cmd-item.c cmd-item.h cmd-magiceat.c cmd-magiceat.h cmd-pet.c cmd-pet.h \
cmd-quaff.c cmd-quaff.h cmd-read.c cmd-read.h cmd-spell.c cmd-spell.h \
cmd-usestaff.c cmd-usestaff.h cmd-zaprod.c cmd-zaprod.h cmd-zapwand.c \
- cmd-zapwand.h cmd-smith.c cmd-smith.h cmd-hissatsu.c\
+ cmd-zapwand.h cmd-smith.c cmd-smith.h cmd-hissatsu.c cmd-hissatsu.h\
\
defines.h dungeon.c effects.c externs.h files.c flavor.c \
\
- floor.h floor-events.c floor-events.h floor-generate.c floor-save.c \
+ floor.h floor-events.c floor-events.h floor-generate.c floor-generate.h \
+ floor-save.h floor-save.c \
floor-streams.c floor-streams.h \
\
feature.c feature.h \
monster.h \
monsterrace-hook.c monsterrace-hook.h monster-process.c \
monster-process.h monster-status.c monster-status.h monster1.c \
- monster2.c mspells1.c mspells2.c mspells3.c mspells4.c \
+ monster2.c mspells1.c mspells2.c mspells3.c mspells4.c monster-spell.h \
\
mutation.h mutation.c \
\
- object-curse.c object-curse.h object-broken.c object-broken.h\
+ object-boost.c object-boost.h \
+ object-curse.c object-curse.h object-broken.c object-broken.h \
object-hook.c object-hook.h object1.c object2.c \
objectkind-hook.c objectkind-hook.h \
\
sort.c sort.h \
store.h store.c tables.c trap.c trap.h types.h util.c \
variable.c wild.h wild.c wizard1.c wizard2.c \
- world.c world.h \
+ warning.c warning.h world.c world.h \
\
view-mainwindow.c\
\