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[Refactor] #38995 world_type 構造体に turn を game_turn に改名して取り込む。 / Rename turn to game_t...
[hengband/hengband.git] / src / floor-generate.c
index df56003..9011e5b 100644 (file)
@@ -661,7 +661,7 @@ static bool cave_gen(void)
                int tunnel_fail_count = 0;
 
                /*
-                * Build each type of room in turn until we cannot build any more.
+                * Build each type of room in current_world_ptr->game_turn until we cannot build any more.
                 */
                if (!generate_rooms()) return FALSE;