728 /* Return the descriptor */
732 /* Create the file, fail if exists, write-only, binary */
733 return (open(buf, O_CREAT | O_EXCL | O_WRONLY | O_BINARY, mode));
736 #endif /* BEN_HACK */
742 * Hack -- attempt to open a file descriptor (existing file)
744 * Note that we assume that the file should be "binary"
746 int fd_open(cptr file, int flags)
750 /* Hack -- Try to parse the path */
751 if (path_parse(buf, 1024, file)) return (-1);
753 /* Attempt to open the file */
754 return (open(buf, flags | O_BINARY, 0));
759 * Hack -- attempt to lock a file descriptor
761 * Legal lock types -- F_UNLCK, F_RDLCK, F_WRLCK
763 errr fd_lock(int fd, int what)
766 what = what ? what : 0;
769 if (fd < 0) return (-1);
775 # if defined(F_ULOCK) && defined(F_LOCK)
780 /* Unlock it, Ignore errors */
781 lockf(fd, F_ULOCK, 0);
787 /* Lock the score file */
788 if (lockf(fd, F_LOCK, 0) != 0) return (1);
795 # if defined(LOCK_UN) && defined(LOCK_EX)
800 /* Unlock it, Ignore errors */
801 (void)flock(fd, LOCK_UN);
807 /* Lock the score file */
808 if (flock(fd, LOCK_EX) != 0) return (1);
823 * Hack -- attempt to seek on a file descriptor
825 errr fd_seek(int fd, huge n)
830 if (fd < 0) return (-1);
832 /* Seek to the given position */
833 p = lseek(fd, n, SEEK_SET);
836 if (p != n) return (1);
844 * Hack -- attempt to truncate a file descriptor
846 errr fd_chop(int fd, huge n)
852 if (fd < 0) return (-1);
854 #if defined(SUNOS) || defined(ULTRIX) || defined(NeXT)
865 * Hack -- attempt to read data from a file descriptor
867 errr fd_read(int fd, char *buf, huge n)
870 if (fd < 0) return (-1);
878 if (read(fd, buf, 16384) != 16384) return (1);
880 /* Shorten the task */
883 /* Shorten the task */
889 /* Read the final piece */
890 if (read(fd, buf, n) != (int)n) return (1);
898 * Hack -- Attempt to write data to a file descriptor
900 errr fd_write(int fd, cptr buf, huge n)
903 if (fd < 0) return (-1);
911 if (write(fd, buf, 16384) != 16384) return (1);
913 /* Shorten the task */
916 /* Shorten the task */
922 /* Write the final piece */
923 if (write(fd, buf, n) != (int)n) return (1);
931 * Hack -- attempt to close a file descriptor
933 errr fd_close(int fd)
936 if (fd < 0) return (-1);
952 * XXX XXX XXX Important note about "colors" XXX XXX XXX
954 * The "TERM_*" color definitions list the "composition" of each
955 * "Angband color" in terms of "quarters" of each of the three color
956 * components (Red, Green, Blue), for example, TERM_UMBER is defined
957 * as 2/4 Red, 1/4 Green, 0/4 Blue.
959 * The following info is from "Torbjorn Lindgren" (see "main-xaw.c").
961 * These values are NOT gamma-corrected. On most machines (with the
962 * Macintosh being an important exception), you must "gamma-correct"
963 * the given values, that is, "correct for the intrinsic non-linearity
964 * of the phosphor", by converting the given intensity levels based
965 * on the "gamma" of the target screen, which is usually 1.7 (or 1.5).
967 * The actual formula for conversion is unknown to me at this time,
968 * but you can use the table below for the most common gamma values.
970 * So, on most machines, simply convert the values based on the "gamma"
971 * of the target screen, which is usually in the range 1.5 to 1.7, and
972 * usually is closest to 1.7. The converted value for each of the five
973 * different "quarter" values is given below:
975 * Given Gamma 1.0 Gamma 1.5 Gamma 1.7 Hex 1.7
976 * ----- ---- ---- ---- ---
977 * 0/4 0.00 0.00 0.00 #00
978 * 1/4 0.25 0.27 0.28 #47
979 * 2/4 0.50 0.55 0.56 #8f
980 * 3/4 0.75 0.82 0.84 #d7
981 * 4/4 1.00 1.00 1.00 #ff
983 * Note that some machines (i.e. most IBM machines) are limited to a
984 * hard-coded set of colors, and so the information above is useless.
986 * Also, some machines are limited to a pre-determined set of colors,
987 * for example, the IBM can only display 16 colors, and only 14 of
988 * those colors resemble colors used by Angband, and then only when
989 * you ignore the fact that "Slate" and "cyan" are not really matches,
990 * so on the IBM, we use "orange" for both "Umber", and "Light Umber"
991 * in addition to the obvious "Orange", since by combining all of the
992 * "indeterminate" colors into a single color, the rest of the colors
993 * are left with "meaningful" values.
1000 void move_cursor(int row, int col)
1002 Term_gotoxy(col, row);
1008 * Convert a decimal to a single digit octal number
1010 static char octify(uint i)
1012 return (hexsym[i%8]);
1016 * Convert a decimal to a single digit hex number
1018 static char hexify(uint i)
1020 return (hexsym[i%16]);
1025 * Convert a octal-digit into a decimal
1027 static int deoct(char c)
1029 if (isdigit(c)) return (D2I(c));
1034 * Convert a hexidecimal-digit into a decimal
1036 static int dehex(char c)
1038 if (isdigit(c)) return (D2I(c));
1039 if (islower(c)) return (A2I(c) + 10);
1040 if (isupper(c)) return (A2I(tolower(c)) + 10);
1045 static int my_stricmp(cptr a, cptr b)
1050 /* Scan the strings */
1051 for (s1 = a, s2 = b; TRUE; s1++, s2++)
1053 z1 = FORCEUPPER(*s1);
1054 z2 = FORCEUPPER(*s2);
1055 if (z1 < z2) return (-1);
1056 if (z1 > z2) return (1);
1057 if (!z1) return (0);
1061 static int my_strnicmp(cptr a, cptr b, int n)
1066 /* Scan the strings */
1067 for (s1 = a, s2 = b; n > 0; s1++, s2++, n--)
1069 z1 = FORCEUPPER(*s1);
1070 z2 = FORCEUPPER(*s2);
1071 if (z1 < z2) return (-1);
1072 if (z1 > z2) return (1);
1073 if (!z1) return (0);
1079 static void trigger_text_to_ascii(char **bufptr, cptr *strptr)
1083 bool mod_status[MAX_MACRO_MOD];
1086 int shiftstatus = 0;
1089 if (macro_template == NULL)
1092 for (i = 0; macro_modifier_chr[i]; i++)
1093 mod_status[i] = FALSE;
1096 /* Examine modifier keys */
1099 for (i=0; macro_modifier_chr[i]; i++)
1101 len = strlen(macro_modifier_name[i]);
1103 if(!my_strnicmp(str, macro_modifier_name[i], len))
1106 if (!macro_modifier_chr[i]) break;
1108 mod_status[i] = TRUE;
1109 if ('S' == macro_modifier_chr[i])
1112 for (i = 0; i < max_macrotrigger; i++)
1114 len = strlen(macro_trigger_name[i]);
1115 if (!my_strnicmp(str, macro_trigger_name[i], len) && ']' == str[len])
1117 /* a trigger name found */
1122 /* Invalid trigger name? */
1123 if (i == max_macrotrigger)
1125 str = my_strchr(str, ']');
1131 *strptr = str; /* where **strptr == ']' */
1135 key_code = macro_trigger_keycode[shiftstatus][i];
1139 for (i = 0; macro_template[i]; i++)
1141 char ch = macro_template[i];
1147 for (j = 0; macro_modifier_chr[j]; j++) {
1149 *s++ = macro_modifier_chr[j];
1153 strcpy(s, key_code);
1154 s += strlen(key_code);
1164 *strptr = str; /* where **strptr == ']' */
1170 * Hack -- convert a printable string into real ascii
1172 * I have no clue if this function correctly handles, for example,
1173 * parsing "\xFF" into a (signed) char. Whoever thought of making
1174 * the "sign" of a "char" undefined is a complete moron. Oh well.
1176 void text_to_ascii(char *buf, cptr str)
1180 /* Analyze the "ascii" string */
1183 /* Backslash codes */
1186 /* Skip the backslash */
1195 trigger_text_to_ascii(&s, &str);
1202 *s = 16 * dehex(*++str);
1203 *s++ += dehex(*++str);
1206 /* Hack -- simple way to specify "backslash" */
1207 else if (*str == '\\')
1212 /* Hack -- simple way to specify "caret" */
1213 else if (*str == '^')
1218 /* Hack -- simple way to specify "space" */
1219 else if (*str == 's')
1224 /* Hack -- simple way to specify Escape */
1225 else if (*str == 'e')
1231 else if (*str == 'b')
1237 else if (*str == 'n')
1243 else if (*str == 'r')
1249 else if (*str == 't')
1255 else if (*str == '0')
1257 *s = 8 * deoct(*++str);
1258 *s++ += deoct(*++str);
1262 else if (*str == '1')
1264 *s = 64 + 8 * deoct(*++str);
1265 *s++ += deoct(*++str);
1269 else if (*str == '2')
1271 *s = 64 * 2 + 8 * deoct(*++str);
1272 *s++ += deoct(*++str);
1276 else if (*str == '3')
1278 *s = 64 * 3 + 8 * deoct(*++str);
1279 *s++ += deoct(*++str);
1282 /* Skip the final char */
1286 /* Normal Control codes */
1287 else if (*str == '^')
1290 *s++ = (*str++ & 037);
1305 static bool trigger_ascii_to_text(char **bufptr, cptr *strptr)
1313 if (macro_template == NULL)
1319 for (i = 0; macro_template[i]; i++)
1322 char ch = macro_template[i];
1327 while ((tmp = my_strchr(macro_modifier_chr, *str)))
1329 j = (int)(tmp - macro_modifier_chr);
1330 tmp = macro_modifier_name[j];
1331 while(*tmp) *s++ = *tmp++;
1336 for (j = 0; *str && *str != '\r'; j++)
1337 key_code[j] = *str++;
1341 if (ch != *str) return FALSE;
1345 if (*str++ != '\r') return FALSE;
1347 for (i = 0; i < max_macrotrigger; i++)
1349 if (!my_stricmp(key_code, macro_trigger_keycode[0][i])
1350 || !my_stricmp(key_code, macro_trigger_keycode[1][i]))
1353 if (i == max_macrotrigger)
1356 tmp = macro_trigger_name[i];
1357 while (*tmp) *s++ = *tmp++;
1368 * Hack -- convert a string into a printable form
1370 void ascii_to_text(char *buf, cptr str)
1374 /* Analyze the "ascii" string */
1377 byte i = (byte)(*str++);
1382 if(!trigger_ascii_to_text(&s, &str))
1443 *s++ = octify(i / 8);
1444 *s++ = octify(i % 8);
1450 *s++ = hexify(i / 16);
1451 *s++ = hexify(i % 16);
1462 * The "macro" package
1464 * Functions are provided to manipulate a collection of macros, each
1465 * of which has a trigger pattern string and a resulting action string
1466 * and a small set of flags.
1472 * Determine if any macros have ever started with a given character.
1474 static bool macro__use[256];
1478 * Find the macro (if any) which exactly matches the given pattern
1480 sint macro_find_exact(cptr pat)
1484 /* Nothing possible */
1485 if (!macro__use[(byte)(pat[0])])
1490 /* Scan the macros */
1491 for (i = 0; i < macro__num; ++i)
1493 /* Skip macros which do not match the pattern */
1494 if (!streq(macro__pat[i], pat)) continue;
1506 * Find the first macro (if any) which contains the given pattern
1508 static sint macro_find_check(cptr pat)
1512 /* Nothing possible */
1513 if (!macro__use[(byte)(pat[0])])
1518 /* Scan the macros */
1519 for (i = 0; i < macro__num; ++i)
1521 /* Skip macros which do not contain the pattern */
1522 if (!prefix(macro__pat[i], pat)) continue;
1534 * Find the first macro (if any) which contains the given pattern and more
1536 static sint macro_find_maybe(cptr pat)
1540 /* Nothing possible */
1541 if (!macro__use[(byte)(pat[0])])
1546 /* Scan the macros */
1547 for (i = 0; i < macro__num; ++i)
1549 /* Skip macros which do not contain the pattern */
1550 if (!prefix(macro__pat[i], pat)) continue;
1552 /* Skip macros which exactly match the pattern XXX XXX */
1553 if (streq(macro__pat[i], pat)) continue;
1565 * Find the longest macro (if any) which starts with the given pattern
1567 static sint macro_find_ready(cptr pat)
1569 int i, t, n = -1, s = -1;
1571 /* Nothing possible */
1572 if (!macro__use[(byte)(pat[0])])
1577 /* Scan the macros */
1578 for (i = 0; i < macro__num; ++i)
1580 /* Skip macros which are not contained by the pattern */
1581 if (!prefix(pat, macro__pat[i])) continue;
1583 /* Obtain the length of this macro */
1584 t = strlen(macro__pat[i]);
1586 /* Only track the "longest" pattern */
1587 if ((n >= 0) && (s > t)) continue;
1589 /* Track the entry */
1600 * Add a macro definition (or redefinition).
1602 * We should use "act == NULL" to "remove" a macro, but this might make it
1603 * impossible to save the "removal" of a macro definition. XXX XXX XXX
1605 * We should consider refusing to allow macros which contain existing macros,
1606 * or which are contained in existing macros, because this would simplify the
1607 * macro analysis code. XXX XXX XXX
1609 * We should consider removing the "command macro" crap, and replacing it
1610 * with some kind of "powerful keymap" ability, but this might make it hard
1611 * to change the "roguelike" option from inside the game. XXX XXX XXX
1613 errr macro_add(cptr pat, cptr act)
1618 /* Paranoia -- require data */
1619 if (!pat || !act) return (-1);
1622 /* Look for any existing macro */
1623 n = macro_find_exact(pat);
1625 /* Replace existing macro */
1628 /* Free the old macro action */
1629 string_free(macro__act[n]);
1632 /* Create a new macro */
1635 /* Acquire a new index */
1638 /* Save the pattern */
1639 macro__pat[n] = string_make(pat);
1642 /* Save the action */
1643 macro__act[n] = string_make(act);
1646 macro__use[(byte)(pat[0])] = TRUE;
1655 * Local variable -- we are inside a "macro action"
1657 * Do not match any macros until "ascii 30" is found.
1659 static bool parse_macro = FALSE;
1662 * Local variable -- we are inside a "macro trigger"
1664 * Strip all keypresses until a low ascii value is found.
1666 static bool parse_under = FALSE;
1670 * Flush all input chars. Actually, remember the flush,
1671 * and do a "special flush" before the next "inkey()".
1673 * This is not only more efficient, but also necessary to make sure
1674 * that various "inkey()" codes are not "lost" along the way.
1684 * Flush the screen, make a noise
1688 /* Mega-Hack -- Flush the output */
1691 /* Make a bell noise (if allowed) */
1692 if (ring_bell) Term_xtra(TERM_XTRA_NOISE, 0);
1694 /* Flush the input (later!) */
1700 * Hack -- Make a (relevant?) sound
1705 if (!use_sound) return;
1707 /* Make a sound (if allowed) */
1708 Term_xtra(TERM_XTRA_SOUND, val);
1712 * Hack -- Play a music
1714 errr play_music(int type, int val)
1717 if (!use_music) return 1;
1719 /* Make a sound (if allowed) */
1720 return Term_xtra(type , val);
1724 * Hack -- Select floor music.
1726 void select_floor_music()
1730 if (!use_music) return;
1732 if(p_ptr->wild_mode)
1734 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_WILD);
1738 if(p_ptr->inside_arena)
1740 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_ARENA);
1744 if(p_ptr->inside_battle)
1746 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_BATTLE);
1750 if(p_ptr->inside_quest)
1752 if(play_music(TERM_XTRA_MUSIC_QUEST, p_ptr->inside_quest))
1754 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_QUEST);
1759 for(i = 0; i < max_quests; i++)
1760 { // TODO ¥Þ¥¯¥í¤ÇÎà»÷¾ò·ï¤òÅý¹ç¤¹¤ë¤³¤È
1761 if(quest[i].status == QUEST_STATUS_TAKEN &&
1762 (quest[i].type == QUEST_TYPE_KILL_LEVEL || quest[i].type == QUEST_TYPE_RANDOM) &&
1763 quest[i].level == dun_level && dungeon_type == quest[i].dungeon)
1765 if(play_music(TERM_XTRA_MUSIC_QUEST, i))
1767 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_QUEST);
1775 if(play_music(TERM_XTRA_MUSIC_DUNGEON, dungeon_type))
1777 if(p_ptr->feeling == 2) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_FEEL2);
1778 else if(p_ptr->feeling >= 3 && p_ptr->feeling <= 5) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_FEEL1);
1781 if(dun_level < 40) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_LOW);
1782 else if(dun_level < 80) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_MED);
1783 else play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_HIGH);
1791 if(play_music(TERM_XTRA_MUSIC_TOWN, p_ptr->town_num))
1793 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_TOWN);
1800 if(p_ptr->lev >= 45) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FIELD3);
1801 else if(p_ptr->lev >= 25) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FIELD2);
1802 else play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FIELD1);
1811 * Helper function called only from "inkey()"
1813 * This function does almost all of the "macro" processing.
1815 * We use the "Term_key_push()" function to handle "failed" macros, as well
1816 * as "extra" keys read in while choosing the proper macro, and also to hold
1817 * the action for the macro, plus a special "ascii 30" character indicating
1818 * that any macro action in progress is complete. Embedded macros are thus
1819 * illegal, unless a macro action includes an explicit "ascii 30" character,
1820 * which would probably be a massive hack, and might break things.
1822 * Only 500 (0+1+2+...+29+30) milliseconds may elapse between each key in
1823 * the macro trigger sequence. If a key sequence forms the "prefix" of a
1824 * macro trigger, 500 milliseconds must pass before the key sequence is
1825 * known not to be that macro trigger. XXX XXX XXX
1827 static char inkey_aux(void)
1829 int k = 0, n, p = 0, w = 0;
1835 char *buf = inkey_macro_trigger_string;
1837 /* Hack : ¥¡¼ÆþÎÏÂÔ¤Á¤Ç»ß¤Þ¤Ã¤Æ¤¤¤ë¤Î¤Ç¡¢Î®¤ì¤¿¹Ô¤Îµ²±¤ÏÉÔÍס£ */
1842 /* Scan next keypress from macro action */
1843 if (Term_inkey(&ch, FALSE, TRUE))
1845 /* Over-flowed? Cancel macro action */
1846 parse_macro = FALSE;
1851 /* Wait for a keypress */
1852 (void) (Term_inkey(&ch, TRUE, TRUE));
1856 /* End "macro action" */
1857 if (ch == 30) parse_macro = FALSE;
1859 /* Inside "macro action" */
1860 if (ch == 30) return (ch);
1862 /* Inside "macro action" */
1863 if (parse_macro) return (ch);
1865 /* Inside "macro trigger" */
1866 if (parse_under) return (ch);
1868 /* Save the first key, advance */
1873 /* Check for possible macro */
1874 k = macro_find_check(buf);
1876 /* No macro pending */
1877 if (k < 0) return (ch);
1880 /* Wait for a macro, or a timeout */
1883 /* Check for pending macro */
1884 k = macro_find_maybe(buf);
1886 /* No macro pending */
1889 /* Check for (and remove) a pending key */
1890 if (0 == Term_inkey(&ch, FALSE, TRUE))
1892 /* Append the key */
1903 /* Increase "wait" */
1906 /* Excessive delay */
1910 Term_xtra(TERM_XTRA_DELAY, w);
1915 /* Check for available macro */
1916 k = macro_find_ready(buf);
1918 /* No macro available */
1921 /* Push all the keys back on the queue */
1924 /* Push the key, notice over-flow */
1925 if (Term_key_push(buf[--p])) return (0);
1928 /* Wait for (and remove) a pending key */
1929 (void)Term_inkey(&ch, TRUE, TRUE);
1931 /* Return the key */
1936 /* Get the pattern */
1937 pat = macro__pat[k];
1939 /* Get the length of the pattern */
1942 /* Push the "extra" keys back on the queue */
1945 /* Push the key, notice over-flow */
1946 if (Term_key_push(buf[--p])) return (0);
1950 /* Begin "macro action" */
1953 /* Push the "end of macro action" key */
1954 if (Term_key_push(30)) return (0);
1957 /* Access the macro action */
1958 act = macro__act[k];
1960 /* Get the length of the action */
1963 /* Push the macro "action" onto the key queue */
1966 /* Push the key, notice over-flow */
1967 if (Term_key_push(act[--n])) return (0);
1971 /* Hack -- Force "inkey()" to call us again */
1977 * Cancel macro action on the queue
1979 static void forget_macro_action(void)
1981 if (!parse_macro) return;
1983 /* Drop following macro action string */
1988 /* End loop if no key ready */
1989 if (Term_inkey(&ch, FALSE, TRUE)) break;
1991 /* End loop if no key ready */
1994 /* End of "macro action" */
1995 if (ch == 30) break;
1998 /* No longer inside "macro action" */
1999 parse_macro = FALSE;
2004 * Mega-Hack -- special "inkey_next" pointer. XXX XXX XXX
2006 * This special pointer allows a sequence of keys to be "inserted" into
2007 * the stream of keys returned by "inkey()". This key sequence will not
2008 * trigger any macros, and cannot be bypassed by the Borg. It is used
2009 * in Angband to handle "keymaps".
2011 static cptr inkey_next = NULL;
2017 * Mega-Hack -- special "inkey_hack" hook. XXX XXX XXX
2019 * This special function hook allows the "Borg" (see elsewhere) to take
2020 * control of the "inkey()" function, and substitute in fake keypresses.
2022 char (*inkey_hack)(int flush_first) = NULL;
2024 #endif /* ALLOW_BORG */
2029 * Get a keypress from the user.
2031 * This function recognizes a few "global parameters". These are variables
2032 * which, if set to TRUE before calling this function, will have an effect
2033 * on this function, and which are always reset to FALSE by this function
2034 * before this function returns. Thus they function just like normal
2035 * parameters, except that most calls to this function can ignore them.
2037 * If "inkey_xtra" is TRUE, then all pending keypresses will be flushed,
2038 * and any macro processing in progress will be aborted. This flag is
2039 * set by the "flush()" function, which does not actually flush anything
2040 * itself, but rather, triggers delayed input flushing via "inkey_xtra".
2042 * If "inkey_scan" is TRUE, then we will immediately return "zero" if no
2043 * keypress is available, instead of waiting for a keypress.
2045 * If "inkey_base" is TRUE, then all macro processing will be bypassed.
2046 * If "inkey_base" and "inkey_scan" are both TRUE, then this function will
2047 * not return immediately, but will wait for a keypress for as long as the
2048 * normal macro matching code would, allowing the direct entry of macro
2049 * triggers. The "inkey_base" flag is extremely dangerous!
2051 * If "inkey_flag" is TRUE, then we will assume that we are waiting for a
2052 * normal command, and we will only show the cursor if "hilite_player" is
2053 * TRUE (or if the player is in a store), instead of always showing the
2054 * cursor. The various "main-xxx.c" files should avoid saving the game
2055 * in response to a "menu item" request unless "inkey_flag" is TRUE, to
2056 * prevent savefile corruption.
2058 * If we are waiting for a keypress, and no keypress is ready, then we will
2059 * refresh (once) the window which was active when this function was called.
2061 * Note that "back-quote" is automatically converted into "escape" for
2062 * convenience on machines with no "escape" key. This is done after the
2063 * macro matching, so the user can still make a macro for "backquote".
2065 * Note the special handling of "ascii 30" (ctrl-caret, aka ctrl-shift-six)
2066 * and "ascii 31" (ctrl-underscore, aka ctrl-shift-minus), which are used to
2067 * provide support for simple keyboard "macros". These keys are so strange
2068 * that their loss as normal keys will probably be noticed by nobody. The
2069 * "ascii 30" key is used to indicate the "end" of a macro action, which
2070 * allows recursive macros to be avoided. The "ascii 31" key is used by
2071 * some of the "main-xxx.c" files to introduce macro trigger sequences.
2073 * Hack -- we use "ascii 29" (ctrl-right-bracket) as a special "magic" key,
2074 * which can be used to give a variety of "sub-commands" which can be used
2075 * any time. These sub-commands could include commands to take a picture of
2076 * the current screen, to start/stop recording a macro action, etc.
2078 * If "angband_term[0]" is not active, we will make it active during this
2079 * function, so that the various "main-xxx.c" files can assume that input
2080 * is only requested (via "Term_inkey()") when "angband_term[0]" is active.
2082 * Mega-Hack -- This function is used as the entry point for clearing the
2083 * "signal_count" variable, and of the "character_saved" variable.
2085 * Hack -- Note the use of "inkey_next" to allow "keymaps" to be processed.
2087 * Mega-Hack -- Note the use of "inkey_hack" to allow the "Borg" to steal
2088 * control of the keyboard from the user.
2098 /* Hack -- Use the "inkey_next" pointer */
2099 if (inkey_next && *inkey_next && !inkey_xtra)
2101 /* Get next character, and advance */
2104 /* Cancel the various "global parameters" */
2105 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2111 /* Forget pointer */
2117 /* Mega-Hack -- Use the special hook */
2118 if (inkey_hack && ((ch = (*inkey_hack)(inkey_xtra)) != 0))
2120 /* Cancel the various "global parameters" */
2121 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2127 #endif /* ALLOW_BORG */
2130 /* Hack -- handle delayed "flush()" */
2133 /* End "macro action" */
2134 parse_macro = FALSE;
2136 /* End "macro trigger" */
2137 parse_under = FALSE;
2139 /* Forget old keypresses */
2144 /* Access cursor state */
2145 (void)Term_get_cursor(&v);
2147 /* Show the cursor if waiting, except sometimes in "command" mode */
2148 if (!inkey_scan && (!inkey_flag || hilite_player || character_icky))
2150 /* Show the cursor */
2151 (void)Term_set_cursor(1);
2155 /* Hack -- Activate main screen */
2156 Term_activate(angband_term[0]);
2162 /* Hack -- Handle "inkey_scan" */
2163 if (!inkey_base && inkey_scan &&
2164 (0 != Term_inkey(&kk, FALSE, FALSE)))
2170 /* Hack -- Flush output once when no key ready */
2171 if (!done && (0 != Term_inkey(&kk, FALSE, FALSE)))
2173 /* Hack -- activate proper term */
2179 /* Hack -- activate main screen */
2180 Term_activate(angband_term[0]);
2182 /* Mega-Hack -- reset saved flag */
2183 character_saved = FALSE;
2185 /* Mega-Hack -- reset signal counter */
2193 /* Hack -- Handle "inkey_base" */
2201 /* Wait for (and remove) a pending key */
2202 if (0 == Term_inkey(&ch, TRUE, TRUE))
2215 /* Check for (and remove) a pending key */
2216 if (0 == Term_inkey(&ch, FALSE, TRUE))
2225 /* Increase "wait" */
2228 /* Excessive delay */
2229 if (w >= 100) break;
2232 Term_xtra(TERM_XTRA_DELAY, w);
2241 /* Get a key (see above) */
2245 /* Handle "control-right-bracket" */
2248 /* Strip this key */
2256 /* Treat back-quote as escape */
2257 /* if (ch == '`') ch = ESCAPE; */
2260 /* End "macro trigger" */
2261 if (parse_under && (ch <= 32))
2263 /* Strip this key */
2266 /* End "macro trigger" */
2267 parse_under = FALSE;
2271 /* Handle "control-caret" */
2274 /* Strip this key */
2278 /* Handle "control-underscore" */
2281 /* Strip this key */
2284 /* Begin "macro trigger" */
2288 /* Inside "macro trigger" */
2289 else if (parse_under)
2291 /* Strip this key */
2297 /* Hack -- restore the term */
2301 /* Restore the cursor */
2305 /* Cancel the various "global parameters" */
2306 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2308 /* Return the keypress */
2316 * We use a global array for all inscriptions to reduce the memory
2317 * spent maintaining inscriptions. Of course, it is still possible
2318 * to run out of inscription memory, especially if too many different
2319 * inscriptions are used, but hopefully this will be rare.
2321 * We use dynamic string allocation because otherwise it is necessary
2322 * to pre-guess the amount of quark activity. We limit the total
2323 * number of quarks, but this is much easier to "expand" as needed.
2325 * Any two items with the same inscription will have the same "quark"
2326 * index, which should greatly reduce the need for inscription space.
2328 * Note that "quark zero" is NULL and should not be "dereferenced".
2332 * Initialize the quark array
2334 void quark_init(void)
2336 /* Quark variables */
2337 C_MAKE(quark__str, QUARK_MAX, cptr);
2339 /* Prepare first quark, which is used when quark_add() is failed */
2340 quark__str[1] = string_make("");
2342 /* There is one quark (+ NULL) */
2348 * Add a new "quark" to the set of quarks.
2350 s16b quark_add(cptr str)
2354 /* Look for an existing quark */
2355 for (i = 1; i < quark__num; i++)
2357 /* Check for equality */
2358 if (streq(quark__str[i], str)) return (i);
2361 /* Return "" when no room is available */
2362 if (quark__num == QUARK_MAX) return 1;
2364 /* New maximal quark */
2367 /* Add a new quark */
2368 quark__str[i] = string_make(str);
2370 /* Return the index */
2376 * This function looks up a quark
2378 cptr quark_str(s16b i)
2382 /* Return NULL for an invalid index */
2383 if ((i < 1) || (i >= quark__num)) return NULL;
2385 /* Access the quark */
2388 /* Return the quark */
2396 * Second try for the "message" handling routines.
2398 * Each call to "message_add(s)" will add a new "most recent" message
2399 * to the "message recall list", using the contents of the string "s".
2401 * The messages will be stored in such a way as to maximize "efficiency",
2402 * that is, we attempt to maximize the number of sequential messages that
2403 * can be retrieved, given a limited amount of storage space.
2405 * We keep a buffer of chars to hold the "text" of the messages, not
2406 * necessarily in "order", and an array of offsets into that buffer,
2407 * representing the actual messages. This is made more complicated
2408 * by the fact that both the array of indexes, and the buffer itself,
2409 * are both treated as "circular arrays" for efficiency purposes, but
2410 * the strings may not be "broken" across the ends of the array.
2412 * The "message_add()" function is rather "complex", because it must be
2413 * extremely efficient, both in space and time, for use with the Borg.
2419 * How many messages are "available"?
2421 s16b message_num(void)
2425 /* Extract the indexes */
2426 last = message__last;
2427 next = message__next;
2430 if (next < last) next += MESSAGE_MAX;
2432 /* Extract the space */
2435 /* Return the result */
2442 * Recall the "text" of a saved message
2444 cptr message_str(int age)
2450 /* Forgotten messages have no text */
2451 if ((age < 0) || (age >= message_num())) return ("");
2453 /* Acquire the "logical" index */
2454 x = (message__next + MESSAGE_MAX - (age + 1)) % MESSAGE_MAX;
2456 /* Get the "offset" for the message */
2457 o = message__ptr[x];
2459 /* Access the message text */
2460 s = &message__buf[o];
2462 /* Return the message text */
2469 * Add a new message, with great efficiency
2471 void message_add(cptr str)
2479 /*** Step 1 -- Analyze the message ***/
2481 /* Hack -- Ignore "non-messages" */
2484 /* Message length */
2487 /* Important Hack -- Ignore "long" messages */
2488 if (n >= MESSAGE_BUF / 4) return;
2490 /* extra step -- split the message if n>80. (added by Mogami) */
2495 for (n = 0; n < 80; n++, t++)
2500 if (n == 81) n = 79; /* ºÇ¸å¤Îʸ»ú¤¬´Á»úȾʬ */
2502 for (n = 80; n > 60; n--)
2503 if (str[n] == ' ') break;
2507 splitted2 = str + n;
2508 strncpy(splitted1, str ,n);
2509 splitted1[n] = '\0';
2515 /*** Step 2 -- Attempt to optimize ***/
2517 /* Limit number of messages to check */
2522 /* Limit number of messages to check */
2523 if (k > MESSAGE_MAX / 32) k = MESSAGE_MAX / 32;
2525 /* Check previous message */
2526 for (i = message__next; m; m--)
2535 /* Back up and wrap if needed */
2536 if (i-- == 0) i = MESSAGE_MAX - 1;
2538 /* Access the old string */
2539 old = &message__buf[message__ptr[i]];
2541 /* Skip small messages */
2548 for (t = buf; *t && (*t != '<' || (*(t+1) != 'x' )); t++)
2549 if( iskanji(*t))t++;
2551 for (t = buf; *t && (*t != '<'); t++);
2556 /* Message is too small */
2557 if (strlen(buf) < 6) break;
2559 /* Drop the space */
2562 /* Get multiplier */
2566 /* Limit the multiplier to 1000 */
2567 if (streq(buf, str) && (j < 1000))
2577 sprintf(u, "%s <x%d>", buf, j);
2579 /* Message length */
2582 if (!now_message) now_message++;
2586 num_more++;/*ή¤ì¤¿¹Ô¤Î¿ô¤ò¿ô¤¨¤Æ¤ª¤¯ */
2594 /* Check the last few messages (if any to count) */
2595 for (i = message__next; k; k--)
2601 /* Back up and wrap if needed */
2602 if (i-- == 0) i = MESSAGE_MAX - 1;
2604 /* Stop before oldest message */
2605 if (i == message__last) break;
2607 /* Extract "distance" from "head" */
2608 q = (message__head + MESSAGE_BUF - message__ptr[i]) % MESSAGE_BUF;
2610 /* Do not optimize over large distance */
2611 if (q > MESSAGE_BUF / 2) continue;
2613 /* Access the old string */
2614 old = &message__buf[message__ptr[i]];
2617 if (!streq(old, str)) continue;
2619 /* Get the next message index, advance */
2620 x = message__next++;
2623 if (message__next == MESSAGE_MAX) message__next = 0;
2625 /* Kill last message if needed */
2626 if (message__next == message__last) message__last++;
2629 if (message__last == MESSAGE_MAX) message__last = 0;
2631 /* Assign the starting address */
2632 message__ptr[x] = message__ptr[i];
2636 goto end_of_message_add;
2641 /*** Step 3 -- Ensure space before end of buffer ***/
2643 /* Kill messages and Wrap if needed */
2644 if (message__head + n + 1 >= MESSAGE_BUF)
2646 /* Kill all "dead" messages */
2647 for (i = message__last; TRUE; i++)
2649 /* Wrap if needed */
2650 if (i == MESSAGE_MAX) i = 0;
2652 /* Stop before the new message */
2653 if (i == message__next) break;
2655 /* Kill "dead" messages */
2656 if (message__ptr[i] >= message__head)
2658 /* Track oldest message */
2659 message__last = i + 1;
2663 /* Wrap "tail" if needed */
2664 if (message__tail >= message__head) message__tail = 0;
2671 /*** Step 4 -- Ensure space before next message ***/
2673 /* Kill messages if needed */
2674 if (message__head + n + 1 > message__tail)
2676 /* Grab new "tail" */
2677 message__tail = message__head + n + 1;
2679 /* Advance tail while possible past first "nul" */
2680 while (message__buf[message__tail-1]) message__tail++;
2682 /* Kill all "dead" messages */
2683 for (i = message__last; TRUE; i++)
2685 /* Wrap if needed */
2686 if (i == MESSAGE_MAX) i = 0;
2688 /* Stop before the new message */
2689 if (i == message__next) break;
2691 /* Kill "dead" messages */
2692 if ((message__ptr[i] >= message__head) &&
2693 (message__ptr[i] < message__tail))
2695 /* Track oldest message */
2696 message__last = i + 1;
2702 /*** Step 5 -- Grab a new message index ***/
2704 /* Get the next message index, advance */
2705 x = message__next++;
2708 if (message__next == MESSAGE_MAX) message__next = 0;
2710 /* Kill last message if needed */
2711 if (message__next == message__last) message__last++;
2714 if (message__last == MESSAGE_MAX) message__last = 0;
2718 /*** Step 6 -- Insert the message text ***/
2720 /* Assign the starting address */
2721 message__ptr[x] = message__head;
2723 /* Append the new part of the message */
2724 for (i = 0; i < n; i++)
2726 /* Copy the message */
2727 message__buf[message__head + i] = str[i];
2731 message__buf[message__head + i] = '\0';
2733 /* Advance the "head" pointer */
2734 message__head += n + 1;
2736 /* recursively add splitted message (added by Mogami) */
2738 if (splitted2 != NULL)
2739 message_add(splitted2);
2747 static void msg_flush(int x)
2749 byte a = TERM_L_BLUE;
2750 bool nagasu = FALSE;
2752 if ((auto_more && !now_damaged) || num_more < 0){
2754 for (i = 0; i < 8; i++)
2756 if (angband_term[i] && (window_flag[i] & PW_MESSAGE)) break;
2760 if (num_more < angband_term[i]->hgt) nagasu = TRUE;
2767 now_damaged = FALSE;
2769 if (!p_ptr->playing || !nagasu)
2771 /* Pause for response */
2773 Term_putstr(x, 0, -1, a, "-³¤¯-");
2775 Term_putstr(x, 0, -1, a, "-more-");
2779 /* Get an acceptable keypress */
2783 if (cmd == ESCAPE) {
2784 num_more = -9999; /*auto_more¤Î¤È¤¡¢Á´¤Æή¤¹¡£ */
2786 } else if (cmd == ' ') {
2787 num_more = 0; /*£±²èÌ̤À¤±Î®¤¹¡£ */
2789 } else if ((cmd == '\n') || (cmd == '\r')) {
2790 num_more--; /*£±¹Ô¤À¤±Î®¤¹¡£ */
2793 if (quick_messages) break;
2798 /* Clear the line */
2799 Term_erase(0, 0, 255);
2804 * Output a message to the top line of the screen.
2806 * Break long messages into multiple pieces (40-72 chars).
2808 * Allow multiple short messages to "share" the top line.
2810 * Prompt the user to make sure he has a chance to read them.
2812 * These messages are memorized for later reference (see above).
2814 * We could do "Term_fresh()" to provide "flicker" if needed.
2816 * The global "msg_flag" variable can be cleared to tell us to
2817 * "erase" any "pending" messages still on the screen.
2819 * XXX XXX XXX Note that we must be very careful about using the
2820 * "msg_print()" functions without explicitly calling the special
2821 * "msg_print(NULL)" function, since this may result in the loss
2822 * of information if the screen is cleared, or if anything is
2823 * displayed on the top line.
2825 * XXX XXX XXX Note that "msg_print(NULL)" will clear the top line
2826 * even if no messages are pending. This is probably a hack.
2828 void msg_print(cptr msg)
2838 if (world_monster) return;
2842 /* Clear the line */
2843 Term_erase(0, 0, 255);
2847 /* Message Length */
2848 n = (msg ? strlen(msg) : 0);
2850 /* Hack -- flush when requested or needed */
2851 if (p && (!msg || ((p + n) > 72)))
2868 if (n > 1000) return;
2871 /* Memorize the message */
2872 if (character_generated) message_add(msg);
2878 /* Analyze the buffer */
2885 int check, split = 72;
2888 bool k_flag = FALSE;
2891 /* Find the "best" split point */
2892 for (check = 0; check < 72; check++)
2900 /* Found a valid split point */
2901 if (iskanji(t[check]))
2906 else if (t[check] == ' ')
2919 /* Find the "best" split point */
2920 for (check = 40; check < 72; check++)
2922 /* Found a valid split point */
2923 if (t[check] == ' ') split = check;
2927 /* Save the split character */
2930 /* Split the message */
2933 /* Display part of the message */
2934 Term_putstr(0, 0, split, TERM_WHITE, t);
2937 msg_flush(split + 1);
2939 /* Memorize the piece */
2940 /* if (character_generated) message_add(t); */
2942 /* Restore the split character */
2945 /* Insert a space */
2948 /* Prepare to recurse on the rest of "buf" */
2949 t += split; n -= split;
2953 /* Display the tail of the message */
2954 Term_putstr(p, 0, n, TERM_WHITE, t);
2956 /* Memorize the tail */
2957 /* if (character_generated) message_add(t); */
2960 p_ptr->window |= (PW_MESSAGE);
2963 /* Remember the message */
2966 /* Remember the position */
2974 /* Optional refresh */
2975 if (fresh_message) Term_fresh();
2980 * Hack -- prevent "accidents" in "screen_save()" or "screen_load()"
2982 static int screen_depth = 0;
2986 * Save the screen, and increase the "icky" depth.
2988 * This function must match exactly one call to "screen_load()".
2990 void screen_save(void)
2992 /* Hack -- Flush messages */
2995 /* Save the screen (if legal) */
2996 if (screen_depth++ == 0) Term_save();
2998 /* Increase "icky" depth */
3004 * Load the screen, and decrease the "icky" depth.
3006 * This function must match exactly one call to "screen_save()".
3008 void screen_load(void)
3010 /* Hack -- Flush messages */
3013 /* Load the screen (if legal) */
3014 if (--screen_depth == 0) Term_load();
3016 /* Decrease "icky" depth */
3022 * Display a formatted message, using "vstrnfmt()" and "msg_print()".
3024 void msg_format(cptr fmt, ...)
3030 /* Begin the Varargs Stuff */
3033 /* Format the args, save the length */
3034 (void)vstrnfmt(buf, 1024, fmt, vp);
3036 /* End the Varargs Stuff */
3046 * Display a string on the screen using an attribute.
3048 * At the given location, using the given attribute, if allowed,
3049 * add the given string. Do not clear the line.
3051 void c_put_str(byte attr, cptr str, int row, int col)
3053 /* Position cursor, Dump the attr/text */
3054 Term_putstr(col, row, -1, attr, str);
3058 * As above, but in "white"
3060 void put_str(cptr str, int row, int col)
3063 Term_putstr(col, row, -1, TERM_WHITE, str);
3069 * Display a string on the screen using an attribute, and clear
3070 * to the end of the line.
3072 void c_prt(byte attr, cptr str, int row, int col)
3074 /* Clear line, position cursor */
3075 Term_erase(col, row, 255);
3077 /* Dump the attr/text */
3078 Term_addstr(-1, attr, str);
3082 * As above, but in "white"
3084 void prt(cptr str, int row, int col)
3087 c_prt(TERM_WHITE, str, row, col);
3094 * Print some (colored) text to the screen at the current cursor position,
3095 * automatically "wrapping" existing text (at spaces) when necessary to
3096 * avoid placing any text into the last column, and clearing every line
3097 * before placing any text in that line. Also, allow "newline" to force
3098 * a "wrap" to the next line. Advance the cursor as needed so sequential
3099 * calls to this function will work correctly.
3101 * Once this function has been called, the cursor should not be moved
3102 * until all the related "c_roff()" calls to the window are complete.
3104 * This function will correctly handle any width up to the maximum legal
3105 * value of 256, though it works best for a standard 80 character width.
3107 void c_roff(byte a, cptr str)
3115 /* Obtain the size */
3116 (void)Term_get_size(&w, &h);
3118 /* Obtain the cursor */
3119 (void)Term_locate(&x, &y);
3121 /* Hack -- No more space */
3122 if( y == h - 1 && x > w - 3) return;
3124 /* Process the string */
3125 for (s = str; *s; s++)
3130 int k_flag = iskanji(*s);
3142 /* Clear line, move cursor */
3143 Term_erase(x, y, 255);
3148 /* Clean up the char */
3150 ch = ((isprint(*s) || k_flag) ? *s : ' ');
3152 ch = (isprint(*s) ? *s : ' ');
3156 /* Wrap words as needed */
3158 if (( x >= ( (k_flag) ? w - 2 : w - 1 ) ) && (ch != ' '))
3160 if ((x >= w - 1) && (ch != ' '))
3173 /* ¸½ºß¤¬È¾³Ñʸ»ú¤Î¾ì¹ç */
3177 /* Scan existing text */
3178 for (i = w - 2; i >= 0; i--)
3180 /* Grab existing attr/char */
3181 Term_what(i, y, &av[i], &cv[i]);
3183 /* Break on space */
3184 if (cv[i] == ' ') break;
3186 /* Track current word */
3189 if (cv[i] == '(') break;
3197 /* ¸½ºß¤¬Á´³Ñʸ»ú¤Î¤È¤ */
3198 /* ʸƬ¤¬¡Ö¡£¡×¡Ö¡¢¡×Åù¤Ë¤Ê¤ë¤È¤¤Ï¡¢¤½¤Î£±¤ÄÁ°¤Î¸ì¤Ç²þ¹Ô */
3199 if (strncmp(s, "¡£", 2) == 0 || strncmp(s, "¡¢", 2) == 0
3200 #if 0 /* °ìÈÌŪ¤Ë¤Ï¡Ö¥£¡×¡Ö¡¼¡×¤Ï¶Ø§¤ÎÂоݳ° */
3201 || strncmp(s, "¥£", 2) == 0 || strncmp(s, "¡¼", 2) == 0
3204 Term_what(x , y, &av[x ], &cv[x ]);
3205 Term_what(x-1, y, &av[x-1], &cv[x-1]);
3206 Term_what(x-2, y, &av[x-2], &cv[x-2]);
3217 Term_erase(n, y, 255);
3226 /* Clear line, move cursor */
3227 Term_erase(x, y, 255);
3229 /* Wrap the word (if any) */
3230 for (i = n; i < w - 1; i++)
3233 if( cv[i] == '\0' ) break;
3236 Term_addch(av[i], cv[i]);
3238 /* Advance (no wrap) */
3245 Term_addch((byte)(a|0x10), ch);
3257 Term_addch((byte)(a|0x20), ch);
3266 * As above, but in "white"
3271 c_roff(TERM_WHITE, str);
3278 * Clear part of the screen
3280 void clear_from(int row)
3284 /* Erase requested rows */
3285 for (y = row; y < Term->hgt; y++)
3287 /* Erase part of the screen */
3288 Term_erase(0, y, 255);
3296 * Get some string input at the cursor location.
3297 * Assume the buffer is initialized to a default string.
3299 * The default buffer is in Overwrite mode and displayed in yellow at
3300 * first. Normal chars clear the yellow text and append the char in
3303 * LEFT (^B) and RIGHT (^F) movement keys move the cursor position.
3304 * If the text is still displayed in yellow (Overwite mode), it will
3305 * turns into white (Insert mode) when cursor moves.
3307 * DELETE (^D) deletes a char at the cursor position.
3308 * BACKSPACE (^H) deletes a char at the left of cursor position.
3309 * ESCAPE clears the buffer and the window and returns FALSE.
3310 * RETURN accepts the current buffer contents and returns TRUE.
3312 bool askfor_aux(char *buf, int len, bool numpad_cursor)
3319 * TERM_YELLOW : Overwrite mode
3320 * TERM_WHITE : Insert mode
3322 byte color = TERM_YELLOW;
3324 /* Locate the cursor position */
3325 Term_locate(&x, &y);
3327 /* Paranoia -- check len */
3328 if (len < 1) len = 1;
3330 /* Paranoia -- check column */
3331 if ((x < 0) || (x >= 80)) x = 0;
3333 /* Restrict the length */
3334 if (x + len > 80) len = 80 - x;
3336 /* Paranoia -- Clip the default entry */
3345 /* Display the string */
3346 Term_erase(x, y, len);
3347 Term_putstr(x, y, -1, color, buf);
3350 Term_gotoxy(x + pos, y);
3352 /* Get a special key code */
3353 skey = inkey_special(numpad_cursor);
3355 /* Analyze the key */
3363 /* Now on insert mode */
3366 /* No move at beginning of line */
3367 if (0 == pos) break;
3371 int next_pos = i + 1;
3374 if (iskanji(buf[i])) next_pos++;
3377 /* Is there the cursor at next position? */
3378 if (next_pos >= pos) break;
3384 /* Get previous position */
3392 /* Now on insert mode */
3395 /* No move at end of line */
3396 if ('\0' == buf[pos]) break;
3400 if (iskanji(buf[pos])) pos += 2;
3423 /* Now on insert mode */
3426 /* No move at beginning of line */
3427 if (0 == pos) break;
3431 int next_pos = i + 1;
3434 if (iskanji(buf[i])) next_pos++;
3437 /* Is there the cursor at next position? */
3438 if (next_pos >= pos) break;
3444 /* Get previous position */
3447 /* Fall through to 'Delete key' */
3456 /* Now on insert mode */
3459 /* No move at end of line */
3460 if ('\0' == buf[pos]) break;
3462 /* Position of next character */
3466 /* Next character is one more byte away */
3467 if (iskanji(buf[pos])) src++;
3472 /* Move characters at src to dst */
3473 while ('\0' != (buf[dst++] = buf[src++]))
3481 /* Insert a character */
3486 /* Ignore special keys */
3487 if (skey & SKEY_MASK) break;
3489 /* Get a character code */
3492 if (color == TERM_YELLOW)
3494 /* Overwrite default string */
3497 /* Go to insert mode */
3501 /* Save right part of string */
3502 strcpy(tmp, buf + pos);
3508 /* Bypass macro processing */
3526 if (pos < len && (isprint(c) || iskana(c)))
3528 if (pos < len && isprint(c))
3542 /* Write back the left part of string */
3543 my_strcat(buf, tmp, len + 1);
3550 } /* while (TRUE) */
3555 * Get some string input at the cursor location.
3557 * Allow to use numpad keys as cursor keys.
3559 bool askfor(char *buf, int len)
3561 return askfor_aux(buf, len, TRUE);
3566 * Get a string from the user
3568 * The "prompt" should take the form "Prompt: "
3570 * Note that the initial contents of the string is used as
3571 * the default response, so be sure to "clear" it if needed.
3573 * We clear the input, and return FALSE, on "ESCAPE".
3575 bool get_string(cptr prompt, char *buf, int len)
3579 /* Paranoia XXX XXX XXX */
3582 /* Display prompt */
3585 /* Ask the user for a string */
3586 res = askfor(buf, len);
3597 * Verify something with the user
3599 * The "prompt" should take the form "Query? "
3601 * Note that "[y/n]" is appended to the prompt.
3603 bool get_check(cptr prompt)
3605 return get_check_strict(prompt, 0);
3609 * Verify something with the user strictly
3611 * mode & CHECK_OKAY_CANCEL : force user to answer 'O'kay or 'C'ancel
3612 * mode & CHECK_NO_ESCAPE : don't allow ESCAPE key
3613 * mode & CHECK_NO_HISTORY : no message_add
3614 * mode & CHECK_DEFAULT_Y : accept any key as y, except n and Esc.
3616 bool get_check_strict(cptr prompt, int mode)
3624 p_ptr->window |= PW_MESSAGE;
3629 /* Paranoia XXX XXX XXX */
3632 if (!rogue_like_commands)
3633 mode &= ~CHECK_OKAY_CANCEL;
3636 /* Hack -- Build a "useful" prompt */
3637 if (mode & CHECK_OKAY_CANCEL)
3639 my_strcpy(buf, prompt, sizeof(buf)-15);
3640 strcat(buf, "[(O)k/(C)ancel]");
3642 else if (mode & CHECK_DEFAULT_Y)
3644 my_strcpy(buf, prompt, sizeof(buf)-5);
3645 strcat(buf, "[Y/n]");
3649 my_strcpy(buf, prompt, sizeof(buf)-5);
3650 strcat(buf, "[y/n]");
3656 if (!(mode & CHECK_NO_HISTORY) && p_ptr->playing)
3658 /* HACK : Add the line to message buffer */
3660 p_ptr->window |= (PW_MESSAGE);
3664 /* Get an acceptable answer */
3669 if (!(mode & CHECK_NO_ESCAPE))
3678 if (mode & CHECK_OKAY_CANCEL)
3680 if (i == 'o' || i == 'O')
3685 else if (i == 'c' || i == 'C')
3693 if (i == 'y' || i == 'Y')
3698 else if (i == 'n' || i == 'N')
3705 if (mode & CHECK_DEFAULT_Y)
3714 /* Erase the prompt */
3717 /* Return the flag */
3723 * Prompts for a keypress
3725 * The "prompt" should take the form "Command: "
3727 * Returns TRUE unless the character is "Escape"
3729 bool get_com(cptr prompt, char *command, bool z_escape)
3731 /* Paranoia XXX XXX XXX */
3734 /* Display a prompt */
3738 if (get_com_no_macros)
3739 *command = inkey_special(FALSE);
3743 /* Clear the prompt */
3746 /* Handle "cancel" */
3747 if (*command == ESCAPE) return (FALSE);
3748 if (z_escape && ((*command == 'z') || (*command == 'Z'))) return (FALSE);
3756 * Request a "quantity" from the user
3758 * Hack -- allow "command_arg" to specify a quantity
3760 s16b get_quantity(cptr prompt, int max)
3768 /* Use "command_arg" */
3771 /* Extract a number */
3774 /* Clear "command_arg" */
3777 /* Enforce the maximum */
3778 if (amt > max) amt = max;
3784 #ifdef ALLOW_REPEAT /* TNB */
3786 /* Get the item index */
3787 if ((max != 1) && repeat_pull(&amt))
3789 /* Enforce the maximum */
3790 if (amt > max) amt = max;
3792 /* Enforce the minimum */
3793 if (amt < 0) amt = 0;
3799 #endif /* ALLOW_REPEAT -- TNB */
3801 /* Build a prompt if needed */
3804 /* Build a prompt */
3806 sprintf(tmp, "¤¤¤¯¤Ä¤Ç¤¹¤« (1-%d): ", max);
3808 sprintf(tmp, "Quantity (1-%d): ", max);
3812 /* Use that prompt */
3816 /* Paranoia XXX XXX XXX */
3819 /* Display prompt */
3822 /* Default to one */
3825 /* Build the default */
3826 sprintf(buf, "%d", amt);
3829 * Ask for a quantity
3830 * Don't allow to use numpad as cursor key.
3832 res = askfor_aux(buf, 6, FALSE);
3840 /* Extract a number */
3843 /* A letter means "all" */
3844 if (isalpha(buf[0])) amt = max;
3846 /* Enforce the maximum */
3847 if (amt > max) amt = max;
3849 /* Enforce the minimum */
3850 if (amt < 0) amt = 0;
3852 #ifdef ALLOW_REPEAT /* TNB */
3854 if (amt) repeat_push(amt);
3856 #endif /* ALLOW_REPEAT -- TNB */
3858 /* Return the result */
3864 * Pause for user response XXX XXX XXX
3866 void pause_line(int row)
3870 put_str("[ ²¿¤«¥¡¼¤ò²¡¤·¤Æ²¼¤µ¤¤ ]", row, 26);
3872 put_str("[Press any key to continue]", row, 23);
3881 * Hack -- special buffer to hold the action of the current keymap
3883 static char request_command_buffer[256];
3895 menu_naiyou menu_info[10][10] =
3898 {"ËâË¡/ÆüìǽÎÏ", 1, FALSE},
3900 {"Æ»¶ñ(»ÈÍÑ)", 3, FALSE},
3901 {"Æ»¶ñ(¤½¤Î¾)", 4, FALSE},
3903 {"Èâ/È¢", 6, FALSE},
3906 {"¤½¤Î¾", 9, FALSE},
3911 {"»È¤¦(m)", 'm', TRUE},
3912 {"Ä´¤Ù¤ë(b/P)", 'b', TRUE},
3913 {"³Ð¤¨¤ë(G)", 'G', TRUE},
3914 {"ÆüìǽÎϤò»È¤¦(U/O)", 'U', TRUE},
3924 {"µÙ©¤¹¤ë(R)", 'R', TRUE},
3925 {"¥È¥é¥Ã¥×²ò½ü(D)", 'D', TRUE},
3926 {"õ¤¹(s)", 's', TRUE},
3927 {"¼þ¤ê¤òÄ´¤Ù¤ë(l/x)", 'l', TRUE},
3928 {"¥¿¡¼¥²¥Ã¥È»ØÄê(*)", '*', TRUE},
3929 {"·ê¤ò·¡¤ë(T/^t)", 'T', TRUE},
3930 {"³¬Ãʤò¾å¤ë(<)", '<', TRUE},
3931 {"³¬Ãʤò²¼¤ê¤ë(>)", '>', TRUE},
3932 {"¥Ú¥Ã¥È¤ËÌ¿Î᤹¤ë(p)", 'p', TRUE},
3933 {"õº÷¥â¡¼¥É¤ÎON/OFF(S/#)", 'S', TRUE}
3937 {"Æɤà(r)", 'r', TRUE},
3938 {"°û¤à(q)", 'q', TRUE},
3939 {"¾ó¤ò»È¤¦(u/Z)", 'u', TRUE},
3940 {"ËâË¡ËÀ¤ÇÁÀ¤¦(a/z)", 'a', TRUE},
3941 {"¥í¥Ã¥É¤ò¿¶¤ë(z/a)", 'z', TRUE},
3942 {"»ÏÆ°¤¹¤ë(A)", 'A', TRUE},
3943 {"¿©¤Ù¤ë(E)", 'E', TRUE},
3944 {"Èô¤ÓÆ»¶ñ¤Ç·â¤Ä(f/t)", 'f', TRUE},
3945 {"Åꤲ¤ë(v)", 'v', TRUE},
3950 {"½¦¤¦(g)", 'g', TRUE},
3951 {"Íî¤È¤¹(d)", 'd', TRUE},
3952 {"²õ¤¹(k/^d)", 'k', TRUE},
3953 {"Ìäò¹ï¤à({)", '{', TRUE},
3954 {"Ìäò¾Ã¤¹(})", '}', TRUE},
3955 {"Ä´ºº(I)", 'I', TRUE},
3956 {"¥¢¥¤¥Æ¥à°ìÍ÷(i)", 'i', TRUE},
3963 {"ÁõÈ÷¤¹¤ë(w)", 'w', TRUE},
3964 {"ÁõÈ÷¤ò³°¤¹(t/T)", 't', TRUE},
3965 {"dzÎÁ¤òÊäµë(F)", 'F', TRUE},
3966 {"ÁõÈ÷°ìÍ÷(e)", 'e', TRUE},
3976 {"³«¤±¤ë(o)", 'o', TRUE},
3977 {"ÊĤ¸¤ë(c)", 'c', TRUE},
3978 {"ÂÎÅö¤¿¤ê¤¹¤ë(B/f)", 'B', TRUE},
3979 {"¤¯¤µ¤Ó¤òÂǤÄ(j/S)", 'j', TRUE},
3989 {"¥À¥ó¥¸¥ç¥ó¤ÎÁ´ÂοÞ(M)", 'M', TRUE},
3990 {"°ÌÃÖ¤ò³Îǧ(L/W)", 'L', TRUE},
3991 {"³¬¤ÎÊ·°Ïµ¤(^f)", KTRL('F'), TRUE},
3992 {"¥¹¥Æ¡¼¥¿¥¹(C)", 'C', TRUE},
3993 {"ʸ»ú¤ÎÀâÌÀ(/)", '/', TRUE},
3994 {"¥á¥Ã¥»¡¼¥¸ÍúÎò(^p)", KTRL('P'), TRUE},
3995 {"¸½ºß¤Î»þ¹ï(^t/')", KTRL('T'), TRUE},
3996 {"¸½ºß¤ÎÃμ±(~)", '~', TRUE},
3997 {"¥×¥ì¥¤µÏ¿(|)", '|', TRUE},
4002 {"¥ª¥×¥·¥ç¥ó(=)", '=', TRUE},
4003 {"¥Þ¥¯¥í(@)", '@', TRUE},
4004 {"²èÌÌɽ¼¨(%)", '%', TRUE},
4005 {"¥«¥é¡¼(&)", '&', TRUE},
4006 {"ÀßÄêÊѹ¹¥³¥Þ¥ó¥É(\")", '\"', TRUE},
4007 {"¼«Æ°½¦¤¤¤ò¥í¡¼¥É($)", '$', TRUE},
4008 {"¥·¥¹¥Æ¥à(!)", '!', TRUE},
4015 {"¥»¡¼¥Ö&ÃæÃÇ(^x)", KTRL('X'), TRUE},
4016 {"¥»¡¼¥Ö(^s)", KTRL('S'), TRUE},
4017 {"¥Ø¥ë¥×(?)", '?', TRUE},
4018 {"ºÆÉÁ²è(^r)", KTRL('R'), TRUE},
4019 {"¥á¥â(:)", ':', TRUE},
4020 {"µÇ°»£±Æ())", ')', TRUE},
4021 {"µÇ°»£±Æ¤Îɽ¼¨(()", '(', TRUE},
4022 {"¥Ð¡¼¥¸¥ç¥ó¾ðÊó(V)", 'V', TRUE},
4023 {"°úÂह¤ë(Q)", 'Q', TRUE},
4028 menu_naiyou menu_info[10][10] =
4031 {"Magic/Special", 1, FALSE},
4032 {"Action", 2, FALSE},
4033 {"Items(use)", 3, FALSE},
4034 {"Items(other)", 4, FALSE},
4035 {"Equip", 5, FALSE},
4036 {"Door/Box", 6, FALSE},
4037 {"Informations", 7, FALSE},
4038 {"Options", 8, FALSE},
4039 {"Other commands", 9, FALSE},
4044 {"Use(m)", 'm', TRUE},
4045 {"See tips(b/P)", 'b', TRUE},
4046 {"Study(G)", 'G', TRUE},
4047 {"Special abilities(U/O)", 'U', TRUE},
4057 {"Rest(R)", 'R', TRUE},
4058 {"Disarm a trap(D)", 'D', TRUE},
4059 {"Search(s)", 's', TRUE},
4060 {"Look(l/x)", 'l', TRUE},
4061 {"Target(*)", '*', TRUE},
4062 {"Dig(T/^t)", 'T', TRUE},
4063 {"Go up stairs(<)", '<', TRUE},
4064 {"Go down stairs(>)", '>', TRUE},
4065 {"Command pets(p)", 'p', TRUE},
4066 {"Search mode ON/OFF(S/#)", 'S', TRUE}
4070 {"Read a scroll(r)", 'r', TRUE},
4071 {"Drink a potion(q)", 'q', TRUE},
4072 {"Use a staff(u/Z)", 'u', TRUE},
4073 {"Aim a wand(a/z)", 'a', TRUE},
4074 {"Zap a rod(z/a)", 'z', TRUE},
4075 {"Activate an equipment(A)", 'A', TRUE},
4076 {"Eat(E)", 'E', TRUE},
4077 {"Fire missile weapon(f/t)", 'f', TRUE},
4078 {"Throw an item(v)", 'v', TRUE},
4083 {"Get items(g)", 'g', TRUE},
4084 {"Drop an item(d)", 'd', TRUE},
4085 {"Destroy an item(k/^d)", 'k', TRUE},
4086 {"Inscribe an item({)", '{', TRUE},
4087 {"Uninscribe an item(})", '}', TRUE},
4088 {"Info about an item(I)", 'I', TRUE},
4089 {"Inventory list(i)", 'i', TRUE},
4096 {"Wear(w)", 'w', TRUE},
4097 {"Take off(t/T)", 't', TRUE},
4098 {"Refuel(F)", 'F', TRUE},
4099 {"Equipment list(e)", 'e', TRUE},
4109 {"Open(o)", 'o', TRUE},
4110 {"Close(c)", 'c', TRUE},
4111 {"Bash a door(B/f)", 'B', TRUE},
4112 {"Jam a door(j/S)", 'j', TRUE},
4122 {"Full map(M)", 'M', TRUE},
4123 {"Map(L/W)", 'L', TRUE},
4124 {"Level feeling(^f)", KTRL('F'), TRUE},
4125 {"Character status(C)", 'C', TRUE},
4126 {"Identify symbol(/)", '/', TRUE},
4127 {"Show prev messages(^p)", KTRL('P'), TRUE},
4128 {"Current time(^t/')", KTRL('T'), TRUE},
4129 {"Various informations(~)", '~', TRUE},
4130 {"Play record menu(|)", '|', TRUE},
4135 {"Set options(=)", '=', TRUE},
4136 {"Interact with macros(@)", '@', TRUE},
4137 {"Interact w/ visuals(%)", '%', TRUE},
4138 {"Interact with colors(&)", '&', TRUE},
4139 {"Enter a user pref(\")", '\"', TRUE},
4140 {"Reload auto-pick pref($)", '$', TRUE},
4148 {"Save and quit(^x)", KTRL('X'), TRUE},
4149 {"Save(^s)", KTRL('S'), TRUE},
4150 {"Help(obsoleted)(?)", '?', TRUE},
4151 {"Redraw(^r)", KTRL('R'), TRUE},
4152 {"Take note(:)", ':', TRUE},
4153 {"Dump screen dump(()", ')', TRUE},
4154 {"Load screen dump())", '(', TRUE},
4155 {"Version info(V)", 'V', TRUE},
4156 {"Quit(Q)", 'Q', TRUE},
4169 } special_menu_naiyou;
4171 #define MENU_CLASS 1
4175 special_menu_naiyou special_menu_info[] =
4177 {"ĶǽÎÏ/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_MINDCRAFTER},
4178 {"¤â¤Î¤Þ¤Í/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_IMITATOR},
4179 {"²Î/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_BARD},
4180 {"ɬ»¦µ»/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_SAMURAI},
4181 {"Îýµ¤½Ñ/ËâË¡/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_FORCETRAINER},
4182 {"µ»/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_BERSERKER},
4183 {"µ»½Ñ/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_SMITH},
4184 {"¶ÀËâË¡/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_MIRROR_MASTER},
4185 {"Ǧ½Ñ/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_NINJA},
4186 {"¹°è¥Þ¥Ã¥×(<)", 2, 6, MENU_WILD, FALSE},
4187 {"Ä̾ï¥Þ¥Ã¥×(>)", 2, 7, MENU_WILD, TRUE},
4191 special_menu_naiyou special_menu_info[] =
4193 {"MindCraft/Special", 0, 0, MENU_CLASS, CLASS_MINDCRAFTER},
4194 {"Imitation/Special", 0, 0, MENU_CLASS, CLASS_IMITATOR},
4195 {"Song/Special", 0, 0, MENU_CLASS, CLASS_BARD},
4196 {"Technique/Special", 0, 0, MENU_CLASS, CLASS_SAMURAI},
4197 {"Mind/Magic/Special", 0, 0, MENU_CLASS, CLASS_FORCETRAINER},
4198 {"BrutalPower/Special", 0, 0, MENU_CLASS, CLASS_BERSERKER},
4199 {"Technique/Special", 0, 0, MENU_CLASS, CLASS_SMITH},
4200 {"MirrorMagic/Special", 0, 0, MENU_CLASS, CLASS_MIRROR_MASTER},
4201 {"Ninjutsu/Special", 0, 0, MENU_CLASS, CLASS_NINJA},
4202 {"Enter global map(<)", 2, 6, MENU_WILD, FALSE},
4203 {"Enter local map(>)", 2, 7, MENU_WILD, TRUE},
4208 static char inkey_from_menu(void)
4212 int num = 0, max_num, old_num = 0;
4216 if (py - panel_row_min > 10) basey = 2;
4220 /* Clear top line */
4230 if (!menu) old_num = num;
4231 put_str("+----------------------------------------------------+", basey, basex);
4232 put_str("| |", basey+1, basex);
4233 put_str("| |", basey+2, basex);
4234 put_str("| |", basey+3, basex);
4235 put_str("| |", basey+4, basex);
4236 put_str("| |", basey+5, basex);
4237 put_str("+----------------------------------------------------+", basey+6, basex);
4239 for(i = 0; i < 10; i++)
4242 if (!menu_info[menu][i].cmd) break;
4243 menu_name = menu_info[menu][i].name;
4244 for(hoge = 0; ; hoge++)
4246 if (!special_menu_info[hoge].name[0]) break;
4247 if ((menu != special_menu_info[hoge].window) || (i != special_menu_info[hoge].number)) continue;
4248 switch(special_menu_info[hoge].jouken)
4251 if (p_ptr->pclass == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
4254 if (!dun_level && !p_ptr->inside_arena && !p_ptr->inside_quest)
4256 if ((byte)p_ptr->wild_mode == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
4263 put_str(menu_name, basey + 1 + i / 2, basex + 4 + (i % 2) * 24);
4266 kisuu = max_num % 2;
4268 put_str("¡Õ",basey + 1 + num / 2, basex + 2 + (num % 2) * 24);
4270 put_str("> ",basey + 1 + num / 2, basex + 2 + (num % 2) * 24);
4273 /* Place the cursor on the player */
4274 move_cursor_relative(py, px);
4278 if ((sub_cmd == ' ') || (sub_cmd == 'x') || (sub_cmd == 'X') || (sub_cmd == '\r') || (sub_cmd == '\n'))
4280 if (menu_info[menu][num].fin)
4282 cmd = menu_info[menu][num].cmd;
4288 menu = menu_info[menu][num].cmd;
4294 else if ((sub_cmd == ESCAPE) || (sub_cmd == 'z') || (sub_cmd == 'Z') || (sub_cmd == '0'))
4311 else if ((sub_cmd == '2') || (sub_cmd == 'j') || (sub_cmd == 'J'))
4316 num = (num + 2) % (max_num - 1);
4318 num = (num + 2) % (max_num + 1);
4320 else num = (num + 2) % max_num;
4322 else if ((sub_cmd == '8') || (sub_cmd == 'k') || (sub_cmd == 'K'))
4327 num = (num + max_num - 3) % (max_num - 1);
4329 num = (num + max_num - 1) % (max_num + 1);
4331 else num = (num + max_num - 2) % max_num;
4333 else if ((sub_cmd == '4') || (sub_cmd == '6') || (sub_cmd == 'h') || (sub_cmd == 'H') || (sub_cmd == 'l') || (sub_cmd == 'L'))
4335 if ((num % 2) || (num == max_num - 1))
4339 else if (num < max_num - 1)
4347 if (!inkey_next) inkey_next = "";
4353 * Request a command from the user.
4355 * Sets p_ptr->command_cmd, p_ptr->command_dir, p_ptr->command_rep,
4356 * p_ptr->command_arg. May modify p_ptr->command_new.
4358 * Note that "caret" ("^") is treated specially, and is used to
4359 * allow manual input of control characters. This can be used
4360 * on many machines to request repeated tunneling (Ctrl-H) and
4361 * on the Macintosh to request "Control-Caret".
4363 * Note that "backslash" is treated specially, and is used to bypass any
4364 * keymap entry for the following character. This is useful for macros.
4366 * Note that this command is used both in the dungeon and in
4367 * stores, and must be careful to work in both situations.
4369 * Note that "p_ptr->command_new" may not work any more. XXX XXX XXX
4371 void request_command(int shopping)
4384 if (rogue_like_commands)
4386 mode = KEYMAP_MODE_ROGUE;
4392 mode = KEYMAP_MODE_ORIG;
4396 /* No command yet */
4399 /* No "argument" yet */
4402 /* No "direction" yet */
4411 /* Hack -- auto-commands */
4414 /* Flush messages */
4417 /* Use auto-command */
4424 /* Get a keypress in "command" mode */
4427 /* Hack -- no flush needed */
4431 /* Activate "command mode" */
4437 if (!shopping && command_menu && ((cmd == '\r') || (cmd == '\n') || (cmd == 'x') || (cmd == 'X'))
4438 && !keymap_act[mode][(byte)(cmd)])
4439 cmd = inkey_from_menu();
4442 /* Clear top line */
4449 int old_arg = command_arg;
4454 /* Begin the input */
4456 prt("²ó¿ô: ", 0, 0);
4458 prt("Count: ", 0, 0);
4462 /* Get a command count */
4465 /* Get a new keypress */
4468 /* Simple editing (delete or backspace) */
4469 if ((cmd == 0x7F) || (cmd == KTRL('H')))
4471 /* Delete a digit */
4472 command_arg = command_arg / 10;
4474 /* Show current count */
4476 prt(format("²ó¿ô: %d", command_arg), 0, 0);
4478 prt(format("Count: %d", command_arg), 0, 0);
4483 /* Actual numeric data */
4484 else if (cmd >= '0' && cmd <= '9')
4486 /* Stop count at 9999 */
4487 if (command_arg >= 1000)
4496 /* Increase count */
4499 /* Incorporate that digit */
4500 command_arg = command_arg * 10 + D2I(cmd);
4503 /* Show current count */
4505 prt(format("²ó¿ô: %d", command_arg), 0, 0);
4507 prt(format("Count: %d", command_arg), 0, 0);
4512 /* Exit on "unusable" input */
4519 /* Hack -- Handle "zero" */
4520 if (command_arg == 0)
4525 /* Show current count */
4527 prt(format("²ó¿ô: %d", command_arg), 0, 0);
4529 prt(format("Count: %d", command_arg), 0, 0);
4534 /* Hack -- Handle "old_arg" */
4537 /* Restore old_arg */
4538 command_arg = old_arg;
4540 /* Show current count */
4542 prt(format("²ó¿ô: %d", command_arg), 0, 0);
4544 prt(format("Count: %d", command_arg), 0, 0);
4549 /* Hack -- white-space means "enter command now" */
4550 if ((cmd == ' ') || (cmd == '\n') || (cmd == '\r'))
4552 /* Get a real command */
4554 if (!get_com("¥³¥Þ¥ó¥É: ", (char *)&cmd, FALSE))
4556 if (!get_com("Command: ", (char *)&cmd, FALSE))
4570 /* Allow "keymaps" to be bypassed */
4573 /* Get a real command */
4575 (void)get_com("¥³¥Þ¥ó¥É: ", (char *)&cmd, FALSE);
4577 (void)get_com("Command: ", (char *)&cmd, FALSE);
4581 /* Hack -- bypass keymaps */
4582 if (!inkey_next) inkey_next = "";
4586 /* Allow "control chars" to be entered */
4589 /* Get a new command and controlify it */
4591 if (get_com("CTRL: ", (char *)&cmd, FALSE)) cmd = KTRL(cmd);
4593 if (get_com("Control: ", (char *)&cmd, FALSE)) cmd = KTRL(cmd);
4599 /* Look up applicable keymap */
4600 act = keymap_act[mode][(byte)(cmd)];
4602 /* Apply keymap if not inside a keymap already */
4603 if (act && !inkey_next)
4605 /* Install the keymap (limited buffer size) */
4606 (void)strnfmt(request_command_buffer, 256, "%s", act);
4608 /* Start using the buffer */
4609 inkey_next = request_command_buffer;
4621 command_cmd = (byte)cmd;
4627 /* Hack -- Auto-repeat certain commands */
4628 if (always_repeat && (command_arg <= 0))
4630 /* Hack -- auto repeat certain commands */
4631 if (my_strchr("TBDoc+", command_cmd))
4633 /* Repeat 99 times */
4642 switch (command_cmd)
4644 /* Command "p" -> "purchase" (get) */
4645 case 'p': command_cmd = 'g'; break;
4647 /* Command "m" -> "purchase" (get) */
4648 case 'm': command_cmd = 'g'; break;
4650 /* Command "s" -> "sell" (drop) */
4651 case 's': command_cmd = 'd'; break;
4656 for (i = 0; i < 256; i++)
4659 if ((s = keymap_act[mode][i]) != NULL)
4661 if (*s == command_cmd && *(s+1) == 0)
4669 caretcmd = command_cmd;
4672 /* Hack -- Scan equipment */
4673 for (i = INVEN_RARM; i < INVEN_TOTAL; i++)
4677 object_type *o_ptr = &inventory[i];
4679 /* Skip non-objects */
4680 if (!o_ptr->k_idx) continue;
4682 /* No inscription */
4683 if (!o_ptr->inscription) continue;
4685 /* Obtain the inscription */
4686 s = quark_str(o_ptr->inscription);
4689 s = my_strchr(s, '^');
4691 /* Process preventions */
4694 /* Check the "restriction" character */
4696 if ((s[1] == caretcmd) || (s[1] == '*'))
4698 if ((s[1] == command_cmd) || (s[1] == '*'))
4702 /* Hack -- Verify command */
4704 if (!get_check("ËÜÅö¤Ç¤¹¤«? "))
4706 if (!get_check("Are you sure? "))
4710 /* Hack -- Use space */
4715 /* Find another '^' */
4716 s = my_strchr(s + 1, '^');
4721 /* Hack -- erase the message line. */
4728 * Check a char for "vowel-hood"
4730 bool is_a_vowel(int ch)
4755 * Replace the first instance of "target" in "buf" with "insert"
4756 * If "insert" is NULL, just remove the first instance of "target"
4757 * In either case, return TRUE if "target" is found.
4759 * XXX Could be made more efficient, especially in the
4760 * case where "insert" is smaller than "target".
4762 static bool insert_str(char *buf, cptr target, cptr insert)
4765 int b_len, t_len, i_len;
4767 /* Attempt to find the target (modify "buf") */
4768 buf = my_strstr(buf, target);
4770 /* No target found */
4771 if (!buf) return (FALSE);
4773 /* Be sure we have an insertion string */
4774 if (!insert) insert = "";
4776 /* Extract some lengths */
4777 t_len = strlen(target);
4778 i_len = strlen(insert);
4779 b_len = strlen(buf);
4781 /* How much "movement" do we need? */
4782 len = i_len - t_len;
4784 /* We need less space (for insert) */
4787 for (i = t_len; i < b_len; ++i) buf[i+len] = buf[i];
4790 /* We need more space (for insert) */
4793 for (i = b_len-1; i >= t_len; --i) buf[i+len] = buf[i];
4796 /* If movement occured, we need a new terminator */
4797 if (len) buf[b_len+len] = '\0';
4799 /* Now copy the insertion string */
4800 for (i = 0; i < i_len; ++i) buf[i] = insert[i];
4802 /* Successful operation */
4812 * Called from cmd4.c and a few other places. Just extracts
4813 * a direction from the keymap for ch (the last direction,
4814 * in fact) byte or char here? I'm thinking that keymaps should
4815 * generally only apply to single keys, which makes it no more
4816 * than 128, so a char should suffice... but keymap_act is 256...
4818 int get_keymap_dir(char ch)
4822 /* Already a direction? */
4833 if (rogue_like_commands)
4835 mode = KEYMAP_MODE_ROGUE;
4841 mode = KEYMAP_MODE_ORIG;
4844 /* Extract the action (if any) */
4845 act = keymap_act[mode][(byte)(ch)];
4850 /* Convert to a direction */
4851 for (s = act; *s; ++s)
4853 /* Use any digits in keymap */
4854 if (isdigit(*s)) d = D2I(*s);
4862 /* Return direction */
4867 #ifdef ALLOW_REPEAT /* TNB */
4869 #define REPEAT_MAX 20
4871 /* Number of chars saved */
4872 static int repeat__cnt = 0;
4875 static int repeat__idx = 0;
4878 static int repeat__key[REPEAT_MAX];
4881 void repeat_push(int what)
4884 if (repeat__cnt == REPEAT_MAX) return;
4886 /* Push the "stuff" */
4887 repeat__key[repeat__cnt++] = what;
4889 /* Prevents us from pulling keys */
4894 bool repeat_pull(int *what)
4896 /* All out of keys */
4897 if (repeat__idx == repeat__cnt) return (FALSE);
4899 /* Grab the next key, advance */
4900 *what = repeat__key[repeat__idx++];
4906 void repeat_check(void)
4910 /* Ignore some commands */
4911 if (command_cmd == ESCAPE) return;
4912 if (command_cmd == ' ') return;
4913 if (command_cmd == '\r') return;
4914 if (command_cmd == '\n') return;
4916 /* Repeat Last Command */
4917 if (command_cmd == 'n')
4922 /* Get the command */
4923 if (repeat_pull(&what))
4925 /* Save the command */
4930 /* Start saving new command */
4939 /* Save this command */
4944 #endif /* ALLOW_REPEAT -- TNB */
4950 * Array size for which InsertionSort
4951 * is used instead of QuickSort
4957 * Exchange two sort-entries
4958 * (should probably be coded inline
4959 * for speed increase)
4961 static void swap(tag_type *a, tag_type *b)
4972 * Insertion-Sort algorithm
4973 * (used by the Quicksort algorithm)
4975 static void InsertionSort(tag_type elements[], int number)
4981 for (P = 1; P < number; P++)
4984 for (j = P; (j > 0) && (elements[j - 1].tag > tmp.tag); j--)
4985 elements[j] = elements[j - 1];
4992 * Helper function for Quicksort
4994 static tag_type median3(tag_type elements[], int left, int right)
4996 int center = (left + right) / 2;
4998 if (elements[left].tag > elements[center].tag)
4999 swap(&elements[left], &elements[center]);
5000 if (elements[left].tag > elements[right].tag)
5001 swap(&elements[left], &elements[right]);
5002 if (elements[center].tag > elements[right].tag)
5003 swap(&elements[center], &elements[right]);
5005 swap(&elements[center], &elements[right - 1]);
5006 return (elements[right - 1]);
5011 * Quicksort algorithm
5013 * The "median of three" pivot selection eliminates
5014 * the bad case of already sorted input.
5016 * We use InsertionSort for smaller sub-arrays,
5017 * because it is faster in this case.
5019 * For details see: "Data Structures and Algorithm
5020 * Analysis in C" by Mark Allen Weiss.
5022 static void quicksort(tag_type elements[], int left, int right)
5027 if (left + CUTOFF <= right)
5029 pivot = median3(elements, left, right);
5031 i = left; j = right -1;
5035 while (elements[++i].tag < pivot.tag);
5036 while (elements[--j].tag > pivot.tag);
5039 swap(&elements[i], &elements[j]);
5045 swap(&elements[i], &elements[right - 1]);
5047 quicksort(elements, left, i - 1);
5048 quicksort(elements, i + 1, right);
5052 /* Use InsertionSort on small arrays */
5053 InsertionSort(elements + left, right - left + 1);
5059 * Frontend for the sorting algorithm
5061 * Sorts an array of tagged pointers
5062 * with <number> elements.
5064 void tag_sort(tag_type elements[], int number)
5066 quicksort(elements, 0, number - 1);
5069 #endif /* SORT_R_INFO */
5071 #ifdef SUPPORT_GAMMA
5073 /* Table of gamma values */
5074 byte gamma_table[256];
5076 /* Table of ln(x/256) * 256 for x going from 0 -> 255 */
5077 static s16b gamma_helper[256] =
5079 0,-1420,-1242,-1138,-1065,-1007,-961,-921,-887,-857,-830,-806,-783,-762,-744,-726,
5080 -710,-694,-679,-666,-652,-640,-628,-617,-606,-596,-586,-576,-567,-577,-549,-541,
5081 -532,-525,-517,-509,-502,-495,-488,-482,-475,-469,-463,-457,-451,-455,-439,-434,
5082 -429,-423,-418,-413,-408,-403,-398,-394,-389,-385,-380,-376,-371,-367,-363,-359,
5083 -355,-351,-347,-343,-339,-336,-332,-328,-325,-321,-318,-314,-311,-308,-304,-301,
5084 -298,-295,-291,-288,-285,-282,-279,-276,-273,-271,-268,-265,-262,-259,-257,-254,
5085 -251,-248,-246,-243,-241,-238,-236,-233,-231,-228,-226,-223,-221,-219,-216,-214,
5086 -212,-209,-207,-205,-203,-200,-198,-196,-194,-192,-190,-188,-186,-184,-182,-180,
5087 -178,-176,-174,-172,-170,-168,-166,-164,-162,-160,-158,-156,-155,-153,-151,-149,
5088 -147,-146,-144,-142,-140,-139,-137,-135,-134,-132,-130,-128,-127,-125,-124,-122,
5089 -120,-119,-117,-116,-114,-112,-111,-109,-108,-106,-105,-103,-102,-100,-99,-97,
5090 -96,-95,-93,-92,-90,-89,-87,-86,-85,-83,-82,-80,-79,-78,-76,-75,
5091 -74,-72,-71,-70,-68,-67,-66,-65,-63,-62,-61,-59,-58,-57,-56,-54,
5092 -53,-52,-51,-50,-48,-47,-46,-45,-44,-42,-41,-40,-39,-38,-37,-35,
5093 -34,-33,-32,-31,-30,-29,-27,-26,-25,-24,-23,-22,-21,-20,-19,-18,
5094 -17,-16,-14,-13,-12,-11,-10,-9,-8,-7,-6,-5,-4,-3,-2,-1
5099 * Build the gamma table so that floating point isn't needed.
5101 * Note gamma goes from 0->256. The old value of 100 is now 128.
5103 void build_gamma_table(int gamma)
5108 * value is the current sum.
5109 * diff is the new term to add to the series.
5113 /* Hack - convergence is bad in these cases. */
5115 gamma_table[255] = 255;
5117 for (i = 1; i < 255; i++)
5120 * Initialise the Taylor series
5122 * value and diff have been scaled by 256
5127 diff = ((long)gamma_helper[i]) * (gamma - 256);
5136 * Use the following identiy to calculate the gamma table.
5137 * exp(x) = 1 + x + x^2/2 + x^3/(2*3) + x^4/(2*3*4) +...
5139 * n is the current term number.
5141 * The gamma_helper array contains a table of
5143 * This is used because a^b = exp(b*ln(a))
5149 * Note that everything is scaled by 256 for accuracy,
5150 * plus another factor of 256 for the final result to
5151 * be from 0-255. Thus gamma_helper[] * gamma must be
5152 * divided by 256*256 each itteration, to get back to
5153 * the original power series.
5155 diff = (((diff / 256) * gamma_helper[i]) * (gamma - 256)) / (256 * n);
5159 * Store the value in the table so that the
5160 * floating point pow function isn't needed .
5162 gamma_table[i] = ((long)(value / 256) * i) / 256;
5166 #endif /* SUPPORT_GAMMA */
5170 * Add a series of keypresses to the "queue".
5172 * Return any errors generated by Term_keypress() in doing so, or SUCCESS
5173 * if there are none.
5175 * Catch the "out of space" error before anything is printed.
5177 * NB: The keys added here will be interpreted by any macros or keymaps.
5179 errr type_string(cptr str, uint len)
5186 /* Paranoia - no string. */
5187 if (!str) return -1;
5189 /* Hack - calculate the string length here if none given. */
5190 if (!len) len = strlen(str);
5192 /* Activate the main window, as all pastes go there. */
5193 Term_activate(term_screen);
5195 for (s = str; s < str+len; s++)
5197 /* Catch end of string */
5198 if (*s == '\0') break;
5200 err = Term_keypress(*s);
5206 /* Activate the original window. */
5214 void roff_to_buf(cptr str, int maxlen, char *tbuf, size_t bufsize)
5223 while (str[read_pt])
5226 bool kinsoku = FALSE;
5231 /* Prepare one character */
5232 ch[0] = str[read_pt];
5235 kanji = iskanji(ch[0]);
5239 ch[1] = str[read_pt+1];
5242 if (strcmp(ch, "¡£") == 0 ||
5243 strcmp(ch, "¡¢") == 0 ||
5244 strcmp(ch, "¥£") == 0 ||
5245 strcmp(ch, "¡¼") == 0)
5248 else if (!isprint(ch[0]))
5251 if (!isprint(ch[0]))
5255 if (line_len + ch_len > maxlen - 1 || str[read_pt] == '\n')
5259 /* return to better wrapping point. */
5260 /* Space character at the end of the line need not to be printed. */
5261 word_len = read_pt - word_punct;
5263 if (kanji && !kinsoku)
5267 if (ch[0] == ' ' || word_len >= line_len/2)
5271 read_pt = word_punct;
5272 if (str[word_punct] == ' ')
5274 write_pt -= word_len;
5277 tbuf[write_pt++] = '\0';
5279 word_punct = read_pt;
5283 word_punct = read_pt;
5285 if (!kinsoku) word_punct = read_pt;
5288 /* Not enough buffer size */
5289 if ((size_t)(write_pt + 3) >= bufsize) break;
5291 tbuf[write_pt++] = ch[0];
5297 tbuf[write_pt++] = ch[1];
5303 tbuf[write_pt] = '\0';
5304 tbuf[write_pt+1] = '\0';
5311 * The my_strcpy() function copies up to 'bufsize'-1 characters from 'src'
5312 * to 'buf' and NUL-terminates the result. The 'buf' and 'src' strings may
5315 * my_strcpy() returns strlen(src). This makes checking for truncation
5316 * easy. Example: if (my_strcpy(buf, src, sizeof(buf)) >= sizeof(buf)) ...;
5318 * This function should be equivalent to the strlcpy() function in BSD.
5320 size_t my_strcpy(char *buf, const char *src, size_t bufsize)
5325 const char *s = src;
5329 /* reserve for NUL termination */
5332 /* Copy as many bytes as will fit */
5333 while (*s && (len < bufsize))
5337 if (len + 1 >= bufsize || !*(s+1)) break;
5357 size_t len = strlen(src);
5361 if (bufsize == 0) return ret;
5364 if (len >= bufsize) len = bufsize - 1;
5366 /* Copy the string and terminate it */
5367 (void)memcpy(buf, src, len);
5370 /* Return strlen(src) */
5378 * The my_strcat() tries to append a string to an existing NUL-terminated string.
5379 * It never writes more characters into the buffer than indicated by 'bufsize' and
5380 * NUL-terminates the buffer. The 'buf' and 'src' strings may not overlap.
5382 * my_strcat() returns strlen(buf) + strlen(src). This makes checking for
5383 * truncation easy. Example:
5384 * if (my_strcat(buf, src, sizeof(buf)) >= sizeof(buf)) ...;
5386 * This function should be equivalent to the strlcat() function in BSD.
5388 size_t my_strcat(char *buf, const char *src, size_t bufsize)
5390 size_t dlen = strlen(buf);
5392 /* Is there room left in the buffer? */
5393 if (dlen < bufsize - 1)
5395 /* Append as much as possible */
5396 return (dlen + my_strcpy(buf + dlen, src, bufsize - dlen));
5400 /* Return without appending */
5401 return (dlen + strlen(src));
5407 * A copy of ANSI strstr()
5409 * my_strstr() can handle Kanji strings correctly.
5411 char *my_strstr(const char *haystack, const char *needle)
5414 int l1 = strlen(haystack);
5415 int l2 = strlen(needle);
5419 for(i = 0; i <= l1 - l2; i++)
5421 if(!strncmp(haystack + i, needle, l2))
5422 return (char *)haystack + i;
5425 if (iskanji(*(haystack + i))) i++;
5435 * A copy of ANSI strchr()
5437 * my_strchr() can handle Kanji strings correctly.
5439 char *my_strchr(const char *ptr, char ch)
5441 for ( ; *ptr != '\0'; ptr++)
5443 if (*ptr == ch) return (char *)ptr;
5446 if (iskanji(*ptr)) ptr++;
5455 * Convert string to lower case
5457 void str_tolower(char *str)
5459 /* Force to be lower case string */
5469 *str = tolower(*str);
5475 * Get a keypress from the user.
5476 * And interpret special keys as internal code.
5478 * This function is a Mega-Hack and depend on pref-xxx.prf's.
5479 * Currently works on Linux(UNIX), Windows, and Macintosh only.
5481 int inkey_special(bool numpad_cursor)
5483 static const struct {
5486 } modifier_key_list[] = {
5487 {"shift-", SKEY_MOD_SHIFT},
5488 {"control-", SKEY_MOD_CONTROL},
5492 static const struct {
5496 } special_key_list[] = {
5497 {FALSE, "Down]", SKEY_DOWN},
5498 {FALSE, "Left]", SKEY_LEFT},
5499 {FALSE, "Right]", SKEY_RIGHT},
5500 {FALSE, "Up]", SKEY_UP},
5501 {FALSE, "Page_Up]", SKEY_PGUP},
5502 {FALSE, "Page_Down]", SKEY_PGDOWN},
5503 {FALSE, "Home]", SKEY_TOP},
5504 {FALSE, "End]", SKEY_BOTTOM},
5505 {TRUE, "KP_Down]", SKEY_DOWN},
5506 {TRUE, "KP_Left]", SKEY_LEFT},
5507 {TRUE, "KP_Right]", SKEY_RIGHT},
5508 {TRUE, "KP_Up]", SKEY_UP},
5509 {TRUE, "KP_Page_Up]", SKEY_PGUP},
5510 {TRUE, "KP_Page_Down]", SKEY_PGDOWN},
5511 {TRUE, "KP_Home]", SKEY_TOP},
5512 {TRUE, "KP_End]", SKEY_BOTTOM},
5513 {TRUE, "KP_2]", SKEY_DOWN},
5514 {TRUE, "KP_4]", SKEY_LEFT},
5515 {TRUE, "KP_6]", SKEY_RIGHT},
5516 {TRUE, "KP_8]", SKEY_UP},
5517 {TRUE, "KP_9]", SKEY_PGUP},
5518 {TRUE, "KP_3]", SKEY_PGDOWN},
5519 {TRUE, "KP_7]", SKEY_TOP},
5520 {TRUE, "KP_1]", SKEY_BOTTOM},
5524 static const struct {
5527 } gcu_special_key_list[] = {
5533 {"4~", SKEY_BOTTOM},
5535 {"6~", SKEY_PGDOWN},
5548 * Forget macro trigger ----
5549 * It's important if we are already expanding macro action
5551 inkey_macro_trigger_string[0] = '\0';
5553 /* Get a keypress */
5556 /* Examine trigger string */
5557 trig_len = strlen(inkey_macro_trigger_string);
5559 /* Already known that no special key */
5560 if (!trig_len) return (int)((unsigned char)key);
5563 * Hack -- Ignore macro defined on ASCII characters.
5565 if (trig_len == 1 && parse_macro)
5567 char c = inkey_macro_trigger_string[0];
5569 /* Cancel macro action on the queue */
5570 forget_macro_action();
5572 /* Return the originaly pressed key */
5573 return (int)((unsigned char)c);
5576 /* Convert the trigger */
5577 ascii_to_text(buf, inkey_macro_trigger_string);
5579 /* Check the prefix "\[" */
5580 if (prefix(str, "\\["))
5585 /* Examine modifier keys */
5588 for (i = 0; modifier_key_list[i].keyname; i++)
5590 if (prefix(str, modifier_key_list[i].keyname))
5592 /* Get modifier key flag */
5593 str += strlen(modifier_key_list[i].keyname);
5594 modifier |= modifier_key_list[i].keyflag;
5598 /* No more modifier key found */
5599 if (!modifier_key_list[i].keyname) break;
5602 /* numpad_as_cursorkey option force numpad keys to input numbers */
5603 if (!numpad_as_cursorkey) numpad_cursor = FALSE;
5605 /* Get a special key code */
5606 for (i = 0; special_key_list[i].keyname; i++)
5608 if ((!special_key_list[i].numpad || numpad_cursor) &&
5609 streq(str, special_key_list[i].keyname))
5611 skey = special_key_list[i].keycode;
5616 /* A special key found */
5619 /* Cancel macro action on the queue */
5620 forget_macro_action();
5622 /* Return special key code and modifier flags */
5623 return (skey | modifier);
5627 if (prefix(str, "\\e["))
5631 for (i = 0; gcu_special_key_list[i].keyname; i++)
5633 if (streq(str, gcu_special_key_list[i].keyname))
5635 return gcu_special_key_list[i].keycode;
5640 /* No special key found? */
5642 /* Don't bother with this trigger no more */
5643 inkey_macro_trigger_string[0] = '\0';
5645 /* Return normal keycode */
5646 return (int)((unsigned char)key);