msg_format("The attack of %s has wounded %s!", m_name, m_name_self);
#endif
- project(0, 0, m_ptr->fy, m_ptr->fx, get_damage, GF_MISSILE, PROJECT_KILL | PROJECT_NO_REF, -1);
+ project(0, 0, m_ptr->fy, m_ptr->fx, get_damage, GF_MISSILE, PROJECT_KILL, -1);
set_tim_eyeeye(p_ptr->tim_eyeeye-5, TRUE);
}