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[Refactor] #38997 wall_stone()、destroy_doors_touch()、disarm_traps_touch()、sleep_monst...
authorHourier <hourier@users.sourceforge.jp>
Tue, 7 Jan 2020 11:31:44 +0000 (20:31 +0900)
committerHourier <hourier@users.sourceforge.jp>
Tue, 7 Jan 2020 11:31:44 +0000 (20:31 +0900)
commit75e1c985863483edfdbd2a3ea3e825f38bed1876
treec17e386e727658766e8c418082e11c31976dcf3d
parentf2186198eb2c6f91abccde2b9a742419e4221b29
[Refactor] #38997 wall_stone()、destroy_doors_touch()、disarm_traps_touch()、sleep_monsters_touch()、animate_dead() にplayer_type * 引数を追加 / Added player_type * argument to wall_stone(), destroy_doors_touch(), disarm_traps_touch(), sleep_monsters_touch() and animate_dead()
17 files changed:
src/cmd/cmd-activate.c
src/cmd/cmd-mane.c
src/cmd/cmd-read.c
src/cmd/cmd-usestaff.c
src/cmd/cmd-zaprod.c
src/cmd/cmd-zapwand.c
src/mspells3.c
src/mspells4.c
src/racial.c
src/realm-chaos.c
src/realm-crusade.c
src/realm-death.c
src/realm-hex.c
src/realm-nature.c
src/realm-song.c
src/spells.h
src/spells2.c