/* No redraw yet */
redraw = FALSE;
- /* Show choices */
p_ptr->window |= (PW_SPELL);
-
- window_stuff();
+ handle_stuff();
/* Build a prompt (accept all spells) */
#ifdef JP
/* Restore the screen */
if (redraw) screen_load();
-
- /* Show choices */
p_ptr->window |= (PW_SPELL);
-
- window_stuff();
-
+ handle_stuff();
/* Abort if needed */
if (!flag) return FALSE;