case ACT_SLEEP:
{
msg_print(_("深青色に輝いている...", "It glows deep blue..."));
- sleep_monsters_touch();
+ sleep_monsters_touch(user_ptr);
break;
}
case ACT_DEST_DOOR:
{
msg_print(_("明るい赤色に輝いている...", "It glows bright red..."));
- destroy_doors_touch();
+ destroy_doors_touch(user_ptr);
break;
}